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1 /*
2 Minetest
3 Copyright (C) 2010-2014 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include <sstream>
21
22 #include "clientiface.h"
23 #include "util/numeric.h"
24 #include "util/mathconstants.h"
25 #include "player.h"
26 #include "settings.h"
27 #include "mapblock.h"
28 #include "network/connection.h"
29 #include "environment.h"
30 #include "map.h"
31 #include "emerge.h"
32 #include "serverobject.h"              // TODO this is used for cleanup of only
33 #include "log.h"
34 #include "util/srp.h"
35
36 const char *ClientInterface::statenames[] = {
37         "Invalid",
38         "Disconnecting",
39         "Denied",
40         "Created",
41         "AwaitingInit2",
42         "HelloSent",
43         "InitDone",
44         "DefinitionsSent",
45         "Active",
46         "SudoMode",
47 };
48
49
50
51 std::string ClientInterface::state2Name(ClientState state)
52 {
53         return statenames[state];
54 }
55
56 void RemoteClient::ResendBlockIfOnWire(v3s16 p)
57 {
58         // if this block is on wire, mark it for sending again as soon as possible
59         if (m_blocks_sending.find(p) != m_blocks_sending.end()) {
60                 SetBlockNotSent(p);
61         }
62 }
63
64 void RemoteClient::GetNextBlocks (
65                 ServerEnvironment *env,
66                 EmergeManager * emerge,
67                 float dtime,
68                 std::vector<PrioritySortedBlockTransfer> &dest)
69 {
70         DSTACK(__FUNCTION_NAME);
71
72
73         // Increment timers
74         m_nothing_to_send_pause_timer -= dtime;
75         m_nearest_unsent_reset_timer += dtime;
76
77         if(m_nothing_to_send_pause_timer >= 0)
78                 return;
79
80         Player *player = env->getPlayer(peer_id);
81         // This can happen sometimes; clients and players are not in perfect sync.
82         if(player == NULL)
83                 return;
84
85         // Won't send anything if already sending
86         if(m_blocks_sending.size() >= g_settings->getU16
87                         ("max_simultaneous_block_sends_per_client"))
88         {
89                 //infostream<<"Not sending any blocks, Queue full."<<std::endl;
90                 return;
91         }
92
93         v3f playerpos = player->getPosition();
94         v3f playerspeed = player->getSpeed();
95         v3f playerspeeddir(0,0,0);
96         if(playerspeed.getLength() > 1.0*BS)
97                 playerspeeddir = playerspeed / playerspeed.getLength();
98         // Predict to next block
99         v3f playerpos_predicted = playerpos + playerspeeddir*MAP_BLOCKSIZE*BS;
100
101         v3s16 center_nodepos = floatToInt(playerpos_predicted, BS);
102
103         v3s16 center = getNodeBlockPos(center_nodepos);
104
105         // Camera position and direction
106         v3f camera_pos = player->getEyePosition();
107         v3f camera_dir = v3f(0,0,1);
108         camera_dir.rotateYZBy(player->getPitch());
109         camera_dir.rotateXZBy(player->getYaw());
110
111         /*infostream<<"camera_dir=("<<camera_dir.X<<","<<camera_dir.Y<<","
