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Add /emergeblocks command and core.emerge_area() Lua API
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1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 GNU Lesser General Public License for more details.
15
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20
21
22 #include "emerge.h"
23 #include "server.h"
24 #include <iostream>
25 #include <queue>
26 #include "threading/event.h"
27 #include "map.h"
28 #include "environment.h"
29 #include "util/container.h"
30 #include "util/thread.h"
31 #include "constants.h"
32 #include "voxel.h"
33 #include "config.h"
34 #include "mapblock.h"
35 #include "serverobject.h"
36 #include "settings.h"
37 #include "scripting_game.h"
38 #include "profiler.h"
39 #include "log.h"
40 #include "nodedef.h"
41 #include "mg_biome.h"
42 #include "mg_ore.h"
43 #include "mg_decoration.h"
44 #include "mg_schematic.h"
45 #include "mapgen_v5.h"
46 #include "mapgen_v6.h"
47 #include "mapgen_v7.h"
48 #include "mapgen_singlenode.h"
49
50 struct MapgenDesc {
51         const char *name;
52         MapgenFactory *factory;
53 };
54
55 MapgenDesc reg_mapgens[] = {
56         {"v5",         new MapgenFactoryV5},
57         {"v6",         new MapgenFactoryV6},
58         {"v7",         new MapgenFactoryV7},
59         {"singlenode", new MapgenFactorySinglenode},
60 };
61
62 class EmergeThread : public Thread
63 {
64 public:
65         Server *m_server;
66         ServerMap *map;
67         EmergeManager *emerge;
68         Mapgen *mapgen;
69         bool enable_mapgen_debug_info;
70         int id;
71
72         Event qevent;
73         std::queue<v3s16> blockqueue;
74
75         EmergeThread(Server *server, int ethreadid):
76                 m_server(server),
77                 map(NULL),
78                 emerge(NULL),
79                 mapgen(NULL),
80                 enable_mapgen_debug_info(false),
81                 id(ethreadid)
82         {
83                 name = "Emerge-" + itos(id);
84         }
85
86         void *run();
87         bool popBlockEmerge(v3s16 *pos, u8 *flags);
88         bool getBlockOrStartGen(v3s16 p, MapBlock **b,
89                         BlockMakeData *data, bool allow_generate);
90 };
91
92
93 /////////////////////////////// Emerge Manager ////////////////////////////////
94
95 EmergeManager::EmergeManager(IGameDef *gamedef)
96 {
97         this->ndef      = gamedef->getNodeDefManager();
98         this->biomemgr  = new BiomeManager(gamedef);
99         this->oremgr    = new OreManager(gamedef);
100         this->decomgr   = new DecorationManager(gamedef);
101         this->schemmgr  = new SchematicManager(gamedef);
102         this->gen_notify_on = 0;
103
104         // Note that accesses to this variable are not synchronized.
105         // This is because the *only* thread ever starting or stopping
106         // EmergeThreads should be the ServerThread.
