]> git.lizzy.rs Git - dragonfireclient.git/blob - src/clientserver.h
Add player:set_sky() with simple skybox support
[dragonfireclient.git] / src / clientserver.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef CLIENTSERVER_HEADER
21 #define CLIENTSERVER_HEADER
22
23 /*
24         changes by PROTOCOL_VERSION:
25
26         PROTOCOL_VERSION 3:
27                 Base for writing changes here
28         PROTOCOL_VERSION 4:
29                 Add TOCLIENT_MEDIA
30                 Add TOCLIENT_TOOLDEF
31                 Add TOCLIENT_NODEDEF
32                 Add TOCLIENT_CRAFTITEMDEF
33                 Add TOSERVER_INTERACT
34                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
35                 Obsolete TOSERVER_GROUND_ACTION
36         PROTOCOL_VERSION 5:
37                 Make players to be handled mostly as ActiveObjects
38         PROTOCOL_VERSION 6:
39                 Only non-cached textures are sent
40         PROTOCOL_VERSION 7:
41                 Add TOCLIENT_ITEMDEF
42                 Obsolete TOCLIENT_TOOLDEF
43                 Obsolete TOCLIENT_CRAFTITEMDEF
44                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
45         PROTOCOL_VERSION 8:
46                 Digging based on item groups
47                 Many things
48         PROTOCOL_VERSION 9:
49                 ContentFeatures and NodeDefManager use a different serialization
50                     format; better for future version cross-compatibility
51                 Many things
52         PROTOCOL_VERSION 10:
53                 TOCLIENT_PRIVILEGES
54                 Version raised to force 'fly' and 'fast' privileges into effect.
55                 Node metadata change (came in later; somewhat incompatible)
56         PROTOCOL_VERSION 11:
57                 TileDef in ContentFeatures
58                 Nodebox drawtype
59                 (some dev snapshot)
60                 TOCLIENT_INVENTORY_FORMSPEC
61                 (0.4.0, 0.4.1)
62         PROTOCOL_VERSION 12:
63                 TOSERVER_INVENTORY_FIELDS
64                 16-bit node ids
65                 TOCLIENT_DETACHED_INVENTORY
66         PROTOCOL_VERSION 13:
67                 InventoryList field "Width" (deserialization fails with old versions)
68         PROTOCOL_VERSION 14:
69                 Added transfer of player pressed keys to the server
70                 Added new messages for mesh and bone animation, as well as attachments
71                 GENERIC_CMD_SET_ANIMATION
72                 GENERIC_CMD_SET_BONE_POSITION
73                 GENERIC_CMD_SET_ATTACHMENT
74         PROTOCOL_VERSION 15:
75                 Serialization format changes
76         PROTOCOL_VERSION 16:
77                 TOCLIENT_SHOW_FORMSPEC
78         PROTOCOL_VERSION 17:
79                 Serialization format change: include backface_culling flag in TileDef
80                 Added rightclickable field in nodedef
81                 TOCLIENT_SPAWN_PARTICLE
82                 TOCLIENT_ADD_PARTICLESPAWNER
83                 TOCLIENT_DELETE_PARTICLESPAWNER
84         PROTOCOL_VERSION 18:
85                 damageGroups added to ToolCapabilities
86                 sound_place added to ItemDefinition
87         PROTOCOL_VERSION 19:
88                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
89         PROTOCOL_VERSION 20:
90                 TOCLIENT_HUDADD
91                 TOCLIENT_HUDRM
92                 TOCLIENT_HUDCHANGE
93                 TOCLIENT_HUD_SET_FLAGS
94         PROTOCOL_VERSION 21:
95                 TOCLIENT_BREATH
96                 TOSERVER_BREATH
97                 range added to ItemDefinition
98                 drowning, leveled and liquid_range added to ContentFeatures
99                 stepheight and collideWithObjects added to object properties
100                 version, heat and humidity transfer in MapBock
101                 automatic_face_movement_dir and automatic_face_movement_dir_offset
102                         added to object properties
103 */
104
105 #define LATEST_PROTOCOL_VERSION 22
106
107 // Server's supported network protocol range
108 #define SERVER_PROTOCOL_VERSION_MIN 13
109 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
110
111 // Client's supported network protocol range
112 #define CLIENT_PROTOCOL_VERSION_MIN 13
113 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
114
115 // Constant that differentiates the protocol from random data and other protocols
116 #define PROTOCOL_ID 0x4f457403
117
118 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
119                                // base64-encoded SHA-1 (27+\0).
