4 #include "game/camera.h"
6 #include "system/stacktrace.h"
7 #include "system/nth_alloc.h"
8 #include "system/log.h"
11 #include "rect_layer.h"
13 #include "system/line_stream.h"
14 #include "color_picker.h"
15 #include "system/str.h"
16 #include "ui/edit_field.h"
17 #include "undo_history.h"
18 #include "game/level/action.h"
19 #include "action_picker.h"
22 #define RECT_LAYER_SELECTION_THICCNESS 15.0f
23 #define RECT_LAYER_ID_LABEL_SIZE vec(3.0f, 3.0f)
24 #define CREATE_AREA_THRESHOLD 10.0
25 #define RECT_LAYER_GRID_ROWS 3
26 #define RECT_LAYER_GRID_COLUMNS 4
28 static int clipboard = 0;
29 static Rect clipboard_rect;
30 static Color clipboard_color;
32 static Cursor_Style resize_styles[1 << RECT_SIDE_N] = {
34 CURSOR_STYLE_RESIZE_VERT, // [1]
35 CURSOR_STYLE_RESIZE_HORIS, // [2]
36 CURSOR_STYLE_RESIZE_DIAG1, // [3]
37 CURSOR_STYLE_RESIZE_VERT, // [4]
39 CURSOR_STYLE_RESIZE_DIAG2, // [6]
41 CURSOR_STYLE_RESIZE_HORIS, // [8]
42 CURSOR_STYLE_RESIZE_DIAG2, // [9]
45 CURSOR_STYLE_RESIZE_DIAG1 // [12]
65 ColorPicker color_picker;
66 ActionPicker action_picker;
70 Vec2f move_anchor; // The mouse offset from the left-top
71 // corner of the rect during moving it
72 Edit_field *id_edit_field;
76 const char *id_name_prefix;
98 char id[ENTITY_MAX_ID_SIZE];
119 UndoElementContext element;
120 UndoSwapContext swap;
124 UndoContext create_undo_add_context(RectLayer *layer, size_t index)
127 trace_assert(index < dynarray_count(layer->rects));
129 UndoContext undo_context;
130 undo_context.add.type = UNDO_ADD;
131 undo_context.add.layer = layer;
132 undo_context.add.index = index;
137 UndoContext create_undo_element_context(RectLayer *layer)
140 size_t index = (size_t) layer->selection;
141 trace_assert(index < dynarray_count(layer->rects));
143 UndoContext undo_context;
144 undo_context.element.layer = layer;
145 undo_context.element.index = index;
146 dynarray_copy_to(layer->rects, &undo_context.element.rect, index);
147 dynarray_copy_to(layer->colors, &undo_context.element.color, index);
148 dynarray_copy_to(layer->ids, undo_context.element.id, index);
149 dynarray_copy_to(layer->actions, &undo_context.element.action, index);
154 UndoContext create_undo_update_context(RectLayer *rect_layer)
156 UndoContext undo_context = create_undo_element_context(rect_layer);
157 undo_context.type = UNDO_UPDATE;
162 UndoContext create_undo_delete_context(RectLayer *rect_layer)
164 UndoContext undo_context = create_undo_element_context(rect_layer);
165 undo_context.type = UNDO_DELETE;
170 UndoContext create_undo_swap_context(RectLayer *rect_layer, size_t index1, size_t index2)
172 UndoContext undo_context;
173 undo_context.swap.type = UNDO_SWAP;
174 undo_context.swap.layer = rect_layer;
175 undo_context.swap.index1 = index1;
176 undo_context.swap.index2 = index2;
181 void rect_layer_undo(void *context, size_t context_size)
183 trace_assert(context);
184 trace_assert(sizeof(UndoContext) == context_size);
186 UndoContext *undo_context = context;
188 switch (undo_context->type) {
190 RectLayer *layer = undo_context->add.layer;
191 dynarray_delete_at(layer->rects, undo_context->add.index);
