]> git.lizzy.rs Git - dragonfireclient.git/blob - src/clientserver.h
preliminary lua scripting framework for objects
[dragonfireclient.git] / src / clientserver.h
1 /*
2 Minetest-c55
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef CLIENTSERVER_HEADER
21 #define CLIENTSERVER_HEADER
22
23 #include "utility.h"
24
25 #define PROTOCOL_ID 0x4f457403
26
27 enum ToClientCommand
28 {
29         TOCLIENT_INIT = 0x10,
30         /*
31                 Server's reply to TOSERVER_INIT.
32                 Sent second after connected.
33
34                 [0] u16 TOSERVER_INIT
35                 [2] u8 deployed version
36                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
37         */
38
39         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
40         TOCLIENT_ADDNODE = 0x21,
41         TOCLIENT_REMOVENODE = 0x22,
42         
43         TOCLIENT_PLAYERPOS = 0x23,
44         /*
45                 [0] u16 command
46                 // Followed by an arbitary number of these:
47                 // Number is determined from packet length.
48                 [N] u16 peer_id
49                 [N+2] v3s32 position*100
50                 [N+2+12] v3s32 speed*100
51                 [N+2+12+12] s32 pitch*100
52                 [N+2+12+12+4] s32 yaw*100
53         */
54
55         TOCLIENT_PLAYERINFO = 0x24,
56         /*
57                 [0] u16 command
58                 // Followed by an arbitary number of these:
59                 // Number is determined from packet length.
60                 [N] u16 peer_id
61                 [N] char[20] name
62         */
63         
64         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Not used
65
66         TOCLIENT_SECTORMETA = 0x26, // Not used
67         /*
68                 [0] u16 command
69                 [2] u8 sector count
70                 [3...] v2s16 pos + sector metadata
71         */
72
73         TOCLIENT_INVENTORY = 0x27,
74         /*
75                 [0] u16 command
76                 [2] serialized inventory
77         */
78         
79         TOCLIENT_OBJECTDATA = 0x28,
80         /*
81                 Sent as unreliable.
82
83                 u16 command
84                 u16 number of player positions
85                 for each player:
86                         v3s32 position*100
87                         v3s32 speed*100
88                         s32 pitch*100
89                         s32 yaw*100
90                 u16 count of blocks
91                 for each block:
92                         v3s16 blockpos
93                         block objects
94         */
95
96         TOCLIENT_TIME_OF_DAY = 0x29,
97         /*
98                 u16 command
99                 u16 time (0-23999)
100         */
101
102         TOCLIENT_CHAT_MESSAGE = 0x30,
103         /*
104                 u16 command
105                 u16 length
106                 wstring message
107         */
108
109         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
110         /*
111                 u16 command
112                 u16 count of removed objects
113                 for all removed objects {
114                         u16 id
115                 }
116                 u16 count of added objects
117                 for all added objects {
118                         u16 id
119                         u8 type
120                         u16 initialization data length
121                         string initialization data
122                 }
123         */
124         
125         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
126         /*
127                 u16 command
128                 for all objects
129                 {
130                         u16 id
131                         u16 message length
132                         string message
133                 }
134         */
135
136 };
137
138 enum ToServerCommand
139 {
140         TOSERVER_INIT=0x10,
141         /*
142                 Sent first after connected.
143
144                 [0] u16 TOSERVER_INIT
145                 [2] u8 SER_FMT_VER_HIGHEST
146                 [3] u8[20] player_name
147         */
148
149         TOSERVER_INIT2 = 0x11,
150         /*
151                 Sent as an ACK for TOCLIENT_INIT.
152                 After this, the server can send data.
153
154                 [0] u16 TOSERVER_INIT2
155         */
156
157         TOSERVER_GETBLOCK=0x20, // Not used
158         TOSERVER_ADDNODE = 0x21, // Not used
159         TOSERVER_REMOVENODE = 0x22, // deprecated
160
161         TOSERVER_PLAYERPOS = 0x23,
162         /*
163                 [0] u16 command
164                 [2] v3s32 position*100
165                 [2+12] v3s32 speed*100
166                 [2+12+12] s32 pitch*100
167                 [2+12+12+4] s32 yaw*100
168         */
169
170         TOSERVER_GOTBLOCKS = 0x24,
171         /*
172                 [0] u16 command
173                 [2] u8 count
174                 [3] v3s16 pos_0
175                 [3+6] v3s16 pos_1
176                 ...
177         */
178
179         TOSERVER_DELETEDBLOCKS = 0x25,
180         /*
181                 [0] u16 command
182                 [2] u8 count
183                 [3] v3s16 pos_0
184                 [3+6] v3s16 pos_1
185                 ...
186         */
187
188         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // deprecated
189         /*
190                 [0] u16 command
191                 [2] v3s16 pos
192                 [8] u16 i
193         */
194
195         TOSERVER_CLICK_OBJECT = 0x27,
196         /*
197                 length: 13
198                 [0] u16 command
199                 [2] u8 button (0=left, 1=right)
200                 [3] v3s16 blockpos
201                 [9] s16 id
202                 [11] u16 item
203         */
204
205         TOSERVER_GROUND_ACTION = 0x28,
206         /*
207                 length: 17
208                 [0] u16 command
209                 [2] u8 action
210                 [3] v3s16 nodepos_undersurface
211                 [9] v3s16 nodepos_abovesurface
212                 [15] u16 item
213                 actions:
214                 0: start digging (from undersurface)
215                 1: place block (to abovesurface)
216                 2: stop digging (all parameters ignored)
217                 3: digging completed
218         */
219         
220         TOSERVER_RELEASE = 0x29, // Not used
221
222         TOSERVER_SIGNTEXT = 0x30,
223         /*
224                 u16 command
225                 v3s16 blockpos
226                 s16 id
227                 u16 textlen
228                 textdata
229         */
230
231         TOSERVER_INVENTORY_ACTION = 0x31,
232         /*
233                 See InventoryAction in inventory.h
234         */
235
236         TOSERVER_CHAT_MESSAGE = 0x32,
237         /*
238                 u16 command
239                 u16 length
240                 wstring message
241         */
242
243 };
244
245 inline SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time)
246 {
247         SharedBuffer<u8> data(2+2);
248         writeU16(&data[0], TOCLIENT_TIME_OF_DAY);
249         writeU16(&data[2], time);
250         return data;
251 }
252
253 #endif
254