112                         <<camera_dir.Z<<")"<<std::endl;*/
113
114         /*
115                 Get the starting value of the block finder radius.
116         */
117
118         if(m_last_center != center)
119         {
120                 m_nearest_unsent_d = 0;
121                 m_last_center = center;
122         }
123
124         /*infostream<<"m_nearest_unsent_reset_timer="
125                         <<m_nearest_unsent_reset_timer<<std::endl;*/
126
127         // Reset periodically to workaround for some bugs or stuff
128         if(m_nearest_unsent_reset_timer > 20.0)
129         {
130                 m_nearest_unsent_reset_timer = 0;
131                 m_nearest_unsent_d = 0;
132                 //infostream<<"Resetting m_nearest_unsent_d for "
133                 //              <<server->getPlayerName(peer_id)<<std::endl;
134         }
135
136         //s16 last_nearest_unsent_d = m_nearest_unsent_d;
137         s16 d_start = m_nearest_unsent_d;
138
139         //infostream<<"d_start="<<d_start<<std::endl;
140
141         u16 max_simul_sends_setting = g_settings->getU16
142                         ("max_simultaneous_block_sends_per_client");
143         u16 max_simul_sends_usually = max_simul_sends_setting;
144
145         /*
146                 Check the time from last addNode/removeNode.
147
148                 Decrease send rate if player is building stuff.
149         */
150         m_time_from_building += dtime;
151         if(m_time_from_building < g_settings->getFloat(
152                                 "full_block_send_enable_min_time_from_building"))
153         {
154                 max_simul_sends_usually
155                         = LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS;
156         }
157
158         /*
159                 Number of blocks sending + number of blocks selected for sending
160         */
161         u32 num_blocks_selected = m_blocks_sending.size();
162
163         /*
164                 next time d will be continued from the d from which the nearest
165                 unsent block was found this time.
166
167                 This is because not necessarily any of the blocks found this
168                 time are actually sent.
169         */
170         s32 new_nearest_unsent_d = -1;
171
172         const s16 full_d_max = g_settings->getS16("max_block_send_distance");
173         s16 d_max = full_d_max;
174         s16 d_max_gen = g_settings->getS16("max_block_generate_distance");
175
176         // Don't loop very much at a time
177         s16 max_d_increment_at_time = 2;
178         if(d_max > d_start + max_d_increment_at_time)
179                 d_max = d_start + max_d_increment_at_time;
180
181         s32 nearest_emerged_d = -1;
182         s32 nearest_emergefull_d = -1;
183         s32 nearest_sent_d = -1;
184         //bool queue_is_full = false;
185
186         s16 d;
187         for(d = d_start; d <= d_max; d++) {
188                 /*
189                         Get the border/face dot coordinates of a "d-radiused"
190                         box
191                 */
192                 std::vector<v3s16> list = FacePositionCache::getFacePositions(d);
193
194                 std::vector<v3s16>::iterator li;
195                 for(li = list.begin(); li != list.end(); ++li) {
196                         v3s16 p = *li + center;
197
198                         /*
199                                 Send throttling
200                                 - Don't allow too many simultaneous transfers
201                                 - EXCEPT when the blocks are very close
202
203                                 Also, don't send blocks that are already flying.
204                         */
205
206                         // Start with the usual maximum
207                         u16 max_simul_dynamic = max_simul_sends_usually;
208
209                         // If block is very close, allow full maximum
210                         if(d <= BLOCK_SEND_DISABLE_LIMITS_MAX_D)
211                                 max_simul_dynamic = max_simul_sends_setting;
212
213                         // Don't select too many blocks for sending
214                         if (num_blocks_selected >= max_simul_dynamic) {
215                                 //queue_is_full = true;
216                                 goto queue_full_break;
217                         }
218
219                         // Don't send blocks that are currently being transferred
220                         if (m_blocks_sending.find(p) != m_blocks_sending.end())
221                                 continue;
222
223                         /*
224                                 Do not go over-limit
225                         */
226                         if (blockpos_over_limit(p))
227                                 continue;
228
229                         // If this is true, inexistent block will be made from scratch
230                         bool generate = d <= d_max_gen;
231
232                         {
233                                 /*// Limit the generating area vertically to 2/3
234                                 if(abs(p.Y - center.Y) > d_max_gen - d_max_gen / 3)
235                                         generate = false;*/
236
237                                 // Limit the send area vertically to 1/2
238                                 if (abs(p.Y - center.Y) > full_d_max / 2)
239                                         continue;