192 dynarray_delete_at(layer->colors, undo_context->add.index);
193 dynarray_delete_at(layer->ids, undo_context->add.index);
194 dynarray_delete_at(layer->actions, undo_context->add.index);
195 layer->selection = -1;
199 RectLayer *layer = undo_context->element.layer;
200 dynarray_insert_before(layer->rects, undo_context->element.index, &undo_context->element.rect);
201 dynarray_insert_before(layer->colors, undo_context->element.index, &undo_context->element.color);
202 dynarray_insert_before(layer->ids, undo_context->element.index, &undo_context->element.id);
203 dynarray_insert_before(layer->actions, undo_context->element.index, &undo_context->element.action);
204 layer->selection = -1;
208 RectLayer *layer = undo_context->element.layer;
209 dynarray_replace_at(layer->rects, undo_context->element.index, &undo_context->element.rect);
210 dynarray_replace_at(layer->colors, undo_context->element.index, &undo_context->element.color);
211 dynarray_replace_at(layer->ids, undo_context->element.index, &undo_context->element.id);
212 dynarray_replace_at(layer->actions, undo_context->element.index, &undo_context->element.action);
216 RectLayer *layer = undo_context->element.layer;
217 dynarray_swap(layer->rects, undo_context->swap.index1, undo_context->swap.index2);
218 dynarray_swap(layer->colors, undo_context->swap.index1, undo_context->swap.index2);
219 dynarray_swap(layer->ids, undo_context->swap.index1, undo_context->swap.index2);
220 dynarray_swap(layer->actions, undo_context->swap.index1, undo_context->swap.index2);
225 #define UNDO_PUSH(HISTORY, CONTEXT) \
227 UndoContext context = (CONTEXT); \
235 static int rect_layer_add_rect(RectLayer *layer,
238 UndoHistory *undo_history)
242 if (dynarray_push(layer->rects, &rect) < 0) {
246 if (dynarray_push(layer->colors, &color) < 0) {
250 char id[ENTITY_MAX_ID_SIZE];
251 snprintf(id, ENTITY_MAX_ID_SIZE, "%s_%d",
252 layer->id_name_prefix,
253 layer->id_name_counter++);
254 if (dynarray_push(layer->ids, id)) {
258 dynarray_push_empty(layer->actions);
262 create_undo_add_context(
264 dynarray_count(layer->rects) - 1));
269 static int rect_layer_rect_at(RectLayer *layer, Vec2f position)
273 int n = (int) dynarray_count(layer->rects);
274 Rect *rects = dynarray_data(layer->rects);
276 for (int i = n - 1; i >= 0; --i) {
277 if (rect_contains_point(rects[i], position)) {
285 static void rect_layer_swap_elements(RectLayer *layer, size_t a, size_t b,
286 UndoHistory *undo_history)
289 trace_assert(a < dynarray_count(layer->rects));
290 trace_assert(b < dynarray_count(layer->rects));
292 dynarray_swap(layer->rects, a, b);
293 dynarray_swap(layer->colors, a, b);
294 dynarray_swap(layer->ids, a, b);
295 dynarray_swap(layer->actions, a, b);
297 UNDO_PUSH(undo_history, create_undo_swap_context(layer, a, b));
300 static int rect_layer_delete_rect_at(RectLayer *layer,
302 UndoHistory *undo_history)
306 UNDO_PUSH(undo_history, create_undo_delete_context(layer));
308 dynarray_delete_at(layer->rects, i);
309 dynarray_delete_at(layer->colors, i);
310 dynarray_delete_at(layer->ids, i);
311 dynarray_delete_at(layer->actions, i);
