]> git.lizzy.rs Git - dragonfireclient.git/blob - src/clientserver.h
Add disable_jump and fall_damage_add_percent node groups
[dragonfireclient.git] / src / clientserver.h
1 /*
2 Minetest-c55
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef CLIENTSERVER_HEADER
21 #define CLIENTSERVER_HEADER
22
23 #include "util/serialize.h"
24
25 /*
26         changes by PROTOCOL_VERSION:
27
28         PROTOCOL_VERSION 3:
29                 Base for writing changes here
30         PROTOCOL_VERSION 4:
31                 Add TOCLIENT_MEDIA
32                 Add TOCLIENT_TOOLDEF
33                 Add TOCLIENT_NODEDEF
34                 Add TOCLIENT_CRAFTITEMDEF
35                 Add TOSERVER_INTERACT
36                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
37                 Obsolete TOSERVER_GROUND_ACTION
38         PROTOCOL_VERSION 5:
39                 Make players to be handled mostly as ActiveObjects
40         PROTOCOL_VERSION 6:
41                 Only non-cached textures are sent
42         PROTOCOL_VERSION 7:
43                 Add TOCLIENT_ITEMDEF
44                 Obsolete TOCLIENT_TOOLDEF
45                 Obsolete TOCLIENT_CRAFTITEMDEF
46                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
47         PROTOCOL_VERSION 8:
48                 Digging based on item groups
49                 Many things
50         PROTOCOL_VERSION 9:
51                 ContentFeatures and NodeDefManager use a different serialization
52                     format; better for future version cross-compatibility
53                 Many things
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68 */
69
70 #define PROTOCOL_VERSION 12
71
72 #define PROTOCOL_ID 0x4f457403
73
74 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
75                                // base64-encoded SHA-1 (27+\0).
76
77 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_."
78
79 enum ToClientCommand
80 {
81         TOCLIENT_INIT = 0x10,
82         /*
83                 Server's reply to TOSERVER_INIT.
84                 Sent second after connected.
85
86                 [0] u16 TOSERVER_INIT
87                 [2] u8 deployed version
88                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd 
89                 [12] u64 map seed (new as of 2011-02-27)
90
91                 NOTE: The position in here is deprecated; position is
92                       explicitly sent afterwards
93         */
94
95         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
96         TOCLIENT_ADDNODE = 0x21,
97         TOCLIENT_REMOVENODE = 0x22,
98         
99         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
100         /*
101                 [0] u16 command
102                 // Followed by an arbitary number of these:
103                 // Number is determined from packet length.
104                 [N] u16 peer_id
105                 [N+2] v3s32 position*100
106                 [N+2+12] v3s32 speed*100
107                 [N+2+12+12] s32 pitch*100
108                 [N+2+12+12+4] s32 yaw*100
109         */
110
111         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
112         /*
113                 [0] u16 command
114                 // Followed by an arbitary number of these:
115                 // Number is determined from packet length.
