]> git.lizzy.rs Git - dragonfireclient.git/blob - src/clientiface.cpp
Network cleanup (#6302)
[dragonfireclient.git] / src / clientiface.cpp
1 /*
2 Minetest
3 Copyright (C) 2010-2014 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include <sstream>
21 #include "clientiface.h"
22 #include "network/connection.h"
23 #include "network/serveropcodes.h"
24 #include "remoteplayer.h"
25 #include "settings.h"
26 #include "mapblock.h"
27 #include "serverenvironment.h"
28 #include "map.h"
29 #include "emerge.h"
30 #include "content_sao.h"              // TODO this is used for cleanup of only
31 #include "log.h"
32 #include "util/srp.h"
33 #include "face_position_cache.h"
34
35 const char *ClientInterface::statenames[] = {
36         "Invalid",
37         "Disconnecting",
38         "Denied",
39         "Created",
40         "AwaitingInit2",
41         "HelloSent",
42         "InitDone",
43         "DefinitionsSent",
44         "Active",
45         "SudoMode",
46 };
47
48
49
50 std::string ClientInterface::state2Name(ClientState state)
51 {
52         return statenames[state];
53 }
54
55 void RemoteClient::ResendBlockIfOnWire(v3s16 p)
56 {
57         // if this block is on wire, mark it for sending again as soon as possible
58         if (m_blocks_sending.find(p) != m_blocks_sending.end()) {
59                 SetBlockNotSent(p);
60         }
61 }
62
63 void RemoteClient::GetNextBlocks (
64                 ServerEnvironment *env,
65                 EmergeManager * emerge,
66                 float dtime,
67                 std::vector<PrioritySortedBlockTransfer> &dest)
68 {
69         DSTACK(FUNCTION_NAME);
70
71
72         // Increment timers
73         m_nothing_to_send_pause_timer -= dtime;
74         m_nearest_unsent_reset_timer += dtime;
75
76         if(m_nothing_to_send_pause_timer >= 0)
77                 return;
78
79         RemotePlayer *player = env->getPlayer(peer_id);
80         // This can happen sometimes; clients and players are not in perfect sync.
81         if (!player)
82                 return;
83
84         PlayerSAO *sao = player->getPlayerSAO();
85         if (!sao)
86                 return;
87
88         // Won't send anything if already sending
89         if(m_blocks_sending.size() >= g_settings->getU16
90                         ("max_simultaneous_block_sends_per_client"))
91         {
92                 //infostream<<"Not sending any blocks, Queue full."<<std::endl;
93                 return;
94         }
95
96         v3f playerpos = sao->getBasePosition();
97         const v3f &playerspeed = player->getSpeed();
98         v3f playerspeeddir(0,0,0);
99         if(playerspeed.getLength() > 1.0*BS)
100                 playerspeeddir = playerspeed / playerspeed.getLength();
101         // Predict to next block
102         v3f playerpos_predicted = playerpos + playerspeeddir*MAP_BLOCKSIZE*BS;
103
104         v3s16 center_nodepos = floatToInt(playerpos_predicted, BS);
105
106         v3s16 center = getNodeBlockPos(center_nodepos);
107
108         // Camera position and direction
109         v3f camera_pos = sao->getEyePosition();
110         v3f camera_dir = v3f(0,0,1);
111         camera_dir.rotateYZBy(sao->getPitch());
112         camera_dir.rotateXZBy(sao->getYaw());
113
114         /*infostream<<"camera_dir=("<<camera_dir.X<<","<<camera_dir.Y<<","