120
121 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_."
122
123 enum ToClientCommand
124 {
125         TOCLIENT_INIT = 0x10,
126         /*
127                 Server's reply to TOSERVER_INIT.
128                 Sent second after connected.
129
130                 [0] u16 TOSERVER_INIT
131                 [2] u8 deployed version
132                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd 
133                 [12] u64 map seed (new as of 2011-02-27)
134                 [20] f1000 recommended send interval (in seconds) (new as of 14)
135
136                 NOTE: The position in here is deprecated; position is
137                       explicitly sent afterwards
138         */
139
140         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
141         TOCLIENT_ADDNODE = 0x21,
142         /*
143                 u16 command
144                 v3s16 position
145                 serialized mapnode
146                 u8 keep_metadata // Added in protocol version 22
147         */
148         TOCLIENT_REMOVENODE = 0x22,
149         
150         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
151         /*
152                 [0] u16 command
153                 // Followed by an arbitary number of these:
154                 // Number is determined from packet length.
155                 [N] u16 peer_id
156                 [N+2] v3s32 position*100
157                 [N+2+12] v3s32 speed*100
158                 [N+2+12+12] s32 pitch*100
159                 [N+2+12+12+4] s32 yaw*100
160         */
161
162         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
163         /*
164                 [0] u16 command
165                 // Followed by an arbitary number of these:
166                 // Number is determined from packet length.
167                 [N] u16 peer_id
168                 [N] char[20] name
169         */
170         
171         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
172
173         TOCLIENT_SECTORMETA = 0x26, // Obsolete
174         /*
175                 [0] u16 command
176                 [2] u8 sector count
177                 [3...] v2s16 pos + sector metadata
178         */
179
180         TOCLIENT_INVENTORY = 0x27,
181         /*
182                 [0] u16 command
183                 [2] serialized inventory
184         */
185         
186         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
187         /*
188                 Sent as unreliable.
189
190                 u16 command
191                 u16 number of player positions
192                 for each player:
193                         u16 peer_id
194                         v3s32 position*100
195                         v3s32 speed*100
196                         s32 pitch*100
197                         s32 yaw*100
198                 u16 count of blocks
199                 for each block:
200                         v3s16 blockpos
201                         block objects
202         */
203
204         TOCLIENT_TIME_OF_DAY = 0x29,
205         /*
206                 u16 command
207                 u16 time (0-23999)
208                 Added in a later version:
209                 f1000 time_speed
210         */
211
212         // (oops, there is some gap here)
213
214         TOCLIENT_CHAT_MESSAGE = 0x30,
215         /*
216                 u16 command
217                 u16 length
218                 wstring message
219         */
220
221         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
222         /*
223                 u16 command
224                 u16 count of removed objects
225                 for all removed objects {
226                         u16 id
227                 }
228                 u16 count of added objects
229                 for all added objects {
230                         u16 id
231                         u8 type
232                         u32 initialization data length
233                         string initialization data
234                 }
235         */
236         
237         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
238         /*
239                 u16 command
240                 for all objects
241                 {
242                         u16 id
243                         u16 message length
244                         string message
245                 }
246         */
247
248         TOCLIENT_HP = 0x33,
249         /*
250                 u16 command
251                 u8 hp
252         */
253
254         TOCLIENT_MOVE_PLAYER = 0x34,
255         /*
256                 u16 command
257                 v3f1000 player position
258                 f1000 player pitch
259                 f1000 player yaw
260         */
261
262         TOCLIENT_ACCESS_DENIED = 0x35,
263         /*