116                 [N] u16 peer_id
117                 [N] char[20] name
118         */
119         
120         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
121
122         TOCLIENT_SECTORMETA = 0x26, // Obsolete
123         /*
124                 [0] u16 command
125                 [2] u8 sector count
126                 [3...] v2s16 pos + sector metadata
127         */
128
129         TOCLIENT_INVENTORY = 0x27,
130         /*
131                 [0] u16 command
132                 [2] serialized inventory
133         */
134         
135         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
136         /*
137                 Sent as unreliable.
138
139                 u16 command
140                 u16 number of player positions
141                 for each player:
142                         u16 peer_id
143                         v3s32 position*100
144                         v3s32 speed*100
145                         s32 pitch*100
146                         s32 yaw*100
147                 u16 count of blocks
148                 for each block:
149                         v3s16 blockpos
150                         block objects
151         */
152
153         TOCLIENT_TIME_OF_DAY = 0x29,
154         /*
155                 u16 command
156                 u16 time (0-23999)
157                 Added in a later version:
158                 f1000 time_speed
159         */
160
161         // (oops, there is some gap here)
162
163         TOCLIENT_CHAT_MESSAGE = 0x30,
164         /*
165                 u16 command
166                 u16 length
167                 wstring message
168         */
169
170         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
171         /*
172                 u16 command
173                 u16 count of removed objects
174                 for all removed objects {
175                         u16 id
176                 }
177                 u16 count of added objects
178                 for all added objects {
179                         u16 id
180                         u8 type
181                         u32 initialization data length
182                         string initialization data
183                 }
184         */
185         
186         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
187         /*
188                 u16 command
189                 for all objects
190                 {
191                         u16 id
192                         u16 message length
193                         string message
194                 }
195         */
196
197         TOCLIENT_HP = 0x33,
198         /*
199                 u16 command
200                 u8 hp
201         */
202
203         TOCLIENT_MOVE_PLAYER = 0x34,
204         /*
205                 u16 command
206                 v3f1000 player position
207                 f1000 player pitch
208                 f1000 player yaw
209         */
210
211         TOCLIENT_ACCESS_DENIED = 0x35,
212         /*
213                 u16 command
214                 u16 reason_length
215                 wstring reason
216         */
217
218         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
219         /*
220                 u16 command
221                 u16 count of player items
222                 for all player items {
223                         u16 peer id
224                         u16 length of serialized item
225                         string serialized item
226                 }
227         */
228
229         TOCLIENT_DEATHSCREEN = 0x37,
230         /*
231                 u16 command
232                 u8 bool set camera point target
233                 v3f1000 camera point target (to point the death cause or whatever)
234         */
235
236         TOCLIENT_MEDIA = 0x38,
237         /*
238                 u16 command
239                 u16 total number of texture bunches
240                 u16 index of this bunch
241                 u32 number of files in this bunch
242                 for each file {
243                         u16 length of name
244                         string name
245                         u32 length of data
246                         data
247                 }
248         */
249         
250         TOCLIENT_TOOLDEF = 0x39,
251         /*
252                 u16 command
253                 u32 length of the next item
254                 serialized ToolDefManager
255         */
256         
257         TOCLIENT_NODEDEF = 0x3a,
258         /*
259                 u16 command
260                 u32 length of the next item
261                 serialized NodeDefManager
262         */
263         
264         TOCLIENT_CRAFTITEMDEF = 0x3b,
265         /*
266                 u16 command
267                 u32 length of the next item
268                 serialized CraftiItemDefManager
269         */
270
271         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
272
273         /*
274                 u16 command
275                 u32 number of files
276                 for each texture {
277                         u16 length of name
278                         string name
279                         u16 length of sha1_digest
280                         string sha1_digest
281                 }
282         */
283
284         TOCLIENT_ITEMDEF = 0x3d,
285         /*
286                 u16 command
287                 u32 length of next item
288                 serialized ItemDefManager
289         */
290         
291         TOCLIENT_PLAY_SOUND = 0x3f,
292         /*
293                 u16 command
294                 s32 sound_id
295                 u16 len
296                 u8[len] sound name
297                 s32 gain*1000
298                 u8 type (0=local, 1=positional, 2=object)
299                 s32[3] pos_nodes*10000
300                 u16 object_id
301                 u8 loop (bool)
302         */
303
304         TOCLIENT_STOP_SOUND = 0x40,
305         /*
306                 u16 command
307                 s32 sound_id
308         */
309
310         TOCLIENT_PRIVILEGES = 0x41,
311         /*
312                 u16 command
313                 u16 number of privileges
314                 for each privilege
315                         u16 len
316                         u8[len] privilege
317         */
318
319         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
320         /*
321                 u16 command
322                 u32 len
323                 u8[len] formspec
324         */
325
326         TOCLIENT_DETACHED_INVENTORY = 0x43,
327         /*
328                 [0] u16 command
329                 u16 len
330                 u8[len] name
331                 [2] serialized inventory
332         */
333 };
334
335 enum ToServerCommand
336 {
337         TOSERVER_INIT=0x10,
338         /*
339                 Sent first after connected.
340
341                 [0] u16 TOSERVER_INIT
342                 [2] u8 SER_FMT_VER_HIGHEST
343                 [3] u8[20] player_name
344                 [23] u8[28] password (new in some version)
345                 [51] u16 client network protocol version (new in some version)
346         */
347
348         TOSERVER_INIT2 = 0x11,
349         /*
350                 Sent as an ACK for TOCLIENT_INIT.
351                 After this, the server can send data.
352
353                 [0] u16 TOSERVER_INIT2
354         */
355
356         TOSERVER_GETBLOCK=0x20, // Obsolete
357         TOSERVER_ADDNODE = 0x21, // Obsolete
358         TOSERVER_REMOVENODE = 0x22, // Obsolete
359
360         TOSERVER_PLAYERPOS = 0x23,
361         /*
362                 [0] u16 command
363                 [2] v3s32 position*100
364                 [2+12] v3s32 speed*100
365                 [2+12+12] s32 pitch*100
366                 [2+12+12+4] s32 yaw*100
367         */
368
369         TOSERVER_GOTBLOCKS = 0x24,
370         /*
371                 [0] u16 command
372                 [2] u8 count
373                 [3] v3s16 pos_0
374                 [3+6] v3s16 pos_1
375                 ...
