]> git.lizzy.rs Git - dragonfireclient.git/blob - src/clientserver.h
Allow server to accept protocol 13 clients altough they don't work too well
[dragonfireclient.git] / src / clientserver.h
1 /*
2 Minetest-c55
3 Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef CLIENTSERVER_HEADER
21 #define CLIENTSERVER_HEADER
22
23 #include "util/pointer.h"
24
25 SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time, float time_speed);
26
27 /*
28         changes by PROTOCOL_VERSION:
29
30         PROTOCOL_VERSION 3:
31                 Base for writing changes here
32         PROTOCOL_VERSION 4:
33                 Add TOCLIENT_MEDIA
34                 Add TOCLIENT_TOOLDEF
35                 Add TOCLIENT_NODEDEF
36                 Add TOCLIENT_CRAFTITEMDEF
37                 Add TOSERVER_INTERACT
38                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
39                 Obsolete TOSERVER_GROUND_ACTION
40         PROTOCOL_VERSION 5:
41                 Make players to be handled mostly as ActiveObjects
42         PROTOCOL_VERSION 6:
43                 Only non-cached textures are sent
44         PROTOCOL_VERSION 7:
45                 Add TOCLIENT_ITEMDEF
46                 Obsolete TOCLIENT_TOOLDEF
47                 Obsolete TOCLIENT_CRAFTITEMDEF
48                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
49         PROTOCOL_VERSION 8:
50                 Digging based on item groups
51                 Many things
52         PROTOCOL_VERSION 9:
53                 ContentFeatures and NodeDefManager use a different serialization
54                     format; better for future version cross-compatibility
55                 Many things
56         PROTOCOL_VERSION 10:
57                 TOCLIENT_PRIVILEGES
58                 Version raised to force 'fly' and 'fast' privileges into effect.
59                 Node metadata change (came in later; somewhat incompatible)
60         PROTOCOL_VERSION 11:
61                 TileDef in ContentFeatures
62                 Nodebox drawtype
63                 (some dev snapshot)
64                 TOCLIENT_INVENTORY_FORMSPEC
65                 (0.4.0, 0.4.1)
66         PROTOCOL_VERSION 12:
67                 TOSERVER_INVENTORY_FIELDS
68                 16-bit node ids
69                 TOCLIENT_DETACHED_INVENTORY
70         PROTOCOL_VERSION 13:
71                 InventoryList field "Width" (deserialization fails with old versions)
72         PROTOCOL_VERSION 14:
73                 Added transfer of player pressed keys to the server
74                 Added new messages for mesh and bone animation, as well as attachments
75                 GENERIC_CMD_SET_ANIMATION
76                 GENERIC_CMD_SET_BONE_POSITION
77                 GENERIC_CMD_SET_ATTACHMENT
78         PROTOCOL_VERSION 15:
79                 Serialization format changes
80 */
81
82 #define LATEST_PROTOCOL_VERSION 15
83
84 // Server's supported network protocol range
85 #define SERVER_PROTOCOL_VERSION_MIN 13
86 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
87
88 // Client's supported network protocol range
89 #define CLIENT_PROTOCOL_VERSION_MIN 13
90 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
91
92 // Constant that differentiates the protocol from random data and other protocols
93 #define PROTOCOL_ID 0x4f457403
94
95 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
96                                // base64-encoded SHA-1 (27+\0).
97
98 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_."
99
100 enum ToClientCommand
101 {
102         TOCLIENT_INIT = 0x10,
103         /*
104                 Server's reply to TOSERVER_INIT.
105                 Sent second after connected.
106
107                 [0] u16 TOSERVER_INIT
108                 [2] u8 deployed version
109                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd 
110                 [12] u64 map seed (new as of 2011-02-27)
111                 [20] f1000 recommended send interval (in seconds) (new as of 14)
112
113                 NOTE: The position in here is deprecated; position is
114                       explicitly sent afterwards
115         */
116
117         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
118         TOCLIENT_ADDNODE = 0x21,
119         TOCLIENT_REMOVENODE = 0x22,
120         
121         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
122         /*
123                 [0] u16 command
124                 // Followed by an arbitary number of these:
125                 // Number is determined from packet length.
126                 [N] u16 peer_id
127                 [N+2] v3s32 position*100
128                 [N+2+12] v3s32 speed*100
129                 [N+2+12+12] s32 pitch*100
130                 [N+2+12+12+4] s32 yaw*100
131         */
132
133         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
134         /*
135                 [0] u16 command
136                 // Followed by an arbitary number of these:
137                 // Number is determined from packet length.
