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Passwords - password entry at main menu, stored and checked by server
[dragonfireclient.git] / src / clientserver.h
1 /*
2 Minetest-c55
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef CLIENTSERVER_HEADER
21 #define CLIENTSERVER_HEADER
22
23 #include "utility.h"
24
25 #define PROTOCOL_ID 0x4f457403
26
27 enum ToClientCommand
28 {
29         TOCLIENT_INIT = 0x10,
30         /*
31                 Server's reply to TOSERVER_INIT.
32                 Sent second after connected.
33
34                 [0] u16 TOSERVER_INIT
35                 [2] u8 deployed version
36                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd 
37                 ([4] u64 map seed (new as of 2011-02-27))
38
39                 NOTE: The position in here is deprecated; position is
40                       explicitly sent afterwards
41         */
42
43         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
44         TOCLIENT_ADDNODE = 0x21,
45         TOCLIENT_REMOVENODE = 0x22,
46         
47         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
48         /*
49                 [0] u16 command
50                 // Followed by an arbitary number of these:
51                 // Number is determined from packet length.
52                 [N] u16 peer_id
53                 [N+2] v3s32 position*100
54                 [N+2+12] v3s32 speed*100
55                 [N+2+12+12] s32 pitch*100
56                 [N+2+12+12+4] s32 yaw*100
57         */
58
59         TOCLIENT_PLAYERINFO = 0x24,
60         /*
61                 [0] u16 command
62                 // Followed by an arbitary number of these:
63                 // Number is determined from packet length.
64                 [N] u16 peer_id
65                 [N] char[20] name
66         */
67         
68         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
69
70         TOCLIENT_SECTORMETA = 0x26, // Obsolete
71         /*
72                 [0] u16 command
73                 [2] u8 sector count
74                 [3...] v2s16 pos + sector metadata
75         */
76
77         TOCLIENT_INVENTORY = 0x27,
78         /*
79                 [0] u16 command
80                 [2] serialized inventory
81         */
82         
83         TOCLIENT_OBJECTDATA = 0x28,
84         /*
85                 Sent as unreliable.
86
87                 u16 command
88                 u16 number of player positions
89                 for each player:
90                         v3s32 position*100
91                         v3s32 speed*100
92                         s32 pitch*100
93                         s32 yaw*100
94                 u16 count of blocks
95                 for each block:
96                         v3s16 blockpos
97                         block objects
98         */
99
100         TOCLIENT_TIME_OF_DAY = 0x29,
101         /*
102                 u16 command
103                 u16 time (0-23999)
104         */
105
106         TOCLIENT_CHAT_MESSAGE = 0x30,
107         /*
108                 u16 command
109                 u16 length
110                 wstring message
111         */
112
113         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
114         /*
115                 u16 command
116                 u16 count of removed objects
117                 for all removed objects {
118                         u16 id
119                 }
120                 u16 count of added objects
121                 for all added objects {
122                         u16 id
123                         u8 type
124                         u16 initialization data length
125                         string initialization data
126                 }
127         */
128         
129         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
130         /*
131                 u16 command
132                 for all objects
133                 {
134                         u16 id
135                         u16 message length
136                         string message
137                 }
138         */
139
140         TOCLIENT_HP = 0x33,
141         /*
142                 u16 command
143                 u8 hp
144         */
145
146         TOCLIENT_MOVE_PLAYER = 0x34,
147         /*
148                 u16 command
149                 v3f1000 player position
150                 f1000 player pitch
151                 f1000 player yaw
152         */
153
154         TOCLIENT_ACCESS_DENIED = 0x35,
155         /*
156                 u16 command
157         */
158 };
159
160 enum ToServerCommand
161 {
162         TOSERVER_INIT=0x10,
163         /*
164                 Sent first after connected.
165
166                 [0] u16 TOSERVER_INIT
167                 [2] u8 SER_FMT_VER_HIGHEST
168                 [3] u8[20] player_name
169                 [23] u8[28] password
170         */
171
172         TOSERVER_INIT2 = 0x11,
173         /*
174                 Sent as an ACK for TOCLIENT_INIT.
175                 After this, the server can send data.
176
177                 [0] u16 TOSERVER_INIT2
178         */
179
180         TOSERVER_GETBLOCK=0x20, // Obsolete
181         TOSERVER_ADDNODE = 0x21, // Obsolete
182         TOSERVER_REMOVENODE = 0x22, // Obsolete
183
184         TOSERVER_PLAYERPOS = 0x23,
185         /*
186                 [0] u16 command
187                 [2] v3s32 position*100
188                 [2+12] v3s32 speed*100
189                 [2+12+12] s32 pitch*100
190                 [2+12+12+4] s32 yaw*100
191         */
192
193         TOSERVER_GOTBLOCKS = 0x24,
194         /*
195                 [0] u16 command
196                 [2] u8 count
197                 [3] v3s16 pos_0
198                 [3+6] v3s16 pos_1
199                 ...
200         */
201
202         TOSERVER_DELETEDBLOCKS = 0x25,
203         /*
204                 [0] u16 command
205                 [2] u8 count
206                 [3] v3s16 pos_0
207                 [3+6] v3s16 pos_1
208                 ...
209         */
210
211         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
212         /*
213                 [0] u16 command
214                 [2] v3s16 pos
215                 [8] u16 i
216         */
217
218         TOSERVER_CLICK_OBJECT = 0x27,
219         /*
220                 length: 13
221                 [0] u16 command
222                 [2] u8 button (0=left, 1=right)
223                 [3] v3s16 blockpos
224                 [9] s16 id
225                 [11] u16 item
226         */
227
228         TOSERVER_GROUND_ACTION = 0x28,
229         /*
230                 length: 17
231                 [0] u16 command
232                 [2] u8 action
233                 [3] v3s16 nodepos_undersurface
234                 [9] v3s16 nodepos_abovesurface
235                 [15] u16 item
236                 actions:
237                 0: start digging (from undersurface)
238                 1: place block (to abovesurface)
239                 2: stop digging (all parameters ignored)
240                 3: digging completed
241         */
242         
243         TOSERVER_RELEASE = 0x29, // Obsolete
244
245         TOSERVER_SIGNTEXT = 0x30, // Old signs
246         /*
247                 u16 command
248                 v3s16 blockpos
249                 s16 id
250                 u16 textlen
251                 textdata
252         */
253
254         TOSERVER_INVENTORY_ACTION = 0x31,
255         /*
256                 See InventoryAction in inventory.h
257         */
258
259         TOSERVER_CHAT_MESSAGE = 0x32,
260         /*
261                 u16 command
262                 u16 length
263                 wstring message
264         */
265
266         TOSERVER_SIGNNODETEXT = 0x33,
267         /*
268                 u16 command
269                 v3s16 p
270                 u16 textlen
271                 textdata
272         */
273
274         TOSERVER_CLICK_ACTIVEOBJECT = 0x34,
275         /*
276                 length: 7
277                 [0] u16 command
278                 [2] u8 button (0=left, 1=right)
279                 [3] u16 id
280                 [5] u16 item
281         */
282         
283         TOSERVER_DAMAGE = 0x35,
284         /*
285                 u16 command
286                 u8 amount
287         */
288 };
289
290 inline SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time)
291 {
292         SharedBuffer<u8> data(2+2);
293         writeU16(&data[0], TOCLIENT_TIME_OF_DAY);
294         writeU16(&data[2], time);
295         return data;
296 }
297
298 #endif
299