240                         }
241
242                         /*
243                                 Don't generate or send if not in sight
244                                 FIXME This only works if the client uses a small enough
245                                 FOV setting. The default of 72 degrees is fine.
246                         */
247
248                         float camera_fov = (72.0*M_PI/180) * 4./3.;
249                         if(isBlockInSight(p, camera_pos, camera_dir, camera_fov, 10000*BS) == false)
250                         {
251                                 continue;
252                         }
253
254                         /*
255                                 Don't send already sent blocks
256                         */
257                         {
258                                 if(m_blocks_sent.find(p) != m_blocks_sent.end())
259                                 {
260                                         continue;
261                                 }
262                         }
263
264                         /*
265                                 Check if map has this block
266                         */
267                         MapBlock *block = env->getMap().getBlockNoCreateNoEx(p);
268
269                         bool surely_not_found_on_disk = false;
270                         bool block_is_invalid = false;
271                         if(block != NULL)
272                         {
273                                 // Reset usage timer, this block will be of use in the future.
274                                 block->resetUsageTimer();
275
276                                 // Block is dummy if data doesn't exist.
277                                 // It means it has been not found from disk and not generated
278                                 if(block->isDummy())
279                                 {
280                                         surely_not_found_on_disk = true;
281                                 }
282
283                                 // Block is valid if lighting is up-to-date and data exists
284                                 if(block->isValid() == false)
285                                 {
286                                         block_is_invalid = true;
287                                 }
288
289                                 if(block->isGenerated() == false)
290                                         block_is_invalid = true;
291
292                                 /*
293                                         If block is not close, don't send it unless it is near
294                                         ground level.
295
296                                         Block is near ground level if night-time mesh
297                                         differs from day-time mesh.
298                                 */
299                                 if(d >= 4)
300                                 {
301                                         if(block->getDayNightDiff() == false)
302                                                 continue;
303                                 }
304                         }
305
306                         /*
307                                 If block has been marked to not exist on disk (dummy)
308                                 and generating new ones is not wanted, skip block.
309                         */
310                         if(generate == false && surely_not_found_on_disk == true)
311                         {
312                                 // get next one.
313                                 continue;
314                         }
315
316                         /*
317                                 Add inexistent block to emerge queue.
318                         */
319                         if(block == NULL || surely_not_found_on_disk || block_is_invalid)
320                         {
321                                 if (emerge->enqueueBlockEmerge(peer_id, p, generate)) {
322                                         if (nearest_emerged_d == -1)
323                                                 nearest_emerged_d = d;
324                                 } else {
325                                         if (nearest_emergefull_d == -1)
326                                                 nearest_emergefull_d = d;
327                                         goto queue_full_break;
328                                 }
329
330                                 // get next one.
331                                 continue;
332                         }
333
334                         if(nearest_sent_d == -1)
335                                 nearest_sent_d = d;
336
337                         /*
338                                 Add block to send queue
339                         */
340                         PrioritySortedBlockTransfer q((float)d, p, peer_id);
341
342                         dest.push_back(q);
