]> git.lizzy.rs Git - minetest.git/blob - src/clientiface.cpp
1383d0b84a5f8b53e01986b928cb8efb4d797650
[minetest.git] / src / clientiface.cpp
1 /*
2 Minetest
3 Copyright (C) 2010-2014 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include <sstream>
21
22 #include "clientiface.h"
23 #include "util/numeric.h"
24 #include "util/mathconstants.h"
25 #include "player.h"
26 #include "settings.h"
27 #include "mapblock.h"
28 #include "connection.h"
29 #include "environment.h"
30 #include "map.h"
31 #include "emerge.h"
32 #include "serverobject.h"              // TODO this is used for cleanup of only
33 #include "main.h"                      // for g_settings
34 #include "log.h"
35
36 const char *ClientInterface::statenames[] = {
37         "Invalid",
38         "Disconnecting",
39         "Denied",
40         "Created",
41         "InitSent",
42         "InitDone",
43         "DefinitionsSent",
44         "Active"
45 };
46
47
48
49 std::string ClientInterface::state2Name(ClientState state)
50 {
51         return statenames[state];
52 }
53
54 void RemoteClient::ResendBlockIfOnWire(v3s16 p)
55 {
56         // if this block is on wire, mark it for sending again as soon as possible
57         if (m_blocks_sending.find(p) != m_blocks_sending.end()) {
58                 SetBlockNotSent(p);
59         }
60 }
61
62 void RemoteClient::GetNextBlocks(
63                 ServerEnvironment *env,
64                 EmergeManager * emerge,
65                 float dtime,
66                 std::vector<PrioritySortedBlockTransfer> &dest)
67 {
68         DSTACK(__FUNCTION_NAME);
69
70
71         // Increment timers
72         m_nothing_to_send_pause_timer -= dtime;
73         m_nearest_unsent_reset_timer += dtime;
74
75         if(m_nothing_to_send_pause_timer >= 0)
76                 return;
77
78         Player *player = env->getPlayer(peer_id);
79         // This can happen sometimes; clients and players are not in perfect sync.
80         if(player == NULL)
81                 return;
82
83         // Won't send anything if already sending
84         if(m_blocks_sending.size() >= g_settings->getU16
85                         ("max_simultaneous_block_sends_per_client"))
86         {
87                 //infostream<<"Not sending any blocks, Queue full."<<std::endl;
88                 return;
89         }
90
91         v3f playerpos = player->getPosition();
92         v3f playerspeed = player->getSpeed();
93         v3f playerspeeddir(0,0,0);
94         if(playerspeed.getLength() > 1.0*BS)
95                 playerspeeddir = playerspeed / playerspeed.getLength();
96         // Predict to next block
97         v3f playerpos_predicted = playerpos + playerspeeddir*MAP_BLOCKSIZE*BS;
98
99         v3s16 center_nodepos = floatToInt(playerpos_predicted, BS);
100
101         v3s16 center = getNodeBlockPos(center_nodepos);
102
103         // Camera position and direction
104         v3f camera_pos = player->getEyePosition();
105         v3f camera_dir = v3f(0,0,1);
106         camera_dir.rotateYZBy(player->getPitch());
107         camera_dir.rotateXZBy(player->getYaw());
108
109         /*infostream<<"camera_dir=("<<camera_dir.X<<","<<camera_dir.Y<<","
110                         <<camera_dir.Z<<")"<<std::endl;*/
111
112         /*
113                 Get the starting value of the block finder radius.
114         */
115
116         if(m_last_center != center)
117         {
118                 m_nearest_unsent_d = 0;
119                 m_last_center = center;
120         }
121
122         /*infostream<<"m_nearest_unsent_reset_timer="
123                         <<m_nearest_unsent_reset_timer<<std::endl;*/
124
125         // Reset periodically to workaround for some bugs or stuff
126         if(m_nearest_unsent_reset_timer > 20.0)
127         {
128                 m_nearest_unsent_reset_timer = 0;
129                 m_nearest_unsent_d = 0;
130                 //infostream<<"Resetting m_nearest_unsent_d for "
131                 //              <<server->getPlayerName(peer_id)<<std::endl;
132         }
133
134         //s16 last_nearest_unsent_d = m_nearest_unsent_d;
135         s16 d_start = m_nearest_unsent_d;
136
137         //infostream<<"d_start="<<d_start<<std::endl;
138
139         u16 max_simul_sends_setting = g_settings->getU16
140                         ("max_simultaneous_block_sends_per_client");
141         u16 max_simul_sends_usually = max_simul_sends_setting;
