1 #ifndef LAYER_PICKER_H_
2 #define LAYER_PICKER_H_
4 typedef struct Layer Layer;
5 typedef struct Camera Camera;
8 LAYER_PICKER_BOXES = 0,
9 LAYER_PICKER_PLATFORMS,
10 LAYER_PICKER_BACK_PLATFORMS,
15 int layer_picker_render(const LayerPicker *layer_picker,
17 int layer_picker_mouse_button(LayerPicker *layer_picker,
19 const SDL_MouseButtonEvent *event,
22 #endif // LAYER_PICKER_H_