]> git.lizzy.rs Git - minetest.git/blob - src/clientiface.h
Fix undeclared global warning because of _ (#8798)
[minetest.git] / src / clientiface.h
1 /*
2 Minetest
3 Copyright (C) 2010-2014 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #pragma once
21
22 #include "irr_v3d.h"                   // for irrlicht datatypes
23
24 #include "constants.h"
25 #include "serialization.h"             // for SER_FMT_VER_INVALID
26 #include "network/networkpacket.h"
27 #include "network/networkprotocol.h"
28 #include "porting.h"
29
30 #include <list>
31 #include <vector>
32 #include <set>
33 #include <mutex>
34
35 class MapBlock;
36 class ServerEnvironment;
37 class EmergeManager;
38
39 /*
40  * State Transitions
41
42       Start
43   (peer connect)
44         |
45         v
46       /-----------------\
47       |                 |
48       |    Created      |
49       |                 |
50       \-----------------/
51                |                  depending of the incoming packet
52                ----------------------------------------
53                                                       v
54                                        +-----------------------------+
55                                        |IN:                          |
56                                        | TOSERVER_INIT               |
57                                        +-----------------------------+
58                                                       | invalid playername
59                                                       | or denied by mod
60                                                       v
61                                        +-----------------------------+
62                                        |OUT:                         |
63                                        | TOCLIENT_HELLO              |
64                                        +-----------------------------+
65                                                       |
66                                                       |
67                                                       v
68       /-----------------\                    /-----------------\
69       |                 |                    |                 |
70       |  AwaitingInit2  |<---------          |    HelloSent    |
71       |                 |         |          |                 |
72       \-----------------/         |          \-----------------/
73                |                  |                   |
74 +-----------------------------+   |    *-----------------------------*     Auth fails
75 |IN:                          |   |    |Authentication, depending on |------------------
76 | TOSERVER_INIT2              |   |    | packet sent by client       |                 |
77 +-----------------------------+   |    *-----------------------------*                 |
78                |                  |                   |                                |
79                |                  |                   | Authentication                 |
80                v                  |                   |  successful                    |
81       /-----------------\         |                   v                                |
82       |                 |         |    +-----------------------------+                 |
83       |    InitDone     |         |    |OUT:                         |                 |
84       |                 |         |    | TOCLIENT_AUTH_ACCEPT        |                 |
85       \-----------------/         |    +-----------------------------+                 |
86                |                  |                   |                                |
87 +-----------------------------+   ---------------------                                |
88 |OUT:                         |                                                        |
89 | TOCLIENT_MOVEMENT           |                                                        |
90 | TOCLIENT_ITEMDEF            |                                                        |
91 | TOCLIENT_NODEDEF            |                                                        |
92 | TOCLIENT_ANNOUNCE_MEDIA     |                                                        |
93 | TOCLIENT_DETACHED_INVENTORY |                                                        |
94 | TOCLIENT_TIME_OF_DAY        |                                                        |
95 +-----------------------------+                                                        |
96                |                                                                       |
97                |                                                                       |
98                |      -----------------------------                                    |
99                v      |                           |                                    |
100       /-----------------\                         v                                    |
101       |                 |             +-----------------------------+                  |
102       | DefinitionsSent |             |IN:                          |                  |
103       |                 |             | TOSERVER_REQUEST_MEDIA      |                  |
104       \-----------------/             |                             |                  |
105                |                      +-----------------------------+                  |
106                |      ^                           |                                    |
107                |      -----------------------------                                    |
108                v                                                                       v
109 +-----------------------------+                        --------------------------------+
110 |IN:                          |                        |                               ^
111 | TOSERVER_CLIENT_READY       |                        v                               |
