4 #include "game/camera.h"
6 #include "system/stacktrace.h"
7 #include "system/nth_alloc.h"
8 #include "system/log.h"
11 #include "rect_layer.h"
13 #include "system/line_stream.h"
14 #include "color_picker.h"
15 #include "system/str.h"
16 #include "ui/edit_field.h"
17 #include "undo_history.h"
18 #include "game/level/action.h"
19 #include "action_picker.h"
22 #define RECT_LAYER_SELECTION_THICCNESS 15.0f
23 #define RECT_LAYER_ID_LABEL_SIZE vec(3.0f, 3.0f)
24 #define CREATE_AREA_THRESHOLD 10.0
25 #define RECT_LAYER_GRID_ROWS 3
26 #define RECT_LAYER_GRID_COLUMNS 4
28 static int clipboard = 0;
29 static Rect clipboard_rect;
30 static Color clipboard_color;
32 static Cursor_Style resize_styles[1 << RECT_SIDE_N] = {
34 CURSOR_STYLE_RESIZE_VERT, // [1]
35 CURSOR_STYLE_RESIZE_HORIS, // [2]
36 CURSOR_STYLE_RESIZE_DIAG1, // [3]
37 CURSOR_STYLE_RESIZE_VERT, // [4]
39 CURSOR_STYLE_RESIZE_DIAG2, // [6]
41 CURSOR_STYLE_RESIZE_HORIS, // [8]
42 CURSOR_STYLE_RESIZE_DIAG2, // [9]
45 CURSOR_STYLE_RESIZE_DIAG1 // [12]
51 // TODO(#955): Rectangles in Level Editor have only one resize anchor to work with
52 // TODO(#1129): different cursor image in resize mode
67 ColorPicker color_picker;
68 ActionPicker action_picker;
72 Vec2f move_anchor; // The mouse offset from the left-top
73 // corner of the rect during moving it
74 Edit_field *id_edit_field;
78 const char *id_name_prefix;
98 char id[ENTITY_MAX_ID_SIZE];
119 UndoElementContext element;
120 UndoSwapContext swap;
124 UndoContext create_undo_add_context(RectLayer *layer, size_t index)
127 trace_assert(index < dynarray_count(layer->rects));
129 UndoContext undo_context;
130 undo_context.add.type = UNDO_ADD;
131 undo_context.add.layer = layer;
132 undo_context.add.index = index;
137 UndoContext create_undo_element_context(RectLayer *layer)
140 size_t index = (size_t) layer->selection;
141 trace_assert(index < dynarray_count(layer->rects));
143 UndoContext undo_context;
144 undo_context.element.layer = layer;
145 undo_context.element.index = index;
146 dynarray_copy_to(layer->rects, &undo_context.element.rect, index);
147 dynarray_copy_to(layer->colors, &undo_context.element.color, index);
148 dynarray_copy_to(layer->ids, undo_context.element.id, index);
149 dynarray_copy_to(layer->actions, &undo_context.element.action, index);
154 UndoContext create_undo_update_context(RectLayer *rect_layer)
156 UndoContext undo_context = create_undo_element_context(rect_layer);
157 undo_context.type = UNDO_UPDATE;
162 UndoContext create_undo_delete_context(RectLayer *rect_layer)
164 UndoContext undo_context = create_undo_element_context(rect_layer);
165 undo_context.type = UNDO_DELETE;
170 UndoContext create_undo_swap_context(RectLayer *rect_layer, size_t index1, size_t index2)
172 UndoContext undo_context;
173 undo_context.swap.type = UNDO_SWAP;
174 undo_context.swap.layer = rect_layer;
175 undo_context.swap.index1 = index1;
176 undo_context.swap.index2 = index2;
181 void rect_layer_undo(void *context, size_t context_size)
183 trace_assert(context);
184 trace_assert(sizeof(UndoContext) == context_size);
