4 #include "game/camera.h"
5 #include "game/level/background.h"
11 Vec2f volume_slider_scale;
12 Vec2f camera_position;
15 Settings create_settings(void);
17 void settings_render(const Settings *settings, const Camera *camera);
18 void settings_event(Settings *settings, Camera *camera, const SDL_Event *event);
19 void settings_update(Settings *settings, Camera *camera, float dt);