1 #ifndef PLAYER_LAYER_H_
2 #define PLAYER_LAYER_H_
4 #include "color_picker.h"
7 #include "system/line_stream.h"
8 #include "system/memory.h"
13 ColorPicker color_picker;
17 PlayerLayer create_player_layer(Vec2f position, Color color);
18 PlayerLayer create_player_layer_from_line_stream(LineStream *line_stream);
19 PlayerLayer chop_player_layer(Memory *memory, String *input);
21 LayerPtr player_layer_as_layer(PlayerLayer *player_layer);
22 int player_layer_render(const PlayerLayer *player_layer,
25 int player_layer_event(PlayerLayer *player_layer,
26 const SDL_Event *event,
28 UndoHistory *undo_history);
30 int player_layer_dump_stream(const PlayerLayer *player_layer,
33 #endif // PLAYER_LAYER_H_