6 #include "debug_node.h"
8 typedef struct Debug_tree Debug_tree;
9 typedef struct Sprite_font Sprite_font;
11 Debug_tree *create_debug_tree(const Sprite_font *font);
12 void destroy_debug_tree(Debug_tree *debug_tree);
14 int debug_tree_render(const Debug_tree *debug_tree,
15 SDL_Renderer *renderer);
17 void debug_tree_toggle_enabled(Debug_tree *debug_tree);
19 #endif // DEBUG_TREE_H_