142
143         /*
144                 Check the time from last addNode/removeNode.
145
146                 Decrease send rate if player is building stuff.
147         */
148         m_time_from_building += dtime;
149         if(m_time_from_building < g_settings->getFloat(
150                                 "full_block_send_enable_min_time_from_building"))
151         {
152                 max_simul_sends_usually
153                         = LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS;
154         }
155
156         /*
157                 Number of blocks sending + number of blocks selected for sending
158         */
159         u32 num_blocks_selected = m_blocks_sending.size();
160
161         /*
162                 next time d will be continued from the d from which the nearest
163                 unsent block was found this time.
164
165                 This is because not necessarily any of the blocks found this
166                 time are actually sent.
167         */
168         s32 new_nearest_unsent_d = -1;
169
170         const s16 full_d_max = g_settings->getS16("max_block_send_distance");
171         s16 d_max = full_d_max;
172         s16 d_max_gen = g_settings->getS16("max_block_generate_distance");
173
174         // Don't loop very much at a time
175         s16 max_d_increment_at_time = 2;
176         if(d_max > d_start + max_d_increment_at_time)
177                 d_max = d_start + max_d_increment_at_time;
178
179         s32 nearest_emerged_d = -1;
180         s32 nearest_emergefull_d = -1;
181         s32 nearest_sent_d = -1;
182         bool queue_is_full = false;
183
184         s16 d;
185         for(d = d_start; d <= d_max; d++)
186         {
187                 /*
188                         Get the border/face dot coordinates of a "d-radiused"
189                         box
190                 */
191                 std::list<v3s16> list;
192                 getFacePositions(list, d);
193
194                 std::list<v3s16>::iterator li;
195                 for(li=list.begin(); li!=list.end(); ++li)
196                 {
197                         v3s16 p = *li + center;
198
199                         /*
200                                 Send throttling
201                                 - Don't allow too many simultaneous transfers
202                                 - EXCEPT when the blocks are very close
203
204                                 Also, don't send blocks that are already flying.
205                         */
206
207                         // Start with the usual maximum
208                         u16 max_simul_dynamic = max_simul_sends_usually;
209
210                         // If block is very close, allow full maximum
211                         if(d <= BLOCK_SEND_DISABLE_LIMITS_MAX_D)
212                                 max_simul_dynamic = max_simul_sends_setting;
213
214                         // Don't select too many blocks for sending
215                         if(num_blocks_selected >= max_simul_dynamic)
216                         {
217                                 queue_is_full = true;
218                                 goto queue_full_break;
219                         }
220
221                         // Don't send blocks that are currently being transferred
222                         if(m_blocks_sending.find(p) != m_blocks_sending.end())
223                                 continue;
224
225                         /*
226                                 Do not go over-limit
227                         */
228                         if(p.X < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
229                         || p.X > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
230                         || p.Y < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
231                         || p.Y > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
232                         || p.Z < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
233                         || p.Z > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE)
234                                 continue;
235
236                         // If this is true, inexistent block will be made from scratch
237                         bool generate = d <= d_max_gen;
238
239                         {
240                                 /*// Limit the generating area vertically to 2/3
241                                 if(abs(p.Y - center.Y) > d_max_gen - d_max_gen / 3)
242                                         generate = false;*/
243
244                                 // Limit the send area vertically to 1/2
245                                 if(abs(p.Y - center.Y) > full_d_max / 2)
246                                         continue;
247                         }
248
249                         /*
250                                 Don't generate or send if not in sight
251                                 FIXME This only works if the client uses a small enough
252                                 FOV setting. The default of 72 degrees is fine.
253                         */
254
255                         float camera_fov = (72.0*M_PI/180) * 4./3.;
256                         if(isBlockInSight(p, camera_pos, camera_dir, camera_fov, 10000*BS) == false)
257                         {
258                                 continue;
259                         }
260
261                         /*
262                                 Don't send already sent blocks
263                         */
264                         {
265                                 if(m_blocks_sent.find(p) != m_blocks_sent.end())
266                                 {
267                                         continue;
268                                 }
269                         }
270
271                         /*
272                                 Check if map has this block
273                         */
274                         MapBlock *block = env->getMap().getBlockNoCreateNoEx(p);
275
276                         bool surely_not_found_on_disk = false;
277                         bool block_is_invalid = false;
278                         if(block != NULL)
279                         {
280                                 // Reset usage timer, this block will be of use in the future.
