]> git.lizzy.rs Git - dragonfireclient.git/blob - src/clientiface.h
Fix double free caused by CGUITTFont code
[dragonfireclient.git] / src / clientiface.h
1 /*
2 Minetest
3 Copyright (C) 2010-2014 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #pragma once
21
22 #include "irr_v3d.h"                   // for irrlicht datatypes
23
24 #include "constants.h"
25 #include "serialization.h"             // for SER_FMT_VER_INVALID
26 #include "network/networkpacket.h"
27 #include "network/networkprotocol.h"
28 #include "network/address.h"
29 #include "porting.h"
30
31 #include <list>
32 #include <vector>
33 #include <set>
34 #include <mutex>
35
36 class MapBlock;
37 class ServerEnvironment;
38 class EmergeManager;
39
40 /*
41  * State Transitions
42
43       Start
44   (peer connect)
45         |
46         v
47       /-----------------\
48       |                 |
49       |    Created      |
50       |                 |
51       \-----------------/
52                |                  depending of the incoming packet
53                ----------------------------------------
54                                                       v
55                                        +-----------------------------+
56                                        |IN:                          |
57                                        | TOSERVER_INIT               |
58                                        +-----------------------------+
59                                                       | invalid playername
60                                                       | or denied by mod
61                                                       v
62                                        +-----------------------------+
63                                        |OUT:                         |
64                                        | TOCLIENT_HELLO              |
65                                        +-----------------------------+
66                                                       |
67                                                       |
68                                                       v
69       /-----------------\                    /-----------------\
70       |                 |                    |                 |
71       |  AwaitingInit2  |<---------          |    HelloSent    |
72       |                 |         |          |                 |
73       \-----------------/         |          \-----------------/
74                |                  |                   |
75 +-----------------------------+   |    *-----------------------------*     Auth fails
76 |IN:                          |   |    |Authentication, depending on |------------------
77 | TOSERVER_INIT2              |   |    | packet sent by client       |                 |
78 +-----------------------------+   |    *-----------------------------*                 |
79                |                  |                   |                                |
80                |                  |                   | Authentication                 |
81                v                  |                   |  successful                    |
82       /-----------------\         |                   v                                |
83       |                 |         |    +-----------------------------+                 |
84       |    InitDone     |         |    |OUT:                         |                 |
85       |                 |         |    | TOCLIENT_AUTH_ACCEPT        |                 |
86       \-----------------/         |    +-----------------------------+                 |
87                |                  |                   |                                |
88 +-----------------------------+   ---------------------                                |
89 |OUT:                         |                                                        |
90 | TOCLIENT_MOVEMENT           |                                                        |
91 | TOCLIENT_ITEMDEF            |                                                        |
92 | TOCLIENT_NODEDEF            |                                                        |
93 | TOCLIENT_ANNOUNCE_MEDIA     |                                                        |
94 | TOCLIENT_DETACHED_INVENTORY |                                                        |
95 | TOCLIENT_TIME_OF_DAY        |                                                        |
96 +-----------------------------+                                                        |
97                |                                                                       |
98                |                                                                       |
99                |      -----------------------------                                    |
100                v      |                           |                                    |
101       /-----------------\                         v                                    |
102       |                 |             +-----------------------------+                  |
103       | DefinitionsSent |             |IN:                          |                  |
104       |                 |             | TOSERVER_REQUEST_MEDIA      |                  |
105       \-----------------/             |                             |                  |
106                |                      +-----------------------------+                  |
107                |      ^                           |                                    |
108                |      -----------------------------                                    |
109                v                                                                       v
110 +-----------------------------+                        --------------------------------+
111 |IN:                          |                        |                               ^
112 | TOSERVER_CLIENT_READY       |                        v                               |
113 +-----------------------------+            +------------------------+                  |
114                |                           |OUT:                    |                  |
115                v                           | TOCLIENT_ACCESS_DENIED |                  |
116 +-----------------------------+            +------------------------+                  |
117 |OUT:                         |                        |                               |
118 | TOCLIENT_MOVE_PLAYER        |                        v                               |
119 | TOCLIENT_PRIVILEGES         |                /-----------------\                     |
120 | TOCLIENT_INVENTORY_FORMSPEC |                |                 |                     |
