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1 /*
2 Minetest
3 Copyright (C) 2010-2014 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19 #ifndef _CLIENTIFACE_H_
20 #define _CLIENTIFACE_H_
21
22 #include "irr_v3d.h"                   // for irrlicht datatypes
23
24 #include "constants.h"
25 #include "serialization.h"             // for SER_FMT_VER_INVALID
26 #include "network/networkpacket.h"
27 #include "porting.h"
28
29 #include <list>
30 #include <vector>
31 #include <set>
32 #include <mutex>
33
34 class MapBlock;
35 class ServerEnvironment;
36 class EmergeManager;
37
38 /*
39  * State Transitions
40
41       Start
42   (peer connect)
43         |
44         v
45       /-----------------\
46       |                 |
47       |    Created      |
48       |                 |
49       \-----------------/
50                |                  depending of the incoming packet
51                +---------------------------------------
52                v                                      v
53 +-----------------------------+        +-----------------------------+
54 |IN:                          |        |IN:                          |
55 | TOSERVER_INIT_LEGACY        |-----   | TOSERVER_INIT               |      invalid playername,
56 +-----------------------------+    |   +-----------------------------+  password (for _LEGACY),
57                |                   |                  |                       or denied by mod
58                | Auth ok           -------------------+---------------------------------
59                v                                      v                                |
60 +-----------------------------+        +-----------------------------+                 |
61 |OUT:                         |        |OUT:                         |                 |
62 | TOCLIENT_INIT_LEGACY        |        | TOCLIENT_HELLO              |                 |
63 +-----------------------------+        +-----------------------------+                 |
64                |                                      |                                |
65                |                                      |                                |
66                v                                      v                                |
67       /-----------------\                    /-----------------\                       |
68       |                 |                    |                 |                       |
69       |  AwaitingInit2  |<---------          |    HelloSent    |                       |
70       |                 |         |          |                 |                       |
71       \-----------------/         |          \-----------------/                       |
72                |                  |                   |                                |
73 +-----------------------------+   |    *-----------------------------*     Auth fails  |
74 |IN:                          |   |    |Authentication, depending on |-----------------+
75 | TOSERVER_INIT2              |   |    | packet sent by client       |                 |
76 +-----------------------------+   |    *-----------------------------*                 |
77                |                  |                   |                                |
78                |                  |                   | Authentication                 |
79                v                  |                   |  successful                    |
80       /-----------------\         |                   v                                |
81       |                 |         |    +-----------------------------+                 |
82       |    InitDone     |         |    |OUT:                         |                 |
83       |                 |         |    | TOCLIENT_AUTH_ACCEPT        |                 |
84       \-----------------/         |    +-----------------------------+                 |
85                |                  |                   |                                |
86 +-----------------------------+   ---------------------                                |
87 |OUT:                         |                                                        |
88 | TOCLIENT_MOVEMENT           |                                                        |
89 | TOCLIENT_ITEMDEF            |                                                        |
90 | TOCLIENT_NODEDEF            |                                                        |
91 | TOCLIENT_ANNOUNCE_MEDIA     |                                                        |
92 | TOCLIENT_DETACHED_INVENTORY |                                                        |
93 | TOCLIENT_TIME_OF_DAY        |                                                        |
94 +-----------------------------+                                                        |
95                |                                                                       |
96                |                                                                       |
97                |      -----------------------------                                    |
98                v      |                           |                                    |
99       /-----------------\                         v                                    |
100       |                 |             +-----------------------------+                  |
101       | DefinitionsSent |             |IN:                          |                  |
102       |                 |             | TOSERVER_REQUEST_MEDIA      |                  |
103       \-----------------/             | TOSERVER_RECEIVED_MEDIA     |                  |
104                |                      +-----------------------------+                  |
105                |      ^                           |                                    |
106                |      -----------------------------                                    |
107                v                                                                       |
108 +-----------------------------+                        --------------------------------+