316 static int calc_resize_mask(Vec2f point, Rect rect)
319 for (Rect_side side = 0; side < RECT_SIDE_N; ++side) {
320 if (rect_side_distance(rect, point, side) < RECT_LAYER_SELECTION_THICCNESS) {
321 mask = mask | (1 << side);
327 static int rect_layer_event_idle(RectLayer *layer,
328 const SDL_Event *event,
329 const Camera *camera,
330 UndoHistory *undo_history)
334 trace_assert(camera);
336 int color_changed = 0;
337 if (color_picker_event(&layer->color_picker, event, camera, &color_changed) < 0) {
342 if (layer->selection >= 0) {
343 dynarray_copy_to(layer->colors, &layer->inter_color, (size_t)layer->selection);
344 layer->state = RECT_LAYER_RECOLOR;
349 Rect *rects = dynarray_data(layer->rects);
351 switch (event->type) {
352 case SDL_MOUSEBUTTONDOWN: {
353 switch (event->button.button) {
354 case SDL_BUTTON_LEFT: {
355 Vec2f position = camera_map_screen(
359 int rect_at_position =
360 rect_layer_rect_at(layer, position);
363 Color *colors = dynarray_data(layer->colors);
365 if (layer->selection >= 0 &&
366 layer->selection == rect_at_position &&
367 (layer->resize_mask = calc_resize_mask(
368 vec((float) event->button.x, (float)event->button.y),
369 camera_rect(camera, rects[layer->selection])))) {
370 layer->state = RECT_LAYER_RESIZE;
371 dynarray_copy_to(layer->rects, &layer->inter_rect, (size_t) layer->selection);
372 } else if (rect_at_position >= 0) {
373 layer->selection = rect_at_position;
374 layer->state = RECT_LAYER_MOVE;
375 layer->move_anchor = vec_sub(
378 rects[layer->selection].x,
379 rects[layer->selection].y));
380 layer->color_picker =
381 create_color_picker_from_rgba(colors[rect_at_position]);
382 dynarray_copy_to(layer->rects, &layer->inter_rect, (size_t) rect_at_position);
384 layer->selection = rect_at_position;
386 if (layer->selection < 0) {
387 layer->state = RECT_LAYER_CREATE;
388 layer->create_begin = position;
389 layer->create_end = position;
396 case SDL_MOUSEMOTION: {
398 Vec2f position = camera_map_screen(
402 if (layer->selection >= 0 &&
403 layer->selection == rect_layer_rect_at(layer, position) &&
404 (resize_mask = calc_resize_mask(
405 vec((float) event->button.x, (float)event->button.y),
406 camera_rect(camera, rects[layer->selection])))) {
407 layer->cursor->style = resize_styles[resize_mask];
409 layer->cursor->style = CURSOR_STYLE_POINTER;
414 switch (event->key.keysym.sym) {
416 if ((event->key.keysym.mod & KMOD_SHIFT)
417 && (layer->selection >= 0)
418 && ((size_t)(layer->selection + 1) < dynarray_count(layer->rects))) {
419 rect_layer_swap_elements(
421 (size_t) layer->selection,
422 (size_t) layer->selection + 1,
429 if ((event->key.keysym.mod & KMOD_SHIFT)
430 && (layer->selection > 0)
431 && ((size_t) layer->selection < dynarray_count(layer->rects))) {
432 rect_layer_swap_elements(
434 (size_t) layer->selection,
435 (size_t) layer->selection - 1,
442 if (layer->selection >= 0) {
443 rect_layer_delete_rect_at(layer, (size_t) layer->selection, undo_history);
444 layer->selection = -1;
449 if (layer->selection >= 0) {
450 const char *ids = dynarray_data(layer->ids);