121 | UpdateCrafting              |                |     Denied      |                     |
122 | TOCLIENT_INVENTORY          |                |                 |                     |
123 | TOCLIENT_HP (opt)           |                \-----------------/                     |
124 | TOCLIENT_BREATH             |                                                        |
125 | TOCLIENT_DEATHSCREEN        |                                                        |
126 +-----------------------------+                                                        |
127               |                                                                        |
128               v                                                                        |
129       /-----------------\      async mod action (ban, kick)                            |
130       |                 |---------------------------------------------------------------
131  ---->|     Active      |
132  |    |                 |----------------------------------------------
133  |    \-----------------/      timeout                                v
134  |       |           |                                  +-----------------------------+
135  |       |           |                                  |OUT:                         |
136  |       |           |                                  | TOCLIENT_DISCONNECT         |
137  |       |           |                                  +-----------------------------+
138  |       |           |                                                |
139  |       |           v                                                v
140  |       |  +-----------------------------+                    /-----------------\
141  |       |  |IN:                          |                    |                 |
142  |       |  | TOSERVER_DISCONNECT         |------------------->|  Disconnecting  |
143  |       |  +-----------------------------+                    |                 |
144  |       |                                                     \-----------------/
145  |       | any auth packet which was
146  |       | allowed in TOCLIENT_AUTH_ACCEPT
147  |       v
148  |    *-----------------------------* Auth      +-------------------------------+
149  |    |Authentication, depending on | succeeds  |OUT:                           |
150  |    | packet sent by client       |---------->| TOCLIENT_ACCEPT_SUDO_MODE     |
151  |    *-----------------------------*           +-------------------------------+
152  |                  |                                            |
153  |                  | Auth fails                        /-----------------\
154  |                  v                                   |                 |
155  |    +-------------------------------+                 |    SudoMode     |
156  |    |OUT:                           |                 |                 |
157  |    | TOCLIENT_DENY_SUDO_MODE       |                 \-----------------/
158  |    +-------------------------------+                          |
159  |                  |                                            v
160  |                  |                               +-----------------------------+
161  |                  |    sets password accordingly  |IN:                          |
162  -------------------+-------------------------------| TOSERVER_FIRST_SRP          |
163                                                     +-----------------------------+
164
165 */
166 namespace con {
167         class Connection;
168 }
169
170
171 // Also make sure to update the ClientInterface::statenames
172 // array when modifying these enums
173
174 enum ClientState
175 {
176         CS_Invalid,
177         CS_Disconnecting,
178         CS_Denied,
179         CS_Created,
180         CS_AwaitingInit2,
181         CS_HelloSent,
182         CS_InitDone,
183         CS_DefinitionsSent,
184         CS_Active,
185         CS_SudoMode
186 };
187
188 enum ClientStateEvent
189 {
190         CSE_Hello,
191         CSE_AuthAccept,
192         CSE_GotInit2,
193         CSE_SetDenied,
194         CSE_SetDefinitionsSent,
195         CSE_SetClientReady,
196         CSE_SudoSuccess,
197         CSE_SudoLeave,
198         CSE_Disconnect
199 };
200
201 /*
202         Used for queueing and sorting block transfers in containers
203
204         Lower priority number means higher priority.
205 */
206 struct PrioritySortedBlockTransfer
207 {
208         PrioritySortedBlockTransfer(float a_priority, const v3s16 &a_pos, session_t a_peer_id)
209         {
210                 priority = a_priority;
211                 pos = a_pos;
212                 peer_id = a_peer_id;
213         }
214         bool operator < (const PrioritySortedBlockTransfer &other) const
215         {
216                 return priority < other.priority;
217         }
218         float priority;
219         v3s16 pos;
220         session_t peer_id;
221 };
222
223 class RemoteClient
224 {
225 public:
226         // peer_id=0 means this client has no associated peer
227         // NOTE: If client is made allowed to exist while peer doesn't,
228         //       this has to be set to 0 when there is no peer.
229         //       Also, the client must be moved to some other container.
230         session_t peer_id = PEER_ID_INEXISTENT;
231         // The serialization version to use with the client
232         u8 serialization_version = SER_FMT_VER_INVALID;
233         //
234         u16 net_proto_version = 0;
235
236         /* Authentication information */
237         std::string enc_pwd = "";
238         bool create_player_on_auth_success = false;
239         AuthMechanism chosen_mech  = AUTH_MECHANISM_NONE;
240         void *auth_data = nullptr;
241         u32 allowed_auth_mechs = 0;
242         u32 allowed_sudo_mechs = 0;
243
244         bool isSudoMechAllowed(AuthMechanism mech)
245         { return allowed_sudo_mechs & mech; }
246         bool isMechAllowed(AuthMechanism mech)
247         { return allowed_auth_mechs & mech; }
248
249         RemoteClient();
250         ~RemoteClient() = default;
251
252         /*
253                 Finds block that should be sent next to the client.
254                 Environment should be locked when this is called.
255                 dtime is used for resetting send radius at slow interval
256         */
257         void GetNextBlocks(ServerEnvironment *env, EmergeManager* emerge,
258                         float dtime, std::vector<PrioritySortedBlockTransfer> &dest);
259
260         void GotBlock(v3s16 p);
261
262         void SentBlock(v3s16 p);
263
264         void SetBlockNotSent(v3s16 p);
265         void SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks);
266
267         /**
268          * tell client about this block being modified right now.