109 |IN:                          |                        |                               |
110 | TOSERVER_CLIENT_READY       |                        v                               |
111 +-----------------------------+        +-------------------------------+               |
112                |                       |OUT:                           |               |
113                v                       | TOCLIENT_ACCESS_DENIED_LEGAGY |               |
114 +-----------------------------+        +-------------------------------+               |
115 |OUT:                         |                        |                               |
116 | TOCLIENT_MOVE_PLAYER        |                        v                               |
117 | TOCLIENT_PRIVILEGES         |                /-----------------\                     |
118 | TOCLIENT_INVENTORY_FORMSPEC |                |                 |                     |
119 | UpdateCrafting              |                |     Denied      |                     |
120 | TOCLIENT_INVENTORY          |                |                 |                     |
121 | TOCLIENT_HP (opt)           |                \-----------------/                     |
122 | TOCLIENT_BREATH             |                                                        |
123 | TOCLIENT_DEATHSCREEN        |                                                        |
124 +-----------------------------+                                                        |
125               |                                                                        |
126               v                                                                        |
127       /-----------------\      async mod action (ban, kick)                            |
128       |                 |---------------------------------------------------------------
129  ---->|     Active      |
130  |    |                 |----------------------------------------------
131  |    \-----------------/      timeout                                v
132  |       |           |                                  +-----------------------------+
133  |       |           |                                  |OUT:                         |
134  |       |           |                                  | TOCLIENT_DISCONNECT         |
135  |       |           |                                  +-----------------------------+
136  |       |           |                                                |
137  |       |           v                                                v
138  |       |  +-----------------------------+                    /-----------------\
139  |       |  |IN:                          |                    |                 |
140  |       |  | TOSERVER_DISCONNECT         |------------------->|  Disconnecting  |
141  |       |  +-----------------------------+                    |                 |
142  |       |                                                     \-----------------/
143  |       | any auth packet which was
144  |       | allowed in TOCLIENT_AUTH_ACCEPT
145  |       v
146  |    *-----------------------------* Auth      +-------------------------------+
147  |    |Authentication, depending on | succeeds  |OUT:                           |
148  |    | packet sent by client       |---------->| TOCLIENT_ACCEPT_SUDO_MODE     |
149  |    *-----------------------------*           +-------------------------------+
150  |                  |                                            |
151  |                  | Auth fails                        /-----------------\
152  |                  v                                   |                 |
153  |    +-------------------------------+                 |    SudoMode     |
154  |    |OUT:                           |                 |                 |
155  |    | TOCLIENT_DENY_SUDO_MODE       |                 \-----------------/
156  |    +-------------------------------+                          |
157  |                  |                                            v
158  |                  |                               +-----------------------------+
159  |                  |    sets password accordingly  |IN:                          |
160  -------------------+-------------------------------| TOSERVER_FIRST_SRP          |
161                                                     +-----------------------------+
162
163 */
164 namespace con {
165         class Connection;
166 }
167
168
169 // Also make sure to update the ClientInterface::statenames
170 // array when modifying these enums
171
172 enum ClientState
173 {
174         CS_Invalid,
175         CS_Disconnecting,
176         CS_Denied,
177         CS_Created,
178         CS_AwaitingInit2,
179         CS_HelloSent,
180         CS_InitDone,
181         CS_DefinitionsSent,
182         CS_Active,
183         CS_SudoMode
184 };
185
186 enum ClientStateEvent
187 {
188         CSE_Hello,
189         CSE_AuthAccept,
190         CSE_InitLegacy,
191         CSE_GotInit2,
192         CSE_SetDenied,
193         CSE_SetDefinitionsSent,
194         CSE_SetClientReady,
195         CSE_SudoSuccess,
196         CSE_SudoLeave,
197         CSE_Disconnect
198 };
199
200 /*
201         Used for queueing and sorting block transfers in containers
202
203         Lower priority number means higher priority.
204 */
205 struct PrioritySortedBlockTransfer
206 {
207         PrioritySortedBlockTransfer(float a_priority, v3s16 a_pos, u16 a_peer_id)
208         {
209                 priority = a_priority;
210                 pos = a_pos;
211                 peer_id = a_peer_id;
212         }
213         bool operator < (const PrioritySortedBlockTransfer &other) const
214         {
215                 return priority < other.priority;
216         }
217         float priority;
218         v3s16 pos;
219         u16 peer_id;
220 };
221
222 class RemoteClient
223 {
224 public:
225         // peer_id=0 means this client has no associated peer
226         // NOTE: If client is made allowed to exist while peer doesn't,
227         //       this has to be set to 0 when there is no peer.
228         //       Also, the client must be moved to some other container.
