]> git.lizzy.rs Git - dragonfireclient.git/blob - src/clientiface.cpp
Move RemotePlayer code to its own cpp/header
[dragonfireclient.git] / src / clientiface.cpp
1 /*
2 Minetest
3 Copyright (C) 2010-2014 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include <sstream>
21
22 #include "clientiface.h"
23 #include "util/numeric.h"
24 #include "util/mathconstants.h"
25 #include "remoteplayer.h"
26 #include "settings.h"
27 #include "mapblock.h"
28 #include "network/connection.h"
29 #include "environment.h"
30 #include "map.h"
31 #include "emerge.h"
32 #include "serverobject.h"              // TODO this is used for cleanup of only
33 #include "log.h"
34 #include "util/srp.h"
35
36 const char *ClientInterface::statenames[] = {
37         "Invalid",
38         "Disconnecting",
39         "Denied",
40         "Created",
41         "AwaitingInit2",
42         "HelloSent",
43         "InitDone",
44         "DefinitionsSent",
45         "Active",
46         "SudoMode",
47 };
48
49
50
51 std::string ClientInterface::state2Name(ClientState state)
52 {
53         return statenames[state];
54 }
55
56 void RemoteClient::ResendBlockIfOnWire(v3s16 p)
57 {
58         // if this block is on wire, mark it for sending again as soon as possible
59         if (m_blocks_sending.find(p) != m_blocks_sending.end()) {
60                 SetBlockNotSent(p);
61         }
62 }
63
64 void RemoteClient::GetNextBlocks (
65                 ServerEnvironment *env,
66                 EmergeManager * emerge,
67                 float dtime,
68                 std::vector<PrioritySortedBlockTransfer> &dest)
69 {
70         DSTACK(FUNCTION_NAME);
71
72
73         // Increment timers
74         m_nothing_to_send_pause_timer -= dtime;
75         m_nearest_unsent_reset_timer += dtime;
76
77         if(m_nothing_to_send_pause_timer >= 0)
78                 return;
79
80         RemotePlayer *player = env->getPlayer(peer_id);
81         // This can happen sometimes; clients and players are not in perfect sync.
82         if (player == NULL)
83                 return;
84
85         // Won't send anything if already sending
86         if(m_blocks_sending.size() >= g_settings->getU16
87                         ("max_simultaneous_block_sends_per_client"))
88         {
89                 //infostream<<"Not sending any blocks, Queue full."<<std::endl;
90                 return;
91         }
92
93         v3f playerpos = player->getPosition();
94         v3f playerspeed = player->getSpeed();
95         v3f playerspeeddir(0,0,0);
96         if(playerspeed.getLength() > 1.0*BS)
97                 playerspeeddir = playerspeed / playerspeed.getLength();
98         // Predict to next block
99         v3f playerpos_predicted = playerpos + playerspeeddir*MAP_BLOCKSIZE*BS;
100
101         v3s16 center_nodepos = floatToInt(playerpos_predicted, BS);
102
103         v3s16 center = getNodeBlockPos(center_nodepos);
104
105         // Camera position and direction
106         v3f camera_pos = player->getEyePosition();
107         v3f camera_dir = v3f(0,0,1);
108         camera_dir.rotateYZBy(player->getPitch());
109         camera_dir.rotateXZBy(player->getYaw());
110
111         /*infostream<<"camera_dir=("<<camera_dir.X<<","<<camera_dir.Y<<","
112                         <<camera_dir.Z<<")"<<std::endl;*/
113
114         /*
115                 Get the starting value of the block finder radius.
116         */
117
118         if(m_last_center != center)
119         {
120                 m_nearest_unsent_d = 0;
121                 m_last_center = center;
122         }
123
124         /*infostream<<"m_nearest_unsent_reset_timer="
125                         <<m_nearest_unsent_reset_timer<<std::endl;*/
126
127         // Reset periodically to workaround for some bugs or stuff
128         if(m_nearest_unsent_reset_timer > 20.0)
129         {
130                 m_nearest_unsent_reset_timer = 0;
131                 m_nearest_unsent_d = 0;
132                 //infostream<<"Resetting m_nearest_unsent_d for "
133                 //              <<server->getPlayerName(peer_id)<<std::endl;
134         }
135
136         //s16 last_nearest_unsent_d = m_nearest_unsent_d;
137         s16 d_start = m_nearest_unsent_d;
138
139         //infostream<<"d_start="<<d_start<<std::endl;
140
141         u16 max_simul_sends_setting = g_settings->getU16
142                         ("max_simultaneous_block_sends_per_client");
143         u16 max_simul_sends_usually = max_simul_sends_setting;
