15 static Player *createLocalplayer(Camera *, InputHandler *, Map *);
23 static Player *localplayer;
25 static void staticMouseHandler(double, double, double);
26 static void staticKeyHandler(double, std::set<int>);
29 InputHandler *input_handler;
32 void mouseHandler(double, double, double);
33 void keyHandler(double, std::set<int>);
36 Player(Camera *, InputHandler *, Map *);