186 UndoContext *undo_context = context;
188 switch (undo_context->type) {
190 RectLayer *layer = undo_context->add.layer;
191 dynarray_delete_at(layer->rects, undo_context->add.index);
192 dynarray_delete_at(layer->colors, undo_context->add.index);
193 dynarray_delete_at(layer->ids, undo_context->add.index);
194 dynarray_delete_at(layer->actions, undo_context->add.index);
195 layer->selection = -1;
199 RectLayer *layer = undo_context->element.layer;
200 dynarray_insert_before(layer->rects, undo_context->element.index, &undo_context->element.rect);
201 dynarray_insert_before(layer->colors, undo_context->element.index, &undo_context->element.color);
202 dynarray_insert_before(layer->ids, undo_context->element.index, &undo_context->element.id);
203 dynarray_insert_before(layer->actions, undo_context->element.index, &undo_context->element.action);
204 layer->selection = -1;
208 RectLayer *layer = undo_context->element.layer;
209 dynarray_replace_at(layer->rects, undo_context->element.index, &undo_context->element.rect);
210 dynarray_replace_at(layer->colors, undo_context->element.index, &undo_context->element.color);
211 dynarray_replace_at(layer->ids, undo_context->element.index, &undo_context->element.id);
212 dynarray_replace_at(layer->actions, undo_context->element.index, &undo_context->element.action);
216 RectLayer *layer = undo_context->element.layer;
217 dynarray_swap(layer->rects, undo_context->swap.index1, undo_context->swap.index2);
218 dynarray_swap(layer->colors, undo_context->swap.index1, undo_context->swap.index2);
219 dynarray_swap(layer->ids, undo_context->swap.index1, undo_context->swap.index2);
220 dynarray_swap(layer->actions, undo_context->swap.index1, undo_context->swap.index2);
225 #define UNDO_PUSH(HISTORY, CONTEXT) \
227 UndoContext context = (CONTEXT); \
235 static int rect_layer_add_rect(RectLayer *layer,
238 UndoHistory *undo_history)
242 if (dynarray_push(layer->rects, &rect) < 0) {
246 if (dynarray_push(layer->colors, &color) < 0) {
250 char id[ENTITY_MAX_ID_SIZE];
251 snprintf(id, ENTITY_MAX_ID_SIZE, "%s_%d",
252 layer->id_name_prefix,
253 layer->id_name_counter++);
254 if (dynarray_push(layer->ids, id)) {
258 dynarray_push_empty(layer->actions);
262 create_undo_add_context(
264 dynarray_count(layer->rects) - 1));
269 static int rect_layer_rect_at(RectLayer *layer, Vec2f position)
273 int n = (int) dynarray_count(layer->rects);
274 Rect *rects = dynarray_data(layer->rects);
276 for (int i = n - 1; i >= 0; --i) {
277 if (rect_contains_point(rects[i], position)) {
285 static void rect_layer_swap_elements(RectLayer *layer, size_t a, size_t b,
286 UndoHistory *undo_history)
289 trace_assert(a < dynarray_count(layer->rects));
290 trace_assert(b < dynarray_count(layer->rects));
292 dynarray_swap(layer->rects, a, b);
293 dynarray_swap(layer->colors, a, b);
294 dynarray_swap(layer->ids, a, b);
295 dynarray_swap(layer->actions, a, b);
297 UNDO_PUSH(undo_history, create_undo_swap_context(layer, a, b));
300 static int rect_layer_delete_rect_at(RectLayer *layer,
302 UndoHistory *undo_history)
