3 #include "game/camera.h"
5 #include "system/stacktrace.h"
6 #include "system/nth_alloc.h"
7 #include "system/log.h"
10 #include "rect_layer.h"
12 #include "system/line_stream.h"
13 #include "color_picker.h"
14 #include "system/str.h"
15 #include "ui/edit_field.h"
16 #include "undo_history.h"
17 #include "game/level/action.h"
18 #include "action_picker.h"
20 #define RECT_LAYER_SELECTION_THICCNESS 15.0f
21 #define RECT_LAYER_ID_LABEL_SIZE vec(3.0f, 3.0f)
22 #define CREATE_AREA_THRESHOLD 10.0
23 #define RECT_LAYER_GRID_ROWS 3
24 #define RECT_LAYER_GRID_COLUMNS 4
26 static int clipboard = 0;
27 static Rect clipboard_rect;
28 static Color clipboard_color;
33 // TODO(#955): Rectangles in Level Editor have only one resize anchor to work with
34 // TODO: different cursor image in resize mode
49 ColorPicker color_picker;
50 ActionPicker action_picker;
54 Vec2f move_anchor; // The mouse offset from the left-top
55 // corner of the rect during moving it
56 Edit_field *id_edit_field;
60 const char *id_name_prefix;
79 char id[ENTITY_MAX_ID_SIZE];
100 UndoElementContext element;
101 UndoSwapContext swap;
105 UndoContext create_undo_add_context(RectLayer *layer, size_t index)
108 trace_assert(index < dynarray_count(layer->rects));
110 UndoContext undo_context;
111 undo_context.add.type = UNDO_ADD;
112 undo_context.add.layer = layer;
113 undo_context.add.index = index;
118 UndoContext create_undo_element_context(RectLayer *layer)
121 size_t index = (size_t) layer->selection;
122 trace_assert(index < dynarray_count(layer->rects));
124 UndoContext undo_context;
125 undo_context.element.layer = layer;
126 undo_context.element.index = index;
127 dynarray_copy_to(layer->rects, &undo_context.element.rect, index);
128 dynarray_copy_to(layer->colors, &undo_context.element.color, index);
129 dynarray_copy_to(layer->ids, undo_context.element.id, index);
130 dynarray_copy_to(layer->actions, &undo_context.element.action, index);
135 UndoContext create_undo_update_context(RectLayer *rect_layer)
137 UndoContext undo_context = create_undo_element_context(rect_layer);
138 undo_context.type = UNDO_UPDATE;
143 UndoContext create_undo_delete_context(RectLayer *rect_layer)
145 UndoContext undo_context = create_undo_element_context(rect_layer);
146 undo_context.type = UNDO_DELETE;
151 UndoContext create_undo_swap_context(RectLayer *rect_layer, size_t index1, size_t index2)
153 UndoContext undo_context;
154 undo_context.swap.type = UNDO_SWAP;
155 undo_context.swap.layer = rect_layer;
156 undo_context.swap.index1 = index1;
157 undo_context.swap.index2 = index2;
162 void rect_layer_undo(void *context, size_t context_size)
164 trace_assert(context);
165 trace_assert(sizeof(UndoContext) == context_size);
167 UndoContext *undo_context = context;
169 switch (undo_context->type) {
171 RectLayer *layer = undo_context->add.layer;
172 dynarray_delete_at(layer->rects, undo_context->add.index);
173 dynarray_delete_at(layer->colors, undo_context->add.index);
174 dynarray_delete_at(layer->ids, undo_context->add.index);
175 dynarray_delete_at(layer->actions, undo_context->add.index);
176 layer->selection = -1;
180 RectLayer *layer = undo_context->element.layer;
181 dynarray_insert_before(layer->rects, undo_context->element.index, &undo_context->element.rect);
182 dynarray_insert_before(layer->colors, undo_context->element.index, &undo_context->element.color);
183 dynarray_insert_before(layer->ids, undo_context->element.index, &undo_context->element.id);
184 dynarray_insert_before(layer->actions, undo_context->element.index, &undo_context->element.action);
