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Test zlib wrapper's handling of large data
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1 /*
2 Minetest-c55
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef CLIENTSERVER_HEADER
21 #define CLIENTSERVER_HEADER
22
23 #include "util/serialize.h"
24
25 /*
26         changes by PROTOCOL_VERSION:
27
28         PROTOCOL_VERSION 3:
29                 Base for writing changes here
30         PROTOCOL_VERSION 4:
31                 Add TOCLIENT_MEDIA
32                 Add TOCLIENT_TOOLDEF
33                 Add TOCLIENT_NODEDEF
34                 Add TOCLIENT_CRAFTITEMDEF
35                 Add TOSERVER_INTERACT
36                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
37                 Obsolete TOSERVER_GROUND_ACTION
38         PROTOCOL_VERSION 5:
39                 Make players to be handled mostly as ActiveObjects
40         PROTOCOL_VERSION 6:
41                 Only non-cached textures are sent
42         PROTOCOL_VERSION 7:
43                 Add TOCLIENT_ITEMDEF
44                 Obsolete TOCLIENT_TOOLDEF
45                 Obsolete TOCLIENT_CRAFTITEMDEF
46                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
47         PROTOCOL_VERSION 8:
48                 Digging based on item groups
49                 Many things
50         PROTOCOL_VERSION 9:
51                 ContentFeatures and NodeDefManager use a different serialization
52                     format; better for future version cross-compatibility
53                 Many things
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64                 TOSERVER_INVENTORY_FIELDS
65 */
66
67 #define PROTOCOL_VERSION 11
68
69 #define PROTOCOL_ID 0x4f457403
70
71 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
72                                // base64-encoded SHA-1 (27+\0).
73
74 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_."
75
76 enum ToClientCommand
77 {
78         TOCLIENT_INIT = 0x10,
79         /*
80                 Server's reply to TOSERVER_INIT.
81                 Sent second after connected.
82
83                 [0] u16 TOSERVER_INIT
84                 [2] u8 deployed version
85                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd 
86                 [12] u64 map seed (new as of 2011-02-27)
87
88                 NOTE: The position in here is deprecated; position is
89                       explicitly sent afterwards
90         */
91
92         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
93         TOCLIENT_ADDNODE = 0x21,
94         TOCLIENT_REMOVENODE = 0x22,
95         
96         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
97         /*
98                 [0] u16 command
99                 // Followed by an arbitary number of these:
100                 // Number is determined from packet length.
101                 [N] u16 peer_id
102                 [N+2] v3s32 position*100
103                 [N+2+12] v3s32 speed*100
104                 [N+2+12+12] s32 pitch*100
105                 [N+2+12+12+4] s32 yaw*100
106         */
107
108         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
109         /*
110                 [0] u16 command
111                 // Followed by an arbitary number of these:
112                 // Number is determined from packet length.