144
145         /*
146                 Check the time from last addNode/removeNode.
147
148                 Decrease send rate if player is building stuff.
149         */
150         m_time_from_building += dtime;
151         if(m_time_from_building < g_settings->getFloat(
152                                 "full_block_send_enable_min_time_from_building"))
153         {
154                 max_simul_sends_usually
155                         = LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS;
156         }
157
158         /*
159                 Number of blocks sending + number of blocks selected for sending
160         */
161         u32 num_blocks_selected = m_blocks_sending.size();
162
163         /*
164                 next time d will be continued from the d from which the nearest
165                 unsent block was found this time.
166
167                 This is because not necessarily any of the blocks found this
168                 time are actually sent.
169         */
170         s32 new_nearest_unsent_d = -1;
171
172         const s16 full_d_max = g_settings->getS16("max_block_send_distance");
173         s16 d_max = full_d_max;
174         s16 d_max_gen = g_settings->getS16("max_block_generate_distance");
175
176         // Don't loop very much at a time
177         s16 max_d_increment_at_time = 2;
178         if(d_max > d_start + max_d_increment_at_time)
179                 d_max = d_start + max_d_increment_at_time;
180
181         s32 nearest_emerged_d = -1;
182         s32 nearest_emergefull_d = -1;
183         s32 nearest_sent_d = -1;
184         //bool queue_is_full = false;
185
186         s16 d;
187         for(d = d_start; d <= d_max; d++) {
188                 /*
189                         Get the border/face dot coordinates of a "d-radiused"
190                         box
191                 */
192                 std::vector<v3s16> list = FacePositionCache::getFacePositions(d);
193
194                 std::vector<v3s16>::iterator li;
195                 for(li = list.begin(); li != list.end(); ++li) {
196                         v3s16 p = *li + center;
197
198                         /*
199                                 Send throttling
200                                 - Don't allow too many simultaneous transfers
201                                 - EXCEPT when the blocks are very close
202
203                                 Also, don't send blocks that are already flying.
204                         */
205
206                         // Start with the usual maximum
207                         u16 max_simul_dynamic = max_simul_sends_usually;
208
209                         // If block is very close, allow full maximum
210                         if(d <= BLOCK_SEND_DISABLE_LIMITS_MAX_D)
211                                 max_simul_dynamic = max_simul_sends_setting;
212
213                         // Don't select too many blocks for sending
214                         if (num_blocks_selected >= max_simul_dynamic) {
215                                 //queue_is_full = true;
216                                 goto queue_full_break;
217                         }
218
219                         // Don't send blocks that are currently being transferred
220                         if (m_blocks_sending.find(p) != m_blocks_sending.end())
221                                 continue;
222
223                         /*
224                                 Do not go over-limit
225                         */
226                         if (blockpos_over_limit(p))
227                                 continue;
228
229                         // If this is true, inexistent block will be made from scratch
230                         bool generate = d <= d_max_gen;
231
232                         {
233                                 /*// Limit the generating area vertically to 2/3
234                                 if(abs(p.Y - center.Y) > d_max_gen - d_max_gen / 3)
235                                         generate = false;*/
236
237                                 // Limit the send area vertically to 1/2
238                                 if (abs(p.Y - center.Y) > full_d_max / 2)
239                                         continue;
240                         }
241
242                         /*
243                                 Don't generate or send if not in sight
244                                 FIXME This only works if the client uses a small enough
245                                 FOV setting. The default of 72 degrees is fine.
246                         */
247
248                         float camera_fov = (72.0*M_PI/180) * 4./3.;
249                         if(isBlockInSight(p, camera_pos, camera_dir, camera_fov, 10000*BS) == false)
250                         {
251                                 continue;
252                         }
253
254                         /*
255                                 Don't send already sent blocks
256                         */
257                         {
258                                 if(m_blocks_sent.find(p) != m_blocks_sent.end())
259                                 {
260                                         continue;
261                                 }
262                         }
263
264                         /*
265                                 Check if map has this block
266                         */
267                         MapBlock *block = env->getMap().getBlockNoCreateNoEx(p);
268
269                         bool surely_not_found_on_disk = false;
270                         bool block_is_invalid = false;
271                         if(block != NULL)
272                         {
273                                 // Reset usage timer, this block will be of use in the future.
274                                 block->resetUsageTimer();
275
276                                 // Block is dummy if data doesn't exist.