281                                 block->resetUsageTimer();
282
283                                 // Block is dummy if data doesn't exist.
284                                 // It means it has been not found from disk and not generated
285                                 if(block->isDummy())
286                                 {
287                                         surely_not_found_on_disk = true;
288                                 }
289
290                                 // Block is valid if lighting is up-to-date and data exists
291                                 if(block->isValid() == false)
292                                 {
293                                         block_is_invalid = true;
294                                 }
295
296                                 if(block->isGenerated() == false)
297                                         block_is_invalid = true;
298
299                                 /*
300                                         If block is not close, don't send it unless it is near
301                                         ground level.
302
303                                         Block is near ground level if night-time mesh
304                                         differs from day-time mesh.
305                                 */
306                                 if(d >= 4)
307                                 {
308                                         if(block->getDayNightDiff() == false)
309                                                 continue;
310                                 }
311                         }
312
313                         /*
314                                 If block has been marked to not exist on disk (dummy)
315                                 and generating new ones is not wanted, skip block.
316                         */
317                         if(generate == false && surely_not_found_on_disk == true)
318                         {
319                                 // get next one.
320                                 continue;
321                         }
322
323                         /*
324                                 Add inexistent block to emerge queue.
325                         */
326                         if(block == NULL || surely_not_found_on_disk || block_is_invalid)
327                         {
328                                 if (emerge->enqueueBlockEmerge(peer_id, p, generate)) {
329                                         if (nearest_emerged_d == -1)
330                                                 nearest_emerged_d = d;
331                                 } else {
332                                         if (nearest_emergefull_d == -1)
333                                                 nearest_emergefull_d = d;
334                                         goto queue_full_break;
335                                 }
336
337                                 // get next one.
338                                 continue;
339                         }
340
341                         if(nearest_sent_d == -1)
342                                 nearest_sent_d = d;
343
344                         /*
345                                 Add block to send queue
346                         */
347                         PrioritySortedBlockTransfer q((float)d, p, peer_id);
348
349                         dest.push_back(q);
350
351                         num_blocks_selected += 1;
352                 }
353         }
354 queue_full_break:
355
356         // If nothing was found for sending and nothing was queued for
357         // emerging, continue next time browsing from here
358         if(nearest_emerged_d != -1){
359                 new_nearest_unsent_d = nearest_emerged_d;
360         } else if(nearest_emergefull_d != -1){
361                 new_nearest_unsent_d = nearest_emergefull_d;
362         } else {
363                 if(d > g_settings->getS16("max_block_send_distance")){
364                         new_nearest_unsent_d = 0;
365                         m_nothing_to_send_pause_timer = 2.0;
366                 } else {
367                         if(nearest_sent_d != -1)
368                                 new_nearest_unsent_d = nearest_sent_d;
369                         else
370                                 new_nearest_unsent_d = d;
371                 }
372         }
373
374         if(new_nearest_unsent_d != -1)
375                 m_nearest_unsent_d = new_nearest_unsent_d;
376 }
377
378 void RemoteClient::GotBlock(v3s16 p)
379 {
380         if(m_blocks_sending.find(p) != m_blocks_sending.end())
381                 m_blocks_sending.erase(p);
382         else
383         {
384                 m_excess_gotblocks++;
385         }
386         m_blocks_sent.insert(p);
387 }
388
389 void RemoteClient::SentBlock(v3s16 p)
390 {
391         if(m_blocks_sending.find(p) == m_blocks_sending.end())
392                 m_blocks_sending[p] = 0.0;
393         else
394                 infostream<<"RemoteClient::SentBlock(): Sent block"
395                                 " already in m_blocks_sending"<<std::endl;
396 }
397
398 void RemoteClient::SetBlockNotSent(v3s16 p)
399 {
400         m_nearest_unsent_d = 0;
401
402         if(m_blocks_sending.find(p) != m_blocks_sending.end())
403                 m_blocks_sending.erase(p);
404         if(m_blocks_sent.find(p) != m_blocks_sent.end())
405                 m_blocks_sent.erase(p);
406 }
407
408 void RemoteClient::SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks)
409 {
410         m_nearest_unsent_d = 0;
411
412         for(std::map<v3s16, MapBlock*>::iterator
413                         i = blocks.begin();