185 layer->selection = -1;
189 RectLayer *layer = undo_context->element.layer;
190 dynarray_replace_at(layer->rects, undo_context->element.index, &undo_context->element.rect);
191 dynarray_replace_at(layer->colors, undo_context->element.index, &undo_context->element.color);
192 dynarray_replace_at(layer->ids, undo_context->element.index, &undo_context->element.id);
193 dynarray_replace_at(layer->actions, undo_context->element.index, &undo_context->element.action);
197 RectLayer *layer = undo_context->element.layer;
198 dynarray_swap(layer->rects, undo_context->swap.index1, undo_context->swap.index2);
199 dynarray_swap(layer->colors, undo_context->swap.index1, undo_context->swap.index2);
200 dynarray_swap(layer->ids, undo_context->swap.index1, undo_context->swap.index2);
201 dynarray_swap(layer->actions, undo_context->swap.index1, undo_context->swap.index2);
206 #define UNDO_PUSH(HISTORY, CONTEXT) \
208 UndoContext context = (CONTEXT); \
216 static int rect_layer_add_rect(RectLayer *layer,
219 UndoHistory *undo_history)
223 if (dynarray_push(layer->rects, &rect) < 0) {
227 if (dynarray_push(layer->colors, &color) < 0) {
231 char id[ENTITY_MAX_ID_SIZE];
232 snprintf(id, ENTITY_MAX_ID_SIZE, "%s_%d",
233 layer->id_name_prefix,
234 layer->id_name_counter++);
235 if (dynarray_push(layer->ids, id)) {
239 dynarray_push_empty(layer->actions);
243 create_undo_add_context(
245 dynarray_count(layer->rects) - 1));
250 static int rect_layer_rect_at(RectLayer *layer, Vec2f position)
254 int n = (int) dynarray_count(layer->rects);
255 Rect *rects = dynarray_data(layer->rects);
257 for (int i = n - 1; i >= 0; --i) {
258 if (rect_contains_point(rects[i], position)) {
266 static void rect_layer_swap_elements(RectLayer *layer, size_t a, size_t b,
267 UndoHistory *undo_history)
270 trace_assert(a < dynarray_count(layer->rects));
271 trace_assert(b < dynarray_count(layer->rects));
273 dynarray_swap(layer->rects, a, b);
274 dynarray_swap(layer->colors, a, b);
275 dynarray_swap(layer->ids, a, b);
276 dynarray_swap(layer->actions, a, b);
278 UNDO_PUSH(undo_history, create_undo_swap_context(layer, a, b));
281 static int rect_layer_delete_rect_at(RectLayer *layer,
283 UndoHistory *undo_history)
287 UNDO_PUSH(undo_history, create_undo_delete_context(layer));
289 dynarray_delete_at(layer->rects, i);
290 dynarray_delete_at(layer->colors, i);
291 dynarray_delete_at(layer->ids, i);
292 dynarray_delete_at(layer->actions, i);
297 static int calc_resize_mask(Vec2f point, Rect rect)
300 for (Rect_side side = 0; side < RECT_SIDE_N; ++side) {
301 if (rect_side_distance(rect, point, side) < RECT_LAYER_SELECTION_THICCNESS) {
302 mask = mask | (1 << side);
308 static int rect_layer_event_idle(RectLayer *layer,
309 const SDL_Event *event,
310 const Camera *camera,
311 UndoHistory *undo_history)
315 trace_assert(camera);
317 int color_changed = 0;
318 if (color_picker_event(&layer->color_picker, event, camera, &color_changed) < 0) {
323 if (layer->selection >= 0) {
324 dynarray_copy_to(layer->colors, &layer->inter_color, (size_t)layer->selection);
325 layer->state = RECT_LAYER_RECOLOR;
330 switch (event->type) {
331 case SDL_MOUSEBUTTONDOWN: {
332 switch (event->button.button) {
333 case SDL_BUTTON_LEFT: {
334 Vec2f position = camera_map_screen(
338 int rect_at_position =
339 rect_layer_rect_at(layer, position);
341 Rect *rects = dynarray_data(layer->rects);
342 Color *colors = dynarray_data(layer->colors);
344 if (layer->selection >= 0 &&