277                                 // It means it has been not found from disk and not generated
278                                 if(block->isDummy())
279                                 {
280                                         surely_not_found_on_disk = true;
281                                 }
282
283                                 // Block is valid if lighting is up-to-date and data exists
284                                 if(block->isValid() == false)
285                                 {
286                                         block_is_invalid = true;
287                                 }
288
289                                 if(block->isGenerated() == false)
290                                         block_is_invalid = true;
291
292                                 /*
293                                         If block is not close, don't send it unless it is near
294                                         ground level.
295
296                                         Block is near ground level if night-time mesh
297                                         differs from day-time mesh.
298                                 */
299                                 if(d >= 4)
300                                 {
301                                         if(block->getDayNightDiff() == false)
302                                                 continue;
303                                 }
304                         }
305
306                         /*
307                                 If block has been marked to not exist on disk (dummy)
308                                 and generating new ones is not wanted, skip block.
309                         */
310                         if(generate == false && surely_not_found_on_disk == true)
311                         {
312                                 // get next one.
313                                 continue;
314                         }
315
316                         /*
317                                 Add inexistent block to emerge queue.
318                         */
319                         if(block == NULL || surely_not_found_on_disk || block_is_invalid)
320                         {
321                                 if (emerge->enqueueBlockEmerge(peer_id, p, generate)) {
322                                         if (nearest_emerged_d == -1)
323                                                 nearest_emerged_d = d;
324                                 } else {
325                                         if (nearest_emergefull_d == -1)
326                                                 nearest_emergefull_d = d;
327                                         goto queue_full_break;
328                                 }
329
330                                 // get next one.
331                                 continue;
332                         }
333
334                         if(nearest_sent_d == -1)
335                                 nearest_sent_d = d;
336
337                         /*
338                                 Add block to send queue
339                         */
340                         PrioritySortedBlockTransfer q((float)d, p, peer_id);
341
342                         dest.push_back(q);
343
344                         num_blocks_selected += 1;
345                 }
346         }
347 queue_full_break:
348
349         // If nothing was found for sending and nothing was queued for
350         // emerging, continue next time browsing from here
351         if(nearest_emerged_d != -1){
352                 new_nearest_unsent_d = nearest_emerged_d;
353         } else if(nearest_emergefull_d != -1){
354                 new_nearest_unsent_d = nearest_emergefull_d;
355         } else {
356                 if(d > g_settings->getS16("max_block_send_distance")){
357                         new_nearest_unsent_d = 0;
358                         m_nothing_to_send_pause_timer = 2.0;
359                 } else {
360                         if(nearest_sent_d != -1)
361                                 new_nearest_unsent_d = nearest_sent_d;
362                         else
363                                 new_nearest_unsent_d = d;
364                 }
365         }
366
367         if(new_nearest_unsent_d != -1)
368                 m_nearest_unsent_d = new_nearest_unsent_d;
369 }
370
371 void RemoteClient::GotBlock(v3s16 p)
372 {
373         if (m_blocks_modified.find(p) == m_blocks_modified.end()) {
374                 if (m_blocks_sending.find(p) != m_blocks_sending.end())
375                         m_blocks_sending.erase(p);
376                 else
377                         m_excess_gotblocks++;
378
379                 m_blocks_sent.insert(p);
380         }
381 }
382
383 void RemoteClient::SentBlock(v3s16 p)
384 {
385         if (m_blocks_modified.find(p) != m_blocks_modified.end())
386                 m_blocks_modified.erase(p);
387
388         if(m_blocks_sending.find(p) == m_blocks_sending.end())
389                 m_blocks_sending[p] = 0.0;
390         else
391                 infostream<<"RemoteClient::SentBlock(): Sent block"
392                                 " already in m_blocks_sending"<<std::endl;
393 }
394
395 void RemoteClient::SetBlockNotSent(v3s16 p)
396 {
397         m_nearest_unsent_d = 0;
398         m_nothing_to_send_pause_timer = 0;
399
400         if(m_blocks_sending.find(p) != m_blocks_sending.end())
401                 m_blocks_sending.erase(p);
402         if(m_blocks_sent.find(p) != m_blocks_sent.end())
403                 m_blocks_sent.erase(p);
404         m_blocks_modified.insert(p);
405 }
406
407 void RemoteClient::SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks)
