1 screwdriver = screwdriver or {}
2 local ceil, abs, random = math.ceil, math.abs, math.random
4 -- Cost in Mese crystal(s) for enchanting.
7 -- Force of the enchantments.
9 uses = 1.2, -- Durability
10 times = 0.1, -- Efficiency
11 damages = 1, -- Sharpness
14 local function cap(S) return S:gsub("^%l", string.upper) end
15 local function to_percent(orig_value, final_value)
16 return abs(ceil(((final_value - orig_value) / orig_value) * 100))
19 function enchanting:get_tooltip(enchant, orig_caps, fleshy)
20 local bonus = {durable=0, efficiency=0, damages=0}
22 bonus.durable = to_percent(orig_caps.uses, orig_caps.uses * enchanting.uses)
23 local sum_caps_times = 0
24 for i=1, #orig_caps.times do
25 sum_caps_times = sum_caps_times + orig_caps.times[i]
27 local average_caps_time = sum_caps_times / #orig_caps.times
28 bonus.efficiency = to_percent(average_caps_time, average_caps_time -
32 bonus.damages = to_percent(fleshy, fleshy + enchanting.damages)
35 local specs = { -- not finished, to complete
36 durable = {"#00baff", " (+"..bonus.durable.."%)"},
37 fast = {"#74ff49", " (+"..bonus.efficiency.."%)"},
38 sharp = {"#ffff00", " (+"..bonus.damages.."%)"},
39 strong = {"#ff3d3d", ""},
40 speed = {"#fd5eff", ""}
42 return minetest.colorize and minetest.colorize(specs[enchant][1],
43 "\n"..cap(enchant)..specs[enchant][2]) or
44 "\n"..cap(enchant)..specs[enchant][2]
47 local enchant_buttons = {
48 [[ image_button[3.9,0.85;4,0.92;bg_btn.png;fast;Efficiency]
49 image_button[3.9,1.77;4,1.12;bg_btn.png;durable;Durability] ]],
50 "image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]",
51 "image_button[3.9,2.9;4,0.92;bg_btn.png;sharp;Sharpness]",
52 [[ image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]
53 image_button[3.9,1.77;4,1.12;bg_btn.png;speed;Speed] ]]
56 function enchanting.formspec(pos, num)
57 local meta = minetest.get_meta(pos)
58 local formspec = [[ size[9,9;]
59 bgcolor[#080808BB;true]
60 background[0,0;9,9;ench_ui.png]
61 list[context;tool;0.9,2.9;1,1;]
62 list[context;mese;2,2.9;1,1;]
63 list[current_player;main;0.5,4.5;8,4;]
64 listring[current_player;main]
65 listring[context;tool]
66 listring[current_player;main]
67 listring[context;mese]
68 image[2,2.9;1,1;mese_layout.png]
69 tooltip[sharp;Your weapon inflicts more damages]
70 tooltip[durable;Your tool last longer]
71 tooltip[fast;Your tool digs faster] ]]
72 ..default.gui_slots..default.get_hotbar_bg(0.5,4.5)
74 formspec = formspec..(enchant_buttons[num] or "")
75 meta:set_string("formspec", formspec)
78 function enchanting.on_put(pos, listname, _, stack)
79 if listname == "tool" then
80 local stackname = stack:get_name()
86 for idx, tools in pairs(tool_groups) do
87 if tools:find(stackname:match(":(%w+)")) then
88 enchanting.formspec(pos, idx)
94 function enchanting.fields(pos, _, fields, sender)
95 if not next(fields) or fields.quit then return end
96 local inv = minetest.get_meta(pos):get_inventory()
97 local tool = inv:get_stack("tool", 1)
98 local mese = inv:get_stack("mese", 1)
99 local orig_wear = tool:get_wear()
100 local mod, name = tool:get_name():match("(.*):(.*)")
101 local enchanted_tool = (mod or "")..":enchanted_"..(name or "").."_"..next(fields)
103 if mese:get_count() >= mese_cost and minetest.registered_tools[enchanted_tool] then
104 minetest.sound_play("xdecor_enchanting", {
105 to_player=sender:get_player_name(), gain=0.8})
106 tool:replace(enchanted_tool)
107 tool:add_wear(orig_wear)
108 mese:take_item(mese_cost)
109 inv:set_stack("mese", 1, mese)
110 inv:set_stack("tool", 1, tool)
114 function enchanting.dig(pos)
115 local inv = minetest.get_meta(pos):get_inventory()
116 return inv:is_empty("tool") and inv:is_empty("mese")
119 local function allowed(tool)
120 if not tool then return false end
121 for item in pairs(minetest.registered_tools) do
122 if item:find("enchanted_"..tool) then return true end
127 function enchanting.put(_, listname, _, stack)
128 local stackname = stack:get_name()
129 if listname == "mese" and stackname == "default:mese_crystal" then
130 return stack:get_count()
131 elseif listname == "tool" and allowed(stackname:match("[^:]+$")) then
137 function enchanting.on_take(pos, listname)
138 if listname == "tool" then enchanting.formspec(pos, nil) end
141 function enchanting.construct(pos)
142 local meta = minetest.get_meta(pos)
143 meta:set_string("infotext", "Enchantment Table")
144 enchanting.formspec(pos, nil)
146 local inv = meta:get_inventory()
147 inv:set_size("tool", 1)