345 layer->selection == rect_at_position &&
346 (layer->resize_mask = calc_resize_mask(
347 vec((float) event->button.x, (float)event->button.y),
348 camera_rect(camera, rects[layer->selection])))) {
349 layer->state = RECT_LAYER_RESIZE;
350 dynarray_copy_to(layer->rects, &layer->inter_rect, (size_t) layer->selection);
351 } else if (rect_at_position >= 0) {
352 layer->selection = rect_at_position;
353 layer->state = RECT_LAYER_MOVE;
358 rects[layer->selection].x,
359 rects[layer->selection].y));
360 layer->color_picker =
361 create_color_picker_from_rgba(colors[rect_at_position]);
363 dynarray_copy_to(layer->rects, &layer->inter_rect, (size_t) rect_at_position);
365 layer->selection = rect_at_position;
367 if (layer->selection < 0) {
368 layer->state = RECT_LAYER_CREATE;
369 layer->create_begin = position;
370 layer->create_end = position;
378 switch (event->key.keysym.sym) {
380 if ((event->key.keysym.mod & KMOD_SHIFT)
381 && (layer->selection >= 0)
382 && ((size_t)(layer->selection + 1) < dynarray_count(layer->rects))) {
383 rect_layer_swap_elements(
385 (size_t) layer->selection,
386 (size_t) layer->selection + 1,
393 if ((event->key.keysym.mod & KMOD_SHIFT)
394 && (layer->selection > 0)
395 && ((size_t) layer->selection < dynarray_count(layer->rects))) {
396 rect_layer_swap_elements(
398 (size_t) layer->selection,
399 (size_t) layer->selection - 1,
406 if (layer->selection >= 0) {
407 rect_layer_delete_rect_at(layer, (size_t) layer->selection, undo_history);
408 layer->selection = -1;
413 if (layer->selection >= 0) {
414 const char *ids = dynarray_data(layer->ids);
415 Color *colors = dynarray_data(layer->colors);
418 layer->id_edit_field,
419 RECT_LAYER_ID_LABEL_SIZE,
420 color_invert(colors[layer->selection]));
422 layer->state = RECT_LAYER_ID_RENAME;
424 layer->id_edit_field,
425 ids + layer->selection * ENTITY_MAX_ID_SIZE);
426 SDL_StartTextInput();
431 if ((event->key.keysym.mod & KMOD_LCTRL) && layer->selection >= 0) {
433 dynarray_copy_to(layer->rects, &clipboard_rect, (size_t)layer->selection);
434 dynarray_copy_to(layer->colors, &clipboard_color, (size_t)layer->selection);
439 if ((event->key.keysym.mod & KMOD_LCTRL) && clipboard) {
441 SDL_GetMouseState(&x, &y);
442 Vec2f position = camera_map_screen(camera, x, y);
446 rect(position.x, position.y,
447 clipboard_rect.w, clipboard_rect.h),
459 static int rect_layer_event_create(RectLayer *layer,
460 const SDL_Event *event,
461 const Camera *camera,
462 UndoHistory *undo_history)
466 trace_assert(camera);
468 switch (event->type) {
469 case SDL_MOUSEBUTTONUP: {
470 switch (event->button.button) {
471 case SDL_BUTTON_LEFT: {
472 const Rect real_rect =
476 const float area = real_rect.w * real_rect.h;
478 if (area >= CREATE_AREA_THRESHOLD) {
482 color_picker_rgba(&layer->color_picker),
485 log_info("The area is too small %f. Such small box won't be created.\n", area);
487 layer->state = RECT_LAYER_IDLE;
492 case SDL_MOUSEMOTION: {
493 layer->create_end = camera_map_screen(
502 static int rect_layer_event_resize(RectLayer *layer,
503 const SDL_Event *event,
504 const Camera *camera,
505 UndoHistory *undo_history)
509 trace_assert(camera);
510 trace_assert(layer->selection >= 0);
512 Rect *rects = dynarray_data(layer->rects);
514 switch (event->type) {
515 case SDL_MOUSEMOTION: {
516 Vec2f position = camera_map_screen(
521 switch (layer->resize_mask) {
523 layer->inter_rect = rect_from_points(
524 vec(rects[layer->selection].x, position.y),
525 rect_position2(rects[layer->selection]));
529 layer->inter_rect = rect_from_points(