408 {
409         m_nearest_unsent_d = 0;
410         m_nothing_to_send_pause_timer = 0;
411
412         for(std::map<v3s16, MapBlock*>::iterator
413                         i = blocks.begin();
414                         i != blocks.end(); ++i)
415         {
416                 v3s16 p = i->first;
417                 m_blocks_modified.insert(p);
418
419                 if(m_blocks_sending.find(p) != m_blocks_sending.end())
420                         m_blocks_sending.erase(p);
421                 if(m_blocks_sent.find(p) != m_blocks_sent.end())
422                         m_blocks_sent.erase(p);
423         }
424 }
425
426 void RemoteClient::notifyEvent(ClientStateEvent event)
427 {
428         std::ostringstream myerror;
429         switch (m_state)
430         {
431         case CS_Invalid:
432                 //intentionally do nothing
433                 break;
434         case CS_Created:
435                 switch (event) {
436                 case CSE_Hello:
437                         m_state = CS_HelloSent;
438                         break;
439                 case CSE_InitLegacy:
440                         m_state = CS_AwaitingInit2;
441                         break;
442                 case CSE_Disconnect:
443                         m_state = CS_Disconnecting;
444                         break;
445                 case CSE_SetDenied:
446                         m_state = CS_Denied;
447                         break;
448                 /* GotInit2 SetDefinitionsSent SetMediaSent */
449                 default:
450                         myerror << "Created: Invalid client state transition! " << event;
451                         throw ClientStateError(myerror.str());
452                 }
453                 break;
454         case CS_Denied:
455                 /* don't do anything if in denied state */
456                 break;
457         case CS_HelloSent:
458                 switch(event)
459                 {
460                 case CSE_AuthAccept:
461                         m_state = CS_AwaitingInit2;
462                         if ((chosen_mech == AUTH_MECHANISM_SRP)
463                                         || (chosen_mech == AUTH_MECHANISM_LEGACY_PASSWORD))
464                                 srp_verifier_delete((SRPVerifier *) auth_data);
465                         chosen_mech = AUTH_MECHANISM_NONE;
466                         break;
467                 case CSE_Disconnect:
468                         m_state = CS_Disconnecting;
469                         break;
470                 case CSE_SetDenied:
471                         m_state = CS_Denied;
472                         if ((chosen_mech == AUTH_MECHANISM_SRP)
473                                         || (chosen_mech == AUTH_MECHANISM_LEGACY_PASSWORD))
474                                 srp_verifier_delete((SRPVerifier *) auth_data);
475                         chosen_mech = AUTH_MECHANISM_NONE;
476                         break;
477                 default:
478                         myerror << "HelloSent: Invalid client state transition! " << event;
479                         throw ClientStateError(myerror.str());
480                 }
481                 break;
482         case CS_AwaitingInit2:
483                 switch(event)
484                 {
485                 case CSE_GotInit2:
486                         confirmSerializationVersion();
487                         m_state = CS_InitDone;
488                         break;
489                 case CSE_Disconnect:
490                         m_state = CS_Disconnecting;
491                         break;
492                 case CSE_SetDenied:
493                         m_state = CS_Denied;
494                         break;
495
496                 /* Init SetDefinitionsSent SetMediaSent */
497                 default:
498                         myerror << "InitSent: Invalid client state transition! " << event;
499                         throw ClientStateError(myerror.str());
500                 }
501                 break;
502
503         case CS_InitDone:
504                 switch(event)
505                 {
506                 case CSE_SetDefinitionsSent:
507                         m_state = CS_DefinitionsSent;
508                         break;
509                 case CSE_Disconnect:
510                         m_state = CS_Disconnecting;
511                         break;
512                 case CSE_SetDenied:
513                         m_state = CS_Denied;
514                         break;
515
516                 /* Init GotInit2 SetMediaSent */
517                 default:
518                         myerror << "InitDone: Invalid client state transition! " << event;
519                         throw ClientStateError(myerror.str());
520                 }
521                 break;
522         case CS_DefinitionsSent:
523                 switch(event)
524                 {
525                 case CSE_SetClientReady:
526                         m_state = CS_Active;
527                         break;
528                 case CSE_Disconnect:
529                         m_state = CS_Disconnecting;
530                         break;
531                 case CSE_SetDenied:
532                         m_state = CS_Denied;
533                         break;
534                 /* Init GotInit2 SetDefinitionsSent */
535                 default:
536                         myerror << "DefinitionsSent: Invalid client state transition! " << event;
537                         throw ClientStateError(myerror.str());
538                 }
539                 break;
540         case CS_Active:
541                 switch(event)