138                 [N] u16 peer_id
139                 [N] char[20] name
140         */
141         
142         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
143
144         TOCLIENT_SECTORMETA = 0x26, // Obsolete
145         /*
146                 [0] u16 command
147                 [2] u8 sector count
148                 [3...] v2s16 pos + sector metadata
149         */
150
151         TOCLIENT_INVENTORY = 0x27,
152         /*
153                 [0] u16 command
154                 [2] serialized inventory
155         */
156         
157         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
158         /*
159                 Sent as unreliable.
160
161                 u16 command
162                 u16 number of player positions
163                 for each player:
164                         u16 peer_id
165                         v3s32 position*100
166                         v3s32 speed*100
167                         s32 pitch*100
168                         s32 yaw*100
169                 u16 count of blocks
170                 for each block:
171                         v3s16 blockpos
172                         block objects
173         */
174
175         TOCLIENT_TIME_OF_DAY = 0x29,
176         /*
177                 u16 command
178                 u16 time (0-23999)
179                 Added in a later version:
180                 f1000 time_speed
181         */
182
183         // (oops, there is some gap here)
184
185         TOCLIENT_CHAT_MESSAGE = 0x30,
186         /*
187                 u16 command
188                 u16 length
189                 wstring message
190         */
191
192         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
193         /*
194                 u16 command
195                 u16 count of removed objects
196                 for all removed objects {
197                         u16 id
198                 }
199                 u16 count of added objects
200                 for all added objects {
201                         u16 id
202                         u8 type
203                         u32 initialization data length
204                         string initialization data
205                 }
206         */
207         
208         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
209         /*
210                 u16 command
211                 for all objects
212                 {
213                         u16 id
214                         u16 message length
215                         string message
216                 }
217         */
218
219         TOCLIENT_HP = 0x33,
220         /*
221                 u16 command
222                 u8 hp
223         */
224
225         TOCLIENT_MOVE_PLAYER = 0x34,
226         /*
227                 u16 command
228                 v3f1000 player position
229                 f1000 player pitch
230                 f1000 player yaw
231         */
232
233         TOCLIENT_ACCESS_DENIED = 0x35,
234         /*
235                 u16 command
236                 u16 reason_length
237                 wstring reason
238         */
239
240         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
241         /*
242                 u16 command
243                 u16 count of player items
244                 for all player items {
245                         u16 peer id
246                         u16 length of serialized item
247                         string serialized item
248                 }
249         */
250
251         TOCLIENT_DEATHSCREEN = 0x37,
252         /*
253                 u16 command
254                 u8 bool set camera point target
255                 v3f1000 camera point target (to point the death cause or whatever)
256         */
257
258         TOCLIENT_MEDIA = 0x38,
259         /*
260                 u16 command
261                 u16 total number of texture bunches
262                 u16 index of this bunch
263                 u32 number of files in this bunch
264                 for each file {
265                         u16 length of name
266                         string name
267                         u32 length of data
268                         data
269                 }
270         */
271         
272         TOCLIENT_TOOLDEF = 0x39,
273         /*
274                 u16 command
275                 u32 length of the next item
276                 serialized ToolDefManager
277         */
278         
279         TOCLIENT_NODEDEF = 0x3a,
280         /*
281                 u16 command
282                 u32 length of the next item
283                 serialized NodeDefManager
284         */
285         
286         TOCLIENT_CRAFTITEMDEF = 0x3b,
287         /*
288                 u16 command
289                 u32 length of the next item
290                 serialized CraftiItemDefManager
291         */
292
293         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
294
295         /*
296                 u16 command
297                 u32 number of files
298                 for each texture {
299                         u16 length of name
300                         string name
301                         u16 length of sha1_digest
302                         string sha1_digest
303                 }
304         */
305
306         TOCLIENT_ITEMDEF = 0x3d,
307         /*
308                 u16 command
309                 u32 length of next item
310                 serialized ItemDefManager
311         */
312         
313         TOCLIENT_PLAY_SOUND = 0x3f,
314         /*
315                 u16 command
316                 s32 sound_id
317                 u16 len
318                 u8[len] sound name
319                 s32 gain*1000
320                 u8 type (0=local, 1=positional, 2=object)
321                 s32[3] pos_nodes*10000
322                 u16 object_id
323                 u8 loop (bool)
324         */
325
326         TOCLIENT_STOP_SOUND = 0x40,
327         /*
328                 u16 command
329                 s32 sound_id
330         */
331
332         TOCLIENT_PRIVILEGES = 0x41,
333         /*
334                 u16 command
335                 u16 number of privileges
336                 for each privilege
337                         u16 len
338                         u8[len] privilege
339         */
340
341         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
342         /*
343                 u16 command
344                 u32 len
345                 u8[len] formspec
346         */
347
348         TOCLIENT_DETACHED_INVENTORY = 0x43,
349         /*
350                 [0] u16 command
351                 u16 len
352                 u8[len] name
353                 [2] serialized inventory
354         */
355 };
356
357 enum ToServerCommand
358 {
359         TOSERVER_INIT=0x10,
360         /*
361                 Sent first after connected.
362
363                 [0] u16 TOSERVER_INIT
364                 [2] u8 SER_FMT_VER_HIGHEST
365                 [3] u8[20] player_name
366                 [23] u8[28] password (new in some version)
367                 [51] u16 minimum supported network protocol version (added sometime)
368                 [53] u16 maximum supported network protocol version (added later than the previous one)