530 vec(position.x, rects[layer->selection].y),
531 rect_position2(rects[layer->selection]));
534 case 3: { // TOP,LEFT
535 layer->inter_rect = rect_from_points(
537 rect_position2(rects[layer->selection]));
541 layer->inter_rect = rect_from_points(
542 rect_position(rects[layer->selection]),
543 vec(rects[layer->selection].x + rects[layer->selection].w,
547 case 6: { // BOTTOM,LEFT
548 layer->inter_rect = rect_from_points(
549 vec(position.x, rects[layer->selection].y),
550 vec(rects[layer->selection].x + rects[layer->selection].w,
555 layer->inter_rect = rect_from_points(
556 rect_position(rects[layer->selection]),
558 rects[layer->selection].y + rects[layer->selection].h));
561 case 9: { // TOP,RIGHT
562 layer->inter_rect = rect_from_points(
563 vec(rects[layer->selection].x, position.y),
565 rects[layer->selection].y + rects[layer->selection].h));
568 case 12: { // BOTTOM,RIGHT
569 layer->inter_rect = rect_from_points(
570 rect_position(rects[layer->selection]),
576 case SDL_MOUSEBUTTONUP: {
577 layer->state = RECT_LAYER_IDLE;
578 UNDO_PUSH(undo_history, create_undo_update_context(layer));
579 dynarray_replace_at(layer->rects, (size_t) layer->selection, &layer->inter_rect);
586 static int rect_layer_event_move(RectLayer *layer,
587 const SDL_Event *event,
588 const Camera *camera,
589 UndoHistory *undo_history)
593 trace_assert(camera);
594 trace_assert(layer->selection >= 0);
596 Rect *rects = dynarray_data(layer->rects);
598 switch (event->type) {
599 case SDL_MOUSEMOTION: {
600 const Uint8 *state = SDL_GetKeyboardState(NULL);
601 const Vec2f mouse_pos = vec_sub(
608 if (!(state[SDL_SCANCODE_LCTRL] || state[SDL_SCANCODE_RCTRL])) {
609 layer->inter_rect.x = mouse_pos.x;
610 layer->inter_rect.y = mouse_pos.y;
612 const Vec2f rect_pos = rect_position(rects[layer->selection]);
614 const float dx = fabsf(rect_pos.x - mouse_pos.x);
615 const float dy = fabsf(rect_pos.y - mouse_pos.y);
618 layer->inter_rect.x = mouse_pos.x;
619 layer->inter_rect.y = rect_pos.y;
621 layer->inter_rect.x = rect_pos.x;
622 layer->inter_rect.y = mouse_pos.y;
627 case SDL_MOUSEBUTTONUP: {
628 layer->state = RECT_LAYER_IDLE;
630 float distance = vec_length(
631 vec_sub(rect_position(layer->inter_rect),
632 rect_position(rects[layer->selection])));
634 if (distance > 1e-6) {
635 UNDO_PUSH(undo_history, create_undo_update_context(layer));
636 dynarray_replace_at(layer->rects, (size_t) layer->selection, &layer->inter_rect);
643 static int rect_layer_event_id_rename(RectLayer *layer,
644 const SDL_Event *event,
645 const Camera *camera,
646 UndoHistory *undo_history)
650 trace_assert(camera);
651 trace_assert(layer->selection >= 0);
653 switch (event->type) {
655 switch (event->key.keysym.sym) {
657 UNDO_PUSH(undo_history, create_undo_update_context(layer));
659 char *id = dynarray_pointer_at(layer->ids, (size_t)layer->selection);
660 memset(id, 0, ENTITY_MAX_ID_SIZE);
661 memcpy(id, edit_field_as_text(layer->id_edit_field), ENTITY_MAX_ID_SIZE - 1);
662 layer->state = RECT_LAYER_IDLE;
667 layer->state = RECT_LAYER_IDLE;
674 return edit_field_event(layer->id_edit_field, event);
677 LayerPtr rect_layer_as_layer(RectLayer *rect_layer)
686 RectLayer *create_rect_layer(const char *id_name_prefix)
688 Lt *lt = create_lt();
690 RectLayer *layer = PUSH_LT(lt, nth_calloc(1, sizeof(RectLayer)), free);
696 layer->ids = PUSH_LT(
698 create_dynarray(sizeof(char) * ENTITY_MAX_ID_SIZE),
700 if (layer->ids == NULL) {
704 layer->rects = PUSH_LT(
706 create_dynarray(sizeof(Rect)),