269          * this information is required to requeue the block in case it's "on wire"
270          * while modification is processed by server
271          * @param p position of modified block
272          */
273         void ResendBlockIfOnWire(v3s16 p);
274
275         u32 getSendingCount() const { return m_blocks_sending.size(); }
276
277         bool isBlockSent(v3s16 p) const
278         {
279                 return m_blocks_sent.find(p) != m_blocks_sent.end();
280         }
281
282         // Increments timeouts and removes timed-out blocks from list
283         // NOTE: This doesn't fix the server-not-sending-block bug
284         //       because it is related to emerging, not sending.
285         //void RunSendingTimeouts(float dtime, float timeout);
286
287         void PrintInfo(std::ostream &o)
288         {
289                 o<<"RemoteClient "<<peer_id<<": "
290                                 <<"m_blocks_sent.size()="<<m_blocks_sent.size()
291                                 <<", m_blocks_sending.size()="<<m_blocks_sending.size()
292                                 <<", m_nearest_unsent_d="<<m_nearest_unsent_d
293                                 <<", m_excess_gotblocks="<<m_excess_gotblocks
294                                 <<std::endl;
295                 m_excess_gotblocks = 0;
296         }
297
298         // Time from last placing or removing blocks
299         float m_time_from_building = 9999;
300
301         /*
302                 List of active objects that the client knows of.
303         */
304         std::set<u16> m_known_objects;
305
306         ClientState getState() const { return m_state; }
307
308         std::string getName() const { return m_name; }
309
310         void setName(const std::string &name) { m_name = name; }
311
312         /* update internal client state */
313         void notifyEvent(ClientStateEvent event);
314
315         /* set expected serialization version */
316         void setPendingSerializationVersion(u8 version)
317                 { m_pending_serialization_version = version; }
318
319         void setDeployedCompressionMode(u16 byteFlag)
320                 { m_deployed_compression = byteFlag; }
321
322         void confirmSerializationVersion()
323                 { serialization_version = m_pending_serialization_version; }
324
325         /* get uptime */
326         u64 uptime() const;
327
328         /* set version information */
329         void setVersionInfo(u8 major, u8 minor, u8 patch, const std::string &full)
330         {
331                 m_version_major = major;
332                 m_version_minor = minor;
333                 m_version_patch = patch;
334                 m_full_version = full;
335         }
336
337         /* read version information */
338         u8 getMajor() const { return m_version_major; }
339         u8 getMinor() const { return m_version_minor; }
340         u8 getPatch() const { return m_version_patch; }
341         const std::string &getFullVer() const { return m_full_version; }
342         
343         void setLangCode(const std::string &code) { m_lang_code = code; }
344         const std::string &getLangCode() const { return m_lang_code; }
345
346         void setCachedAddress(const Address &addr) { m_addr = addr; }
347         const Address &getAddress() const { return m_addr; }
348
349 private:
350         // Version is stored in here after INIT before INIT2
351         u8 m_pending_serialization_version = SER_FMT_VER_INVALID;
352
353         /* current state of client */
354         ClientState m_state = CS_Created;
355
356         // Cached here so retrieval doesn't have to go to connection API
357         Address m_addr;
358
359         // Client sent language code
360         std::string m_lang_code;
361
362         /*
363                 Blocks that have been sent to client.
364                 - These don't have to be sent again.
365                 - A block is cleared from here when client says it has
366                   deleted it from it's memory
367
368                 List of block positions.
369                 No MapBlock* is stored here because the blocks can get deleted.
370         */
371         std::set<v3s16> m_blocks_sent;
372         s16 m_nearest_unsent_d = 0;
373         v3s16 m_last_center;
374         v3f m_last_camera_dir;
375
376         const u16 m_max_simul_sends;
377         const float m_min_time_from_building;
378         const s16 m_max_send_distance;
379         const s16 m_block_optimize_distance;
380         const s16 m_max_gen_distance;
381         const bool m_occ_cull;
382
383         /*
384                 Blocks that are currently on the line.
385                 This is used for throttling the sending of blocks.
386                 - The size of this list is limited to some value
387                 Block is added when it is sent with BLOCKDATA.
388                 Block is removed when GOTBLOCKS is received.
389                 Value is time from sending. (not used at the moment)
390         */
391         std::map<v3s16, float> m_blocks_sending;
392
393         /*
394                 Blocks that have been modified since blocks were
395                 sent to the client last (getNextBlocks()).
