4 #include "game/camera.h"
5 #include "game/level/background.h"
10 // TODO(#1123): the volume_slider is not fully synced with the volume of sound_samples
12 Vec2f volume_slider_scale;
13 Vec2f camera_position;
16 Settings create_settings(void);
18 void settings_render(const Settings *settings, const Camera *camera);
19 void settings_event(Settings *settings, Camera *camera, const SDL_Event *event);
20 void settings_update(Settings *settings, Camera *camera, float dt);