115                         <<camera_dir.Z<<")"<<std::endl;*/
116
117         /*
118                 Get the starting value of the block finder radius.
119         */
120
121         if(m_last_center != center)
122         {
123                 m_nearest_unsent_d = 0;
124                 m_last_center = center;
125         }
126
127         /*infostream<<"m_nearest_unsent_reset_timer="
128                         <<m_nearest_unsent_reset_timer<<std::endl;*/
129
130         // Reset periodically to workaround for some bugs or stuff
131         if(m_nearest_unsent_reset_timer > 20.0)
132         {
133                 m_nearest_unsent_reset_timer = 0;
134                 m_nearest_unsent_d = 0;
135                 //infostream<<"Resetting m_nearest_unsent_d for "
136                 //              <<server->getPlayerName(peer_id)<<std::endl;
137         }
138
139         //s16 last_nearest_unsent_d = m_nearest_unsent_d;
140         s16 d_start = m_nearest_unsent_d;
141
142         //infostream<<"d_start="<<d_start<<std::endl;
143
144         u16 max_simul_sends_setting = g_settings->getU16
145                         ("max_simultaneous_block_sends_per_client");
146         u16 max_simul_sends_usually = max_simul_sends_setting;
147
148         /*
149                 Check the time from last addNode/removeNode.
150
151                 Decrease send rate if player is building stuff.
152         */
153         m_time_from_building += dtime;
154         if(m_time_from_building < g_settings->getFloat(
155                                 "full_block_send_enable_min_time_from_building"))
156         {
157                 max_simul_sends_usually
158                         = LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS;
159         }
160
161         /*
162                 Number of blocks sending + number of blocks selected for sending
163         */
164         u32 num_blocks_selected = m_blocks_sending.size();
165
166         /*
167                 next time d will be continued from the d from which the nearest
168                 unsent block was found this time.
169
170                 This is because not necessarily any of the blocks found this
171                 time are actually sent.
172         */
173         s32 new_nearest_unsent_d = -1;
174
175         // get view range and camera fov from the client
176         s16 wanted_range = sao->getWantedRange();
177         float camera_fov = sao->getFov();
178         // if FOV, wanted_range are not available (old client), fall back to old default
179         if (wanted_range <= 0) wanted_range = 1000;
180         if (camera_fov <= 0) camera_fov = (72.0*M_PI/180) * 4./3.;
181
182         const s16 full_d_max = MYMIN(g_settings->getS16("max_block_send_distance"), wanted_range);
183         const s16 d_opt = MYMIN(g_settings->getS16("block_send_optimize_distance"), wanted_range);
184         const s16 d_blocks_in_sight = full_d_max * BS * MAP_BLOCKSIZE;
185         //infostream << "Fov from client " << camera_fov << " full_d_max " << full_d_max << std::endl;
186
187         s16 d_max = full_d_max;
188         s16 d_max_gen = MYMIN(g_settings->getS16("max_block_generate_distance"), wanted_range);
189
190         // Don't loop very much at a time
191         s16 max_d_increment_at_time = 2;
192         if(d_max > d_start + max_d_increment_at_time)
193                 d_max = d_start + max_d_increment_at_time;
194
195         s32 nearest_emerged_d = -1;
196         s32 nearest_emergefull_d = -1;
197         s32 nearest_sent_d = -1;
198         //bool queue_is_full = false;
199
200         const v3s16 cam_pos_nodes = floatToInt(camera_pos, BS);
201         const bool occ_cull = g_settings->getBool("server_side_occlusion_culling");
202
203         s16 d;
204         for(d = d_start; d <= d_max; d++) {
205                 /*
206                         Get the border/face dot coordinates of a "d-radiused"
207                         box
208                 */
209                 std::vector<v3s16> list = FacePositionCache::getFacePositions(d);
210
211                 std::vector<v3s16>::iterator li;
212                 for(li = list.begin(); li != list.end(); ++li) {
213                         v3s16 p = *li + center;
214
215                         /*
216                                 Send throttling
217                                 - Don't allow too many simultaneous transfers
218                                 - EXCEPT when the blocks are very close
219
220                                 Also, don't send blocks that are already flying.
221                         */
222
223                         // Start with the usual maximum
224                         u16 max_simul_dynamic = max_simul_sends_usually;
225
226                         // If block is very close, allow full maximum
227                         if(d <= BLOCK_SEND_DISABLE_LIMITS_MAX_D)
228                                 max_simul_dynamic = max_simul_sends_setting;
229
230                         // Don't select too many blocks for sending
231                         if (num_blocks_selected >= max_simul_dynamic) {
232                                 //queue_is_full = true;
233                                 goto queue_full_break;
234                         }
235
236                         // Don't send blocks that are currently being transferred
237                         if (m_blocks_sending.find(p) != m_blocks_sending.end())
238                                 continue;
239
240                         /*
241                                 Do not go over max mapgen limit
242                         */
243                         if (blockpos_over_max_limit(p))
244                                 continue;
245
246                         // If this is true, inexistent block will be made from scratch
247                         bool generate = d <= d_max_gen;