343
344                         num_blocks_selected += 1;
345                 }
346         }
347 queue_full_break:
348
349         // If nothing was found for sending and nothing was queued for
350         // emerging, continue next time browsing from here
351         if(nearest_emerged_d != -1){
352                 new_nearest_unsent_d = nearest_emerged_d;
353         } else if(nearest_emergefull_d != -1){
354                 new_nearest_unsent_d = nearest_emergefull_d;
355         } else {
356                 if(d > g_settings->getS16("max_block_send_distance")){
357                         new_nearest_unsent_d = 0;
358                         m_nothing_to_send_pause_timer = 2.0;
359                 } else {
360                         if(nearest_sent_d != -1)
361                                 new_nearest_unsent_d = nearest_sent_d;
362                         else
363                                 new_nearest_unsent_d = d;
364                 }
365         }
366
367         if(new_nearest_unsent_d != -1)
368                 m_nearest_unsent_d = new_nearest_unsent_d;
369 }
370
371 void RemoteClient::GotBlock(v3s16 p)
372 {
373         if(m_blocks_sending.find(p) != m_blocks_sending.end())
374                 m_blocks_sending.erase(p);
375         else
376         {
377                 m_excess_gotblocks++;
378         }
379         m_blocks_sent.insert(p);
380 }
381
382 void RemoteClient::SentBlock(v3s16 p)
383 {
384         if(m_blocks_sending.find(p) == m_blocks_sending.end())
385                 m_blocks_sending[p] = 0.0;
386         else
387                 infostream<<"RemoteClient::SentBlock(): Sent block"
388                                 " already in m_blocks_sending"<<std::endl;
389 }
390
391 void RemoteClient::SetBlockNotSent(v3s16 p)
392 {
393         m_nearest_unsent_d = 0;
394
395         if(m_blocks_sending.find(p) != m_blocks_sending.end())
396                 m_blocks_sending.erase(p);
397         if(m_blocks_sent.find(p) != m_blocks_sent.end())
398                 m_blocks_sent.erase(p);
399 }
400
401 void RemoteClient::SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks)
402 {
403         m_nearest_unsent_d = 0;
404
405         for(std::map<v3s16, MapBlock*>::iterator
406                         i = blocks.begin();
407                         i != blocks.end(); ++i)
408         {
409                 v3s16 p = i->first;
410
411                 if(m_blocks_sending.find(p) != m_blocks_sending.end())
412                         m_blocks_sending.erase(p);
413                 if(m_blocks_sent.find(p) != m_blocks_sent.end())
414                         m_blocks_sent.erase(p);
415         }
416 }
417
418 void RemoteClient::notifyEvent(ClientStateEvent event)
419 {
420         std::ostringstream myerror;
421         switch (m_state)
422         {
423         case CS_Invalid:
424                 //intentionally do nothing
425                 break;
426         case CS_Created:
427                 switch (event) {
428                 case CSE_Hello:
429                         m_state = CS_HelloSent;
430                         break;
431                 case CSE_InitLegacy:
432                         m_state = CS_AwaitingInit2;
433                         break;
434                 case CSE_Disconnect:
435                         m_state = CS_Disconnecting;
436                         break;
437                 case CSE_SetDenied:
438                         m_state = CS_Denied;
439                         break;
440                 /* GotInit2 SetDefinitionsSent SetMediaSent */
441                 default:
442                         myerror << "Created: Invalid client state transition! " << event;
443                         throw ClientStateError(myerror.str());
444                 }
445                 break;
446         case CS_Denied:
447                 /* don't do anything if in denied state */
448                 break;
449         case CS_HelloSent:
450                 switch(event)
451                 {
452                 case CSE_AuthAccept:
453                         m_state = CS_AwaitingInit2;
454                         if ((chosen_mech == AUTH_MECHANISM_SRP)
455                                         || (chosen_mech == AUTH_MECHANISM_LEGACY_PASSWORD))
456                                 srp_verifier_delete((SRPVerifier *) auth_data);
457                         chosen_mech = AUTH_MECHANISM_NONE;
458                         break;
459                 case CSE_Disconnect:
460                         m_state = CS_Disconnecting;
461                         break;
462                 case CSE_SetDenied:
463                         m_state = CS_Denied;
464                         if ((chosen_mech == AUTH_MECHANISM_SRP)
465                                         || (chosen_mech == AUTH_MECHANISM_LEGACY_PASSWORD))
466                                 srp_verifier_delete((SRPVerifier *) auth_data);
467                         chosen_mech = AUTH_MECHANISM_NONE;
