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Respect game mapgen flags and save world noise params
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1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 GNU Lesser General Public License for more details.
15
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20
21
22 #include "emerge.h"
23 #include "server.h"
24 #include <iostream>
25 #include <queue>
26 #include "jthread/jevent.h"
27 #include "map.h"
28 #include "environment.h"
29 #include "util/container.h"
30 #include "util/thread.h"
31 #include "main.h"
32 #include "constants.h"
33 #include "voxel.h"
34 #include "config.h"
35 #include "mapblock.h"
36 #include "serverobject.h"
37 #include "settings.h"
38 #include "scripting_game.h"
39 #include "profiler.h"
40 #include "log.h"
41 #include "nodedef.h"
42 #include "mg_biome.h"
43 #include "mg_ore.h"
44 #include "mg_decoration.h"
45 #include "mg_schematic.h"
46 #include "mapgen_v5.h"
47 #include "mapgen_v6.h"
48 #include "mapgen_v7.h"
49 #include "mapgen_singlenode.h"
50
51 struct MapgenDesc {
52         const char *name;
53         MapgenFactory *factory;
54 };
55
56 MapgenDesc reg_mapgens[] = {
57         {"v5",         new MapgenFactoryV5},
58         {"v6",         new MapgenFactoryV6},
59         {"v7",         new MapgenFactoryV7},
60         {"singlenode", new MapgenFactorySinglenode},
61 };
62
63 class EmergeThread : public JThread
64 {
65 public:
66         Server *m_server;
67         ServerMap *map;
68         EmergeManager *emerge;
69         Mapgen *mapgen;
70         bool enable_mapgen_debug_info;
71         int id;
72
73         Event qevent;
74         std::queue<v3s16> blockqueue;
75
76         EmergeThread(Server *server, int ethreadid):
77                 JThread(),
78                 m_server(server),
79                 map(NULL),
80                 emerge(NULL),
81                 mapgen(NULL),
82                 enable_mapgen_debug_info(false),
83                 id(ethreadid)
84         {
85         }
86
87         void *Thread();
88         bool popBlockEmerge(v3s16 *pos, u8 *flags);
89         bool getBlockOrStartGen(v3s16 p, MapBlock **b,
90                         BlockMakeData *data, bool allow_generate);
91 };
92
93
94 /////////////////////////////// Emerge Manager ////////////////////////////////
95
96 EmergeManager::EmergeManager(IGameDef *gamedef)
97 {
98         this->ndef      = gamedef->getNodeDefManager();
99         this->biomemgr  = new BiomeManager(gamedef);
100         this->oremgr    = new OreManager(gamedef);
101         this->decomgr   = new DecorationManager(gamedef);
102         this->schemmgr  = new SchematicManager(gamedef);
103         this->gen_notify_on = 0;
104
105         // Note that accesses to this variable are not synchronized.
106         // This is because the *only* thread ever starting or stopping
107         // EmergeThreads should be the ServerThread.
108         this->threads_active = false;
109
110         mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
111
112         // if unspecified, leave a proc for the main thread and one for
113         // some other misc thread
114         s16 nthreads = 0;
115         if (!g_settings->getS16NoEx("num_emerge_threads", nthreads))
116                 nthreads = porting::getNumberOfProcessors() - 2;
117         if (nthreads < 1)
118                 nthreads = 1;
119
120         qlimit_total = g_settings->getU16("emergequeue_limit_total");
121         if (!g_settings->getU16NoEx("emergequeue_limit_diskonly", qlimit_diskonly))
122                 qlimit_diskonly = nthreads * 5 + 1;
123         if (!g_settings->getU16NoEx("emergequeue_limit_generate", qlimit_generate))
124                 qlimit_generate = nthreads + 1;
125
126         // don't trust user input for something very important like this
127         if (qlimit_total < 1)
128                 qlimit_total = 1;
129         if (qlimit_diskonly < 1)
130                 qlimit_diskonly = 1;
131         if (qlimit_generate < 1)
132                 qlimit_generate = 1;
133
134         for (s16 i = 0; i < nthreads; i++)
135                 emergethread.push_back(new EmergeThread((Server *) gamedef, i));
136
137         infostream << "EmergeManager: using " << nthreads << " threads" << std::endl;
138 }
139
140
141 EmergeManager::~EmergeManager()
142 {
143         for (u32 i = 0; i != emergethread.size(); i++) {
144                 if (threads_active) {
145                         emergethread[i]->Stop();
146                         emergethread[i]->qevent.signal();
147                         emergethread[i]->Wait();
148                 }
149                 delete emergethread[i];
150                 delete mapgen[i];
151         }
152         emergethread.clear();
153         mapgen.clear();
154
155         delete biomemgr;
156         delete oremgr;
157         delete decomgr;
158         delete schemmgr;
159
160         if (params.sparams) {
161                 delete params.sparams;