396                 This is used to reset the unsent distance, so that
397                 modified blocks are resent to the client.
398
399                 List of block positions.
400         */
401         std::set<v3s16> m_blocks_modified;
402
403         /*
404                 Count of excess GotBlocks().
405                 There is an excess amount because the client sometimes
406                 gets a block so late that the server sends it again,
407                 and the client then sends two GOTBLOCKs.
408                 This is resetted by PrintInfo()
409         */
410         u32 m_excess_gotblocks = 0;
411
412         // CPU usage optimization
413         float m_nothing_to_send_pause_timer = 0.0f;
414
415         /*
416                 name of player using this client
417         */
418         std::string m_name = "";
419
420         /*
421                 client information
422         */
423         u8 m_version_major = 0;
424         u8 m_version_minor = 0;
425         u8 m_version_patch = 0;
426
427         std::string m_full_version = "unknown";
428
429         u16 m_deployed_compression = 0;
430
431         /*
432                 time this client was created
433          */
434         const u64 m_connection_time = porting::getTimeS();
435 };
436
437 typedef std::unordered_map<u16, RemoteClient*> RemoteClientMap;
438
439 class ClientInterface {
440 public:
441
442         friend class Server;
443
444         ClientInterface(const std::shared_ptr<con::Connection> &con);
445         ~ClientInterface();
446
447         /* run sync step */
448         void step(float dtime);
449
450         /* get list of active client id's */
451         std::vector<session_t> getClientIDs(ClientState min_state=CS_Active);
452
453         /* mark block as not sent to active client sessions */
454         void markBlockposAsNotSent(const v3s16 &pos);
455
456         /* verify is server user limit was reached */
457         bool isUserLimitReached();
458
459         /* get list of client player names */
460         const std::vector<std::string> &getPlayerNames() const { return m_clients_names; }
461
462         /* send message to client */
463         void send(session_t peer_id, u8 channelnum, NetworkPacket *pkt, bool reliable);
464
465         /* send to all clients */
466         void sendToAll(NetworkPacket *pkt);
467         void sendToAllCompat(NetworkPacket *pkt, NetworkPacket *legacypkt, u16 min_proto_ver);
468
469         /* delete a client */
470         void DeleteClient(session_t peer_id);
471
472         /* create client */
473         void CreateClient(session_t peer_id);
474
475         /* get a client by peer_id */
476         RemoteClient *getClientNoEx(session_t peer_id,  ClientState state_min = CS_Active);
477
478         /* get client by peer_id (make sure you have list lock before!*/
479         RemoteClient *lockedGetClientNoEx(session_t peer_id,  ClientState state_min = CS_Active);
480
481         /* get state of client by id*/
482         ClientState getClientState(session_t peer_id);
483
484         /* set client playername */
485         void setPlayerName(session_t peer_id, const std::string &name);
486
487         /* get protocol version of client */
488         u16 getProtocolVersion(session_t peer_id);
489
490         /* set client version */
491         void setClientVersion(session_t peer_id, u8 major, u8 minor, u8 patch,
492                         const std::string &full);
493
494         /* event to update client state */
495         void event(session_t peer_id, ClientStateEvent event);
496
497         /* Set environment. Do not call this function if environment is already set */
498         void setEnv(ServerEnvironment *env)
499         {
500                 assert(m_env == NULL); // pre-condition
501                 m_env = env;
502         }
503
504         static std::string state2Name(ClientState state);
505 protected:
506         //TODO find way to avoid this functions
507         void lock() { m_clients_mutex.lock(); }
508         void unlock() { m_clients_mutex.unlock(); }
509
510         RemoteClientMap& getClientList() { return m_clients; }
511
512 private:
513         /* update internal player list */
514         void UpdatePlayerList();
515
516         // Connection
517         std::shared_ptr<con::Connection> m_con;
518         std::recursive_mutex m_clients_mutex;
519         // Connected clients (behind the con mutex)
520         RemoteClientMap m_clients;
521         std::vector<std::string> m_clients_names; //for announcing masterserver
522
523         // Environment
524         ServerEnvironment *m_env;
525
526         float m_print_info_timer;
527
528         static const char *statenames[];
529 };