306 UNDO_PUSH(undo_history, create_undo_delete_context(layer));
308 dynarray_delete_at(layer->rects, i);
309 dynarray_delete_at(layer->colors, i);
310 dynarray_delete_at(layer->ids, i);
311 dynarray_delete_at(layer->actions, i);
316 static int calc_resize_mask(Vec2f point, Rect rect)
319 for (Rect_side side = 0; side < RECT_SIDE_N; ++side) {
320 if (rect_side_distance(rect, point, side) < RECT_LAYER_SELECTION_THICCNESS) {
321 mask = mask | (1 << side);
327 static int rect_layer_event_idle(RectLayer *layer,
328 const SDL_Event *event,
329 const Camera *camera,
330 UndoHistory *undo_history)
334 trace_assert(camera);
336 int color_changed = 0;
337 if (color_picker_event(&layer->color_picker, event, camera, &color_changed) < 0) {
342 if (layer->selection >= 0) {
343 dynarray_copy_to(layer->colors, &layer->inter_color, (size_t)layer->selection);
344 layer->state = RECT_LAYER_RECOLOR;
349 Rect *rects = dynarray_data(layer->rects);
351 switch (event->type) {
352 case SDL_MOUSEBUTTONDOWN: {
353 switch (event->button.button) {
354 case SDL_BUTTON_LEFT: {
355 Vec2f position = camera_map_screen(
359 int rect_at_position =
360 rect_layer_rect_at(layer, position);
362 Color *colors = dynarray_data(layer->colors);
364 if (layer->selection >= 0 &&
365 layer->selection == rect_at_position &&
366 (layer->resize_mask = calc_resize_mask(
367 vec((float) event->button.x, (float)event->button.y),
368 camera_rect(camera, rects[layer->selection])))) {
369 layer->state = RECT_LAYER_RESIZE;
370 dynarray_copy_to(layer->rects, &layer->inter_rect, (size_t) layer->selection);
371 } else if (rect_at_position >= 0) {
372 layer->selection = rect_at_position;
373 layer->state = RECT_LAYER_MOVE;
378 rects[layer->selection].x,
379 rects[layer->selection].y));
380 layer->color_picker =
381 create_color_picker_from_rgba(colors[rect_at_position]);
383 dynarray_copy_to(layer->rects, &layer->inter_rect, (size_t) rect_at_position);
385 layer->selection = rect_at_position;
387 if (layer->selection < 0) {
388 layer->state = RECT_LAYER_CREATE;
389 layer->create_begin = position;
390 layer->create_end = position;
397 case SDL_MOUSEMOTION: {
399 Vec2f position = camera_map_screen(
403 if (layer->selection >= 0 &&
404 layer->selection == rect_layer_rect_at(layer, position) &&
405 (resize_mask = calc_resize_mask(
406 vec((float) event->button.x, (float)event->button.y),
407 camera_rect(camera, rects[layer->selection])))) {
408 layer->cursor->style = resize_styles[resize_mask];
410 layer->cursor->style = CURSOR_STYLE_POINTER;
415 switch (event->key.keysym.sym) {
417 if ((event->key.keysym.mod & KMOD_SHIFT)
418 && (layer->selection >= 0)
419 && ((size_t)(layer->selection + 1) < dynarray_count(layer->rects))) {
420 rect_layer_swap_elements(
422 (size_t) layer->selection,
423 (size_t) layer->selection + 1,
430 if ((event->key.keysym.mod & KMOD_SHIFT)
431 && (layer->selection > 0)
432 && ((size_t) layer->selection < dynarray_count(layer->rects))) {
433 rect_layer_swap_elements(
435 (size_t) layer->selection,
436 (size_t) layer->selection - 1,
443 if (layer->selection >= 0) {