248
249                         /*
250                                 Don't generate or send if not in sight
251                                 FIXME This only works if the client uses a small enough
252                                 FOV setting. The default of 72 degrees is fine.
253                         */
254
255                         f32 dist;
256                         if (!isBlockInSight(p, camera_pos, camera_dir, camera_fov, d_blocks_in_sight, &dist)) {
257                                 continue;
258                         }
259
260                         /*
261                                 Don't send already sent blocks
262                         */
263                         {
264                                 if(m_blocks_sent.find(p) != m_blocks_sent.end())
265                                 {
266                                         continue;
267                                 }
268                         }
269
270                         /*
271                                 Check if map has this block
272                         */
273                         MapBlock *block = env->getMap().getBlockNoCreateNoEx(p);
274
275                         bool surely_not_found_on_disk = false;
276                         bool block_is_invalid = false;
277                         if (block) {
278                                 // Reset usage timer, this block will be of use in the future.
279                                 block->resetUsageTimer();
280
281                                 // Block is dummy if data doesn't exist.
282                                 // It means it has been not found from disk and not generated
283                                 if (block->isDummy()) {
284                                         surely_not_found_on_disk = true;
285                                 }
286
287                                 if (!block->isGenerated())
288                                         block_is_invalid = true;
289
290                                 /*
291                                         If block is not close, don't send it unless it is near
292                                         ground level.
293
294                                         Block is near ground level if night-time mesh
295                                         differs from day-time mesh.
296                                 */
297                                 if (d >= d_opt) {
298                                         if (!block->getDayNightDiff())
299                                                 continue;
300                                 }
301
302                                 if (occ_cull && !block_is_invalid &&
303                                                 env->getMap().isBlockOccluded(block, cam_pos_nodes)) {
304                                         continue;
305                                 }
306                         }
307
308                         /*
309                                 If block has been marked to not exist on disk (dummy)
310                                 and generating new ones is not wanted, skip block.
311                         */
312                         if (!generate && surely_not_found_on_disk) {
313                                 // get next one.
314                                 continue;
315                         }
316
317                         /*
318                                 Add inexistent block to emerge queue.
319                         */
320                         if(block == NULL || surely_not_found_on_disk || block_is_invalid)
321                         {
322                                 if (emerge->enqueueBlockEmerge(peer_id, p, generate)) {
323                                         if (nearest_emerged_d == -1)
324                                                 nearest_emerged_d = d;
325                                 } else {
326                                         if (nearest_emergefull_d == -1)
327                                                 nearest_emergefull_d = d;
328                                         goto queue_full_break;
329                                 }
330
331                                 // get next one.