162                 params.sparams = NULL;
163         }
164 }
165
166
167 void EmergeManager::loadMapgenParams()
168 {
169         params.load(*g_settings);
170 }
171
172
173 void EmergeManager::initMapgens()
174 {
175         if (mapgen.size())
176                 return;
177
178         if (!params.sparams) {
179                 params.sparams = createMapgenParams(params.mg_name);
180                 if (!params.sparams) {
181                         params.mg_name = DEFAULT_MAPGEN;
182                         params.sparams = createMapgenParams(params.mg_name);
183                         assert(params.sparams);
184                 }
185                 params.sparams->readParams(g_settings);
186         }
187
188         // Create the mapgens
189         for (u32 i = 0; i != emergethread.size(); i++) {
190                 Mapgen *mg = createMapgen(params.mg_name, i, &params);
191                 assert(mg);
192                 mapgen.push_back(mg);
193         }
194 }
195
196
197 Mapgen *EmergeManager::getCurrentMapgen()
198 {
199         for (u32 i = 0; i != emergethread.size(); i++) {
200                 if (emergethread[i]->IsSameThread())
201                         return emergethread[i]->mapgen;
202         }
203
204         return NULL;
205 }
206
207
208 void EmergeManager::startThreads()
209 {
210         if (threads_active)
211                 return;
212
213         for (u32 i = 0; i != emergethread.size(); i++)
214                 emergethread[i]->Start();
215
216         threads_active = true;
217 }
218
219
220 void EmergeManager::stopThreads()
221 {
222         if (!threads_active)
223                 return;
224
225         // Request thread stop in parallel
226         for (u32 i = 0; i != emergethread.size(); i++) {
227                 emergethread[i]->Stop();
228                 emergethread[i]->qevent.signal();
229         }
230
231         // Then do the waiting for each
232         for (u32 i = 0; i != emergethread.size(); i++)
233                 emergethread[i]->Wait();
234
235         threads_active = false;
236 }
237
238
239 bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate)
240 {
241         std::map<v3s16, BlockEmergeData *>::const_iterator iter;
242         BlockEmergeData *bedata;
243         u16 count;
244         u8 flags = 0;
245         int idx = 0;
246
247         if (allow_generate)
248                 flags |= BLOCK_EMERGE_ALLOWGEN;
249
250         {
251                 JMutexAutoLock queuelock(queuemutex);
252
253                 count = blocks_enqueued.size();
254                 if (count >= qlimit_total)
255                         return false;
256
257                 count = peer_queue_count[peer_id];
258                 u16 qlimit_peer = allow_generate ? qlimit_generate : qlimit_diskonly;
259                 if (count >= qlimit_peer)
260                         return false;
261
262                 iter = blocks_enqueued.find(p);
263                 if (iter != blocks_enqueued.end()) {
264                         bedata = iter->second;
265                         bedata->flags |= flags;
266                         return true;
267                 }
268
269                 bedata = new BlockEmergeData;
270                 bedata->flags = flags;
271                 bedata->peer_requested = peer_id;
272                 blocks_enqueued.insert(std::make_pair(p, bedata));
273
274                 peer_queue_count[peer_id] = count + 1;
275
276                 // insert into the EmergeThread queue with the least items
277                 int lowestitems = emergethread[0]->blockqueue.size();
278                 for (u32 i = 1; i != emergethread.size(); i++) {
279                         int nitems = emergethread[i]->blockqueue.size();
280                         if (nitems < lowestitems) {
281                                 idx = i;
282                                 lowestitems = nitems;
283                         }
284                 }
285
286                 emergethread[idx]->blockqueue.push(p);
287         }
288         emergethread[idx]->qevent.signal();
289
290         return true;
291 }
292
293
294 int EmergeManager::getGroundLevelAtPoint(v2s16 p)
295 {
296         if (mapgen.size() == 0 || !mapgen[0]) {
297                 errorstream << "EmergeManager: getGroundLevelAtPoint() called"
298                         " before mapgen initialized" << std::endl;
299                 return 0;
300         }
301
302         return mapgen[0]->getGroundLevelAtPoint(p);
303 }
304
305
306 bool EmergeManager::isBlockUnderground(v3s16 blockpos)
307 {
308         /*
309         v2s16 p = v2s16((blockpos.X * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2,
310                                         (blockpos.Y * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2);
311         int ground_level = getGroundLevelAtPoint(p);
312         return blockpos.Y * (MAP_BLOCKSIZE + 1) <= min(water_level, ground_level);
313         */
314
315         //yuck, but then again, should i bother being accurate?