451 Color *colors = dynarray_data(layer->colors);
454 layer->id_edit_field,
455 RECT_LAYER_ID_LABEL_SIZE,
456 color_invert(colors[layer->selection]));
458 layer->state = RECT_LAYER_ID_RENAME;
460 layer->id_edit_field,
461 ids + layer->selection * ENTITY_MAX_ID_SIZE);
462 SDL_StartTextInput();
467 if ((event->key.keysym.mod & KMOD_LCTRL) && layer->selection >= 0) {
469 dynarray_copy_to(layer->rects, &clipboard_rect, (size_t)layer->selection);
470 dynarray_copy_to(layer->colors, &clipboard_color, (size_t)layer->selection);
475 if ((event->key.keysym.mod & KMOD_LCTRL) && clipboard) {
477 SDL_GetMouseState(&x, &y);
478 Vec2f position = camera_map_screen(camera, x, y);
482 rect(position.x, position.y,
483 clipboard_rect.w, clipboard_rect.h),
495 static int rect_layer_event_create(RectLayer *layer,
496 const SDL_Event *event,
497 const Camera *camera,
498 UndoHistory *undo_history)
502 trace_assert(camera);
504 switch (event->type) {
505 case SDL_MOUSEBUTTONUP: {
506 switch (event->button.button) {
507 case SDL_BUTTON_LEFT: {
508 const Rect real_rect =
512 const float area = real_rect.w * real_rect.h;
514 if (area >= CREATE_AREA_THRESHOLD) {
518 color_picker_rgba(&layer->color_picker),
521 log_info("The area is too small %f. Such small box won't be created.\n", area);
523 layer->state = RECT_LAYER_IDLE;
528 case SDL_MOUSEMOTION: {
529 layer->create_end = camera_map_screen(
539 void snap_rect_resize_if_enabled(RectLayer *layer, Rect *a, float snapping_threshold)
542 trace_assert(layer->selection >= 0);
545 if (!layer->snapping_enabled) return;
547 Rect *rects = dynarray_data(layer->rects);
548 size_t rects_size = dynarray_count(layer->rects);
550 for (size_t i = 0; i < rects_size; ++i) {
551 if (i == (size_t) layer->selection) continue;
553 const Rect b = rects[i];
555 if (segment_overlap(vec(a->x, a->x + a->w), vec(b.x, b.x + b.w))) {
556 snap_var2seg(&a->y, b.y, 0, b.h, snapping_threshold);
559 if (segment_overlap(vec(a->y, a->y + a->h), vec(b.y, b.y + b.h))) {
560 snap_var2seg(&a->x, b.x, 0, b.w, snapping_threshold);
565 static int rect_layer_event_resize(RectLayer *layer,
566 const SDL_Event *event,
567 const Camera *camera,
568 UndoHistory *undo_history)
572 trace_assert(camera);
573 trace_assert(layer->selection >= 0);
575 Rect *rects = dynarray_data(layer->rects);
577 float scaled_snap_threshold = SNAPPING_THRESHOLD / camera->scale;
579 switch (event->type) {
580 case SDL_MOUSEMOTION: {
581 Vec2f position = camera_map_screen(
586 switch (layer->resize_mask) {
588 Rect a = rect(rects[layer->selection].x,
590 rects[layer->selection].w,
591 rects[layer->selection].h);
593 snap_rect_resize_if_enabled(layer, &a, scaled_snap_threshold);
595 layer->inter_rect = rect_from_points(
597 rect_position2(rects[layer->selection]));
601 Rect a = rect(position.x,
602 rects[layer->selection].y,
603 rects[layer->selection].w,
604 rects[layer->selection].h);
606 snap_rect_resize_if_enabled(layer, &a, scaled_snap_threshold);
608 layer->inter_rect = rect_from_points(
610 rect_position2(rects[layer->selection]));
613 case 3: { // TOP,LEFT
617 rects[layer->selection].w,
618 rects[layer->selection].h);