112 +-----------------------------+            +------------------------+                  |
113                |                           |OUT:                    |                  |
114                v                           | TOCLIENT_ACCESS_DENIED |                  |
115 +-----------------------------+            +------------------------+                  |
116 |OUT:                         |                        |                               |
117 | TOCLIENT_MOVE_PLAYER        |                        v                               |
118 | TOCLIENT_PRIVILEGES         |                /-----------------\                     |
119 | TOCLIENT_INVENTORY_FORMSPEC |                |                 |                     |
120 | UpdateCrafting              |                |     Denied      |                     |
121 | TOCLIENT_INVENTORY          |                |                 |                     |
122 | TOCLIENT_HP (opt)           |                \-----------------/                     |
123 | TOCLIENT_BREATH             |                                                        |
124 | TOCLIENT_DEATHSCREEN        |                                                        |
125 +-----------------------------+                                                        |
126               |                                                                        |
127               v                                                                        |
128       /-----------------\      async mod action (ban, kick)                            |
129       |                 |---------------------------------------------------------------
130  ---->|     Active      |
131  |    |                 |----------------------------------------------
132  |    \-----------------/      timeout                                v
133  |       |           |                                  +-----------------------------+
134  |       |           |                                  |OUT:                         |
135  |       |           |                                  | TOCLIENT_DISCONNECT         |
136  |       |           |                                  +-----------------------------+
137  |       |           |                                                |
138  |       |           v                                                v
139  |       |  +-----------------------------+                    /-----------------\
140  |       |  |IN:                          |                    |                 |
141  |       |  | TOSERVER_DISCONNECT         |------------------->|  Disconnecting  |
142  |       |  +-----------------------------+                    |                 |
143  |       |                                                     \-----------------/
144  |       | any auth packet which was
145  |       | allowed in TOCLIENT_AUTH_ACCEPT
146  |       v
147  |    *-----------------------------* Auth      +-------------------------------+
148  |    |Authentication, depending on | succeeds  |OUT:                           |
149  |    | packet sent by client       |---------->| TOCLIENT_ACCEPT_SUDO_MODE     |
150  |    *-----------------------------*           +-------------------------------+
151  |                  |                                            |
152  |                  | Auth fails                        /-----------------\
153  |                  v                                   |                 |
154  |    +-------------------------------+                 |    SudoMode     |
155  |    |OUT:                           |                 |                 |
156  |    | TOCLIENT_DENY_SUDO_MODE       |                 \-----------------/
157  |    +-------------------------------+                          |
158  |                  |                                            v
159  |                  |                               +-----------------------------+
160  |                  |    sets password accordingly  |IN:                          |
161  -------------------+-------------------------------| TOSERVER_FIRST_SRP          |
162                                                     +-----------------------------+
163
164 */
165 namespace con {
166         class Connection;
167 }
168
169
170 // Also make sure to update the ClientInterface::statenames
171 // array when modifying these enums
172
173 enum ClientState
174 {
175         CS_Invalid,
176         CS_Disconnecting,
177         CS_Denied,
178         CS_Created,
179         CS_AwaitingInit2,
180         CS_HelloSent,
181         CS_InitDone,
182         CS_DefinitionsSent,
183         CS_Active,
184         CS_SudoMode
185 };
186
187 enum ClientStateEvent
188 {
189         CSE_Hello,
190         CSE_AuthAccept,
191         CSE_InitLegacy,
192         CSE_GotInit2,
193         CSE_SetDenied,
194         CSE_SetDefinitionsSent,
195         CSE_SetClientReady,
196         CSE_SudoSuccess,
197         CSE_SudoLeave,
198         CSE_Disconnect
199 };
200
201 /*
202         Used for queueing and sorting block transfers in containers
203
204         Lower priority number means higher priority.
205 */
206 struct PrioritySortedBlockTransfer
207 {
208         PrioritySortedBlockTransfer(float a_priority, const v3s16 &a_pos, session_t a_peer_id)
209         {
210                 priority = a_priority;
211                 pos = a_pos;
212                 peer_id = a_peer_id;
213         }
214         bool operator < (const PrioritySortedBlockTransfer &other) const
215         {
216                 return priority < other.priority;
217         }
218         float priority;
219         v3s16 pos;
220         session_t peer_id;
221 };
222
223 class RemoteClient
224 {
225 public:
226         // peer_id=0 means this client has no associated peer
227         // NOTE: If client is made allowed to exist while peer doesn't,
228         //       this has to be set to 0 when there is no peer.
229         //       Also, the client must be moved to some other container.