332                                 continue;
333                         }
334
335                         if(nearest_sent_d == -1)
336                                 nearest_sent_d = d;
337
338                         /*
339                                 Add block to send queue
340                         */
341                         PrioritySortedBlockTransfer q((float)dist, p, peer_id);
342
343                         dest.push_back(q);
344
345                         num_blocks_selected += 1;
346                 }
347         }
348 queue_full_break:
349
350         // If nothing was found for sending and nothing was queued for
351         // emerging, continue next time browsing from here
352         if(nearest_emerged_d != -1){
353                 new_nearest_unsent_d = nearest_emerged_d;
354         } else if(nearest_emergefull_d != -1){
355                 new_nearest_unsent_d = nearest_emergefull_d;
356         } else {
357                 if(d > full_d_max){
358                         new_nearest_unsent_d = 0;
359                         m_nothing_to_send_pause_timer = 2.0;
360                 } else {
361                         if(nearest_sent_d != -1)
362                                 new_nearest_unsent_d = nearest_sent_d;
363                         else
364                                 new_nearest_unsent_d = d;
365                 }
366         }
367
368         if(new_nearest_unsent_d != -1)
369                 m_nearest_unsent_d = new_nearest_unsent_d;
370 }
371
372 void RemoteClient::GotBlock(v3s16 p)
373 {
374         if (m_blocks_modified.find(p) == m_blocks_modified.end()) {
375                 if (m_blocks_sending.find(p) != m_blocks_sending.end())
376                         m_blocks_sending.erase(p);
377                 else
378                         m_excess_gotblocks++;
379
380                 m_blocks_sent.insert(p);
381         }
382 }
383
384 void RemoteClient::SentBlock(v3s16 p)
385 {
386         if (m_blocks_modified.find(p) != m_blocks_modified.end())
387                 m_blocks_modified.erase(p);
388
389         if(m_blocks_sending.find(p) == m_blocks_sending.end())
390                 m_blocks_sending[p] = 0.0;
391         else
392                 infostream<<"RemoteClient::SentBlock(): Sent block"
393                                 " already in m_blocks_sending"<<std::endl;
394 }
395
396 void RemoteClient::SetBlockNotSent(v3s16 p)
397 {
398         m_nearest_unsent_d = 0;
399         m_nothing_to_send_pause_timer = 0;
400
401         if(m_blocks_sending.find(p) != m_blocks_sending.end())
402                 m_blocks_sending.erase(p);
403         if(m_blocks_sent.find(p) != m_blocks_sent.end())
404                 m_blocks_sent.erase(p);
405         m_blocks_modified.insert(p);
406 }
407
408 void RemoteClient::SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks)
409 {
410         m_nearest_unsent_d = 0;
411         m_nothing_to_send_pause_timer = 0;
412
413         for (auto &block : blocks) {
414                 v3s16 p = block.first;
415                 m_blocks_modified.insert(p);
416
417                 if(m_blocks_sending.find(p) != m_blocks_sending.end())
418                         m_blocks_sending.erase(p);
419                 if(m_blocks_sent.find(p) != m_blocks_sent.end())
420                         m_blocks_sent.erase(p);
421         }
422 }
423
424 void RemoteClient::notifyEvent(ClientStateEvent event)
425 {
426         std::ostringstream myerror;
427         switch (m_state)
428         {
429         case CS_Invalid:
430                 //intentionally do nothing
431                 break;
432         case CS_Created:
433                 switch (event) {
434                 case CSE_Hello:
435                         m_state = CS_HelloSent;
436                         break;
437                 case CSE_InitLegacy:
438                         m_state = CS_AwaitingInit2;
439                         break;
440                 case CSE_Disconnect:
441                         m_state = CS_Disconnecting;
442                         break;
443                 case CSE_SetDenied:
444                         m_state = CS_Denied;
445                         break;
446                 /* GotInit2 SetDefinitionsSent SetMediaSent */
447                 default:
448                         myerror << "Created: Invalid client state transition! " << event;
449                         throw ClientStateError(myerror.str());
450                 }
451                 break;
452         case CS_Denied:
453                 /* don't do anything if in denied state */
454                 break;
455         case CS_HelloSent:
456                 switch(event)
457                 {
458                 case CSE_AuthAccept:
459                         m_state = CS_AwaitingInit2;
460                         if ((chosen_mech == AUTH_MECHANISM_SRP)
461                                         || (chosen_mech == AUTH_MECHANISM_LEGACY_PASSWORD))
462                                 srp_verifier_delete((SRPVerifier *) auth_data);
463                         chosen_mech = AUTH_MECHANISM_NONE;
464                         break;
465                 case CSE_Disconnect:
466                         m_state = CS_Disconnecting;
467                         break;
468                 case CSE_SetDenied:
469                         m_state = CS_Denied;
470                         if ((chosen_mech == AUTH_MECHANISM_SRP)
471                                         || (chosen_mech == AUTH_MECHANISM_LEGACY_PASSWORD))
472                                 srp_verifier_delete((SRPVerifier *) auth_data);
473                         chosen_mech = AUTH_MECHANISM_NONE;
474                         break;
475                 default:
476                         myerror << "HelloSent: Invalid client state transition! " << event;
477                         throw ClientStateError(myerror.str());
478                 }
479                 break;
480         case CS_AwaitingInit2:
481                 switch(event)
482                 {
483                 case CSE_GotInit2:
484                         confirmSerializationVersion();
485                         m_state = CS_InitDone;
486                         break;
487                 case CSE_Disconnect:
488                         m_state = CS_Disconnecting;
489                         break;
490                 case CSE_SetDenied:
491                         m_state = CS_Denied;
492                         break;
493
494                 /* Init SetDefinitionsSent SetMediaSent */
495                 default:
496                         myerror << "InitSent: Invalid client state transition! " << event;
497                         throw ClientStateError(myerror.str());
498                 }
499                 break;
500
501         case CS_InitDone:
502                 switch(event)
503                 {
504                 case CSE_SetDefinitionsSent:
505                         m_state = CS_DefinitionsSent;
506                         break;
507                 case CSE_Disconnect:
508                         m_state = CS_Disconnecting;
509                         break;
510                 case CSE_SetDenied:
511                         m_state = CS_Denied;
512                         break;
513
514                 /* Init GotInit2 SetMediaSent */
515                 default:
516                         myerror << "InitDone: Invalid client state transition! " << event;
517                         throw ClientStateError(myerror.str());
518                 }
519                 break;
520         case CS_DefinitionsSent:
521                 switch(event)
522                 {
523                 case CSE_SetClientReady:
524                         m_state = CS_Active;
525                         break;
526                 case CSE_Disconnect:
527                         m_state = CS_Disconnecting;
528                         break;
529                 case CSE_SetDenied:
530                         m_state = CS_Denied;
531                         break;
532                 /* Init GotInit2 SetDefinitionsSent */
533                 default:
534                         myerror << "DefinitionsSent: Invalid client state transition! " << event;
535                         throw ClientStateError(myerror.str());
536                 }
537                 break;
538         case CS_Active:
539                 switch(event)
540                 {
541                 case CSE_SetDenied:
542                         m_state = CS_Denied;
543                         break;
544                 case CSE_Disconnect:
545                         m_state = CS_Disconnecting;
546                         break;
547                 case CSE_SudoSuccess:
548                         m_state = CS_SudoMode;
549                         if ((chosen_mech == AUTH_MECHANISM_SRP)
550                                         || (chosen_mech == AUTH_MECHANISM_LEGACY_PASSWORD))
551                                 srp_verifier_delete((SRPVerifier *) auth_data);
552                         chosen_mech = AUTH_MECHANISM_NONE;
553                         break;
554                 /* Init GotInit2 SetDefinitionsSent SetMediaSent SetDenied */
555                 default:
556                         myerror << "Active: Invalid client state transition! " << event;
557                         throw ClientStateError(myerror.str());
558                         break;
559                 }
560                 break;
561         case CS_SudoMode:
562                 switch(event)
563                 {
564                 case CSE_SetDenied:
565                         m_state = CS_Denied;
566                         break;
567                 case CSE_Disconnect:
568                         m_state = CS_Disconnecting;
569                         break;
570                 case CSE_SudoLeave:
571                         m_state = CS_Active;
572                         break;
573                 default:
574                         myerror << "Active: Invalid client state transition! " << event;
575                         throw ClientStateError(myerror.str());
576                         break;
577                 }
578                 break;
579         case CS_Disconnecting:
580                 /* we are already disconnecting */
581                 break;
582         }
583 }
584
585 u64 RemoteClient::uptime() const
586 {
587         return porting::getTimeS() - m_connection_time;
588 }
589
590 ClientInterface::ClientInterface(const std::shared_ptr<con::Connection> & con)
591 :
592         m_con(con),
593         m_env(NULL),
594         m_print_info_timer(0.0)
595 {
596
597 }
598 ClientInterface::~ClientInterface()
599 {
600         /*
601                 Delete clients
602         */
603         {
604                 MutexAutoLock clientslock(m_clients_mutex);
605
606                 for (auto &client_it : m_clients) {
607                         // Delete client
608                         delete client_it.second;
609                 }
610         }
611 }
612
613 std::vector<u16> ClientInterface::getClientIDs(ClientState min_state)
614 {
615         std::vector<u16> reply;
616         MutexAutoLock clientslock(m_clients_mutex);
617
618         for (const auto &m_client : m_clients) {
619                 if (m_client.second->getState() >= min_state)
620                         reply.push_back(m_client.second->peer_id);
621         }
622
623         return reply;
624 }
625
626 /**
627  * Verify if user limit was reached.
