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1 /*
2 Minetest
3 Copyright (C) 2010-2014 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19 #ifndef _CLIENTIFACE_H_
20 #define _CLIENTIFACE_H_
21
22 #include "irr_v3d.h"                   // for irrlicht datatypes
23
24 #include "constants.h"
25 #include "serialization.h"             // for SER_FMT_VER_INVALID
26 #include "threading/mutex.h"
27 #include "network/networkpacket.h"
28 #include "util/cpp11_container.h"
29
30 #include <list>
31 #include <vector>
32 #include <set>
33
34 class MapBlock;
35 class ServerEnvironment;
36 class EmergeManager;
37
38 /*
39  * State Transitions
40
41       Start
42   (peer connect)
43         |
44         v
45       /-----------------\
46       |                 |
47       |    Created      |
48       |                 |
49       \-----------------/
50                |                  depending of the incoming packet
51                +---------------------------------------
52                v                                      v
53 +-----------------------------+        +-----------------------------+
54 |IN:                          |        |IN:                          |
55 | TOSERVER_INIT_LEGACY        |-----   | TOSERVER_INIT               |      invalid playername,
56 +-----------------------------+    |   +-----------------------------+  password (for _LEGACY),
57                |                   |                  |                       or denied by mod
58                | Auth ok           -------------------+---------------------------------
59                v                                      v                                |
60 +-----------------------------+        +-----------------------------+                 |
61 |OUT:                         |        |OUT:                         |                 |
62 | TOCLIENT_INIT_LEGACY        |        | TOCLIENT_HELLO              |                 |
63 +-----------------------------+        +-----------------------------+                 |
64                |                                      |                                |
65                |                                      |                                |
66                v                                      v                                |
67       /-----------------\                    /-----------------\                       |
68       |                 |                    |                 |                       |
69       |  AwaitingInit2  |<---------          |    HelloSent    |                       |
70       |                 |         |          |                 |                       |
71       \-----------------/         |          \-----------------/                       |
72                |                  |                   |                                |
73 +-----------------------------+   |    *-----------------------------*     Auth fails  |
74 |IN:                          |   |    |Authentication, depending on |-----------------+
75 | TOSERVER_INIT2              |   |    | packet sent by client       |                 |
76 +-----------------------------+   |    *-----------------------------*                 |
77                |                  |                   |                                |
78                |                  |                   | Authentication                 |
79                v                  |                   |  successful                    |
80       /-----------------\         |                   v                                |
81       |                 |         |    +-----------------------------+                 |
82       |    InitDone     |         |    |OUT:                         |                 |
83       |                 |         |    | TOCLIENT_AUTH_ACCEPT        |                 |
84       \-----------------/         |    +-----------------------------+                 |
85                |                  |                   |                                |
86 +-----------------------------+   ---------------------                                |
87 |OUT:                         |                                                        |
88 | TOCLIENT_MOVEMENT           |                                                        |
89 | TOCLIENT_ITEMDEF            |                                                        |
90 | TOCLIENT_NODEDEF            |                                                        |
91 | TOCLIENT_ANNOUNCE_MEDIA     |                                                        |
92 | TOCLIENT_DETACHED_INVENTORY |                                                        |
93 | TOCLIENT_TIME_OF_DAY        |                                                        |
94 +-----------------------------+                                                        |
95                |                                                                       |
96                |                                                                       |
97                |      -----------------------------                                    |
98                v      |                           |                                    |
99       /-----------------\                         v                                    |
100       |                 |             +-----------------------------+                  |
101       | DefinitionsSent |             |IN:                          |                  |
102       |                 |             | TOSERVER_REQUEST_MEDIA      |                  |
103       \-----------------/             | TOSERVER_RECEIVED_MEDIA     |                  |
104                |                      +-----------------------------+                  |
105                |      ^                           |                                    |
106                |      -----------------------------                                    |
107                v                                                                       |
108 +-----------------------------+                        --------------------------------+