229         u16 peer_id;
230         // The serialization version to use with the client
231         u8 serialization_version;
232         //
233         u16 net_proto_version;
234
235         /* Authentication information */
236         std::string enc_pwd;
237         bool create_player_on_auth_success;
238         AuthMechanism chosen_mech;
239         void * auth_data;
240         u32 allowed_auth_mechs;
241         u32 allowed_sudo_mechs;
242
243         bool isSudoMechAllowed(AuthMechanism mech)
244         { return allowed_sudo_mechs & mech; }
245         bool isMechAllowed(AuthMechanism mech)
246         { return allowed_auth_mechs & mech; }
247
248         RemoteClient():
249                 peer_id(PEER_ID_INEXISTENT),
250                 serialization_version(SER_FMT_VER_INVALID),
251                 net_proto_version(0),
252                 create_player_on_auth_success(false),
253                 chosen_mech(AUTH_MECHANISM_NONE),
254                 auth_data(NULL),
255                 m_time_from_building(9999),
256                 m_pending_serialization_version(SER_FMT_VER_INVALID),
257                 m_state(CS_Created),
258                 m_nearest_unsent_d(0),
259                 m_nearest_unsent_reset_timer(0.0),
260                 m_excess_gotblocks(0),
261                 m_nothing_to_send_pause_timer(0.0),
262                 m_name(""),
263                 m_version_major(0),
264                 m_version_minor(0),
265                 m_version_patch(0),
266                 m_full_version("unknown"),
267                 m_deployed_compression(0),
268                 m_connection_time(porting::getTimeS())
269         {
270         }
271         ~RemoteClient()
272         {
273         }
274
275         /*
276                 Finds block that should be sent next to the client.
277                 Environment should be locked when this is called.
278                 dtime is used for resetting send radius at slow interval
279         */
280         void GetNextBlocks(ServerEnvironment *env, EmergeManager* emerge,
281                         float dtime, std::vector<PrioritySortedBlockTransfer> &dest);
282
283         void GotBlock(v3s16 p);
284
285         void SentBlock(v3s16 p);
286
287         void SetBlockNotSent(v3s16 p);
288         void SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks);
289
290         /**
291          * tell client about this block being modified right now.
292          * this information is required to requeue the block in case it's "on wire"
293          * while modification is processed by server
294          * @param p position of modified block
295          */
296         void ResendBlockIfOnWire(v3s16 p);
297
298         s32 SendingCount()
299         {
300                 return m_blocks_sending.size();
301         }
302
303         // Increments timeouts and removes timed-out blocks from list
304         // NOTE: This doesn't fix the server-not-sending-block bug
305         //       because it is related to emerging, not sending.
306         //void RunSendingTimeouts(float dtime, float timeout);
307
308         void PrintInfo(std::ostream &o)
309         {
310                 o<<"RemoteClient "<<peer_id<<": "
311                                 <<"m_blocks_sent.size()="<<m_blocks_sent.size()
312                                 <<", m_blocks_sending.size()="<<m_blocks_sending.size()
313                                 <<", m_nearest_unsent_d="<<m_nearest_unsent_d
314                                 <<", m_excess_gotblocks="<<m_excess_gotblocks
315                                 <<std::endl;
316                 m_excess_gotblocks = 0;
317         }
318
319         // Time from last placing or removing blocks
320         float m_time_from_building;
321
322         /*
323                 List of active objects that the client knows of.
324         */
325         std::set<u16> m_known_objects;
326
327         ClientState getState() const { return m_state; }
328
329         std::string getName() const { return m_name; }
330
331         void setName(const std::string &name) { m_name = name; }
332
333         /* update internal client state */
334         void notifyEvent(ClientStateEvent event);
335
336         /* set expected serialization version */
337         void setPendingSerializationVersion(u8 version)
338                 { m_pending_serialization_version = version; }
339
340         void setDeployedCompressionMode(u16 byteFlag)
341                 { m_deployed_compression = byteFlag; }
342
343         void confirmSerializationVersion()
344                 { serialization_version = m_pending_serialization_version; }
345
346         /* get uptime */
347         u64 uptime() const;
348
349         /* set version information */
350         void setVersionInfo(u8 major, u8 minor, u8 patch, const std::string &full)
351         {
352                 m_version_major = major;
353                 m_version_minor = minor;
354                 m_version_patch = patch;
355                 m_full_version = full;
356         }
357
358         /* read version information */
359         u8 getMajor() const { return m_version_major; }
360         u8 getMinor() const { return m_version_minor; }
361         u8 getPatch() const { return m_version_patch; }
362 private:
363         // Version is stored in here after INIT before INIT2
364         u8 m_pending_serialization_version;
365
366         /* current state of client */
367         ClientState m_state;
368
369         /*
370                 Blocks that have been sent to client.
371                 - These don't have to be sent again.
