1 #ifndef PLAYER_LAYER_H_
2 #define PLAYER_LAYER_H_
4 #include "color_picker.h"
7 #include "system/line_stream.h"
12 ColorPicker color_picker;
15 PlayerLayer *create_player_layer(Vec position, Color color);
16 PlayerLayer *create_player_layer_from_line_stream(LineStream *line_stream);
17 void destroy_player_layer(PlayerLayer *player_layer);
19 LayerPtr player_layer_as_layer(PlayerLayer *player_layer);
20 int player_layer_render(const PlayerLayer *player_layer,
23 int player_layer_event(PlayerLayer *player_layer,
24 const SDL_Event *event,
25 const Camera *camera);
27 int player_layer_dump_stream(const PlayerLayer *player_layer,
30 #endif // PLAYER_LAYER_H_