230         session_t peer_id = PEER_ID_INEXISTENT;
231         // The serialization version to use with the client
232         u8 serialization_version = SER_FMT_VER_INVALID;
233         //
234         u16 net_proto_version = 0;
235
236         /* Authentication information */
237         std::string enc_pwd = "";
238         bool create_player_on_auth_success = false;
239         AuthMechanism chosen_mech  = AUTH_MECHANISM_NONE;
240         void *auth_data = nullptr;
241         u32 allowed_auth_mechs = 0;
242         u32 allowed_sudo_mechs = 0;
243
244         bool isSudoMechAllowed(AuthMechanism mech)
245         { return allowed_sudo_mechs & mech; }
246         bool isMechAllowed(AuthMechanism mech)
247         { return allowed_auth_mechs & mech; }
248
249         RemoteClient();
250         ~RemoteClient() = default;
251
252         /*
253                 Finds block that should be sent next to the client.
254                 Environment should be locked when this is called.
255                 dtime is used for resetting send radius at slow interval
256         */
257         void GetNextBlocks(ServerEnvironment *env, EmergeManager* emerge,
258                         float dtime, std::vector<PrioritySortedBlockTransfer> &dest);
259
260         void GotBlock(v3s16 p);
261
262         void SentBlock(v3s16 p);
263
264         void SetBlockNotSent(v3s16 p);
265         void SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks);
266
267         /**
268          * tell client about this block being modified right now.
269          * this information is required to requeue the block in case it's "on wire"
270          * while modification is processed by server
271          * @param p position of modified block
272          */
273         void ResendBlockIfOnWire(v3s16 p);
274
275         u32 getSendingCount() const { return m_blocks_sending.size(); }
276
277         bool isBlockSent(v3s16 p) const
278         {
279                 return m_blocks_sent.find(p) != m_blocks_sent.end();
280         }
281
282         // Increments timeouts and removes timed-out blocks from list
283         // NOTE: This doesn't fix the server-not-sending-block bug
284         //       because it is related to emerging, not sending.
285         //void RunSendingTimeouts(float dtime, float timeout);
286
287         void PrintInfo(std::ostream &o)
288         {
289                 o<<"RemoteClient "<<peer_id<<": "
290                                 <<"m_blocks_sent.size()="<<m_blocks_sent.size()
291                                 <<", m_blocks_sending.size()="<<m_blocks_sending.size()
292                                 <<", m_nearest_unsent_d="<<m_nearest_unsent_d
293                                 <<", m_excess_gotblocks="<<m_excess_gotblocks
294                                 <<std::endl;
295                 m_excess_gotblocks = 0;
296         }
297
298         // Time from last placing or removing blocks
299         float m_time_from_building = 9999;
300
301         /*
302                 List of active objects that the client knows of.
303         */
304         std::set<u16> m_known_objects;
305
306         ClientState getState() const { return m_state; }
307
308         std::string getName() const { return m_name; }
309
310         void setName(const std::string &name) { m_name = name; }
311
312         /* update internal client state */
313         void notifyEvent(ClientStateEvent event);
314
315         /* set expected serialization version */
316         void setPendingSerializationVersion(u8 version)
317                 { m_pending_serialization_version = version; }
318
319         void setDeployedCompressionMode(u16 byteFlag)
320                 { m_deployed_compression = byteFlag; }
321
322         void confirmSerializationVersion()
323                 { serialization_version = m_pending_serialization_version; }
324
325         /* get uptime */
326         u64 uptime() const;
327
328         /* set version information */
329         void setVersionInfo(u8 major, u8 minor, u8 patch, const std::string &full)
330         {
331                 m_version_major = major;
332                 m_version_minor = minor;
333                 m_version_patch = patch;
334                 m_full_version = full;
335         }
336
337         /* read version information */
338         u8 getMajor() const { return m_version_major; }
339         u8 getMinor() const { return m_version_minor; }
340         u8 getPatch() const { return m_version_patch; }
341 private:
342         // Version is stored in here after INIT before INIT2
343         u8 m_pending_serialization_version = SER_FMT_VER_INVALID;
344
345         /* current state of client */
346         ClientState m_state = CS_Created;
347
348         /*
349                 Blocks that have been sent to client.
350                 - These don't have to be sent again.
351                 - A block is cleared from here when client says it has
352                   deleted it from it's memory
353
354                 List of block positions.
355                 No MapBlock* is stored here because the blocks can get deleted.
356         */
357         std::set<v3s16> m_blocks_sent;
358         s16 m_nearest_unsent_d = 0;
359         v3s16 m_last_center;
360         float m_nearest_unsent_reset_timer = 0.0f;
361
362         const u16 m_max_simul_sends;
363         const float m_min_time_from_building;
364         const s16 m_max_send_distance;
365         const s16 m_block_optimize_distance;
366         const s16 m_max_gen_distance;
367         const bool m_occ_cull;
368
369         /*
370                 Blocks that are currently on the line.
371                 This is used for throttling the sending of blocks.
372                 - The size of this list is limited to some value
373                 Block is added when it is sent with BLOCKDATA.
374                 Block is removed when GOTBLOCKS is received.
375                 Value is time from sending. (not used at the moment)
376         */
377         std::map<v3s16, float> m_blocks_sending;
378
379         /*
380                 Blocks that have been modified since last sending them.
381                 These blocks will not be marked as sent, even if the
382                 client reports it has received them to account for blocks
383                 that are being modified while on the line.