468                         break;
469                 default:
470                         myerror << "HelloSent: Invalid client state transition! " << event;
471                         throw ClientStateError(myerror.str());
472                 }
473                 break;
474         case CS_AwaitingInit2:
475                 switch(event)
476                 {
477                 case CSE_GotInit2:
478                         confirmSerializationVersion();
479                         m_state = CS_InitDone;
480                         break;
481                 case CSE_Disconnect:
482                         m_state = CS_Disconnecting;
483                         break;
484                 case CSE_SetDenied:
485                         m_state = CS_Denied;
486                         break;
487
488                 /* Init SetDefinitionsSent SetMediaSent */
489                 default:
490                         myerror << "InitSent: Invalid client state transition! " << event;
491                         throw ClientStateError(myerror.str());
492                 }
493                 break;
494
495         case CS_InitDone:
496                 switch(event)
497                 {
498                 case CSE_SetDefinitionsSent:
499                         m_state = CS_DefinitionsSent;
500                         break;
501                 case CSE_Disconnect:
502                         m_state = CS_Disconnecting;
503                         break;
504                 case CSE_SetDenied:
505                         m_state = CS_Denied;
506                         break;
507
508                 /* Init GotInit2 SetMediaSent */
509                 default:
510                         myerror << "InitDone: Invalid client state transition! " << event;
511                         throw ClientStateError(myerror.str());
512                 }
513                 break;
514         case CS_DefinitionsSent:
515                 switch(event)
516                 {
517                 case CSE_SetClientReady:
518                         m_state = CS_Active;
519                         break;
520                 case CSE_Disconnect:
521                         m_state = CS_Disconnecting;
522                         break;
523                 case CSE_SetDenied:
524                         m_state = CS_Denied;
525                         break;
526                 /* Init GotInit2 SetDefinitionsSent */
527                 default:
528                         myerror << "DefinitionsSent: Invalid client state transition! " << event;
529                         throw ClientStateError(myerror.str());
530                 }
531                 break;
532         case CS_Active:
533                 switch(event)
534                 {
535                 case CSE_SetDenied:
536                         m_state = CS_Denied;
537                         break;
538                 case CSE_Disconnect:
539                         m_state = CS_Disconnecting;
540                         break;
541                 case CSE_SudoSuccess:
542                         m_state = CS_SudoMode;
543                         if ((chosen_mech == AUTH_MECHANISM_SRP)
544                                         || (chosen_mech == AUTH_MECHANISM_LEGACY_PASSWORD))
545                                 srp_verifier_delete((SRPVerifier *) auth_data);
546                         chosen_mech = AUTH_MECHANISM_NONE;
547                         break;
548                 /* Init GotInit2 SetDefinitionsSent SetMediaSent SetDenied */
549                 default:
550                         myerror << "Active: Invalid client state transition! " << event;
551                         throw ClientStateError(myerror.str());
552                         break;
553                 }
554                 break;
555         case CS_SudoMode:
556                 switch(event)
557                 {
558                 case CSE_SetDenied:
559                         m_state = CS_Denied;
560                         break;
561                 case CSE_Disconnect:
562                         m_state = CS_Disconnecting;
563                         break;
564                 case CSE_SudoLeave:
565                         m_state = CS_Active;
566                         break;
567                 default:
568                         myerror << "Active: Invalid client state transition! " << event;
569                         throw ClientStateError(myerror.str());
570                         break;
571                 }
572                 break;
573         case CS_Disconnecting:
574                 /* we are already disconnecting */
575                 break;
576         }
577 }
578
579 u32 RemoteClient::uptime()
580 {
581         return getTime(PRECISION_SECONDS) - m_connection_time;
582 }
583
584 ClientInterface::ClientInterface(con::Connection* con)
585 :
586         m_con(con),
587         m_env(NULL),