444 rect_layer_delete_rect_at(layer, (size_t) layer->selection, undo_history);
445 layer->selection = -1;
450 if (layer->selection >= 0) {
451 const char *ids = dynarray_data(layer->ids);
452 Color *colors = dynarray_data(layer->colors);
455 layer->id_edit_field,
456 RECT_LAYER_ID_LABEL_SIZE,
457 color_invert(colors[layer->selection]));
459 layer->state = RECT_LAYER_ID_RENAME;
461 layer->id_edit_field,
462 ids + layer->selection * ENTITY_MAX_ID_SIZE);
463 SDL_StartTextInput();
468 if ((event->key.keysym.mod & KMOD_LCTRL) && layer->selection >= 0) {
470 dynarray_copy_to(layer->rects, &clipboard_rect, (size_t)layer->selection);
471 dynarray_copy_to(layer->colors, &clipboard_color, (size_t)layer->selection);
476 if ((event->key.keysym.mod & KMOD_LCTRL) && clipboard) {
478 SDL_GetMouseState(&x, &y);
479 Vec2f position = camera_map_screen(camera, x, y);
483 rect(position.x, position.y,
484 clipboard_rect.w, clipboard_rect.h),
496 static int rect_layer_event_create(RectLayer *layer,
497 const SDL_Event *event,
498 const Camera *camera,
499 UndoHistory *undo_history)
503 trace_assert(camera);
505 switch (event->type) {
506 case SDL_MOUSEBUTTONUP: {
507 switch (event->button.button) {
508 case SDL_BUTTON_LEFT: {
509 const Rect real_rect =
513 const float area = real_rect.w * real_rect.h;
515 if (area >= CREATE_AREA_THRESHOLD) {
519 color_picker_rgba(&layer->color_picker),
522 log_info("The area is too small %f. Such small box won't be created.\n", area);
524 layer->state = RECT_LAYER_IDLE;
529 case SDL_MOUSEMOTION: {
530 layer->create_end = camera_map_screen(
539 static int rect_layer_event_resize(RectLayer *layer,
540 const SDL_Event *event,
541 const Camera *camera,
542 UndoHistory *undo_history)
546 trace_assert(camera);
547 trace_assert(layer->selection >= 0);
549 Rect *rects = dynarray_data(layer->rects);
551 switch (event->type) {
552 case SDL_MOUSEMOTION: {
553 Vec2f position = camera_map_screen(
558 switch (layer->resize_mask) {
560 layer->inter_rect = rect_from_points(
561 vec(rects[layer->selection].x, position.y),
562 rect_position2(rects[layer->selection]));
566 layer->inter_rect = rect_from_points(
567 vec(position.x, rects[layer->selection].y),
568 rect_position2(rects[layer->selection]));
571 case 3: { // TOP,LEFT
572 layer->inter_rect = rect_from_points(
574 rect_position2(rects[layer->selection]));
578 layer->inter_rect = rect_from_points(
579 rect_position(rects[layer->selection]),
580 vec(rects[layer->selection].x + rects[layer->selection].w,
584 case 6: { // BOTTOM,LEFT
585 layer->inter_rect = rect_from_points(
586 vec(position.x, rects[layer->selection].y),
587 vec(rects[layer->selection].x + rects[layer->selection].w,
592 layer->inter_rect = rect_from_points(
593 rect_position(rects[layer->selection]),
595 rects[layer->selection].y + rects[layer->selection].h));
598 case 9: { // TOP,RIGHT
599 layer->inter_rect = rect_from_points(
600 vec(rects[layer->selection].x, position.y),
602 rects[layer->selection].y + rects[layer->selection].h));
605 case 12: { // BOTTOM,RIGHT
606 layer->inter_rect = rect_from_points(