264                 u16 command
265                 u16 reason_length
266                 wstring reason
267         */
268
269         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
270         /*
271                 u16 command
272                 u16 count of player items
273                 for all player items {
274                         u16 peer id
275                         u16 length of serialized item
276                         string serialized item
277                 }
278         */
279
280         TOCLIENT_DEATHSCREEN = 0x37,
281         /*
282                 u16 command
283                 u8 bool set camera point target
284                 v3f1000 camera point target (to point the death cause or whatever)
285         */
286
287         TOCLIENT_MEDIA = 0x38,
288         /*
289                 u16 command
290                 u16 total number of texture bunches
291                 u16 index of this bunch
292                 u32 number of files in this bunch
293                 for each file {
294                         u16 length of name
295                         string name
296                         u32 length of data
297                         data
298                 }
299                 u16 length of remote media server url (if applicable)
300                 string url
301         */
302         
303         TOCLIENT_TOOLDEF = 0x39,
304         /*
305                 u16 command
306                 u32 length of the next item
307                 serialized ToolDefManager
308         */
309         
310         TOCLIENT_NODEDEF = 0x3a,
311         /*
312                 u16 command
313                 u32 length of the next item
314                 serialized NodeDefManager
315         */
316         
317         TOCLIENT_CRAFTITEMDEF = 0x3b,
318         /*
319                 u16 command
320                 u32 length of the next item
321                 serialized CraftiItemDefManager
322         */
323
324         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
325
326         /*
327                 u16 command
328                 u32 number of files
329                 for each texture {
330                         u16 length of name
331                         string name
332                         u16 length of sha1_digest
333                         string sha1_digest
334                 }
335         */
336
337         TOCLIENT_ITEMDEF = 0x3d,
338         /*
339                 u16 command
340                 u32 length of next item
341                 serialized ItemDefManager
342         */
343         
344         TOCLIENT_PLAY_SOUND = 0x3f,
345         /*
346                 u16 command
347                 s32 sound_id
348                 u16 len
349                 u8[len] sound name
350                 s32 gain*1000
351                 u8 type (0=local, 1=positional, 2=object)
352                 s32[3] pos_nodes*10000
353                 u16 object_id
354                 u8 loop (bool)
355         */
356
357         TOCLIENT_STOP_SOUND = 0x40,
358         /*
359                 u16 command
360                 s32 sound_id
361         */
362
363         TOCLIENT_PRIVILEGES = 0x41,
364         /*
365                 u16 command
366                 u16 number of privileges
367                 for each privilege
368                         u16 len
369                         u8[len] privilege
370         */
371
372         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
373         /*
374                 u16 command
375                 u32 len
376                 u8[len] formspec
377         */
378
379         TOCLIENT_DETACHED_INVENTORY = 0x43,
380         /*
381                 [0] u16 command
382                 u16 len
383                 u8[len] name
384                 [2] serialized inventory
385         */
386
387         TOCLIENT_SHOW_FORMSPEC = 0x44,
388         /*
389                 [0] u16 command
390                 u32 len
391                 u8[len] formspec
392                 u16 len
393                 u8[len] formname
394         */
395
396         TOCLIENT_MOVEMENT = 0x45,
397         /*
398                 u16 command
399                 f1000 movement_acceleration_default
400                 f1000 movement_acceleration_air
401                 f1000 movement_acceleration_fast
402                 f1000 movement_speed_walk
403                 f1000 movement_speed_crouch
404                 f1000 movement_speed_fast
405                 f1000 movement_speed_climb
406                 f1000 movement_speed_jump
407                 f1000 movement_liquid_fluidity
408                 f1000 movement_liquid_fluidity_smooth
409                 f1000 movement_liquid_sink
410                 f1000 movement_gravity
411         */
412