588         m_print_info_timer(0.0)
589 {
590
591 }
592 ClientInterface::~ClientInterface()
593 {
594         /*
595                 Delete clients
596         */
597         {
598                 MutexAutoLock clientslock(m_clients_mutex);
599
600                 for(std::map<u16, RemoteClient*>::iterator
601                         i = m_clients.begin();
602                         i != m_clients.end(); ++i)
603                 {
604
605                         // Delete client
606                         delete i->second;
607                 }
608         }
609 }
610
611 std::vector<u16> ClientInterface::getClientIDs(ClientState min_state)
612 {
613         std::vector<u16> reply;
614         MutexAutoLock clientslock(m_clients_mutex);
615
616         for(std::map<u16, RemoteClient*>::iterator
617                 i = m_clients.begin();
618                 i != m_clients.end(); ++i)
619         {
620                 if (i->second->getState() >= min_state)
621                         reply.push_back(i->second->peer_id);
622         }
623
624         return reply;
625 }
626
627 std::vector<std::string> ClientInterface::getPlayerNames()
628 {
629         return m_clients_names;
630 }
631
632
633 void ClientInterface::step(float dtime)
634 {
635         m_print_info_timer += dtime;
636         if(m_print_info_timer >= 30.0)
637         {
638                 m_print_info_timer = 0.0;
639                 UpdatePlayerList();
640         }
641 }
642
643 void ClientInterface::UpdatePlayerList()
644 {
645         if (m_env != NULL)
646                 {
647                 std::vector<u16> clients = getClientIDs();
648                 m_clients_names.clear();
649
650
651                 if(!clients.empty())
652                         infostream<<"Players:"<<std::endl;
653
654                 for(std::vector<u16>::iterator
655                         i = clients.begin();
656                         i != clients.end(); ++i) {
657                         Player *player = m_env->getPlayer(*i);
658
659                         if (player == NULL)
660                                 continue;
661
662                         infostream << "* " << player->getName() << "\t";
663
664                         {
665                                 MutexAutoLock clientslock(m_clients_mutex);
666                                 RemoteClient* client = lockedGetClientNoEx(*i);
667                                 if(client != NULL)
668                                         client->PrintInfo(infostream);
669                         }
670
671                         m_clients_names.push_back(player->getName());
672                 }
673         }
674 }
675
676 void ClientInterface::send(u16 peer_id, u8 channelnum,
677                 NetworkPacket* pkt, bool reliable)
678 {
679         m_con->Send(peer_id, channelnum, pkt, reliable);
680 }
681
682 void ClientInterface::sendToAll(u16 channelnum,
683                 NetworkPacket* pkt, bool reliable)
684 {
685         MutexAutoLock clientslock(m_clients_mutex);
686         for(std::map<u16, RemoteClient*>::iterator
687                 i = m_clients.begin();
688                 i != m_clients.end(); ++i) {
689                 RemoteClient *client = i->second;
690
691                 if (client->net_proto_version != 0) {
692                         m_con->Send(client->peer_id, channelnum, pkt, reliable);
693                 }
694         }
695 }
696
697 RemoteClient* ClientInterface::getClientNoEx(u16 peer_id, ClientState state_min)
698 {
699         MutexAutoLock clientslock(m_clients_mutex);
700         std::map<u16, RemoteClient*>::iterator n;
701         n = m_clients.find(peer_id);
702         // The client may not exist; clients are immediately removed if their
703         // access is denied, and this event occurs later then.
704         if(n == m_clients.end())
705                 return NULL;
706
707         if (n->second->getState() >= state_min)
708                 return n->second;
709         else
710                 return NULL;
711 }
712
713 RemoteClient* ClientInterface::lockedGetClientNoEx(u16 peer_id, ClientState state_min)
714 {
715         std::map<u16, RemoteClient*>::iterator n;
716         n = m_clients.find(peer_id);
717         // The client may not exist; clients are immediately removed if their
718         // access is denied, and this event occurs later then.
719         if(n == m_clients.end())
720                 return NULL;
721
722         if (n->second->getState() >= state_min)
723                 return n->second;
724         else
725                 return NULL;
726 }
727
728 ClientState ClientInterface::getClientState(u16 peer_id)
729 {
730         MutexAutoLock clientslock(m_clients_mutex);
731         std::map<u16, RemoteClient*>::iterator n;
732         n = m_clients.find(peer_id);
733         // The client may not exist; clients are immediately removed if their
734         // access is denied, and this event occurs later then.