148 inv:set_size("mese", 1)
150 minetest.add_entity({x=pos.x, y=pos.y+0.85, z=pos.z}, "xdecor:book_open")
151 local timer = minetest.get_node_timer(pos)
155 function enchanting.destruct(pos)
156 for _, obj in pairs(minetest.get_objects_inside_radius(pos, 0.9)) do
157 if obj and obj:get_luaentity() and
158 obj:get_luaentity().name == "xdecor:book_open" then
165 function enchanting.timer(pos)
166 local num = #minetest.get_objects_inside_radius(pos, 0.9)
168 minetest.add_entity({x=pos.x, y=pos.y+0.85, z=pos.z}, "xdecor:book_open")
171 local minp = {x=pos.x-2, y=pos.y, z=pos.z-2}
172 local maxp = {x=pos.x+2, y=pos.y+1, z=pos.z+2}
173 local bookshelves = minetest.find_nodes_in_area(minp, maxp, "default:bookshelf")
174 if #bookshelves == 0 then return true end
176 local bookshelf_pos = bookshelves[random(1, #bookshelves)]
177 local x = pos.x - bookshelf_pos.x
178 local y = bookshelf_pos.y - pos.y
179 local z = pos.z - bookshelf_pos.z
181 if tostring(x..z):find(2) then
182 minetest.add_particle({
184 velocity = {x=x, y=2-y, z=z},
185 acceleration = {x=0, y=-2.2, z=0},
188 texture = "xdecor_glyph"..random(1,18)..".png"
194 xdecor.register("enchantment_table", {
195 description = "Enchantment Table",
196 tiles = {"xdecor_enchantment_top.png", "xdecor_enchantment_bottom.png",
197 "xdecor_enchantment_side.png", "xdecor_enchantment_side.png",
198 "xdecor_enchantment_side.png", "xdecor_enchantment_side.png"},
199 groups = {cracky=1, level=1},
200 sounds = default.node_sound_stone_defaults(),
201 on_rotate = screwdriver.rotate_simple,
202 can_dig = enchanting.dig,
203 on_timer = enchanting.timer,
204 on_construct = enchanting.construct,
205 on_destruct = enchanting.destruct,
206 on_receive_fields = enchanting.fields,
207 on_metadata_inventory_put = enchanting.on_put,
208 on_metadata_inventory_take = enchanting.on_take,
209 allow_metadata_inventory_put = enchanting.put,
210 allow_metadata_inventory_move = function() return 0 end
213 minetest.register_entity("xdecor:book_open", {
215 visual_size = {x=0.75, y=0.75},
218 textures = {"xdecor_book_open.png"},
219 on_activate = function(self)
220 local pos = self.object:getpos()
221 local pos_under = {x=pos.x, y=pos.y-1, z=pos.z}
223 if minetest.get_node(pos_under).name ~= "xdecor:enchantment_table" then
229 function enchanting:register_tools(mod, def)
230 for tool in pairs(def.tools) do
231 for material in def.materials:gmatch("[%w_]+") do
232 for enchant in def.tools[tool].enchants:gmatch("[%w_]+") do
233 local original_tool = minetest.registered_tools[mod..":"..tool.."_"..material]
234 if not original_tool then break end
235 local original_toolcaps = original_tool.tool_capabilities
237 if original_toolcaps then
238 local original_damage_groups = original_toolcaps.damage_groups
239 local original_groupcaps = original_toolcaps.groupcaps
240 local groupcaps = table.copy(original_groupcaps)
241 local fleshy = original_damage_groups.fleshy
242 local full_punch_interval = original_toolcaps.full_punch_interval
243 local max_drop_level = original_toolcaps.max_drop_level
244 local group = next(original_groupcaps)
246 if enchant == "durable" then
247 groupcaps[group].uses = ceil(original_groupcaps[group].uses *
249 elseif enchant == "fast" then
250 for i, time in pairs(original_groupcaps[group].times) do
251 groupcaps[group].times[i] = time - enchanting.times
253 elseif enchant == "sharp" then
254 fleshy = fleshy + enchanting.damages
257 minetest.register_tool(":"..mod..":enchanted_"..tool.."_"..material.."_"..enchant, {
258 description = "Enchanted "..cap(material).." "..cap(tool)..
259 self:get_tooltip(enchant, original_groupcaps[group], fleshy),
260 inventory_image = original_tool.inventory_image.."^[colorize:violet:50",
261 wield_image = original_tool.wield_image,
262 groups = {not_in_creative_inventory=1},
263 tool_capabilities = {
264 groupcaps = groupcaps, damage_groups = {fleshy = fleshy},
265 full_punch_interval = full_punch_interval,
266 max_drop_level = max_drop_level
275 enchanting:register_tools("default", {
276 materials = "steel, bronze, mese, diamond",
278 axe = {enchants = "durable, fast"},
279 pick = {enchants = "durable, fast"},
280 shovel = {enchants = "durable, fast"},
281 sword = {enchants = "sharp"}
287 minetest.register_craft({
288 output = "xdecor:enchantment_table",
290 {"", "default:book", ""},
291 {"default:diamond", "default:obsidian", "default:diamond"},
292 {"default:obsidian", "default:obsidian", "default:obsidian"}