7 #include "game/camera.h"
9 typedef struct Background Background;
10 typedef struct LineStream LineStream;
12 Background *create_background(Color base_color);
13 Background *create_background_from_line_stream(LineStream *line_stream);
14 void destroy_background(Background *background);
16 int background_render(const Background *background,
19 void background_toggle_debug_mode(Background *background);
21 #endif // BACKGROUND_H_