1 #ifndef PLAYER_LAYER_H_
2 #define PLAYER_LAYER_H_
4 #include "color_picker.h"
7 #include "system/line_stream.h"
11 ColorPicker color_picker;
14 PlayerLayer create_player_layer(Vec position, Color color);
15 PlayerLayer create_player_layer_from_line_stream(LineStream *line_stream);
17 LayerPtr player_layer_as_layer(PlayerLayer *player_layer);
18 int player_layer_render(const PlayerLayer *player_layer,
21 int player_layer_event(PlayerLayer *player_layer,
22 const SDL_Event *event,
23 const Camera *camera);
25 int player_layer_dump_stream(const PlayerLayer *player_layer,
28 #endif // PLAYER_LAYER_H_