2 #include "system/stacktrace.h"
7 #include "sound_samples.h"
8 #include "system/log.h"
10 #include "system/nth_alloc.h"
12 // TODO(#863): Sound_samples is not implemented
13 // TODO(#1022): Sound_samples does not implement volume control.
18 SDL_AudioDeviceID dev;
19 uint8_t **audio_buf_array;
20 uint32_t *audio_buf_size_array;
26 int init_buffer_and_device(Sound_samples *sound_samples,
27 const char *sample_files[])
29 // TODO: init_buffer_and_device uses hard-coded audio specification
30 SDL_AudioSpec destination_spec = { // stereo float32 44100Hz
35 // TODO: a return value by SDL_GetNumAudioDevices that is <= 0 may not indicate an error
36 if (SDL_GetNumAudioDevices(0) <= 0) {
37 log_fail("No audio in 2019 LULW\n");
41 sound_samples->audio_buf_array = PUSH_LT(sound_samples->lt, nth_calloc(sound_samples->samples_count, sizeof(uint8_t*)), free);
42 if (sound_samples->audio_buf_array == NULL) {
43 log_fail("Failed to allocate memory for audio buffer pointer array\n");
46 sound_samples->audio_buf_size_array = PUSH_LT(sound_samples->lt, nth_calloc(sound_samples->samples_count, sizeof(uint32_t)), free);
47 if (sound_samples->audio_buf_size_array == NULL) {
48 log_fail("Failed to allocate memory for audio buffer size array\n");
51 for (size_t i = 0; i < sound_samples->samples_count; ++i) {
52 uint8_t *wav_buf; uint32_t wav_buf_len; SDL_AudioSpec wav_spec;
54 log_info("Loading audio file %s...\n", sample_files[i]);
55 if (SDL_LoadWAV(sample_files[i], &wav_spec, &wav_buf, &wav_buf_len) == NULL) {
56 log_fail("Load WAV file failed: %s\n", SDL_GetError());
59 PUSH_LT(sound_samples->lt, wav_buf, SDL_FreeWAV);
61 int result = SDL_BuildAudioCVT(&cvt, wav_spec.format, (uint8_t)wav_spec.channels, (int)wav_spec.freq,
62 destination_spec.format, (uint8_t)destination_spec.channels, (int)destination_spec.freq);
64 log_fail("SDL_BuildAudioCVT failed: %s\n", SDL_GetError());
66 } else if (result == 0) { // no need to do conversion
67 sound_samples->audio_buf_array[i] = wav_buf;
68 sound_samples->audio_buf_size_array[i] = wav_buf_len;
70 cvt.len = (int)wav_buf_len;
71 cvt.buf = PUSH_LT(sound_samples->lt, malloc((size_t)(cvt.len * cvt.len_mult)), free);
72 if (cvt.buf == NULL) {
73 log_fail("Allocating buffer for conversion failed\n");
76 memcpy(cvt.buf, wav_buf, (size_t)cvt.len);
77 SDL_FreeWAV(RELEASE_LT(sound_samples->lt, wav_buf));
78 if (SDL_ConvertAudio(&cvt) < 0) {
79 log_fail("SDL_ConvertAudio failed: %s\n", SDL_GetError());
82 sound_samples->audio_buf_array[i] = cvt.buf;
83 sound_samples->audio_buf_size_array[i] = (uint32_t)cvt.len_cvt;
87 sound_samples->dev = SDL_OpenAudioDevice(NULL, 0, &destination_spec, NULL, 0);
88 if (sound_samples->dev == 0) {
89 log_fail("SDL_OpenAudioDevice failed: %s\n", SDL_GetError());
90 log_info("The audio device may not support the hardcoded format\n");
93 log_info("Audio device ID %u opened\n", sound_samples->dev);
97 Sound_samples *create_sound_samples(const char *sample_files[],
98 size_t sample_files_count)
100 trace_assert(sample_files);
101 trace_assert(sample_files_count > 0);
103 Lt *lt = create_lt();
105 Sound_samples *sound_samples = PUSH_LT(lt, nth_calloc(1, sizeof(Sound_samples)), free);
106 if (sound_samples == NULL) {
109 sound_samples->lt = lt;
111 sound_samples->samples_count = sample_files_count;
112 if (init_buffer_and_device(sound_samples, sample_files) < 0) {
113 log_fail("init_buffer_and_device failed\n");
117 sound_samples->paused = 0;
118 SDL_PauseAudioDevice(sound_samples->dev, 0);
120 return sound_samples;
123 void destroy_sound_samples(Sound_samples *sound_samples)
125 // TODO: Use a seperate callback function for audio handling and pass that into SDL_OpenAudioDevice
126 trace_assert(sound_samples);
127 trace_assert(sound_samples->dev);
128 SDL_CloseAudioDevice(sound_samples->dev);
129 RETURN_LT0(sound_samples->lt);
132 int sound_samples_play_sound(Sound_samples *sound_samples,
135 trace_assert(sound_samples);
136 trace_assert(sound_index < sound_samples->samples_count);
137 trace_assert(sound_samples->dev);
138 SDL_ClearQueuedAudio(sound_samples->dev);
139 if (SDL_QueueAudio(sound_samples->dev, sound_samples->audio_buf_array[sound_index],
140 sound_samples->audio_buf_size_array[sound_index]) < 0) {
141 log_warn("Failed to queue audio data of sound index %zu to device: %s\n", sound_index, SDL_GetError());
144 SDL_PauseAudioDevice(sound_samples->dev, 0);
148 int sound_samples_toggle_pause(Sound_samples *sound_samples)
150 trace_assert(sound_samples);
151 sound_samples->paused = !sound_samples->paused;
152 trace_assert(sound_samples->dev);
153 SDL_PauseAudioDevice(sound_samples->dev, sound_samples->paused);