5 #include "math/point.h"
8 typedef struct sprite_font_t sprite_font_t;
10 sprite_font_t *create_sprite_font_from_file(const char *bmp_file_path,
11 SDL_Renderer *renderer);
12 void destroy_sprite_font(sprite_font_t *sprite_font);
14 int sprite_font_render_text(const sprite_font_t *sprite_font,
15 SDL_Renderer *renderer,
21 rect_t sprite_font_boundary_box(const sprite_font_t *sprite_font,
26 #endif // SPRITE_FONT_H_