107         this->threads_active = false;
108
109         mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
110
111         // if unspecified, leave a proc for the main thread and one for
112         // some other misc thread
113         s16 nthreads = 0;
114         if (!g_settings->getS16NoEx("num_emerge_threads", nthreads))
115                 nthreads = Thread::getNumberOfProcessors() - 2;
116         if (nthreads < 1)
117                 nthreads = 1;
118
119         qlimit_total = g_settings->getU16("emergequeue_limit_total");
120         if (!g_settings->getU16NoEx("emergequeue_limit_diskonly", qlimit_diskonly))
121                 qlimit_diskonly = nthreads * 5 + 1;
122         if (!g_settings->getU16NoEx("emergequeue_limit_generate", qlimit_generate))
123                 qlimit_generate = nthreads + 1;
124
125         // don't trust user input for something very important like this
126         if (qlimit_total < 1)
127                 qlimit_total = 1;
128         if (qlimit_diskonly < 1)
129                 qlimit_diskonly = 1;
130         if (qlimit_generate < 1)
131                 qlimit_generate = 1;
132
133         for (s16 i = 0; i < nthreads; i++)
134                 emergethread.push_back(new EmergeThread((Server *) gamedef, i));
135
136         infostream << "EmergeManager: using " << nthreads << " threads" << std::endl;
137 }
138
139
140 EmergeManager::~EmergeManager()
141 {
142         for (u32 i = 0; i != emergethread.size(); i++) {
143                 if (threads_active) {
144                         emergethread[i]->stop();
145                         emergethread[i]->qevent.signal();
146                         emergethread[i]->wait();
147                 }
148                 delete emergethread[i];
149                 delete mapgen[i];
150         }
151         emergethread.clear();
152         mapgen.clear();
153
154         delete biomemgr;
155         delete oremgr;
156         delete decomgr;
157         delete schemmgr;
158
159         if (params.sparams) {
160                 delete params.sparams;
161                 params.sparams = NULL;
162         }
163 }
164
165
166 void EmergeManager::loadMapgenParams()
167 {
168         params.load(*g_settings);
169 }
170
171
172 void EmergeManager::initMapgens()
173 {
174         if (mapgen.size())
175                 return;
176
177         if (!params.sparams) {
178                 params.sparams = createMapgenParams(params.mg_name);
179                 if (!params.sparams) {
180                         params.mg_name = DEFAULT_MAPGEN;
181                         params.sparams = createMapgenParams(params.mg_name);
182                         assert(params.sparams);
183                 }
184                 params.sparams->readParams(g_settings);
185         }
186
187         // Create the mapgens
188         for (u32 i = 0; i != emergethread.size(); i++) {
189                 Mapgen *mg = createMapgen(params.mg_name, i, &params);
190                 assert(mg);
191                 mapgen.push_back(mg);
192         }
193 }
194
195
196 Mapgen *EmergeManager::getCurrentMapgen()
197 {
198         for (u32 i = 0; i != emergethread.size(); i++) {
199                 if (emergethread[i]->isSameThread())
200                         return emergethread[i]->mapgen;
201         }
202
203         return NULL;
204 }
205
206
207 void EmergeManager::startThreads()
208 {
209         if (threads_active)
210                 return;
211
212         for (u32 i = 0; i != emergethread.size(); i++)
213                 emergethread[i]->start();
214
215         threads_active = true;
216 }
217
218
219 void EmergeManager::stopThreads()
220 {
221         if (!threads_active)
222                 return;
223
224         // Request thread stop in parallel
225         for (u32 i = 0; i != emergethread.size(); i++) {
226                 emergethread[i]->stop();
227                 emergethread[i]->qevent.signal();
228         }
229
230         // Then do the waiting for each
231         for (u32 i = 0; i != emergethread.size(); i++)
232                 emergethread[i]->wait();
233
234         threads_active = false;
235 }
236
237
238 bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p,
239         bool allow_generate, bool force_queue_block)
240 {
241         std::map<v3s16, BlockEmergeData *>::const_iterator iter;
242         BlockEmergeData *bedata;
243         u16 count_global = 0;
244         u16 count_peer = 0;
245         u8 flags = 0;
246         int idx = 0;
247
248         if (allow_generate)
249                 flags |= BLOCK_EMERGE_ALLOWGEN;
250
251         {
252                 MutexAutoLock queuelock(queuemutex);
253
254                 count_global = blocks_enqueued.size();
255                 count_peer   = peer_queue_count[peer_id];
256
257                 if (!force_queue_block) {
258                         if (count_global >= qlimit_total)
259                                 return false;
260