708 if (layer->rects == NULL) {
712 layer->colors = PUSH_LT(
714 create_dynarray(sizeof(Color)),
716 if (layer->colors == NULL) {
720 layer->actions = PUSH_LT(
722 create_dynarray(sizeof(Action)),
724 if (layer->actions == NULL) {
728 layer->id_edit_field = PUSH_LT(
731 RECT_LAYER_ID_LABEL_SIZE,
734 if (layer->id_edit_field == NULL) {
743 sizeof(Grid) + sizeof(Widget*) * RECT_LAYER_GRID_ROWS * RECT_LAYER_GRID_COLUMNS),
745 if (layer->grid == NULL) {
748 layer->grid->rows = RECT_LAYER_GRID_ROWS;
749 layer->grid->columns = RECT_LAYER_GRID_COLUMNS;
750 grid_put_widget(layer->grid, &layer->action_picker.widget, 0, RECT_LAYER_GRID_COLUMNS - 1);
752 layer->color_picker = create_color_picker_from_rgba(rgba(1.0f, 0.0f, 0.0f, 1.0f));
753 layer->selection = -1;
754 layer->id_name_prefix = id_name_prefix;
759 RectLayer *create_rect_layer_from_line_stream(LineStream *line_stream, const char *id_name_prefix)
761 trace_assert(line_stream);
763 RectLayer *layer = create_rect_layer(id_name_prefix);
768 const char *line = line_stream_next(line_stream);
770 RETURN_LT(layer->lt, NULL);
774 if (sscanf(line, "%zu", &count) < 0) {
775 RETURN_LT(layer->lt, NULL);
778 for (size_t i = 0; i < count; ++i) {
779 line = line_stream_next(line_stream);
781 RETURN_LT(layer->lt, NULL);
786 char id[ENTITY_MAX_ID_SIZE];
790 "%"STRINGIFY(ENTITY_MAX_ID_SIZE)"s%f%f%f%f%6s%n",
795 log_fail("%s\n", strerror(errno));
796 RETURN_LT(layer->lt, NULL);
800 Color color = hexstr(hex);
801 dynarray_push(layer->rects, &rect);
802 dynarray_push(layer->ids, id);
803 dynarray_push(layer->colors, &color);
810 if (sscanf(line, "%d%n", (int*)&action.type, &n) > 0) {
812 switch (action.type) {
813 case ACTION_NONE: break;
815 case ACTION_TOGGLE_GOAL:
816 case ACTION_HIDE_LABEL: {
817 if (sscanf(line, "%"STRINGIFY(ENTITY_MAX_ID_SIZE)"s", action.entity_id) <= 0) {
818 log_fail("%s\n", strerror(errno));
819 RETURN_LT(layer->lt, NULL);
823 case ACTION_N: break;
827 dynarray_push(layer->actions, &action);
833 void destroy_rect_layer(RectLayer *layer)
836 RETURN_LT0(layer->lt);
839 int rect_layer_render(const RectLayer *layer, const Camera *camera, int active)
842 trace_assert(camera);
844 const size_t n = dynarray_count(layer->rects);
845 Rect *rects = dynarray_data(layer->rects);
846 Color *colors = dynarray_data(layer->colors);
847 const char *ids = dynarray_data(layer->ids);
850 for (size_t i = 0; i < n; ++i) {
851 Rect rect = rects[i];
852 Color color = colors[i];
854 if (layer->selection == (int) i) {
855 if (layer->state == RECT_LAYER_RESIZE || layer->state == RECT_LAYER_MOVE) {
856 rect = layer->inter_rect;
859 if (layer->state == RECT_LAYER_RECOLOR) {
860 color = layer->inter_color;
865 if (camera_fill_rect(
870 rgba(1.0f, 1.0f, 1.0f, active ? 1.0f : 0.5f))) < 0) {
876 if (active && layer->selection >= 0) {
877 Rect rect = rects[layer->selection];
878 Color color = colors[layer->selection];
880 if (layer->state == RECT_LAYER_RESIZE || layer->state == RECT_LAYER_MOVE) {
881 rect = layer->inter_rect;
884 if (layer->state == RECT_LAYER_RECOLOR) {
885 color = layer->inter_color;
888 const Rect overlay_rect =
890 camera_rect(camera, rect),
891 -RECT_LAYER_SELECTION_THICCNESS * 0.5f);
892 const Color overlay_color = color_invert(color);
895 if (camera_draw_thicc_rect_screen(
899 RECT_LAYER_SELECTION_THICCNESS) < 0) {
903 const Vec2f rect_id_pos = vec_sub(
906 RECT_LAYER_ID_LABEL_SIZE,
907 vec(0.0f, FONT_CHAR_HEIGHT)));
910 if (layer->state == RECT_LAYER_ID_RENAME) {
911 // ID renaming Edit Field
912 if (edit_field_render_world(