113                 [N] u16 peer_id
114                 [N] char[20] name
115         */
116         
117         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
118
119         TOCLIENT_SECTORMETA = 0x26, // Obsolete
120         /*
121                 [0] u16 command
122                 [2] u8 sector count
123                 [3...] v2s16 pos + sector metadata
124         */
125
126         TOCLIENT_INVENTORY = 0x27,
127         /*
128                 [0] u16 command
129                 [2] serialized inventory
130         */
131         
132         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
133         /*
134                 Sent as unreliable.
135
136                 u16 command
137                 u16 number of player positions
138                 for each player:
139                         u16 peer_id
140                         v3s32 position*100
141                         v3s32 speed*100
142                         s32 pitch*100
143                         s32 yaw*100
144                 u16 count of blocks
145                 for each block:
146                         v3s16 blockpos
147                         block objects
148         */
149
150         TOCLIENT_TIME_OF_DAY = 0x29,
151         /*
152                 u16 command
153                 u16 time (0-23999)
154                 Added in a later version:
155                 f1000 time_speed
156         */
157
158         // (oops, there is some gap here)
159
160         TOCLIENT_CHAT_MESSAGE = 0x30,
161         /*
162                 u16 command
163                 u16 length
164                 wstring message
165         */
166
167         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
168         /*
169                 u16 command
170                 u16 count of removed objects
171                 for all removed objects {
172                         u16 id
173                 }
174                 u16 count of added objects
175                 for all added objects {
176                         u16 id
177                         u8 type
178                         u32 initialization data length
179                         string initialization data
180                 }
181         */
182         
183         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
184         /*
185                 u16 command
186                 for all objects
187                 {
188                         u16 id
189                         u16 message length
190                         string message
191                 }
192         */
193
194         TOCLIENT_HP = 0x33,
195         /*
196                 u16 command
197                 u8 hp
198         */
199
200         TOCLIENT_MOVE_PLAYER = 0x34,
201         /*
202                 u16 command
203                 v3f1000 player position
204                 f1000 player pitch
205                 f1000 player yaw
206         */
207
208         TOCLIENT_ACCESS_DENIED = 0x35,
209         /*
210                 u16 command
211                 u16 reason_length
212                 wstring reason
213         */
214
215         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
216         /*
217                 u16 command
218                 u16 count of player items
219                 for all player items {
220                         u16 peer id
221                         u16 length of serialized item
222                         string serialized item
223                 }
224         */
225
226         TOCLIENT_DEATHSCREEN = 0x37,
227         /*
228                 u16 command
229                 u8 bool set camera point target
230                 v3f1000 camera point target (to point the death cause or whatever)
231         */
232
233         TOCLIENT_MEDIA = 0x38,
234         /*
235                 u16 command
236                 u16 total number of texture bunches
237                 u16 index of this bunch
238                 u32 number of files in this bunch
239                 for each file {
240                         u16 length of name
241                         string name
242                         u32 length of data
243                         data
244                 }
245         */
246         
247         TOCLIENT_TOOLDEF = 0x39,
248         /*
249                 u16 command
250                 u32 length of the next item
251                 serialized ToolDefManager
252         */
253         
254         TOCLIENT_NODEDEF = 0x3a,
255         /*
256                 u16 command
257                 u32 length of the next item
258                 serialized NodeDefManager
259         */
260         
261         TOCLIENT_CRAFTITEMDEF = 0x3b,
262         /*
263                 u16 command
264                 u32 length of the next item
265                 serialized CraftiItemDefManager
266         */
267
268         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
269
270         /*
271                 u16 command
272                 u32 number of files
273                 for each texture {
274                         u16 length of name
275                         string name
276                         u16 length of sha1_digest
277                         string sha1_digest
278                 }
279         */
280
281         TOCLIENT_ITEMDEF = 0x3d,
282         /*
283                 u16 command
284                 u32 length of next item
285                 serialized ItemDefManager
286         */
287         
288         TOCLIENT_PLAY_SOUND = 0x3f,
289         /*
290                 u16 command
291                 s32 sound_id
292                 u16 len
293                 u8[len] sound name
294                 s32 gain*1000
295                 u8 type (0=local, 1=positional, 2=object)
296                 s32[3] pos_nodes*10000
297                 u16 object_id
298                 u8 loop (bool)
299         */
300
301         TOCLIENT_STOP_SOUND = 0x40,
302         /*
303                 u16 command
304                 s32 sound_id
305         */
306
307         TOCLIENT_PRIVILEGES = 0x41,
308         /*
309                 u16 command
310                 u16 number of privileges
311                 for each privilege
312                         u16 len
313                         u8[len] privilege
314         */
315
316         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
317         /*
318                 u16 command
319                 u32 len
320                 u8[len] formspec
321         */
322 };
323
324 enum ToServerCommand
325 {
326         TOSERVER_INIT=0x10,
327         /*
328                 Sent first after connected.
329
330                 [0] u16 TOSERVER_INIT
331                 [2] u8 SER_FMT_VER_HIGHEST
332                 [3] u8[20] player_name
333                 [23] u8[28] password (new in some version)
334                 [51] u16 client network protocol version (new in some version)
335         */
336
337         TOSERVER_INIT2 = 0x11,
338         /*
339                 Sent as an ACK for TOCLIENT_INIT.
340                 After this, the server can send data.
341
342                 [0] u16 TOSERVER_INIT2
343         */
344
345         TOSERVER_GETBLOCK=0x20, // Obsolete
346         TOSERVER_ADDNODE = 0x21, // Obsolete
347         TOSERVER_REMOVENODE = 0x22, // Obsolete
348
349         TOSERVER_PLAYERPOS = 0x23,
350         /*
351                 [0] u16 command
352                 [2] v3s32 position*100
353                 [2+12] v3s32 speed*100
354                 [2+12+12] s32 pitch*100
355                 [2+12+12+4] s32 yaw*100
356         */
357
358         TOSERVER_GOTBLOCKS = 0x24,
359         /*
360                 [0] u16 command
361                 [2] u8 count
362                 [3] v3s16 pos_0
363                 [3+6] v3s16 pos_1
364                 ...