109 |IN:                          |                        |                               |
110 | TOSERVER_CLIENT_READY       |                        v                               |
111 +-----------------------------+        +-------------------------------+               |
112                |                       |OUT:                           |               |
113                v                       | TOCLIENT_ACCESS_DENIED_LEGAGY |               |
114 +-----------------------------+        +-------------------------------+               |
115 |OUT:                         |                        |                               |
116 | TOCLIENT_MOVE_PLAYER        |                        v                               |
117 | TOCLIENT_PRIVILEGES         |                /-----------------\                     |
118 | TOCLIENT_INVENTORY_FORMSPEC |                |                 |                     |
119 | UpdateCrafting              |                |     Denied      |                     |
120 | TOCLIENT_INVENTORY          |                |                 |                     |
121 | TOCLIENT_HP (opt)           |                \-----------------/                     |
122 | TOCLIENT_BREATH             |                                                        |
123 | TOCLIENT_DEATHSCREEN        |                                                        |
124 +-----------------------------+                                                        |
125               |                                                                        |
126               v                                                                        |
127       /-----------------\      async mod action (ban, kick)                            |
128       |                 |---------------------------------------------------------------
129  ---->|     Active      |
130  |    |                 |----------------------------------------------
131  |    \-----------------/      timeout                                v
132  |       |           |                                  +-----------------------------+
133  |       |           |                                  |OUT:                         |
134  |       |           |                                  | TOCLIENT_DISCONNECT         |
135  |       |           |                                  +-----------------------------+
136  |       |           |                                                |
137  |       |           v                                                v
138  |       |  +-----------------------------+                    /-----------------\
139  |       |  |IN:                          |                    |                 |
140  |       |  | TOSERVER_DISCONNECT         |------------------->|  Disconnecting  |
141  |       |  +-----------------------------+                    |                 |
142  |       |                                                     \-----------------/
143  |       | any auth packet which was
144  |       | allowed in TOCLIENT_AUTH_ACCEPT
145  |       v
146  |    *-----------------------------* Auth      +-------------------------------+
147  |    |Authentication, depending on | succeeds  |OUT:                           |
148  |    | packet sent by client       |---------->| TOCLIENT_ACCEPT_SUDO_MODE     |
149  |    *-----------------------------*           +-------------------------------+
150  |                  |                                            |
151  |                  | Auth fails                        /-----------------\
152  |                  v                                   |                 |
153  |    +-------------------------------+                 |    SudoMode     |
154  |    |OUT:                           |                 |                 |
155  |    | TOCLIENT_DENY_SUDO_MODE       |                 \-----------------/
156  |    +-------------------------------+                          |
157  |                  |                                            v
158  |                  |                               +-----------------------------+
159  |                  |    sets password accordingly  |IN:                          |
160  -------------------+-------------------------------| TOSERVER_FIRST_SRP          |
161                                                     +-----------------------------+
162
163 */
164 namespace con {
165         class Connection;
166 }
167
168
169 // Also make sure to update the ClientInterface::statenames
170 // array when modifying these enums
171
172 enum ClientState
173 {
174         CS_Invalid,
175         CS_Disconnecting,
176         CS_Denied,
177         CS_Created,
178         CS_AwaitingInit2,
179         CS_HelloSent,
180         CS_InitDone,
181         CS_DefinitionsSent,
182         CS_Active,
183         CS_SudoMode
184 };
185
186 enum ClientStateEvent
187 {
188         CSE_Hello,
189         CSE_AuthAccept,
190         CSE_InitLegacy,
191         CSE_GotInit2,
192         CSE_SetDenied,
193         CSE_SetDefinitionsSent,
194         CSE_SetClientReady,
195         CSE_SudoSuccess,
196         CSE_SudoLeave,
197         CSE_Disconnect
198 };
199
200 /*
201         Used for queueing and sorting block transfers in containers
202
203         Lower priority number means higher priority.
204 */
205 struct PrioritySortedBlockTransfer
206 {
207         PrioritySortedBlockTransfer(float a_priority, v3s16 a_pos, u16 a_peer_id)
208         {
209                 priority = a_priority;
210                 pos = a_pos;
211                 peer_id = a_peer_id;
212         }
213         bool operator < (const PrioritySortedBlockTransfer &other) const
214         {
215                 return priority < other.priority;
216         }
217         float priority;
218         v3s16 pos;
219         u16 peer_id;
220 };
221
222 class RemoteClient
223 {
224 public:
225         // peer_id=0 means this client has no associated peer
226         // NOTE: If client is made allowed to exist while peer doesn't,
227         //       this has to be set to 0 when there is no peer.
228         //       Also, the client must be moved to some other container.