384
385                 List of block positions.
386         */
387         std::set<v3s16> m_blocks_modified;
388
389         /*
390                 Count of excess GotBlocks().
391                 There is an excess amount because the client sometimes
392                 gets a block so late that the server sends it again,
393                 and the client then sends two GOTBLOCKs.
394                 This is resetted by PrintInfo()
395         */
396         u32 m_excess_gotblocks = 0;
397
398         // CPU usage optimization
399         float m_nothing_to_send_pause_timer = 0.0f;
400
401         /*
402                 name of player using this client
403         */
404         std::string m_name = "";
405
406         /*
407                 client information
408          */
409         u8 m_version_major = 0;
410         u8 m_version_minor = 0;
411         u8 m_version_patch = 0;
412
413         std::string m_full_version = "unknown";
414
415         u16 m_deployed_compression = 0;
416
417         /*
418                 time this client was created
419          */
420         const u64 m_connection_time = porting::getTimeS();
421 };
422
423 typedef std::unordered_map<u16, RemoteClient*> RemoteClientMap;
424
425 class ClientInterface {
426 public:
427
428         friend class Server;
429
430         ClientInterface(const std::shared_ptr<con::Connection> &con);
431         ~ClientInterface();
432
433         /* run sync step */
434         void step(float dtime);
435
436         /* get list of active client id's */
437         std::vector<session_t> getClientIDs(ClientState min_state=CS_Active);
438
439         /* mark block as not sent to active client sessions */
440         void markBlockposAsNotSent(const v3s16 &pos);
441
442         /* verify is server user limit was reached */
443         bool isUserLimitReached();
444
445         /* get list of client player names */
446         const std::vector<std::string> &getPlayerNames() const { return m_clients_names; }
447
448         /* send message to client */
449         void send(session_t peer_id, u8 channelnum, NetworkPacket *pkt, bool reliable);
450
451         /* send to all clients */
452         void sendToAll(NetworkPacket *pkt);
453         void sendToAllCompat(NetworkPacket *pkt, NetworkPacket *legacypkt, u16 min_proto_ver);
454
455         /* delete a client */
456         void DeleteClient(session_t peer_id);
457
458         /* create client */
459         void CreateClient(session_t peer_id);
460
461         /* get a client by peer_id */
462         RemoteClient *getClientNoEx(session_t peer_id,  ClientState state_min = CS_Active);
463
464         /* get client by peer_id (make sure you have list lock before!*/
465         RemoteClient *lockedGetClientNoEx(session_t peer_id,  ClientState state_min = CS_Active);
466
467         /* get state of client by id*/
468         ClientState getClientState(session_t peer_id);
469
470         /* set client playername */
471         void setPlayerName(session_t peer_id, const std::string &name);
472
473         /* get protocol version of client */
474         u16 getProtocolVersion(session_t peer_id);
475
476         /* set client version */
477         void setClientVersion(session_t peer_id, u8 major, u8 minor, u8 patch,
478                         const std::string &full);
479
480         /* event to update client state */
481         void event(session_t peer_id, ClientStateEvent event);
482
483         /* Set environment. Do not call this function if environment is already set */
484         void setEnv(ServerEnvironment *env)
485         {
486                 assert(m_env == NULL); // pre-condition
487                 m_env = env;
488         }
489
490         static std::string state2Name(ClientState state);
491 protected:
492         //TODO find way to avoid this functions
493         void lock() { m_clients_mutex.lock(); }
494         void unlock() { m_clients_mutex.unlock(); }
495
496         RemoteClientMap& getClientList() { return m_clients; }
497
498 private:
499         /* update internal player list */
500         void UpdatePlayerList();
501
502         // Connection
503         std::shared_ptr<con::Connection> m_con;
504         std::mutex m_clients_mutex;
505         // Connected clients (behind the con mutex)
506         RemoteClientMap m_clients;
507         std::vector<std::string> m_clients_names; //for announcing masterserver
508
509         // Environment
510         ServerEnvironment *m_env;
511
512         float m_print_info_timer;
513
514         static const char *statenames[];
515 };