607 rect_position(rects[layer->selection]),
613 case SDL_MOUSEBUTTONUP: {
614 layer->state = RECT_LAYER_IDLE;
615 UNDO_PUSH(undo_history, create_undo_update_context(layer));
616 dynarray_replace_at(layer->rects, (size_t) layer->selection, &layer->inter_rect);
624 int segment_overlap(Vec2f a, Vec2f b)
626 trace_assert(a.x <= a.y);
627 trace_assert(b.x <= b.y);
628 return a.y >= b.x && b.y >= a.x;
632 void snap_rect(Rect *a, Rect b)
636 #define SNAPPING_THRESHOLD 10.0f
638 for (Rect_side a_side = 0; a_side < RECT_SIDE_N; ++a_side) {
639 for (Rect_side b_side = 0; b_side < RECT_SIDE_N; ++b_side) {
640 if (a_side == RECT_SIDE_BOTTOM &&
641 b_side == RECT_SIDE_TOP &&
643 vec(a->x, a->x + a->w),
644 vec(b.x, b.x + b.w)) &&
645 fabsf((a->y + a->h) - b.y) < SNAPPING_THRESHOLD) {
647 } else if (a_side == RECT_SIDE_TOP &&
648 b_side == RECT_SIDE_TOP &&
650 vec(a->x, a->x + a->w),
651 vec(b.x, b.x + b.w)) &&
652 fabsf(a->y - b.y) < SNAPPING_THRESHOLD) {
654 } else if (a_side == RECT_SIDE_LEFT &&
655 b_side == RECT_SIDE_RIGHT &&
657 vec(a->y, a->y + a->h),
658 vec(b.y, b.y + b.h)) &&
659 fabsf(a->x - (b.x + b.w)) < SNAPPING_THRESHOLD) {
661 } else if (a_side == RECT_SIDE_RIGHT &&
662 b_side == RECT_SIDE_RIGHT &&
664 vec(a->y, a->y + a->h),
665 vec(b.y, b.y + b.h)) &&
666 fabsf((a->x + a->w) - (b.x + b.w)) < SNAPPING_THRESHOLD) {
667 a->x = b.x + b.w - a->w;
668 } else if (a_side == RECT_SIDE_TOP &&
669 b_side == RECT_SIDE_BOTTOM &&
671 vec(a->x, a->x + a->w),
672 vec(b.x, b.x + b.w)) &&
673 fabsf(a->y - (b.y + b.h)) < SNAPPING_THRESHOLD) {
675 } else if (a_side == RECT_SIDE_BOTTOM &&
676 b_side == RECT_SIDE_BOTTOM &&
678 vec(a->x, a->x + a->w),
679 vec(b.x, b.x + b.w)) &&
680 fabsf((a->y + a->h) - (b.y + b.h)) < SNAPPING_THRESHOLD) {
681 a->y = b.y + b.h - a->h;
682 } else if (a_side == RECT_SIDE_LEFT &&
683 b_side == RECT_SIDE_RIGHT &&
685 vec(a->y, a->y + a->h),
686 vec(b.y, b.y + b.h)) &&
687 fabs((a->x + a->w) - b.x) < SNAPPING_THRESHOLD) {
689 } else if (a_side == RECT_SIDE_LEFT &&
690 b_side == RECT_SIDE_LEFT &&
692 vec(a->y, a->y + a->h),
693 vec(b.y, b.y + b.h)) &&
694 fabs(a->x - b.x) < SNAPPING_THRESHOLD) {
702 void snap_rects(size_t ignore_index, Rect *rect,
703 Rect *rects, size_t rects_size)
708 for (size_t i = 0; i < rects_size; ++i) {
709 if (i == ignore_index) continue;
710 snap_rect(rect, rects[i]);
714 static int rect_layer_event_move(RectLayer *layer,
715 const SDL_Event *event,
716 const Camera *camera,
717 UndoHistory *undo_history)
721 trace_assert(camera);
722 trace_assert(layer->selection >= 0);
724 Rect *rects = dynarray_data(layer->rects);
726 switch (event->type) {
727 case SDL_MOUSEMOTION: {
728 const Uint8 *state = SDL_GetKeyboardState(NULL);
729 const Vec2f mouse_pos = vec_sub(
736 if (!(state[SDL_SCANCODE_LCTRL] || state[SDL_SCANCODE_RCTRL])) {
737 layer->inter_rect.x = mouse_pos.x;
738 layer->inter_rect.y = mouse_pos.y;
740 const Vec2f rect_pos = rect_position(rects[layer->selection]);
742 const float dx = fabsf(rect_pos.x - mouse_pos.x);
743 const float dy = fabsf(rect_pos.y - mouse_pos.y);