628  * User limit count all clients from HelloSent state (MT protocol user) to Active state
629  * @return true if user limit was reached
630  */
631 bool ClientInterface::isUserLimitReached()
632 {
633         return getClientIDs(CS_HelloSent).size() >= g_settings->getU16("max_users");
634 }
635
636 void ClientInterface::step(float dtime)
637 {
638         m_print_info_timer += dtime;
639         if(m_print_info_timer >= 30.0)
640         {
641                 m_print_info_timer = 0.0;
642                 UpdatePlayerList();
643         }
644 }
645
646 void ClientInterface::UpdatePlayerList()
647 {
648         if (m_env) {
649                 std::vector<u16> clients = getClientIDs();
650                 m_clients_names.clear();
651
652
653                 if(!clients.empty())
654                         infostream<<"Players:"<<std::endl;
655
656                 for (u16 i : clients) {
657                         RemotePlayer *player = m_env->getPlayer(i);
658
659                         if (player == NULL)
660                                 continue;
661
662                         infostream << "* " << player->getName() << "\t";
663
664                         {
665                                 MutexAutoLock clientslock(m_clients_mutex);
666                                 RemoteClient* client = lockedGetClientNoEx(i);
667                                 if (client)
668                                         client->PrintInfo(infostream);
669                         }
670
671                         m_clients_names.emplace_back(player->getName());
672                 }
673         }
674 }
675
676 void ClientInterface::send(u16 peer_id, u8 channelnum,
677                 NetworkPacket* pkt, bool reliable)
678 {
679         m_con->Send(peer_id, channelnum, pkt, reliable);
680 }
681
682 void ClientInterface::sendToAll(NetworkPacket *pkt)
683 {
684         MutexAutoLock clientslock(m_clients_mutex);
685         for (auto &client_it : m_clients) {
686                 RemoteClient *client = client_it.second;
687
688                 if (client->net_proto_version != 0) {
689                         m_con->Send(client->peer_id,
690                                         clientCommandFactoryTable[pkt->getCommand()].channel, pkt,
691                                         clientCommandFactoryTable[pkt->getCommand()].reliable);
692                 }
693         }
694 }
695
696 void ClientInterface::sendToAllCompat(NetworkPacket *pkt, NetworkPacket *legacypkt,
697                 u16 min_proto_ver)
698 {
699         MutexAutoLock clientslock(m_clients_mutex);
700         for (auto &client_it : m_clients) {
701                 RemoteClient *client = client_it.second;
702                 NetworkPacket *pkt_to_send = nullptr;
703
704                 if (client->net_proto_version >= min_proto_ver) {
705                         pkt_to_send = pkt;
706                 } else if (client->net_proto_version != 0) {
707                         pkt_to_send = legacypkt;
708                 } else {
709                         warningstream << "Client with unhandled version to handle: '"
710                                 << client->net_proto_version << "'";
711                         continue;
712                 }
713
714                 m_con->Send(client->peer_id,
715                         clientCommandFactoryTable[pkt_to_send->getCommand()].channel,
716                         pkt_to_send,
717                         clientCommandFactoryTable[pkt_to_send->getCommand()].reliable);
718         }
719 }
720
721 RemoteClient* ClientInterface::getClientNoEx(u16 peer_id, ClientState state_min)
722 {
723         MutexAutoLock clientslock(m_clients_mutex);
724         RemoteClientMap::const_iterator n = m_clients.find(peer_id);
725         // The client may not exist; clients are immediately removed if their
726         // access is denied, and this event occurs later then.
