]> git.lizzy.rs Git - dragonblocks3d.git/blob - src/dragonblocks/log.cpp
Added player, refactored mesh code
[dragonblocks3d.git] / src / dragonblocks / log.cpp
1 #include <iostream>
2 #include "core.hpp" 
3 #include "log.hpp" 
4
5 using namespace std;
6 using namespace dragonblocks;
7
8 void dragonblocks::log(const string &l)
9 {
10         string gt;
11         switch (gametype) {
12                 case Gametype::CLIENT:
13                 gt = "Client";
14                 break;
15         }
16         cout << "[" << gt << "] " << l << endl;
17 }