413         TOCLIENT_SPAWN_PARTICLE = 0x46,
414         /*
415                 u16 command
416                 v3f1000 pos
417                 v3f1000 velocity
418                 v3f1000 acceleration
419                 f1000 expirationtime
420                 f1000 size
421                 u8 bool collisiondetection
422                 u8 bool vertical
423                 u32 len
424                 u8[len] texture
425         */
426
427         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
428         /*
429                 u16 command
430                 u16 amount
431                 f1000 spawntime
432                 v3f1000 minpos
433                 v3f1000 maxpos
434                 v3f1000 minvel
435                 v3f1000 maxvel
436                 v3f1000 minacc
437                 v3f1000 maxacc
438                 f1000 minexptime
439                 f1000 maxexptime
440                 f1000 minsize
441                 f1000 maxsize
442                 u8 bool collisiondetection
443                 u8 bool vertical
444                 u32 len
445                 u8[len] texture
446                 u32 id
447         */
448
449         TOCLIENT_DELETE_PARTICLESPAWNER = 0x48,
450         /*
451                 u16 command
452                 u32 id
453         */
454
455         TOCLIENT_HUDADD = 0x49,
456         /*
457                 u16 command
458                 u32 id
459                 u8 type
460                 v2f1000 pos
461                 u32 len
462                 u8[len] name
463                 v2f1000 scale
464                 u32 len2
465                 u8[len2] text
466                 u32 number
467                 u32 item
468                 u32 dir
469                 v2f1000 align
470                 v2f1000 offset
471         */
472
473         TOCLIENT_HUDRM = 0x4a,
474         /*
475                 u16 command
476                 u32 id
477         */
478
479         TOCLIENT_HUDCHANGE = 0x4b,
480         /*
481                 u16 command
482                 u32 id
483                 u8 stat
484                 [v2f1000 data |
485                  u32 len
486                  u8[len] data |
487                  u32 data]
488         */
489
490         TOCLIENT_HUD_SET_FLAGS = 0x4c,
491         /*
492                 u16 command
493                 u32 flags
494                 u32 mask
495         */
496
497         TOCLIENT_HUD_SET_PARAM = 0x4d,
498         /*
499                 u16 command
500                 u16 param
501                 u16 len
502                 u8[len] value
503         */
504
505         TOCLIENT_BREATH = 0x4e,
506         /*
507                 u16 command
508                 u16 breath
509         */
510
511         TOCLIENT_SET_SKY = 0x4f,
512         /*
513                 u16 command
514                 u8[4] color (ARGB)
515                 u8 len
516                 u8[len] type
517                 u16 count
518                 foreach count:
519                         u8 len
520                         u8[len] param
521         */
522 };
523
524 enum ToServerCommand
525 {
526         TOSERVER_INIT=0x10,
527         /*
528                 Sent first after connected.
529
530                 [0] u16 TOSERVER_INIT
531                 [2] u8 SER_FMT_VER_HIGHEST_READ
532                 [3] u8[20] player_name
533                 [23] u8[28] password (new in some version)
534                 [51] u16 minimum supported network protocol version (added sometime)
535                 [53] u16 maximum supported network protocol version (added later than the previous one)
536         */
537
538         TOSERVER_INIT2 = 0x11,
539         /*
540                 Sent as an ACK for TOCLIENT_INIT.
541                 After this, the server can send data.
542
543                 [0] u16 TOSERVER_INIT2
544         */
545
546         TOSERVER_GETBLOCK=0x20, // Obsolete
547         TOSERVER_ADDNODE = 0x21, // Obsolete
548         TOSERVER_REMOVENODE = 0x22, // Obsolete
549
550         TOSERVER_PLAYERPOS = 0x23,
551         /*
552                 [0] u16 command
553                 [2] v3s32 position*100
554                 [2+12] v3s32 speed*100
555                 [2+12+12] s32 pitch*100
556                 [2+12+12+4] s32 yaw*100
557                 [2+12+12+4+4] u32 keyPressed
558         */
559
560         TOSERVER_GOTBLOCKS = 0x24,
561         /*
562                 [0] u16 command
563                 [2] u8 count
564                 [3] v3s16 pos_0
565                 [3+6] v3s16 pos_1
566                 ...
567         */
568
569         TOSERVER_DELETEDBLOCKS = 0x25,
570         /*
571                 [0] u16 command
572                 [2] u8 count
573                 [3] v3s16 pos_0
574                 [3+6] v3s16 pos_1
575                 ...