746 layer->inter_rect.x = mouse_pos.x;
747 layer->inter_rect.y = rect_pos.y;
749 layer->inter_rect.x = rect_pos.x;
750 layer->inter_rect.y = mouse_pos.y;
754 // TODO: Rect Snapping in Level Editor should be optional
755 // TODO: Resize mode of Rect Layer does not support Snapping
756 snap_rects((size_t) layer->selection, &layer->inter_rect,
757 rects, dynarray_count(layer->rects));
760 case SDL_MOUSEBUTTONUP: {
761 layer->state = RECT_LAYER_IDLE;
763 float distance = vec_length(
764 vec_sub(rect_position(layer->inter_rect),
765 rect_position(rects[layer->selection])));
767 if (distance > 1e-6) {
768 UNDO_PUSH(undo_history, create_undo_update_context(layer));
769 dynarray_replace_at(layer->rects, (size_t) layer->selection, &layer->inter_rect);
776 static int rect_layer_event_id_rename(RectLayer *layer,
777 const SDL_Event *event,
778 const Camera *camera,
779 UndoHistory *undo_history)
783 trace_assert(camera);
784 trace_assert(layer->selection >= 0);
786 switch (event->type) {
788 switch (event->key.keysym.sym) {
790 UNDO_PUSH(undo_history, create_undo_update_context(layer));
792 char *id = dynarray_pointer_at(layer->ids, (size_t)layer->selection);
793 memset(id, 0, ENTITY_MAX_ID_SIZE);
794 memcpy(id, edit_field_as_text(layer->id_edit_field), ENTITY_MAX_ID_SIZE - 1);
795 layer->state = RECT_LAYER_IDLE;
800 layer->state = RECT_LAYER_IDLE;
807 return edit_field_event(layer->id_edit_field, event);
810 LayerPtr rect_layer_as_layer(RectLayer *rect_layer)
819 RectLayer *create_rect_layer(const char *id_name_prefix, Cursor *cursor)
821 trace_assert(cursor);
823 Lt *lt = create_lt();
825 RectLayer *layer = PUSH_LT(lt, nth_calloc(1, sizeof(RectLayer)), free);
831 layer->ids = PUSH_LT(
833 create_dynarray(sizeof(char) * ENTITY_MAX_ID_SIZE),
835 if (layer->ids == NULL) {
839 layer->rects = PUSH_LT(
841 create_dynarray(sizeof(Rect)),
843 if (layer->rects == NULL) {
847 layer->colors = PUSH_LT(
849 create_dynarray(sizeof(Color)),
851 if (layer->colors == NULL) {
855 layer->actions = PUSH_LT(
857 create_dynarray(sizeof(Action)),
859 if (layer->actions == NULL) {
863 layer->id_edit_field = PUSH_LT(
866 RECT_LAYER_ID_LABEL_SIZE,
869 if (layer->id_edit_field == NULL) {
878 sizeof(Grid) + sizeof(Widget*) * RECT_LAYER_GRID_ROWS * RECT_LAYER_GRID_COLUMNS),
880 if (layer->grid == NULL) {
883 layer->grid->rows = RECT_LAYER_GRID_ROWS;
884 layer->grid->columns = RECT_LAYER_GRID_COLUMNS;
885 grid_put_widget(layer->grid, &layer->action_picker.widget, 0, RECT_LAYER_GRID_COLUMNS - 1);
887 layer->color_picker = create_color_picker_from_rgba(rgba(1.0f, 0.0f, 0.0f, 1.0f));
888 layer->selection = -1;
889 layer->id_name_prefix = id_name_prefix;
890 layer->cursor = cursor;
895 RectLayer *create_rect_layer_from_line_stream(LineStream *line_stream,
896 const char *id_name_prefix,
899 trace_assert(line_stream);
901 RectLayer *layer = create_rect_layer(id_name_prefix, cursor);
906 const char *line = line_stream_next(line_stream);
908 RETURN_LT(layer->lt, NULL);
912 if (sscanf(line, "%zu", &count) < 0) {
913 RETURN_LT(layer->lt, NULL);
916 for (size_t i = 0; i < count; ++i) {
