1 #ifndef SOUND_SAMPLES_H_
2 #define SOUND_SAMPLES_H_
4 #include "math/point.h"
6 typedef struct Sound_samples Sound_samples;
8 Sound_samples *create_sound_samples(const char *sample_files[],
9 size_t sample_files_count);
10 void destroy_sound_samples(Sound_samples *sound_samples);
12 int sound_samples_play_sound(Sound_samples *sound_samples,
15 int sound_samples_toggle_pause(Sound_samples *sound_samples);
17 #endif // SOUND_SAMPLES_H_