376         */
377
378         TOSERVER_DELETEDBLOCKS = 0x25,
379         /*
380                 [0] u16 command
381                 [2] u8 count
382                 [3] v3s16 pos_0
383                 [3+6] v3s16 pos_1
384                 ...
385         */
386
387         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
388         /*
389                 [0] u16 command
390                 [2] v3s16 pos
391                 [8] u16 i
392         */
393
394         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
395         /*
396                 length: 13
397                 [0] u16 command
398                 [2] u8 button (0=left, 1=right)
399                 [3] v3s16 blockpos
400                 [9] s16 id
401                 [11] u16 item
402         */
403
404         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
405         /*
406                 length: 17
407                 [0] u16 command
408                 [2] u8 action
409                 [3] v3s16 nodepos_undersurface
410                 [9] v3s16 nodepos_abovesurface
411                 [15] u16 item
412                 actions:
413                 0: start digging (from undersurface)
414                 1: place block (to abovesurface)
415                 2: stop digging (all parameters ignored)
416                 3: digging completed
417         */
418         
419         TOSERVER_RELEASE = 0x29, // Obsolete
420
421         // (oops, there is some gap here)
422
423         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
424         /*
425                 u16 command
426                 v3s16 blockpos
427                 s16 id
428                 u16 textlen
429                 textdata
430         */
431
432         TOSERVER_INVENTORY_ACTION = 0x31,
433         /*
434                 See InventoryAction in inventory.h
435         */
436
437         TOSERVER_CHAT_MESSAGE = 0x32,
438         /*
439                 u16 command
440                 u16 length
441                 wstring message
442         */
443
444         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
445         /*
446                 u16 command
447                 v3s16 p
448                 u16 textlen
449                 textdata
450         */
451
452         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
453         /*
454                 length: 7
455                 [0] u16 command
456                 [2] u8 button (0=left, 1=right)
457                 [3] u16 id
458                 [5] u16 item
459         */
460         
461         TOSERVER_DAMAGE = 0x35,
462         /*
463                 u16 command
464                 u8 amount
465         */
466
467         TOSERVER_PASSWORD=0x36,
468         /*
469                 Sent to change password.
470
471                 [0] u16 TOSERVER_PASSWORD
472                 [2] u8[28] old password
473                 [30] u8[28] new password
474         */
475
476         TOSERVER_PLAYERITEM=0x37,
477         /*
478                 Sent to change selected item.
479
480                 [0] u16 TOSERVER_PLAYERITEM
481                 [2] u16 item
482         */
483         
484         TOSERVER_RESPAWN=0x38,
485         /*
486                 u16 TOSERVER_RESPAWN
487         */
488
489         TOSERVER_INTERACT = 0x39,
490         /*
491                 [0] u16 command
492                 [2] u8 action
493                 [3] u16 item
494                 [5] u32 length of the next item
495                 [9] serialized PointedThing
496                 actions:
497                 0: start digging (from undersurface) or use
498                 1: stop digging (all parameters ignored)
499                 2: digging completed
500                 3: place block or item (to abovesurface)
501                 4: use item
502
503                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
504         */
505         
506         TOSERVER_REMOVED_SOUNDS = 0x3a,
507         /*
508                 u16 command
509                 u16 len
510                 s32[len] sound_id
511         */
512
513         TOSERVER_NODEMETA_FIELDS = 0x3b,
514         /*
515                 u16 command
516                 v3s16 p
517                 u16 len
518                 u8[len] form name (reserved for future use)
519                 u16 number of fields
520                 for each field:
521                         u16 len
522                         u8[len] field name
523                         u32 len
524                         u8[len] field value
525         */
526
527         TOSERVER_INVENTORY_FIELDS = 0x3c,
528         /*
529                 u16 command
530                 u16 len
531                 u8[len] form name (reserved for future use)
532                 u16 number of fields
533                 for each field:
534                         u16 len
535                         u8[len] field name
536                         u32 len
537                         u8[len] field value
538         */
539
540         TOSERVER_REQUEST_MEDIA = 0x40,
541         /*
542                 u16 command
543                 u16 number of files requested
544                 for each file {
545                         u16 length of name
546                         string name
547                 }
548          */
549
550 };
551
552 inline SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time, float time_speed)
553 {
554         SharedBuffer<u8> data(2+2+4);
555         writeU16(&data[0], TOCLIENT_TIME_OF_DAY);
556         writeU16(&data[2], time);
557         writeF1000(&data[4], time_speed);
558         return data;
559 }
560
561 #endif
562