365         */
366
367         TOSERVER_DELETEDBLOCKS = 0x25,
368         /*
369                 [0] u16 command
370                 [2] u8 count
371                 [3] v3s16 pos_0
372                 [3+6] v3s16 pos_1
373                 ...
374         */
375
376         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
377         /*
378                 [0] u16 command
379                 [2] v3s16 pos
380                 [8] u16 i
381         */
382
383         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
384         /*
385                 length: 13
386                 [0] u16 command
387                 [2] u8 button (0=left, 1=right)
388                 [3] v3s16 blockpos
389                 [9] s16 id
390                 [11] u16 item
391         */
392
393         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
394         /*
395                 length: 17
396                 [0] u16 command
397                 [2] u8 action
398                 [3] v3s16 nodepos_undersurface
399                 [9] v3s16 nodepos_abovesurface
400                 [15] u16 item
401                 actions:
402                 0: start digging (from undersurface)
403                 1: place block (to abovesurface)
404                 2: stop digging (all parameters ignored)
405                 3: digging completed
406         */
407         
408         TOSERVER_RELEASE = 0x29, // Obsolete
409
410         // (oops, there is some gap here)
411
412         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
413         /*
414                 u16 command
415                 v3s16 blockpos
416                 s16 id
417                 u16 textlen
418                 textdata
419         */
420
421         TOSERVER_INVENTORY_ACTION = 0x31,
422         /*
423                 See InventoryAction in inventory.h
424         */
425
426         TOSERVER_CHAT_MESSAGE = 0x32,
427         /*
428                 u16 command
429                 u16 length
430                 wstring message
431         */
432
433         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
434         /*
435                 u16 command
436                 v3s16 p
437                 u16 textlen
438                 textdata
439         */
440
441         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
442         /*
443                 length: 7
444                 [0] u16 command
445                 [2] u8 button (0=left, 1=right)
446                 [3] u16 id
447                 [5] u16 item
448         */
449         
450         TOSERVER_DAMAGE = 0x35,
451         /*
452                 u16 command
453                 u8 amount
454         */
455
456         TOSERVER_PASSWORD=0x36,
457         /*
458                 Sent to change password.
459
460                 [0] u16 TOSERVER_PASSWORD
461                 [2] u8[28] old password
462                 [30] u8[28] new password
463         */
464
465         TOSERVER_PLAYERITEM=0x37,
466         /*
467                 Sent to change selected item.
468
469                 [0] u16 TOSERVER_PLAYERITEM
470                 [2] u16 item
471         */
472         
473         TOSERVER_RESPAWN=0x38,
474         /*
475                 u16 TOSERVER_RESPAWN
476         */
477
478         TOSERVER_INTERACT = 0x39,
479         /*
480                 [0] u16 command
481                 [2] u8 action
482                 [3] u16 item
483                 [5] u32 length of the next item
484                 [9] serialized PointedThing
485                 actions:
486                 0: start digging (from undersurface) or use
487                 1: stop digging (all parameters ignored)
488                 2: digging completed
489                 3: place block or item (to abovesurface)
490                 4: use item
491
492                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
493         */
494         
495         TOSERVER_REMOVED_SOUNDS = 0x3a,
496         /*
497                 u16 command
498                 u16 len
499                 s32[len] sound_id
500         */
501
502         TOSERVER_NODEMETA_FIELDS = 0x3b,
503         /*
504                 u16 command
505                 v3s16 p
506                 u16 len
507                 u8[len] form name (reserved for future use)
508                 u16 number of fields
509                 for each field:
510                         u16 len
511                         u8[len] field name
512                         u32 len
513                         u8[len] field value
514         */
515
516         TOSERVER_INVENTORY_FIELDS = 0x3c,
517         /*
518                 u16 command
519                 u16 len
520                 u8[len] form name (reserved for future use)
521                 u16 number of fields
522                 for each field:
523                         u16 len
524                         u8[len] field name
525                         u32 len
526                         u8[len] field value
527         */
528
529         TOSERVER_REQUEST_MEDIA = 0x40,
530         /*
531                 u16 command
532                 u16 number of files requested
533                 for each file {
534                         u16 length of name
535                         string name
536                 }
537          */
538
539 };
540
541 inline SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time, float time_speed)
542 {
543         SharedBuffer<u8> data(2+2+4);
544         writeU16(&data[0], TOCLIENT_TIME_OF_DAY);
545         writeU16(&data[2], time);
546         writeF1000(&data[4], time_speed);
547         return data;
548 }
549
550 #endif
551