542                 {
543                 case CSE_SetDenied:
544                         m_state = CS_Denied;
545                         break;
546                 case CSE_Disconnect:
547                         m_state = CS_Disconnecting;
548                         break;
549                 case CSE_SudoSuccess:
550                         m_state = CS_SudoMode;
551                         if ((chosen_mech == AUTH_MECHANISM_SRP)
552                                         || (chosen_mech == AUTH_MECHANISM_LEGACY_PASSWORD))
553                                 srp_verifier_delete((SRPVerifier *) auth_data);
554                         chosen_mech = AUTH_MECHANISM_NONE;
555                         break;
556                 /* Init GotInit2 SetDefinitionsSent SetMediaSent SetDenied */
557                 default:
558                         myerror << "Active: Invalid client state transition! " << event;
559                         throw ClientStateError(myerror.str());
560                         break;
561                 }
562                 break;
563         case CS_SudoMode:
564                 switch(event)
565                 {
566                 case CSE_SetDenied:
567                         m_state = CS_Denied;
568                         break;
569                 case CSE_Disconnect:
570                         m_state = CS_Disconnecting;
571                         break;
572                 case CSE_SudoLeave:
573                         m_state = CS_Active;
574                         break;
575                 default:
576                         myerror << "Active: Invalid client state transition! " << event;
577                         throw ClientStateError(myerror.str());
578                         break;
579                 }
580                 break;
581         case CS_Disconnecting:
582                 /* we are already disconnecting */
583                 break;
584         }
585 }
586
587 u32 RemoteClient::uptime()
588 {
589         return getTime(PRECISION_SECONDS) - m_connection_time;
590 }
591
592 ClientInterface::ClientInterface(con::Connection* con)
593 :
594         m_con(con),
595         m_env(NULL),
596         m_print_info_timer(0.0)
597 {
598
599 }
600 ClientInterface::~ClientInterface()
601 {
602         /*
603                 Delete clients
604         */
605         {
606                 MutexAutoLock clientslock(m_clients_mutex);
607
608                 for (UNORDERED_MAP<u16, RemoteClient*>::iterator i = m_clients.begin();
609                         i != m_clients.end(); ++i) {
610                         // Delete client
611                         delete i->second;
612                 }
613         }
614 }
615
616 std::vector<u16> ClientInterface::getClientIDs(ClientState min_state)
617 {
618         std::vector<u16> reply;
619         MutexAutoLock clientslock(m_clients_mutex);
620
621         for(UNORDERED_MAP<u16, RemoteClient*>::iterator i = m_clients.begin();
622                 i != m_clients.end(); ++i) {
623                 if (i->second->getState() >= min_state)
624                         reply.push_back(i->second->peer_id);
625         }
626
627         return reply;
628 }
629
630 void ClientInterface::step(float dtime)
631 {
632         m_print_info_timer += dtime;
633         if(m_print_info_timer >= 30.0)
634         {
635                 m_print_info_timer = 0.0;
636                 UpdatePlayerList();
637         }
638 }
639
640 void ClientInterface::UpdatePlayerList()
641 {
642         if (m_env != NULL) {
643                 std::vector<u16> clients = getClientIDs();
644                 m_clients_names.clear();
645
646
647                 if(!clients.empty())
648                         infostream<<"Players:"<<std::endl;
649
650                 for (std::vector<u16>::iterator i = clients.begin(); i != clients.end(); ++i) {
651                         RemotePlayer *player = m_env->getPlayer(*i);
652
653                         if (player == NULL)
654                                 continue;
655
656                         infostream << "* " << player->getName() << "\t";
657
658                         {
659                                 MutexAutoLock clientslock(m_clients_mutex);
660                                 RemoteClient* client = lockedGetClientNoEx(*i);
661                                 if(client != NULL)
662                                         client->PrintInfo(infostream);
663                         }
664
665                         m_clients_names.push_back(player->getName());
666                 }
667         }
668 }
669
670 void ClientInterface::send(u16 peer_id, u8 channelnum,
671                 NetworkPacket* pkt, bool reliable)
672 {
673         m_con->Send(peer_id, channelnum, pkt, reliable);
674 }
675
676 void ClientInterface::sendToAll(u16 channelnum,
677                 NetworkPacket* pkt, bool reliable)
678 {
679         MutexAutoLock clientslock(m_clients_mutex);
680         for(UNORDERED_MAP<u16, RemoteClient*>::iterator i = m_clients.begin();
681                 i != m_clients.end(); ++i) {
682                 RemoteClient *client = i->second;
683
684                 if (client->net_proto_version != 0) {
685                         m_con->Send(client->peer_id, channelnum, pkt, reliable);
686                 }
687         }
688 }
689
690 RemoteClient* ClientInterface::getClientNoEx(u16 peer_id, ClientState state_min)
691 {
692         MutexAutoLock clientslock(m_clients_mutex);
693         UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
694         // The client may not exist; clients are immediately removed if their
695         // access is denied, and this event occurs later then.