620 snap_rect_resize_if_enabled(layer, &a, scaled_snap_threshold);
622 layer->inter_rect = rect_from_points(
624 rect_position2(rects[layer->selection]));
628 Rect a = rect(rects[layer->selection].x,
630 rects[layer->selection].w,
631 rects[layer->selection].h);
633 snap_rect_resize_if_enabled(layer, &a, scaled_snap_threshold);
635 layer->inter_rect = rect_from_points(
636 rect_position(rects[layer->selection]),
637 vec(rects[layer->selection].x + rects[layer->selection].w,
641 case 6: { // BOTTOM,LEFT
645 rects[layer->selection].w,
646 -rects[layer->selection].h);
648 snap_rect_resize_if_enabled(layer, &a, scaled_snap_threshold);
650 layer->inter_rect = rect_from_points(
651 vec(a.x, rects[layer->selection].y),
652 vec(rects[layer->selection].x + rects[layer->selection].w,
657 Rect a = rect(position.x,
658 rects[layer->selection].y,
659 rects[layer->selection].w,
660 rects[layer->selection].h);
662 snap_rect_resize_if_enabled(layer, &a, scaled_snap_threshold);
664 layer->inter_rect = rect_from_points(
665 rect_position(rects[layer->selection]),
666 vec(a.x, rects[layer->selection].y + rects[layer->selection].h));
669 case 9: { // TOP,RIGHT
673 -rects[layer->selection].w,
674 rects[layer->selection].h);
676 snap_rect_resize_if_enabled(layer, &a, scaled_snap_threshold);
678 layer->inter_rect = rect_from_points(
679 vec(rects[layer->selection].x, a.y),
681 rects[layer->selection].y + rects[layer->selection].h));
684 case 12: { // BOTTOM,RIGHT
688 -rects[layer->selection].w,
689 -rects[layer->selection].h);
691 snap_rect_resize_if_enabled(layer, &a, scaled_snap_threshold);
693 layer->inter_rect = rect_from_points(
694 rect_position(rects[layer->selection]),
701 case SDL_MOUSEBUTTONUP: {
702 layer->state = RECT_LAYER_IDLE;
703 UNDO_PUSH(undo_history, create_undo_update_context(layer));
704 dynarray_replace_at(layer->rects, (size_t) layer->selection, &layer->inter_rect);
712 void snap_rect_move_if_enabled(RectLayer *layer, Rect *a,
713 float snapping_threshold)
717 trace_assert(layer->selection >= 0);
719 if (!layer->snapping_enabled) return;
721 Rect *rects = dynarray_data(layer->rects);
722 size_t rects_size = dynarray_count(layer->rects);
724 for (size_t i = 0; i < rects_size; ++i) {
725 if (i == (size_t) layer->selection) continue;
727 const Rect b = rects[i];
729 if (segment_overlap(vec(a->x, a->x + a->w), vec(b.x, b.x + b.w))) {
730 snap_seg2seg(&a->y, b.y, a->h, b.h, snapping_threshold);
733 if (segment_overlap(vec(a->y, a->y + a->h), vec(b.y, b.y + b.h))) {
734 snap_seg2seg(&a->x, b.x, a->w, b.w, snapping_threshold);
739 static int rect_layer_event_move(RectLayer *layer,
740 const SDL_Event *event,
741 const Camera *camera,
742 UndoHistory *undo_history)
746 trace_assert(camera);
747 trace_assert(layer->selection >= 0);
749 Rect *rects = dynarray_data(layer->rects);
751 switch (event->type) {
752 case SDL_MOUSEMOTION: {
753 const Uint8 *state = SDL_GetKeyboardState(NULL);
754 const Vec2f mouse_pos = vec_sub(
761 if (!(state[SDL_SCANCODE_LCTRL] || state[SDL_SCANCODE_RCTRL])) {
762 layer->inter_rect.x = mouse_pos.x;
763 layer->inter_rect.y = mouse_pos.y;