727         if (n == m_clients.end())
728                 return NULL;
729
730         if (n->second->getState() >= state_min)
731                 return n->second;
732
733         return NULL;
734 }
735
736 RemoteClient* ClientInterface::lockedGetClientNoEx(u16 peer_id, ClientState state_min)
737 {
738         RemoteClientMap::const_iterator n = m_clients.find(peer_id);
739         // The client may not exist; clients are immediately removed if their
740         // access is denied, and this event occurs later then.
741         if (n == m_clients.end())
742                 return NULL;
743
744         if (n->second->getState() >= state_min)
745                 return n->second;
746
747         return NULL;
748 }
749
750 ClientState ClientInterface::getClientState(u16 peer_id)
751 {
752         MutexAutoLock clientslock(m_clients_mutex);
753         RemoteClientMap::const_iterator n = m_clients.find(peer_id);
754         // The client may not exist; clients are immediately removed if their
755         // access is denied, and this event occurs later then.
756         if (n == m_clients.end())
757                 return CS_Invalid;
758
759         return n->second->getState();
760 }
761
762 void ClientInterface::setPlayerName(u16 peer_id,std::string name)
763 {
764         MutexAutoLock clientslock(m_clients_mutex);
765         RemoteClientMap::iterator n = m_clients.find(peer_id);
766         // The client may not exist; clients are immediately removed if their
767         // access is denied, and this event occurs later then.
768         if (n != m_clients.end())
769                 n->second->setName(name);
770 }
771
772 void ClientInterface::DeleteClient(u16 peer_id)
773 {
774         MutexAutoLock conlock(m_clients_mutex);
775
776         // Error check
777         RemoteClientMap::iterator n = m_clients.find(peer_id);
778         // The client may not exist; clients are immediately removed if their
779         // access is denied, and this event occurs later then.
780         if (n == m_clients.end())
781                 return;
782
783         /*
784                 Mark objects to be not known by the client
785         */
786         //TODO this should be done by client destructor!!!
787         RemoteClient *client = n->second;
788         // Handle objects
789         for (u16 id : client->m_known_objects) {
790                 // Get object
791                 ServerActiveObject* obj = m_env->getActiveObject(id);
792
793                 if(obj && obj->m_known_by_count > 0)
794                         obj->m_known_by_count--;
795         }
796
797         // Delete client
798         delete m_clients[peer_id];
799         m_clients.erase(peer_id);
800 }
801
802 void ClientInterface::CreateClient(u16 peer_id)
803 {
804         MutexAutoLock conlock(m_clients_mutex);
805
806         // Error check
807         RemoteClientMap::iterator n = m_clients.find(peer_id);
808         // The client shouldn't already exist
809         if (n != m_clients.end()) return;
810
811         // Create client
812         RemoteClient *client = new RemoteClient();
813         client->peer_id = peer_id;
814         m_clients[client->peer_id] = client;
815 }
816
817 void ClientInterface::event(u16 peer_id, ClientStateEvent event)
818 {
819         {
820                 MutexAutoLock clientlock(m_clients_mutex);
821
822                 // Error check
823                 RemoteClientMap::iterator n = m_clients.find(peer_id);
824
825                 // No client to deliver event
826                 if (n == m_clients.end())
827                         return;
828                 n->second->notifyEvent(event);
829         }
830
831         if ((event == CSE_SetClientReady) ||
832                 (event == CSE_Disconnect)     ||
833                 (event == CSE_SetDenied))
834         {
835                 UpdatePlayerList();
836         }
837 }
838
839 u16 ClientInterface::getProtocolVersion(u16 peer_id)
840 {
841         MutexAutoLock conlock(m_clients_mutex);
842
843         // Error check
844         RemoteClientMap::iterator n = m_clients.find(peer_id);
845
846         // No client to get version
847         if (n == m_clients.end())
848                 return 0;
849
850         return n->second->net_proto_version;
851 }
852
853 void ClientInterface::setClientVersion(u16 peer_id, u8 major, u8 minor, u8 patch, std::string full)
854 {
855         MutexAutoLock conlock(m_clients_mutex);
856
857         // Error check
858         RemoteClientMap::iterator n = m_clients.find(peer_id);
859
860         // No client to set versions
861         if (n == m_clients.end())
862                 return;
863
864         n->second->setVersionInfo(major,minor,patch,full);
865 }