229         u16 peer_id;
230         // The serialization version to use with the client
231         u8 serialization_version;
232         //
233         u16 net_proto_version;
234
235         /* Authentication information */
236         std::string enc_pwd;
237         bool create_player_on_auth_success;
238         AuthMechanism chosen_mech;
239         void * auth_data;
240         u32 allowed_auth_mechs;
241         u32 allowed_sudo_mechs;
242
243         bool isSudoMechAllowed(AuthMechanism mech)
244         { return allowed_sudo_mechs & mech; }
245         bool isMechAllowed(AuthMechanism mech)
246         { return allowed_auth_mechs & mech; }
247
248         RemoteClient():
249                 peer_id(PEER_ID_INEXISTENT),
250                 serialization_version(SER_FMT_VER_INVALID),
251                 net_proto_version(0),
252                 create_player_on_auth_success(false),
253                 chosen_mech(AUTH_MECHANISM_NONE),
254                 auth_data(NULL),
255                 m_time_from_building(9999),
256                 m_pending_serialization_version(SER_FMT_VER_INVALID),
257                 m_state(CS_Created),
258                 m_nearest_unsent_d(0),
259                 m_nearest_unsent_reset_timer(0.0),
260                 m_excess_gotblocks(0),
261                 m_nothing_to_send_pause_timer(0.0),
262                 m_name(""),
263                 m_version_major(0),
264                 m_version_minor(0),
265                 m_version_patch(0),
266                 m_full_version("unknown"),
267                 m_deployed_compression(0),
268                 m_connection_time(getTime(PRECISION_SECONDS))
269         {
270         }
271         ~RemoteClient()
272         {
273         }
274
275         /*
276                 Finds block that should be sent next to the client.
277                 Environment should be locked when this is called.
278                 dtime is used for resetting send radius at slow interval
279         */
280         void GetNextBlocks(ServerEnvironment *env, EmergeManager* emerge,
281                         float dtime, std::vector<PrioritySortedBlockTransfer> &dest);
282
283         void GotBlock(v3s16 p);
284
285         void SentBlock(v3s16 p);
286
287         void SetBlockNotSent(v3s16 p);
288         void SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks);
289
290         /**
291          * tell client about this block being modified right now.
292          * this information is required to requeue the block in case it's "on wire"
293          * while modification is processed by server
294          * @param p position of modified block
295          */
296         void ResendBlockIfOnWire(v3s16 p);
297
298         s32 SendingCount()
299         {
300                 return m_blocks_sending.size();
301         }
302
303         // Increments timeouts and removes timed-out blocks from list
304         // NOTE: This doesn't fix the server-not-sending-block bug
305         //       because it is related to emerging, not sending.
306         //void RunSendingTimeouts(float dtime, float timeout);
307
308         void PrintInfo(std::ostream &o)
309         {
310                 o<<"RemoteClient "<<peer_id<<": "
311                                 <<"m_blocks_sent.size()="<<m_blocks_sent.size()
312                                 <<", m_blocks_sending.size()="<<m_blocks_sending.size()
313                                 <<", m_nearest_unsent_d="<<m_nearest_unsent_d
314                                 <<", m_excess_gotblocks="<<m_excess_gotblocks
315                                 <<std::endl;
316                 m_excess_gotblocks = 0;
317         }
318
319         // Time from last placing or removing blocks
320         float m_time_from_building;
321
322         /*
323                 List of active objects that the client knows of.
324         */
325         std::set<u16> m_known_objects;
326
327         ClientState getState() const { return m_state; }
328
329         std::string getName() const { return m_name; }
330
331         void setName(const std::string &name) { m_name = name; }
332
333         /* update internal client state */
334         void notifyEvent(ClientStateEvent event);
335
336         /* set expected serialization version */
337         void setPendingSerializationVersion(u8 version)
338                 { m_pending_serialization_version = version; }
339
340         void setDeployedCompressionMode(u16 byteFlag)
341                 { m_deployed_compression = byteFlag; }
342
343         void confirmSerializationVersion()
344                 { serialization_version = m_pending_serialization_version; }
345
346         /* get uptime */
347         u32 uptime();
348
349         /* set version information */
350         void setVersionInfo(u8 major, u8 minor, u8 patch, const std::string &full)
351         {
352                 m_version_major = major;
353                 m_version_minor = minor;
354                 m_version_patch = patch;
355                 m_full_version = full;
356         }
357
358         /* read version information */
359         u8 getMajor() const { return m_version_major; }
360         u8 getMinor() const { return m_version_minor; }
361         u8 getPatch() const { return m_version_patch; }
362         std::string getVersion() const { return m_full_version; }
363 private:
364         // Version is stored in here after INIT before INIT2
365         u8 m_pending_serialization_version;
366
367         /* current state of client */
368         ClientState m_state;
369
370         /*
371                 Blocks that have been sent to client.
372                 - These don't have to be sent again.