917 line = line_stream_next(line_stream);
919 RETURN_LT(layer->lt, NULL);
924 char id[ENTITY_MAX_ID_SIZE];
928 "%"STRINGIFY(ENTITY_MAX_ID_SIZE)"s%f%f%f%f%6s%n",
933 log_fail("%s\n", strerror(errno));
934 RETURN_LT(layer->lt, NULL);
938 Color color = hexstr(hex);
939 dynarray_push(layer->rects, &rect);
940 dynarray_push(layer->ids, id);
941 dynarray_push(layer->colors, &color);
948 if (sscanf(line, "%d%n", (int*)&action.type, &n) > 0) {
950 switch (action.type) {
951 case ACTION_NONE: break;
953 case ACTION_TOGGLE_GOAL:
954 case ACTION_HIDE_LABEL: {
955 if (sscanf(line, "%"STRINGIFY(ENTITY_MAX_ID_SIZE)"s", action.entity_id) <= 0) {
956 log_fail("%s\n", strerror(errno));
957 RETURN_LT(layer->lt, NULL);
961 case ACTION_N: break;
965 dynarray_push(layer->actions, &action);
971 void destroy_rect_layer(RectLayer *layer)
974 RETURN_LT0(layer->lt);
977 int rect_layer_render(const RectLayer *layer, const Camera *camera, int active)
980 trace_assert(camera);
982 const size_t n = dynarray_count(layer->rects);
983 Rect *rects = dynarray_data(layer->rects);
984 Color *colors = dynarray_data(layer->colors);
985 const char *ids = dynarray_data(layer->ids);
988 for (size_t i = 0; i < n; ++i) {
989 Rect rect = rects[i];
990 Color color = colors[i];
992 if (layer->selection == (int) i) {
993 if (layer->state == RECT_LAYER_RESIZE || layer->state == RECT_LAYER_MOVE) {
994 rect = layer->inter_rect;
997 if (layer->state == RECT_LAYER_RECOLOR) {
998 color = layer->inter_color;
1003 if (camera_fill_rect(
1008 rgba(1.0f, 1.0f, 1.0f, active ? 1.0f : 0.5f))) < 0) {
1013 // Selection Overlay
1014 if (active && layer->selection >= 0) {
1015 Rect rect = rects[layer->selection];
1016 Color color = colors[layer->selection];
1018 if (layer->state == RECT_LAYER_RESIZE || layer->state == RECT_LAYER_MOVE) {
1019 rect = layer->inter_rect;
1022 if (layer->state == RECT_LAYER_RECOLOR) {
1023 color = layer->inter_color;
1026 const Rect overlay_rect =
1028 camera_rect(camera, rect),
1029 -RECT_LAYER_SELECTION_THICCNESS * 0.5f);
1030 const Color overlay_color = color_invert(color);
1033 if (camera_draw_thicc_rect_screen(
1037 RECT_LAYER_SELECTION_THICCNESS) < 0) {
1041 const Vec2f rect_id_pos = vec_sub(
1042 rect_position(rect),
1044 RECT_LAYER_ID_LABEL_SIZE,
1045 vec(0.0f, FONT_CHAR_HEIGHT)));
1048 if (layer->state == RECT_LAYER_ID_RENAME) {
1049 // ID renaming Edit Field
1050 if (edit_field_render_world(
1051 layer->id_edit_field,
1058 if (camera_render_text(
1060 ids + layer->selection * ENTITY_MAX_ID_SIZE,
1061 RECT_LAYER_ID_LABEL_SIZE,
1062 color_invert(color),
1070 const Color color = color_picker_rgba(&layer->color_picker);
1071 if (layer->state == RECT_LAYER_CREATE) {
1072 if (camera_fill_rect(camera, rect_from_points(layer->create_begin, layer->create_end), color) < 0) {
1077 if (active && color_picker_render(&layer->color_picker, camera) < 0) {
1085 int rect_layer_event_recolor(RectLayer *layer,
1086 const SDL_Event *event,
1087 const Camera *camera,
1088 UndoHistory *undo_history)
1090 trace_assert(layer);
1091 trace_assert(event);