316         //the height of the nodes in a single block is quite variable
317         return blockpos.Y * (MAP_BLOCKSIZE + 1) <= params.water_level;
318 }
319
320
321 void EmergeManager::getMapgenNames(std::list<const char *> &mgnames)
322 {
323         for (u32 i = 0; i != ARRLEN(reg_mapgens); i++)
324                 mgnames.push_back(reg_mapgens[i].name);
325 }
326
327
328 Mapgen *EmergeManager::createMapgen(const std::string &mgname, int mgid,
329         MapgenParams *mgparams)
330 {
331         u32 i;
332         for (i = 0; i != ARRLEN(reg_mapgens) && mgname != reg_mapgens[i].name; i++);
333         if (i == ARRLEN(reg_mapgens)) {
334                 errorstream << "EmergeManager; mapgen " << mgname <<
335                         " not registered" << std::endl;
336                 return NULL;
337         }
338
339         MapgenFactory *mgfactory = reg_mapgens[i].factory;
340         return mgfactory->createMapgen(mgid, mgparams, this);
341 }
342
343
344 MapgenSpecificParams *EmergeManager::createMapgenParams(const std::string &mgname)
345 {
346         u32 i;
347         for (i = 0; i < ARRLEN(reg_mapgens) && mgname != reg_mapgens[i].name; i++);
348         if (i == ARRLEN(reg_mapgens)) {
349                 errorstream << "EmergeManager: Mapgen " << mgname <<
350                         " not registered" << std::endl;
351                 return NULL;
352         }
353
354         MapgenFactory *mgfactory = reg_mapgens[i].factory;
355         return mgfactory->createMapgenParams();
356 }
357
358
359 ////////////////////////////// Emerge Thread //////////////////////////////////
360
361 bool EmergeThread::popBlockEmerge(v3s16 *pos, u8 *flags)
362 {
363         std::map<v3s16, BlockEmergeData *>::iterator iter;
364         JMutexAutoLock queuelock(emerge->queuemutex);
365
366         if (blockqueue.empty())
367                 return false;
368         v3s16 p = blockqueue.front();
369         blockqueue.pop();
370
371         *pos = p;
372
373         iter = emerge->blocks_enqueued.find(p);
374         if (iter == emerge->blocks_enqueued.end())
375                 return false; //uh oh, queue and map out of sync!!
376
377         BlockEmergeData *bedata = iter->second;
378         *flags = bedata->flags;
379
380         emerge->peer_queue_count[bedata->peer_requested]--;
381
382         delete bedata;
383         emerge->blocks_enqueued.erase(iter);
384
385         return true;
386 }
387
388
389 bool EmergeThread::getBlockOrStartGen(v3s16 p, MapBlock **b,
390         BlockMakeData *data, bool allow_gen)
391 {
392         v2s16 p2d(p.X, p.Z);
393         //envlock: usually takes <=1ms, sometimes 90ms or ~400ms to acquire
394         JMutexAutoLock envlock(m_server->m_env_mutex);
395
396         // Load sector if it isn't loaded
397         if (map->getSectorNoGenerateNoEx(p2d) == NULL)
398                 map->loadSectorMeta(p2d);
399
400         // Attempt to load block
401         MapBlock *block = map->getBlockNoCreateNoEx(p);
402         if (!block || block->isDummy() || !block->isGenerated()) {
403                 EMERGE_DBG_OUT("not in memory, attempting to load from disk");
404                 block = map->loadBlock(p);
405                 if (block && block->isGenerated())
406                         map->prepareBlock(block);
407         }
408
409         // If could not load and allowed to generate,
410         // start generation inside this same envlock
411         if (allow_gen && (block == NULL || !block->isGenerated())) {
412                 EMERGE_DBG_OUT("generating");
413                 *b = block;
414                 return map->initBlockMake(data, p);
415         }
416
417         *b = block;
418         return false;
419 }
420
421
422 void *EmergeThread::Thread()
423 {
424         ThreadStarted();
425         log_register_thread("EmergeThread" + itos(id));
426         DSTACK(__FUNCTION_NAME);
427         BEGIN_DEBUG_EXCEPTION_HANDLER
428
429         v3s16 last_tried_pos(-32768,-32768,-32768); // For error output
430         v3s16 p;
431         u8 flags = 0;
432
433         map    = (ServerMap *)&(m_server->m_env->getMap());
434         emerge = m_server->m_emerge;
435         mapgen = emerge->mapgen[id];
436         enable_mapgen_debug_info = emerge->mapgen_debug_info;
437
438         porting::setThreadName("EmergeThread");
439
440         while (!StopRequested())
441         try {
442                 if (!popBlockEmerge(&p, &flags)) {
443                         qevent.wait();
444                         continue;
445                 }
446
447                 last_tried_pos = p;
448                 if (blockpos_over_limit(p))
449                         continue;
450
451                 bool allow_generate = flags & BLOCK_EMERGE_ALLOWGEN;