576         */
577
578         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
579         /*
580                 [0] u16 command
581                 [2] v3s16 pos
582                 [8] u16 i
583         */
584
585         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
586         /*
587                 length: 13
588                 [0] u16 command
589                 [2] u8 button (0=left, 1=right)
590                 [3] v3s16 blockpos
591                 [9] s16 id
592                 [11] u16 item
593         */
594
595         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
596         /*
597                 length: 17
598                 [0] u16 command
599                 [2] u8 action
600                 [3] v3s16 nodepos_undersurface
601                 [9] v3s16 nodepos_abovesurface
602                 [15] u16 item
603                 actions:
604                 0: start digging (from undersurface)
605                 1: place block (to abovesurface)
606                 2: stop digging (all parameters ignored)
607                 3: digging completed
608         */
609         
610         TOSERVER_RELEASE = 0x29, // Obsolete
611
612         // (oops, there is some gap here)
613
614         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
615         /*
616                 u16 command
617                 v3s16 blockpos
618                 s16 id
619                 u16 textlen
620                 textdata
621         */
622
623         TOSERVER_INVENTORY_ACTION = 0x31,
624         /*
625                 See InventoryAction in inventory.h
626         */
627
628         TOSERVER_CHAT_MESSAGE = 0x32,
629         /*
630                 u16 command
631                 u16 length
632                 wstring message
633         */
634
635         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
636         /*
637                 u16 command
638                 v3s16 p
639                 u16 textlen
640                 textdata
641         */
642
643         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
644         /*
645                 length: 7
646                 [0] u16 command
647                 [2] u8 button (0=left, 1=right)
648                 [3] u16 id
649                 [5] u16 item
650         */
651         
652         TOSERVER_DAMAGE = 0x35,
653         /*
654                 u16 command
655                 u8 amount
656         */
657
658         TOSERVER_PASSWORD=0x36,
659         /*
660                 Sent to change password.
661
662                 [0] u16 TOSERVER_PASSWORD
663                 [2] u8[28] old password
664                 [30] u8[28] new password
665         */
666
667         TOSERVER_PLAYERITEM=0x37,
668         /*
669                 Sent to change selected item.
670
671                 [0] u16 TOSERVER_PLAYERITEM
672                 [2] u16 item
673         */
674         
675         TOSERVER_RESPAWN=0x38,
676         /*
677                 u16 TOSERVER_RESPAWN
678         */
679
680         TOSERVER_INTERACT = 0x39,
681         /*
682                 [0] u16 command
683                 [2] u8 action
684                 [3] u16 item
685                 [5] u32 length of the next item
686                 [9] serialized PointedThing
687                 actions:
688                 0: start digging (from undersurface) or use
689                 1: stop digging (all parameters ignored)
690                 2: digging completed
691                 3: place block or item (to abovesurface)
692                 4: use item
693
694                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
695         */
696         
697         TOSERVER_REMOVED_SOUNDS = 0x3a,
698         /*
699                 u16 command
700                 u16 len
701                 s32[len] sound_id
702         */
703
704         TOSERVER_NODEMETA_FIELDS = 0x3b,
705         /*
706                 u16 command
707                 v3s16 p
708                 u16 len
709                 u8[len] form name (reserved for future use)
710                 u16 number of fields
711                 for each field:
712                         u16 len
713                         u8[len] field name
714                         u32 len
715                         u8[len] field value
716         */
717
718         TOSERVER_INVENTORY_FIELDS = 0x3c,
719         /*
720                 u16 command
721                 u16 len
722                 u8[len] form name (reserved for future use)
723                 u16 number of fields
724                 for each field:
725                         u16 len
726                         u8[len] field name
727                         u32 len
728                         u8[len] field value
729         */
730
731         TOSERVER_REQUEST_MEDIA = 0x40,
732         /*
733                 u16 command
734                 u16 number of files requested
735                 for each file {
736                         u16 length of name
737                         string name
738                 }
739          */
740
741         TOSERVER_RECEIVED_MEDIA = 0x41,
742         /*
743                 u16 command
744         */
745
746         TOSERVER_BREATH = 0x42,
747         /*
748                 u16 command
749                 u16 breath
750         */
751 };
752
753 #endif
754