1 #ifndef PLAYER_LAYER_H_
2 #define PLAYER_LAYER_H_
4 #include "color_picker.h"
7 #include "system/memory.h"
12 ColorPicker color_picker;
16 PlayerLayer create_player_layer(Vec2f position, Color color);
17 PlayerLayer chop_player_layer(Memory *memory, String *input);
19 LayerPtr player_layer_as_layer(PlayerLayer *player_layer);
20 int player_layer_render(const PlayerLayer *player_layer,
23 int player_layer_event(PlayerLayer *player_layer,
24 const SDL_Event *event,
26 UndoHistory *undo_history);
28 int player_layer_dump_stream(const PlayerLayer *player_layer,
31 #endif // PLAYER_LAYER_H_