373                 - A block is cleared from here when client says it has
374                   deleted it from it's memory
375
376                 List of block positions.
377                 No MapBlock* is stored here because the blocks can get deleted.
378         */
379         std::set<v3s16> m_blocks_sent;
380         s16 m_nearest_unsent_d;
381         v3s16 m_last_center;
382         float m_nearest_unsent_reset_timer;
383
384         /*
385                 Blocks that are currently on the line.
386                 This is used for throttling the sending of blocks.
387                 - The size of this list is limited to some value
388                 Block is added when it is sent with BLOCKDATA.
389                 Block is removed when GOTBLOCKS is received.
390                 Value is time from sending. (not used at the moment)
391         */
392         std::map<v3s16, float> m_blocks_sending;
393
394         /*
395                 Blocks that have been modified since last sending them.
396                 These blocks will not be marked as sent, even if the
397                 client reports it has received them to account for blocks
398                 that are being modified while on the line.
399
400                 List of block positions.
401         */
402         std::set<v3s16> m_blocks_modified;
403
404         /*
405                 Count of excess GotBlocks().
406                 There is an excess amount because the client sometimes
407                 gets a block so late that the server sends it again,
408                 and the client then sends two GOTBLOCKs.
409                 This is resetted by PrintInfo()
410         */
411         u32 m_excess_gotblocks;
412
413         // CPU usage optimization
414         float m_nothing_to_send_pause_timer;
415
416         /*
417                 name of player using this client
418         */
419         std::string m_name;
420
421         /*
422                 client information
423          */
424         u8 m_version_major;
425         u8 m_version_minor;
426         u8 m_version_patch;
427
428         std::string m_full_version;
429
430         u16 m_deployed_compression;
431
432         /*
433                 time this client was created
434          */
435         const u32 m_connection_time;
436 };
437
438 class ClientInterface {
439 public:
440
441         friend class Server;
442
443         ClientInterface(con::Connection* con);
444         ~ClientInterface();
445
446         /* run sync step */
447         void step(float dtime);
448
449         /* get list of active client id's */
450         std::vector<u16> getClientIDs(ClientState min_state=CS_Active);
451
452         /* get list of client player names */
453         const std::vector<std::string> &getPlayerNames() const { return m_clients_names; }
454
455         /* send message to client */
456         void send(u16 peer_id, u8 channelnum, NetworkPacket* pkt, bool reliable);
457
458         /* send to all clients */
459         void sendToAll(NetworkPacket *pkt);
460
461         /* delete a client */
462         void DeleteClient(u16 peer_id);
463
464         /* create client */
465         void CreateClient(u16 peer_id);
466
467         /* get a client by peer_id */
468         RemoteClient* getClientNoEx(u16 peer_id,  ClientState state_min=CS_Active);
469
470         /* get client by peer_id (make sure you have list lock before!*/
471         RemoteClient* lockedGetClientNoEx(u16 peer_id,  ClientState state_min=CS_Active);
472
473         /* get state of client by id*/
474         ClientState getClientState(u16 peer_id);
475
476         /* set client playername */
477         void setPlayerName(u16 peer_id,std::string name);
478
479         /* get protocol version of client */
480         u16 getProtocolVersion(u16 peer_id);
481
482         /* set client version */
483         void setClientVersion(u16 peer_id, u8 major, u8 minor, u8 patch, std::string full);
484
485         /* event to update client state */
486         void event(u16 peer_id, ClientStateEvent event);
487
488         /* Set environment. Do not call this function if environment is already set */
489         void setEnv(ServerEnvironment *env)
490         {
491                 assert(m_env == NULL); // pre-condition
492                 m_env = env;
493         }
494
495         static std::string state2Name(ClientState state);
496
497 protected:
498         //TODO find way to avoid this functions
499         void lock() { m_clients_mutex.lock(); }
500         void unlock() { m_clients_mutex.unlock(); }
501
502         UNORDERED_MAP<u16, RemoteClient*>& getClientList() { return m_clients; }
503
504 private:
505         /* update internal player list */
506         void UpdatePlayerList();
507
508         // Connection
509         con::Connection* m_con;
510         Mutex m_clients_mutex;
511         // Connected clients (behind the con mutex)
512         UNORDERED_MAP<u16, RemoteClient*> m_clients;
513         std::vector<std::string> m_clients_names; //for announcing masterserver
514
515         // Environment
516         ServerEnvironment *m_env;
517         Mutex m_env_mutex;
518
519         float m_print_info_timer;
520
521         static const char *statenames[];
522 };
523
524 #endif