261                         u16 qlimit_peer = allow_generate ? qlimit_generate : qlimit_diskonly;
262                         if (count_peer >= qlimit_peer)
263                                 return false;
264                 }
265
266                 iter = blocks_enqueued.find(p);
267                 if (iter != blocks_enqueued.end()) {
268                         bedata = iter->second;
269                         bedata->flags |= flags;
270                         return true;
271                 }
272
273                 bedata = new BlockEmergeData;
274                 bedata->flags = flags;
275                 bedata->peer_requested = peer_id;
276                 blocks_enqueued.insert(std::make_pair(p, bedata));
277
278                 peer_queue_count[peer_id] = count_peer + 1;
279
280                 // insert into the EmergeThread queue with the least items
281                 int lowestitems = emergethread[0]->blockqueue.size();
282                 for (u32 i = 1; i != emergethread.size(); i++) {
283                         int nitems = emergethread[i]->blockqueue.size();
284                         if (nitems < lowestitems) {
285                                 idx = i;
286                                 lowestitems = nitems;
287                         }
288                 }
289
290                 emergethread[idx]->blockqueue.push(p);
291         }
292         emergethread[idx]->qevent.signal();
293
294         return true;
295 }
296
297 v3s16 EmergeManager::getContainingChunk(v3s16 blockpos)
298 {
299         return getContainingChunk(blockpos, params.chunksize);
300 }
301
302
303 v3s16 EmergeManager::getContainingChunk(v3s16 blockpos, s16 chunksize)
304 {
305         s16 coff = -chunksize / 2;
306         v3s16 chunk_offset(coff, coff, coff);
307
308         return getContainerPos(blockpos - chunk_offset, chunksize)
309                 * chunksize + chunk_offset;
310 }
311
312
313 int EmergeManager::getGroundLevelAtPoint(v2s16 p)
314 {
315         if (mapgen.size() == 0 || !mapgen[0]) {
316                 errorstream << "EmergeManager: getGroundLevelAtPoint() called"
317                         " before mapgen initialized" << std::endl;
318                 return 0;
319         }
320
321         return mapgen[0]->getGroundLevelAtPoint(p);
322 }
323
324
325 bool EmergeManager::isBlockUnderground(v3s16 blockpos)
326 {
327         /*
328         v2s16 p = v2s16((blockpos.X * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2,
329                                         (blockpos.Y * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2);
330         int ground_level = getGroundLevelAtPoint(p);
331         return blockpos.Y * (MAP_BLOCKSIZE + 1) <= min(water_level, ground_level);
332         */
333
334         //yuck, but then again, should i bother being accurate?
335         //the height of the nodes in a single block is quite variable
336         return blockpos.Y * (MAP_BLOCKSIZE + 1) <= params.water_level;
337 }
338
339
340 void EmergeManager::getMapgenNames(std::list<const char *> &mgnames)
341 {
342         for (u32 i = 0; i != ARRLEN(reg_mapgens); i++)
343                 mgnames.push_back(reg_mapgens[i].name);
344 }
345
346
347 Mapgen *EmergeManager::createMapgen(const std::string &mgname, int mgid,
348         MapgenParams *mgparams)
349 {
350         u32 i;
351         for (i = 0; i != ARRLEN(reg_mapgens) && mgname != reg_mapgens[i].name; i++);
352         if (i == ARRLEN(reg_mapgens)) {
353                 errorstream << "EmergeManager; mapgen " << mgname <<
354                         " not registered" << std::endl;
355                 return NULL;
356         }
357
358         MapgenFactory *mgfactory = reg_mapgens[i].factory;
359         return mgfactory->createMapgen(mgid, mgparams, this);
360 }
361
362
363 MapgenSpecificParams *EmergeManager::createMapgenParams(const std::string &mgname)
364 {
365         u32 i;
366         for (i = 0; i < ARRLEN(reg_mapgens) && mgname != reg_mapgens[i].name; i++);
367         if (i == ARRLEN(reg_mapgens)) {
368                 errorstream << "EmergeManager: Mapgen " << mgname <<
369                         " not registered" << std::endl;
370                 return NULL;
371         }
372
373         MapgenFactory *mgfactory = reg_mapgens[i].factory;
374         return mgfactory->createMapgenParams();
375 }
376
377
378 ////////////////////////////// Emerge Thread //////////////////////////////////
379
380 bool EmergeThread::popBlockEmerge(v3s16 *pos, u8 *flags)
381 {
382         std::map<v3s16, BlockEmergeData *>::iterator iter;
383         MutexAutoLock queuelock(emerge->queuemutex);
384
385         if (blockqueue.empty())
386                 return false;
387         v3s16 p = blockqueue.front();
388         blockqueue.pop();
389
390         *pos = p;
391
392         iter = emerge->blocks_enqueued.find(p);
393         if (iter == emerge->blocks_enqueued.end())
394                 return false; //uh oh, queue and map out of sync!!