735         if(n == m_clients.end())
736                 return CS_Invalid;
737
738         return n->second->getState();
739 }
740
741 void ClientInterface::setPlayerName(u16 peer_id,std::string name)
742 {
743         MutexAutoLock clientslock(m_clients_mutex);
744         std::map<u16, RemoteClient*>::iterator n;
745         n = m_clients.find(peer_id);
746         // The client may not exist; clients are immediately removed if their
747         // access is denied, and this event occurs later then.
748         if(n != m_clients.end())
749                 n->second->setName(name);
750 }
751
752 void ClientInterface::DeleteClient(u16 peer_id)
753 {
754         MutexAutoLock conlock(m_clients_mutex);
755
756         // Error check
757         std::map<u16, RemoteClient*>::iterator n;
758         n = m_clients.find(peer_id);
759         // The client may not exist; clients are immediately removed if their
760         // access is denied, and this event occurs later then.
761         if(n == m_clients.end())
762                 return;
763
764         /*
765                 Mark objects to be not known by the client
766         */
767         //TODO this should be done by client destructor!!!
768         RemoteClient *client = n->second;
769         // Handle objects
770         for(std::set<u16>::iterator
771                         i = client->m_known_objects.begin();
772                         i != client->m_known_objects.end(); ++i)
773         {
774                 // Get object
775                 u16 id = *i;
776                 ServerActiveObject* obj = m_env->getActiveObject(id);
777
778                 if(obj && obj->m_known_by_count > 0)
779                         obj->m_known_by_count--;
780         }
781
782         // Delete client
783         delete m_clients[peer_id];
784         m_clients.erase(peer_id);
785 }
786
787 void ClientInterface::CreateClient(u16 peer_id)
788 {
789         MutexAutoLock conlock(m_clients_mutex);
790
791         // Error check
792         std::map<u16, RemoteClient*>::iterator n;
793         n = m_clients.find(peer_id);
794         // The client shouldn't already exist
795         if(n != m_clients.end()) return;
796
797         // Create client
798         RemoteClient *client = new RemoteClient();
799         client->peer_id = peer_id;
800         m_clients[client->peer_id] = client;
801 }
802
803 void ClientInterface::event(u16 peer_id, ClientStateEvent event)
804 {
805         {
806                 MutexAutoLock clientlock(m_clients_mutex);
807
808                 // Error check
809                 std::map<u16, RemoteClient*>::iterator n;
810                 n = m_clients.find(peer_id);
811
812                 // No client to deliver event
813                 if (n == m_clients.end())
814                         return;
815                 n->second->notifyEvent(event);
816         }
817
818         if ((event == CSE_SetClientReady) ||
819                 (event == CSE_Disconnect)     ||
820                 (event == CSE_SetDenied))
821         {
822                 UpdatePlayerList();
823         }
824 }
825
826 u16 ClientInterface::getProtocolVersion(u16 peer_id)
827 {
828         MutexAutoLock conlock(m_clients_mutex);
829
830         // Error check
831         std::map<u16, RemoteClient*>::iterator n;
832         n = m_clients.find(peer_id);
833
834         // No client to get version
835         if (n == m_clients.end())
836                 return 0;
837
838         return n->second->net_proto_version;
839 }
840
841 void ClientInterface::setClientVersion(u16 peer_id, u8 major, u8 minor, u8 patch, std::string full)
842 {
843         MutexAutoLock conlock(m_clients_mutex);
844
845         // Error check
846         std::map<u16, RemoteClient*>::iterator n;
847         n = m_clients.find(peer_id);
848
849         // No client to set versions
850         if (n == m_clients.end())
851                 return;
852
853         n->second->setVersionInfo(major,minor,patch,full);
854 }