765 const Vec2f rect_pos = rect_position(rects[layer->selection]);
767 const float dx = fabsf(rect_pos.x - mouse_pos.x);
768 const float dy = fabsf(rect_pos.y - mouse_pos.y);
771 layer->inter_rect.x = mouse_pos.x;
772 layer->inter_rect.y = rect_pos.y;
774 layer->inter_rect.x = rect_pos.x;
775 layer->inter_rect.y = mouse_pos.y;
779 snap_rect_move_if_enabled(layer, &layer->inter_rect,
780 SNAPPING_THRESHOLD / camera->scale);
783 case SDL_MOUSEBUTTONUP: {
784 layer->state = RECT_LAYER_IDLE;
786 float distance = vec_length(
787 vec_sub(rect_position(layer->inter_rect),
788 rect_position(rects[layer->selection])));
790 if (distance > 1e-6) {
791 UNDO_PUSH(undo_history, create_undo_update_context(layer));
792 dynarray_replace_at(layer->rects, (size_t) layer->selection, &layer->inter_rect);
799 static int rect_layer_event_id_rename(RectLayer *layer,
800 const SDL_Event *event,
801 const Camera *camera,
802 UndoHistory *undo_history)
806 trace_assert(camera);
807 trace_assert(layer->selection >= 0);
809 switch (event->type) {
811 switch (event->key.keysym.sym) {
813 UNDO_PUSH(undo_history, create_undo_update_context(layer));
815 char *id = dynarray_pointer_at(layer->ids, (size_t)layer->selection);
816 memset(id, 0, ENTITY_MAX_ID_SIZE);
817 memcpy(id, edit_field_as_text(layer->id_edit_field), ENTITY_MAX_ID_SIZE - 1);
818 layer->state = RECT_LAYER_IDLE;
823 layer->state = RECT_LAYER_IDLE;
830 return edit_field_event(layer->id_edit_field, event);
833 LayerPtr rect_layer_as_layer(RectLayer *rect_layer)
842 RectLayer *create_rect_layer(const char *id_name_prefix, Cursor *cursor)
844 trace_assert(cursor);
846 Lt *lt = create_lt();
848 RectLayer *layer = PUSH_LT(lt, nth_calloc(1, sizeof(RectLayer)), free);
854 layer->ids = PUSH_LT(
856 create_dynarray(sizeof(char) * ENTITY_MAX_ID_SIZE),
858 if (layer->ids == NULL) {
862 layer->rects = PUSH_LT(
864 create_dynarray(sizeof(Rect)),
866 if (layer->rects == NULL) {
870 layer->colors = PUSH_LT(
872 create_dynarray(sizeof(Color)),
874 if (layer->colors == NULL) {
878 layer->actions = PUSH_LT(
880 create_dynarray(sizeof(Action)),
882 if (layer->actions == NULL) {
886 layer->id_edit_field = PUSH_LT(
889 RECT_LAYER_ID_LABEL_SIZE,
892 if (layer->id_edit_field == NULL) {
901 sizeof(Grid) + sizeof(Widget*) * RECT_LAYER_GRID_ROWS * RECT_LAYER_GRID_COLUMNS),
903 if (layer->grid == NULL) {
906 layer->grid->rows = RECT_LAYER_GRID_ROWS;
907 layer->grid->columns = RECT_LAYER_GRID_COLUMNS;
908 grid_put_widget(layer->grid, &layer->action_picker.widget, 0, RECT_LAYER_GRID_COLUMNS - 1);
910 layer->color_picker = create_color_picker_from_rgba(rgba(1.0f, 0.0f, 0.0f, 1.0f));
911 layer->selection = -1;
912 layer->id_name_prefix = id_name_prefix;
913 layer->cursor = cursor;
918 RectLayer *create_rect_layer_from_line_stream(LineStream *line_stream,
919 const char *id_name_prefix,
922 trace_assert(line_stream);
924 RectLayer *layer = create_rect_layer(id_name_prefix, cursor);
929 const char *line = line_stream_next(line_stream);
931 RETURN_LT(layer->lt, NULL);
935 if (sscanf(line, "%zu", &count) < 0) {
936 RETURN_LT(layer->lt, NULL);