372                 - A block is cleared from here when client says it has
373                   deleted it from it's memory
374
375                 List of block positions.
376                 No MapBlock* is stored here because the blocks can get deleted.
377         */
378         std::set<v3s16> m_blocks_sent;
379         s16 m_nearest_unsent_d;
380         v3s16 m_last_center;
381         float m_nearest_unsent_reset_timer;
382
383         /*
384                 Blocks that are currently on the line.
385                 This is used for throttling the sending of blocks.
386                 - The size of this list is limited to some value
387                 Block is added when it is sent with BLOCKDATA.
388                 Block is removed when GOTBLOCKS is received.
389                 Value is time from sending. (not used at the moment)
390         */
391         std::map<v3s16, float> m_blocks_sending;
392
393         /*
394                 Blocks that have been modified since last sending them.
395                 These blocks will not be marked as sent, even if the
396                 client reports it has received them to account for blocks
397                 that are being modified while on the line.
398
399                 List of block positions.
400         */
401         std::set<v3s16> m_blocks_modified;
402
403         /*
404                 Count of excess GotBlocks().
405                 There is an excess amount because the client sometimes
406                 gets a block so late that the server sends it again,
407                 and the client then sends two GOTBLOCKs.
408                 This is resetted by PrintInfo()
409         */
410         u32 m_excess_gotblocks;
411
412         // CPU usage optimization
413         float m_nothing_to_send_pause_timer;
414
415         /*
416                 name of player using this client
417         */
418         std::string m_name;
419
420         /*
421                 client information
422          */
423         u8 m_version_major;
424         u8 m_version_minor;
425         u8 m_version_patch;
426
427         std::string m_full_version;
428
429         u16 m_deployed_compression;
430
431         /*
432                 time this client was created
433          */
434         const u64 m_connection_time;
435 };
436
437 typedef std::unordered_map<u16, RemoteClient*> RemoteClientMap;
438
439 class ClientInterface {
440 public:
441
442         friend class Server;
443
444         ClientInterface(con::Connection* con);
445         ~ClientInterface();
446
447         /* run sync step */
448         void step(float dtime);
449
450         /* get list of active client id's */
451         std::vector<u16> getClientIDs(ClientState min_state=CS_Active);
452
453         /* get list of client player names */
454         const std::vector<std::string> &getPlayerNames() const { return m_clients_names; }
455
456         /* send message to client */
457         void send(u16 peer_id, u8 channelnum, NetworkPacket* pkt, bool reliable);
458
459         /* send to all clients */
460         void sendToAll(NetworkPacket *pkt);
461
462         /* delete a client */
463         void DeleteClient(u16 peer_id);
464
465         /* create client */
466         void CreateClient(u16 peer_id);
467
468         /* get a client by peer_id */
469         RemoteClient* getClientNoEx(u16 peer_id,  ClientState state_min=CS_Active);
470
471         /* get client by peer_id (make sure you have list lock before!*/
472         RemoteClient* lockedGetClientNoEx(u16 peer_id,  ClientState state_min=CS_Active);
473
474         /* get state of client by id*/
475         ClientState getClientState(u16 peer_id);
476
477         /* set client playername */
478         void setPlayerName(u16 peer_id,std::string name);
479
480         /* get protocol version of client */
481         u16 getProtocolVersion(u16 peer_id);
482
483         /* set client version */
484         void setClientVersion(u16 peer_id, u8 major, u8 minor, u8 patch, std::string full);
485
486         /* event to update client state */
487         void event(u16 peer_id, ClientStateEvent event);
488
489         /* Set environment. Do not call this function if environment is already set */
490         void setEnv(ServerEnvironment *env)
491         {
492                 assert(m_env == NULL); // pre-condition
493                 m_env = env;
494         }
495
496         static std::string state2Name(ClientState state);
497
498 protected:
499         //TODO find way to avoid this functions
500         void lock() { m_clients_mutex.lock(); }
501         void unlock() { m_clients_mutex.unlock(); }
502
503         RemoteClientMap& getClientList() { return m_clients; }
504
505 private:
506         /* update internal player list */
507         void UpdatePlayerList();
508
509         // Connection
510         con::Connection* m_con;
511         std::mutex m_clients_mutex;
512         // Connected clients (behind the con mutex)
513         RemoteClientMap m_clients;
514         std::vector<std::string> m_clients_names; //for announcing masterserver
515
516         // Environment
517         ServerEnvironment *m_env;
518         std::mutex m_env_mutex;
519
520         float m_print_info_timer;
521
522         static const char *statenames[];
523 };
524
525 #endif