369         */
370
371         TOSERVER_INIT2 = 0x11,
372         /*
373                 Sent as an ACK for TOCLIENT_INIT.
374                 After this, the server can send data.
375
376                 [0] u16 TOSERVER_INIT2
377         */
378
379         TOSERVER_GETBLOCK=0x20, // Obsolete
380         TOSERVER_ADDNODE = 0x21, // Obsolete
381         TOSERVER_REMOVENODE = 0x22, // Obsolete
382
383         TOSERVER_PLAYERPOS = 0x23,
384         /*
385                 [0] u16 command
386                 [2] v3s32 position*100
387                 [2+12] v3s32 speed*100
388                 [2+12+12] s32 pitch*100
389                 [2+12+12+4] s32 yaw*100
390                 [2+12+12+4+4] u32 keyPressed
391         */
392
393         TOSERVER_GOTBLOCKS = 0x24,
394         /*
395                 [0] u16 command
396                 [2] u8 count
397                 [3] v3s16 pos_0
398                 [3+6] v3s16 pos_1
399                 ...
400         */
401
402         TOSERVER_DELETEDBLOCKS = 0x25,
403         /*
404                 [0] u16 command
405                 [2] u8 count
406                 [3] v3s16 pos_0
407                 [3+6] v3s16 pos_1
408                 ...
409         */
410
411         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
412         /*
413                 [0] u16 command
414                 [2] v3s16 pos
415                 [8] u16 i
416         */
417
418         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
419         /*
420                 length: 13
421                 [0] u16 command
422                 [2] u8 button (0=left, 1=right)
423                 [3] v3s16 blockpos
424                 [9] s16 id
425                 [11] u16 item
426         */
427
428         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
429         /*
430                 length: 17
431                 [0] u16 command
432                 [2] u8 action
433                 [3] v3s16 nodepos_undersurface
434                 [9] v3s16 nodepos_abovesurface
435                 [15] u16 item
436                 actions:
437                 0: start digging (from undersurface)
438                 1: place block (to abovesurface)
439                 2: stop digging (all parameters ignored)
440                 3: digging completed
441         */
442         
443         TOSERVER_RELEASE = 0x29, // Obsolete
444
445         // (oops, there is some gap here)
446
447         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
448         /*
449                 u16 command
450                 v3s16 blockpos
451                 s16 id
452                 u16 textlen
453                 textdata
454         */
455
456         TOSERVER_INVENTORY_ACTION = 0x31,
457         /*
458                 See InventoryAction in inventory.h
459         */
460
461         TOSERVER_CHAT_MESSAGE = 0x32,
462         /*
463                 u16 command
464                 u16 length
465                 wstring message
466         */
467
468         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
469         /*
470                 u16 command
471                 v3s16 p
472                 u16 textlen
473                 textdata
474         */
475
476         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
477         /*
478                 length: 7
479                 [0] u16 command
480                 [2] u8 button (0=left, 1=right)
481                 [3] u16 id
482                 [5] u16 item
483         */
484         
485         TOSERVER_DAMAGE = 0x35,
486         /*
487                 u16 command
488                 u8 amount
489         */
490
491         TOSERVER_PASSWORD=0x36,
492         /*
493                 Sent to change password.
494
495                 [0] u16 TOSERVER_PASSWORD
496                 [2] u8[28] old password
497                 [30] u8[28] new password
498         */
499
500         TOSERVER_PLAYERITEM=0x37,
501         /*
502                 Sent to change selected item.
503
504                 [0] u16 TOSERVER_PLAYERITEM
505                 [2] u16 item
506         */
507         
508         TOSERVER_RESPAWN=0x38,
509         /*
510                 u16 TOSERVER_RESPAWN
511         */
512
513         TOSERVER_INTERACT = 0x39,
514         /*
515                 [0] u16 command
516                 [2] u8 action
517                 [3] u16 item
518                 [5] u32 length of the next item
519                 [9] serialized PointedThing
520                 actions:
521                 0: start digging (from undersurface) or use
522                 1: stop digging (all parameters ignored)
523                 2: digging completed
524                 3: place block or item (to abovesurface)
525                 4: use item
526
527                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
528         */
529         
530         TOSERVER_REMOVED_SOUNDS = 0x3a,
531         /*
532                 u16 command
533                 u16 len
534                 s32[len] sound_id
535         */
536
537         TOSERVER_NODEMETA_FIELDS = 0x3b,
538         /*
539                 u16 command
540                 v3s16 p
541                 u16 len
542                 u8[len] form name (reserved for future use)
543                 u16 number of fields
544                 for each field:
545                         u16 len
546                         u8[len] field name
547                         u32 len
548                         u8[len] field value
549         */
550
551         TOSERVER_INVENTORY_FIELDS = 0x3c,
552         /*
553                 u16 command
554                 u16 len
555                 u8[len] form name (reserved for future use)
556                 u16 number of fields
557                 for each field:
558                         u16 len
559                         u8[len] field name
560                         u32 len
561                         u8[len] field value
562         */
563
564         TOSERVER_REQUEST_MEDIA = 0x40,
565         /*
566                 u16 command
567                 u16 number of files requested
568                 for each file {
569                         u16 length of name
570                         string name
571                 }
572          */
573
574 };
575
576 #endif
577