939 for (size_t i = 0; i < count; ++i) {
940 line = line_stream_next(line_stream);
942 RETURN_LT(layer->lt, NULL);
947 char id[ENTITY_MAX_ID_SIZE];
951 "%"STRINGIFY(ENTITY_MAX_ID_SIZE)"s%f%f%f%f%6s%n",
956 log_fail("%s\n", strerror(errno));
957 RETURN_LT(layer->lt, NULL);
961 Color color = hexstr(hex);
962 dynarray_push(layer->rects, &rect);
963 dynarray_push(layer->ids, id);
964 dynarray_push(layer->colors, &color);
971 if (sscanf(line, "%d%n", (int*)&action.type, &n) > 0) {
973 switch (action.type) {
974 case ACTION_NONE: break;
976 case ACTION_TOGGLE_GOAL:
977 case ACTION_HIDE_LABEL: {
978 if (sscanf(line, "%"STRINGIFY(ENTITY_MAX_ID_SIZE)"s", action.entity_id) <= 0) {
979 log_fail("%s\n", strerror(errno));
980 RETURN_LT(layer->lt, NULL);
984 case ACTION_N: break;
988 dynarray_push(layer->actions, &action);
994 void destroy_rect_layer(RectLayer *layer)
997 RETURN_LT0(layer->lt);
1000 int rect_layer_render(const RectLayer *layer, const Camera *camera, int active)
1002 trace_assert(layer);
1003 trace_assert(camera);
1005 const size_t n = dynarray_count(layer->rects);
1006 Rect *rects = dynarray_data(layer->rects);
1007 Color *colors = dynarray_data(layer->colors);
1008 const char *ids = dynarray_data(layer->ids);
1011 for (size_t i = 0; i < n; ++i) {
1012 Rect rect = rects[i];
1013 Color color = colors[i];
1015 if (layer->selection == (int) i) {
1016 if (layer->state == RECT_LAYER_RESIZE || layer->state == RECT_LAYER_MOVE) {
1017 rect = layer->inter_rect;
1020 if (layer->state == RECT_LAYER_RECOLOR) {
1021 color = layer->inter_color;
1026 if (camera_fill_rect(
1031 rgba(1.0f, 1.0f, 1.0f, active ? 1.0f : 0.5f))) < 0) {
1036 // Selection Overlay
1037 if (active && layer->selection >= 0) {
1038 Rect rect = rects[layer->selection];
1039 Color color = colors[layer->selection];
1041 if (layer->state == RECT_LAYER_RESIZE || layer->state == RECT_LAYER_MOVE) {
1042 rect = layer->inter_rect;
1045 if (layer->state == RECT_LAYER_RECOLOR) {
1046 color = layer->inter_color;
1049 const Rect overlay_rect =
1051 camera_rect(camera, rect),
1052 -RECT_LAYER_SELECTION_THICCNESS * 0.5f);
1053 const Color overlay_color = color_invert(color);
1056 if (camera_draw_thicc_rect_screen(
1060 RECT_LAYER_SELECTION_THICCNESS) < 0) {
1064 const Vec2f rect_id_pos = vec_sub(
1065 rect_position(rect),
1067 RECT_LAYER_ID_LABEL_SIZE,
1068 vec(0.0f, FONT_CHAR_HEIGHT)));
1071 if (layer->state == RECT_LAYER_ID_RENAME) {
1072 // ID renaming Edit Field
1073 if (edit_field_render_world(
1074 layer->id_edit_field,
1081 if (camera_render_text(
1083 ids + layer->selection * ENTITY_MAX_ID_SIZE,
1084 RECT_LAYER_ID_LABEL_SIZE,
1085 color_invert(color),
1093 const Color color = color_picker_rgba(&layer->color_picker);
1094 if (layer->state == RECT_LAYER_CREATE) {
1095 if (camera_fill_rect(camera, rect_from_points(layer->create_begin, layer->create_end), color) < 0) {
1100 if (active && color_picker_render(&layer->color_picker, camera) < 0) {
1108 int rect_layer_event_recolor(RectLayer *layer,
1109 const SDL_Event *event,
1110 const Camera *camera,
1111 UndoHistory *undo_history)
1113 trace_assert(layer);