452                 EMERGE_DBG_OUT("p=" PP(p) " allow_generate=" << allow_generate);
453
454                 /*
455                         Try to fetch block from memory or disk.
456                         If not found and asked to generate, initialize generator.
457                 */
458                 BlockMakeData data;
459                 MapBlock *block = NULL;
460                 std::map<v3s16, MapBlock *> modified_blocks;
461
462                 if (getBlockOrStartGen(p, &block, &data, allow_generate) && mapgen) {
463                         {
464                                 ScopeProfiler sp(g_profiler, "EmergeThread: Mapgen::makeChunk", SPT_AVG);
465                                 TimeTaker t("mapgen::make_block()");
466
467                                 mapgen->makeChunk(&data);
468
469                                 if (enable_mapgen_debug_info == false)
470                                         t.stop(true); // Hide output
471                         }
472
473                         {
474                                 //envlock: usually 0ms, but can take either 30 or 400ms to acquire
475                                 JMutexAutoLock envlock(m_server->m_env_mutex);
476                                 ScopeProfiler sp(g_profiler, "EmergeThread: after "
477                                                 "Mapgen::makeChunk (envlock)", SPT_AVG);
478
479                                 map->finishBlockMake(&data, modified_blocks);
480
481                                 block = map->getBlockNoCreateNoEx(p);
482                                 if (block) {
483                                         /*
484                                                 Do some post-generate stuff
485                                         */
486                                         v3s16 minp = data.blockpos_min * MAP_BLOCKSIZE;
487                                         v3s16 maxp = data.blockpos_max * MAP_BLOCKSIZE +
488                                                                  v3s16(1,1,1) * (MAP_BLOCKSIZE - 1);
489
490                                         // Ignore map edit events, they will not need to be sent
491                                         // to anybody because the block hasn't been sent to anybody
492                                         MapEditEventAreaIgnorer
493                                                 ign(&m_server->m_ignore_map_edit_events_area,
494                                                 VoxelArea(minp, maxp));
495                                         try {  // takes about 90ms with -O1 on an e3-1230v2
496                                                 m_server->getScriptIface()->environment_OnGenerated(
497                                                                 minp, maxp, mapgen->blockseed);
498                                         } catch(LuaError &e) {
499                                                 m_server->setAsyncFatalError(e.what());
500                                         }
501
502                                         EMERGE_DBG_OUT("ended up with: " << analyze_block(block));
503
504                                         m_server->m_env->activateBlock(block, 0);
505                                 }
506                         }
507                 }
508
509                 /*
510                         Set sent status of modified blocks on clients
511                 */
512                 // Add the originally fetched block to the modified list
513                 if (block)
514                         modified_blocks[p] = block;
515
516                 if (modified_blocks.size() > 0) {
517                         m_server->SetBlocksNotSent(modified_blocks);
518                 }
519         }
520         catch (VersionMismatchException &e) {
521                 std::ostringstream err;
522                 err << "World data version mismatch in MapBlock "<<PP(last_tried_pos)<<std::endl;
523                 err << "----"<<std::endl;
524                 err << "\""<<e.what()<<"\""<<std::endl;
525                 err << "See debug.txt."<<std::endl;
526                 err << "World probably saved by a newer version of Minetest."<<std::endl;
527                 m_server->setAsyncFatalError(err.str());
528         }
529         catch (SerializationError &e) {
530                 std::ostringstream err;
531                 err << "Invalid data in MapBlock "<<PP(last_tried_pos)<<std::endl;
532                 err << "----"<<std::endl;
533                 err << "\""<<e.what()<<"\""<<std::endl;
534                 err << "See debug.txt."<<std::endl;
535                 err << "You can ignore this using [ignore_world_load_errors = true]."<<std::endl;
536                 m_server->setAsyncFatalError(err.str());
537         }
538
539         {
540                 JMutexAutoLock queuelock(emerge->queuemutex);
541                 while (!blockqueue.empty())
542                 {
543                         v3s16 p = blockqueue.front();
544                         blockqueue.pop();
545
546                         std::map<v3s16, BlockEmergeData *>::iterator iter;
547                         iter = emerge->blocks_enqueued.find(p);
548                         if (iter == emerge->blocks_enqueued.end())
549                                 continue; //uh oh, queue and map out of sync!!
550
551                         BlockEmergeData *bedata = iter->second;
552                         delete bedata;
553                 }
554         }
555
556         END_DEBUG_EXCEPTION_HANDLER(errorstream)
557         log_deregister_thread();
558         return NULL;
559 }