913 layer->id_edit_field,
920 if (camera_render_text(
922 ids + layer->selection * ENTITY_MAX_ID_SIZE,
923 RECT_LAYER_ID_LABEL_SIZE,
932 const Color color = color_picker_rgba(&layer->color_picker);
933 if (layer->state == RECT_LAYER_CREATE) {
934 if (camera_fill_rect(camera, rect_from_points(layer->create_begin, layer->create_end), color) < 0) {
939 if (active && color_picker_render(&layer->color_picker, camera) < 0) {
947 int rect_layer_event_recolor(RectLayer *layer,
948 const SDL_Event *event,
949 const Camera *camera,
950 UndoHistory *undo_history)
954 trace_assert(camera);
955 trace_assert(undo_history);
956 trace_assert(layer->selection >= 0);
958 int color_changed = 0;
959 if (color_picker_event(&layer->color_picker, event, camera, &color_changed) < 0) {
964 layer->inter_color = color_picker_rgba(&layer->color_picker);
966 if (!color_picker_drag(&layer->color_picker)) {
967 UNDO_PUSH(undo_history, create_undo_update_context(layer));
968 dynarray_replace_at(layer->colors, (size_t) layer->selection, &layer->inter_color);
969 layer->state = RECT_LAYER_IDLE;
976 int rect_layer_event(RectLayer *layer,
977 const SDL_Event *event,
978 const Camera *camera,
979 UndoHistory *undo_history)
983 trace_assert(undo_history);
985 switch (event->type) {
986 case SDL_WINDOWEVENT: {
987 switch (event->window.event) {
988 case SDL_WINDOWEVENT_RESIZED: {
989 grid_relayout(layer->grid, rect(0.0f, 0.0f,
990 (float) event->window.data1,
991 (float) event->window.data2));
997 switch (layer->state) {
998 case RECT_LAYER_IDLE:
999 return rect_layer_event_idle(layer, event, camera, undo_history);
1001 case RECT_LAYER_CREATE:
1002 return rect_layer_event_create(layer, event, camera, undo_history);
1004 case RECT_LAYER_RESIZE:
1005 return rect_layer_event_resize(layer, event, camera, undo_history);
1007 case RECT_LAYER_MOVE:
1008 return rect_layer_event_move(layer, event, camera, undo_history);
1010 case RECT_LAYER_ID_RENAME:
1011 return rect_layer_event_id_rename(layer, event, camera, undo_history);
1013 case RECT_LAYER_RECOLOR:
1014 return rect_layer_event_recolor(layer, event, camera, undo_history);
1020 size_t rect_layer_count(const RectLayer *layer)
1022 return dynarray_count(layer->rects);
1025 const Rect *rect_layer_rects(const RectLayer *layer)
1027 return dynarray_data(layer->rects);
1030 const Color *rect_layer_colors(const RectLayer *layer)
1032 return dynarray_data(layer->colors);
1035 const char *rect_layer_ids(const RectLayer *layer)
1037 return dynarray_data(layer->ids);
1040 int rect_layer_dump_stream(const RectLayer *layer, FILE *filedump)
1042 trace_assert(layer);
1043 trace_assert(filedump);
1045 size_t n = dynarray_count(layer->ids);
1046 char *ids = dynarray_data(layer->ids);
1047 Rect *rects = dynarray_data(layer->rects);
1048 Color *colors = dynarray_data(layer->colors);
1049 Action *actions = dynarray_data(layer->actions);
1051 fprintf(filedump, "%zd\n", n);
1052 for (size_t i = 0; i < n; ++i) {
1053 fprintf(filedump, "%s %f %f %f %f ",
1054 ids + ENTITY_MAX_ID_SIZE * i,
1055 rects[i].x, rects[i].y, rects[i].w, rects[i].h);
1056 color_hex_to_stream(colors[i], filedump);
1058 switch (actions[i].type) {
1059 case ACTION_NONE: {} break;
1061 case ACTION_TOGGLE_GOAL:
1062 case ACTION_HIDE_LABEL: {
1063 fprintf(filedump, " %d %.*s",
1064 (int)actions[i].type,
1065 ENTITY_MAX_ID_SIZE, actions[i].entity_id);
1067 case ACTION_N: break;
1070 fprintf(filedump, "\n");
1076 const Action *rect_layer_actions(const RectLayer *layer)
1078 return dynarray_data(layer->actions);