1114 trace_assert(event);
1115 trace_assert(camera);
1116 trace_assert(undo_history);
1117 trace_assert(layer->selection >= 0);
1119 int color_changed = 0;
1120 if (color_picker_event(&layer->color_picker, event, camera, &color_changed) < 0) {
1124 if (color_changed) {
1125 layer->inter_color = color_picker_rgba(&layer->color_picker);
1127 if (!color_picker_drag(&layer->color_picker)) {
1128 UNDO_PUSH(undo_history, create_undo_update_context(layer));
1129 dynarray_replace_at(layer->colors, (size_t) layer->selection, &layer->inter_color);
1130 layer->state = RECT_LAYER_IDLE;
1137 int rect_layer_event(RectLayer *layer,
1138 const SDL_Event *event,
1139 const Camera *camera,
1140 UndoHistory *undo_history)
1142 trace_assert(layer);
1143 trace_assert(event);
1144 trace_assert(undo_history);
1146 switch (event->type) {
1147 case SDL_WINDOWEVENT: {
1148 switch (event->window.event) {
1149 case SDL_WINDOWEVENT_SIZE_CHANGED: {
1150 grid_relayout(layer->grid, rect(0.0f, 0.0f,
1151 (float) event->window.data1,
1152 (float) event->window.data2));
1158 switch (layer->state) {
1159 case RECT_LAYER_IDLE:
1160 return rect_layer_event_idle(layer, event, camera, undo_history);
1162 case RECT_LAYER_CREATE:
1163 return rect_layer_event_create(layer, event, camera, undo_history);
1165 case RECT_LAYER_RESIZE:
1166 return rect_layer_event_resize(layer, event, camera, undo_history);
1168 case RECT_LAYER_MOVE:
1169 return rect_layer_event_move(layer, event, camera, undo_history);
1171 case RECT_LAYER_ID_RENAME:
1172 return rect_layer_event_id_rename(layer, event, camera, undo_history);
1174 case RECT_LAYER_RECOLOR:
1175 return rect_layer_event_recolor(layer, event, camera, undo_history);
1182 size_t rect_layer_count(const RectLayer *layer)
1184 return dynarray_count(layer->rects);
1187 const Rect *rect_layer_rects(const RectLayer *layer)
1189 return dynarray_data(layer->rects);
1192 const Color *rect_layer_colors(const RectLayer *layer)
1194 return dynarray_data(layer->colors);
1197 const char *rect_layer_ids(const RectLayer *layer)
1199 return dynarray_data(layer->ids);
1202 int rect_layer_dump_stream(const RectLayer *layer, FILE *filedump)
1204 trace_assert(layer);
1205 trace_assert(filedump);
1207 size_t n = dynarray_count(layer->ids);
1208 char *ids = dynarray_data(layer->ids);
1209 Rect *rects = dynarray_data(layer->rects);
1210 Color *colors = dynarray_data(layer->colors);
1211 Action *actions = dynarray_data(layer->actions);
1213 fprintf(filedump, "%zd\n", n);
1214 for (size_t i = 0; i < n; ++i) {
1215 fprintf(filedump, "%s %f %f %f %f ",
1216 ids + ENTITY_MAX_ID_SIZE * i,
1217 rects[i].x, rects[i].y, rects[i].w, rects[i].h);
1218 color_hex_to_stream(colors[i], filedump);
1220 switch (actions[i].type) {
1221 case ACTION_NONE: {} break;
1223 case ACTION_TOGGLE_GOAL:
1224 case ACTION_HIDE_LABEL: {
1225 fprintf(filedump, " %d %.*s",
1226 (int)actions[i].type,
1227 ENTITY_MAX_ID_SIZE, actions[i].entity_id);
1229 case ACTION_N: break;
1232 fprintf(filedump, "\n");
1238 const Action *rect_layer_actions(const RectLayer *layer)
1240 return dynarray_data(layer->actions);