1092 trace_assert(camera);
1093 trace_assert(undo_history);
1094 trace_assert(layer->selection >= 0);
1096 int color_changed = 0;
1097 if (color_picker_event(&layer->color_picker, event, camera, &color_changed) < 0) {
1101 if (color_changed) {
1102 layer->inter_color = color_picker_rgba(&layer->color_picker);
1104 if (!color_picker_drag(&layer->color_picker)) {
1105 UNDO_PUSH(undo_history, create_undo_update_context(layer));
1106 dynarray_replace_at(layer->colors, (size_t) layer->selection, &layer->inter_color);
1107 layer->state = RECT_LAYER_IDLE;
1114 int rect_layer_event(RectLayer *layer,
1115 const SDL_Event *event,
1116 const Camera *camera,
1117 UndoHistory *undo_history)
1119 trace_assert(layer);
1120 trace_assert(event);
1121 trace_assert(undo_history);
1123 switch (event->type) {
1124 case SDL_WINDOWEVENT: {
1125 switch (event->window.event) {
1126 case SDL_WINDOWEVENT_RESIZED: {
1127 grid_relayout(layer->grid, rect(0.0f, 0.0f,
1128 (float) event->window.data1,
1129 (float) event->window.data2));
1135 switch (layer->state) {
1136 case RECT_LAYER_IDLE:
1137 return rect_layer_event_idle(layer, event, camera, undo_history);
1139 case RECT_LAYER_CREATE:
1140 return rect_layer_event_create(layer, event, camera, undo_history);
1142 case RECT_LAYER_RESIZE:
1143 return rect_layer_event_resize(layer, event, camera, undo_history);
1145 case RECT_LAYER_MOVE:
1146 return rect_layer_event_move(layer, event, camera, undo_history);
1148 case RECT_LAYER_ID_RENAME:
1149 return rect_layer_event_id_rename(layer, event, camera, undo_history);
1151 case RECT_LAYER_RECOLOR:
1152 return rect_layer_event_recolor(layer, event, camera, undo_history);
1159 size_t rect_layer_count(const RectLayer *layer)
1161 return dynarray_count(layer->rects);
1164 const Rect *rect_layer_rects(const RectLayer *layer)
1166 return dynarray_data(layer->rects);
1169 const Color *rect_layer_colors(const RectLayer *layer)
1171 return dynarray_data(layer->colors);
1174 const char *rect_layer_ids(const RectLayer *layer)
1176 return dynarray_data(layer->ids);
1179 int rect_layer_dump_stream(const RectLayer *layer, FILE *filedump)
1181 trace_assert(layer);
1182 trace_assert(filedump);
1184 size_t n = dynarray_count(layer->ids);
1185 char *ids = dynarray_data(layer->ids);
1186 Rect *rects = dynarray_data(layer->rects);
1187 Color *colors = dynarray_data(layer->colors);
1188 Action *actions = dynarray_data(layer->actions);
1190 fprintf(filedump, "%zd\n", n);
1191 for (size_t i = 0; i < n; ++i) {
1192 fprintf(filedump, "%s %f %f %f %f ",
1193 ids + ENTITY_MAX_ID_SIZE * i,
1194 rects[i].x, rects[i].y, rects[i].w, rects[i].h);
1195 color_hex_to_stream(colors[i], filedump);
1197 switch (actions[i].type) {
1198 case ACTION_NONE: {} break;
1200 case ACTION_TOGGLE_GOAL:
1201 case ACTION_HIDE_LABEL: {
1202 fprintf(filedump, " %d %.*s",
1203 (int)actions[i].type,
1204 ENTITY_MAX_ID_SIZE, actions[i].entity_id);
1206 case ACTION_N: break;
1209 fprintf(filedump, "\n");
1215 const Action *rect_layer_actions(const RectLayer *layer)
1217 return dynarray_data(layer->actions);