395
396         BlockEmergeData *bedata = iter->second;
397         *flags = bedata->flags;
398
399         emerge->peer_queue_count[bedata->peer_requested]--;
400
401         delete bedata;
402         emerge->blocks_enqueued.erase(iter);
403
404         return true;
405 }
406
407
408 bool EmergeThread::getBlockOrStartGen(v3s16 p, MapBlock **b,
409         BlockMakeData *data, bool allow_gen)
410 {
411         v2s16 p2d(p.X, p.Z);
412         //envlock: usually takes <=1ms, sometimes 90ms or ~400ms to acquire
413         MutexAutoLock envlock(m_server->m_env_mutex);
414
415         // Load sector if it isn't loaded
416         if (map->getSectorNoGenerateNoEx(p2d) == NULL)
417                 map->loadSectorMeta(p2d);
418
419         // Attempt to load block
420         MapBlock *block = map->getBlockNoCreateNoEx(p);
421         if (!block || block->isDummy() || !block->isGenerated()) {
422                 EMERGE_DBG_OUT("not in memory, attempting to load from disk");
423                 block = map->loadBlock(p);
424                 if (block && block->isGenerated())
425                         map->prepareBlock(block);
426         }
427
428         // If could not load and allowed to generate,
429         // start generation inside this same envlock
430         if (allow_gen && (block == NULL || !block->isGenerated())) {
431                 EMERGE_DBG_OUT("generating");
432                 *b = block;
433                 return map->initBlockMake(data, p);
434         }
435
436         *b = block;
437         return false;
438 }
439
440
441 void *EmergeThread::run()
442 {
443         DSTACK(__FUNCTION_NAME);
444         BEGIN_DEBUG_EXCEPTION_HANDLER
445
446         v3s16 last_tried_pos(-32768,-32768,-32768); // For error output
447         v3s16 p;
448         u8 flags = 0;
449
450         map    = (ServerMap *)&(m_server->m_env->getMap());
451         emerge = m_server->m_emerge;
452         mapgen = emerge->mapgen[id];
453         enable_mapgen_debug_info = emerge->mapgen_debug_info;
454
455         while (!stopRequested())
456         try {
457                 if (!popBlockEmerge(&p, &flags)) {
458                         qevent.wait();
459                         continue;
460                 }
461
462                 last_tried_pos = p;
463                 if (blockpos_over_limit(p))
464                         continue;
465
466                 bool allow_generate = flags & BLOCK_EMERGE_ALLOWGEN;