696         if (n == m_clients.end())
697                 return NULL;
698
699         if (n->second->getState() >= state_min)
700                 return n->second;
701         else
702                 return NULL;
703 }
704
705 RemoteClient* ClientInterface::lockedGetClientNoEx(u16 peer_id, ClientState state_min)
706 {
707         UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
708         // The client may not exist; clients are immediately removed if their
709         // access is denied, and this event occurs later then.
710         if (n == m_clients.end())
711                 return NULL;
712
713         if (n->second->getState() >= state_min)
714                 return n->second;
715         else
716                 return NULL;
717 }
718
719 ClientState ClientInterface::getClientState(u16 peer_id)
720 {
721         MutexAutoLock clientslock(m_clients_mutex);
722         UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
723         // The client may not exist; clients are immediately removed if their
724         // access is denied, and this event occurs later then.
725         if (n == m_clients.end())
726                 return CS_Invalid;
727
728         return n->second->getState();
729 }
730
731 void ClientInterface::setPlayerName(u16 peer_id,std::string name)
732 {
733         MutexAutoLock clientslock(m_clients_mutex);
734         UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
735         // The client may not exist; clients are immediately removed if their
736         // access is denied, and this event occurs later then.
737         if (n != m_clients.end())
738                 n->second->setName(name);
739 }
740
741 void ClientInterface::DeleteClient(u16 peer_id)
742 {
743         MutexAutoLock conlock(m_clients_mutex);
744
745         // Error check
746         UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
747         // The client may not exist; clients are immediately removed if their
748         // access is denied, and this event occurs later then.
749         if (n == m_clients.end())
750                 return;
751
752         /*
753                 Mark objects to be not known by the client
754         */
755         //TODO this should be done by client destructor!!!
756         RemoteClient *client = n->second;
757         // Handle objects
758         for(std::set<u16>::iterator
759                         i = client->m_known_objects.begin();
760                         i != client->m_known_objects.end(); ++i)
761         {
762                 // Get object
763                 u16 id = *i;
764                 ServerActiveObject* obj = m_env->getActiveObject(id);
765
766                 if(obj && obj->m_known_by_count > 0)
767                         obj->m_known_by_count--;
768         }
769
770         // Delete client
771         delete m_clients[peer_id];
772         m_clients.erase(peer_id);
773 }
774
775 void ClientInterface::CreateClient(u16 peer_id)
776 {
777         MutexAutoLock conlock(m_clients_mutex);
778
779         // Error check
780         UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
781         // The client shouldn't already exist
782         if (n != m_clients.end()) return;
783
784         // Create client
785         RemoteClient *client = new RemoteClient();
786         client->peer_id = peer_id;
787         m_clients[client->peer_id] = client;
788 }
789
790 void ClientInterface::event(u16 peer_id, ClientStateEvent event)
791 {
792         {
793                 MutexAutoLock clientlock(m_clients_mutex);
794
795                 // Error check
796                 UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
797
798                 // No client to deliver event
799                 if (n == m_clients.end())
800                         return;
801                 n->second->notifyEvent(event);
802         }
803
804         if ((event == CSE_SetClientReady) ||
805                 (event == CSE_Disconnect)     ||
806                 (event == CSE_SetDenied))
807         {
808                 UpdatePlayerList();
809         }
810 }
811
812 u16 ClientInterface::getProtocolVersion(u16 peer_id)
813 {
814         MutexAutoLock conlock(m_clients_mutex);
815
816         // Error check
817         UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
818
819         // No client to get version
820         if (n == m_clients.end())
821                 return 0;
822
823         return n->second->net_proto_version;
824 }
825
826 void ClientInterface::setClientVersion(u16 peer_id, u8 major, u8 minor, u8 patch, std::string full)
827 {
828         MutexAutoLock conlock(m_clients_mutex);
829
830         // Error check
831         UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
832
833         // No client to set versions
834         if (n == m_clients.end())
835                 return;
836
837         n->second->setVersionInfo(major,minor,patch,full);
838 }