5 #include "math/point.h"
8 #define FONT_CHAR_WIDTH 7
9 #define FONT_CHAR_HEIGHT 9
11 typedef struct Sprite_font Sprite_font;
13 Sprite_font *create_sprite_font_from_file(const char *bmp_file_path,
14 SDL_Renderer *renderer);
15 void destroy_sprite_font(Sprite_font *sprite_font);
17 int sprite_font_render_text(const Sprite_font *sprite_font,
18 SDL_Renderer *renderer,
24 Rect sprite_font_boundary_box(const Sprite_font *sprite_font,
29 #endif // SPRITE_FONT_H_