467                 EMERGE_DBG_OUT("p=" PP(p) " allow_generate=" << allow_generate);
468
469                 /*
470                         Try to fetch block from memory or disk.
471                         If not found and asked to generate, initialize generator.
472                 */
473                 BlockMakeData data;
474                 MapBlock *block = NULL;
475                 std::map<v3s16, MapBlock *> modified_blocks;
476
477                 if (getBlockOrStartGen(p, &block, &data, allow_generate) && mapgen) {
478                         {
479                                 ScopeProfiler sp(g_profiler, "EmergeThread: Mapgen::makeChunk", SPT_AVG);
480                                 TimeTaker t("mapgen::make_block()");
481
482                                 mapgen->makeChunk(&data);
483
484                                 if (enable_mapgen_debug_info == false)
485                                         t.stop(true); // Hide output
486                         }
487
488                         {
489                                 //envlock: usually 0ms, but can take either 30 or 400ms to acquire
490                                 MutexAutoLock envlock(m_server->m_env_mutex);
491                                 ScopeProfiler sp(g_profiler, "EmergeThread: after "
492                                                 "Mapgen::makeChunk (envlock)", SPT_AVG);
493
494                                 map->finishBlockMake(&data, modified_blocks);
495
496                                 block = map->getBlockNoCreateNoEx(p);
497                                 if (block) {
498                                         /*
499                                                 Do some post-generate stuff
500                                         */
501                                         v3s16 minp = data.blockpos_min * MAP_BLOCKSIZE;
502                                         v3s16 maxp = data.blockpos_max * MAP_BLOCKSIZE +
503                                                                  v3s16(1,1,1) * (MAP_BLOCKSIZE - 1);
504
505                                         // Ignore map edit events, they will not need to be sent
506                                         // to anybody because the block hasn't been sent to anybody
507                                         MapEditEventAreaIgnorer
508                                                 ign(&m_server->m_ignore_map_edit_events_area,
509                                                 VoxelArea(minp, maxp));
510                                         try {  // takes about 90ms with -O1 on an e3-1230v2
511                                                 m_server->getScriptIface()->environment_OnGenerated(
512                                                                 minp, maxp, mapgen->blockseed);
513                                         } catch (LuaError &e) {
514                                                 m_server->setAsyncFatalError("Lua: " + std::string(e.what()));
515                                         }
516
517                                         EMERGE_DBG_OUT("ended up with: " << analyze_block(block));
518
519                                         m_server->m_env->activateBlock(block, 0);
520                                 }
521                         }
522                 }
523
524                 /*
525                         Set sent status of modified blocks on clients
526                 */
527                 // Add the originally fetched block to the modified list
528                 if (block)
529                         modified_blocks[p] = block;
530
531                 if (modified_blocks.size() > 0) {
532                         m_server->SetBlocksNotSent(modified_blocks);
533                 }
534         }
535         catch (VersionMismatchException &e) {
536                 std::ostringstream err;
537                 err << "World data version mismatch in MapBlock " << PP(last_tried_pos) << std::endl
538                         << "----" << std::endl
539                         << "\"" << e.what() << "\"" << std::endl
540                         << "See debug.txt." << std::endl
541                         << "World probably saved by a newer version of " PROJECT_NAME_C "."
542                         << std::endl;
543                 m_server->setAsyncFatalError(err.str());
544         }
545         catch (SerializationError &e) {
546                 std::ostringstream err;
547                 err << "Invalid data in MapBlock " << PP(last_tried_pos) << std::endl
548                         << "----" << std::endl
549                         << "\"" << e.what() << "\"" << std::endl
550                         << "See debug.txt." << std::endl
551                         << "You can ignore this using [ignore_world_load_errors = true]."
552                         << std::endl;
553                 m_server->setAsyncFatalError(err.str());
554         }
555
556         {
557                 MutexAutoLock queuelock(emerge->queuemutex);
558                 while (!blockqueue.empty())
559                 {
560                         v3s16 p = blockqueue.front();
561                         blockqueue.pop();
562
563                         std::map<v3s16, BlockEmergeData *>::iterator iter;
564                         iter = emerge->blocks_enqueued.find(p);
565                         if (iter == emerge->blocks_enqueued.end())
566                                 continue; //uh oh, queue and map out of sync!!
567
568                         BlockEmergeData *bedata = iter->second;
569                         delete bedata;
570                 }
571         }
572
573         END_DEBUG_EXCEPTION_HANDLER(errorstream)
574         return NULL;
575 }