414                         i != blocks.end(); ++i)
415         {
416                 v3s16 p = i->first;
417
418                 if(m_blocks_sending.find(p) != m_blocks_sending.end())
419                         m_blocks_sending.erase(p);
420                 if(m_blocks_sent.find(p) != m_blocks_sent.end())
421                         m_blocks_sent.erase(p);
422         }
423 }
424
425 void RemoteClient::notifyEvent(ClientStateEvent event)
426 {
427         std::ostringstream myerror;
428         switch (m_state)
429         {
430         case CS_Invalid:
431                 //intentionally do nothing
432                 break;
433         case CS_Created:
434                 switch(event)
435                 {
436                 case CSE_Init:
437                         m_state = CS_InitSent;
438                         break;
439                 case CSE_Disconnect:
440                         m_state = CS_Disconnecting;
441                         break;
442                 case CSE_SetDenied:
443                         m_state = CS_Denied;
444                         break;
445                 /* GotInit2 SetDefinitionsSent SetMediaSent */
446                 default:
447                         myerror << "Created: Invalid client state transition! " << event;
448                         throw ClientStateError(myerror.str());
449                 }
450                 break;
451         case CS_Denied:
452                 /* don't do anything if in denied state */
453                 break;
454         case CS_InitSent:
455                 switch(event)
456                 {
457                 case CSE_GotInit2:
458                         confirmSerializationVersion();
459                         m_state = CS_InitDone;
460                         break;
461                 case CSE_Disconnect:
462                         m_state = CS_Disconnecting;
463                         break;
464                 case CSE_SetDenied:
465                         m_state = CS_Denied;
466                         break;
467
468                 /* Init SetDefinitionsSent SetMediaSent */
469                 default:
470                         myerror << "InitSent: Invalid client state transition! " << event;
471                         throw ClientStateError(myerror.str());
472                 }
473                 break;
474
475         case CS_InitDone:
476                 switch(event)
477                 {
478                 case CSE_SetDefinitionsSent:
479                         m_state = CS_DefinitionsSent;
480                         break;
481                 case CSE_Disconnect:
482                         m_state = CS_Disconnecting;
483                         break;
484                 case CSE_SetDenied:
485                         m_state = CS_Denied;
486                         break;
487
488                 /* Init GotInit2 SetMediaSent */
489                 default:
490                         myerror << "InitDone: Invalid client state transition! " << event;
491                         throw ClientStateError(myerror.str());
492                 }
493                 break;
494         case CS_DefinitionsSent:
495                 switch(event)
496                 {
497                 case CSE_SetClientReady:
498                         m_state = CS_Active;
499                         break;
500                 case CSE_Disconnect:
501                         m_state = CS_Disconnecting;
502                         break;
503                 case CSE_SetDenied:
504                         m_state = CS_Denied;
505                         break;
506                 /* Init GotInit2 SetDefinitionsSent */
507                 default:
508                         myerror << "DefinitionsSent: Invalid client state transition! " << event;
509                         throw ClientStateError(myerror.str());
510                 }
511                 break;
512         case CS_Active:
513                 switch(event)
514                 {
515                 case CSE_SetDenied:
516                         m_state = CS_Denied;
517                         break;
518                 case CSE_Disconnect:
519                         m_state = CS_Disconnecting;
520                         break;
521                 /* Init GotInit2 SetDefinitionsSent SetMediaSent SetDenied */
522                 default:
523                         myerror << "Active: Invalid client state transition! " << event;
524                         throw ClientStateError(myerror.str());
525                         break;
526                 }
527                 break;
528         case CS_Disconnecting:
529                 /* we are already disconnecting */
530                 break;
531         }
532 }
533
534 u32 RemoteClient::uptime()
535 {
536         return getTime(PRECISION_SECONDS) - m_connection_time;
537 }
538
539 ClientInterface::ClientInterface(con::Connection* con)
540 :
541         m_con(con),
542         m_env(NULL),
543         m_print_info_timer(0.0)
544 {
545
546 }
547 ClientInterface::~ClientInterface()
548 {
549         /*
550                 Delete clients
551         */
552         {
553                 JMutexAutoLock clientslock(m_clients_mutex);
554
555                 for(std::map<u16, RemoteClient*>::iterator
556                         i = m_clients.begin();
557                         i != m_clients.end(); ++i)
558                 {
559
560                         // Delete client
561                         delete i->second;
562                 }
563         }
564 }
565
566 std::list<u16> ClientInterface::getClientIDs(ClientState min_state)
567 {
568         std::list<u16> reply;
569         JMutexAutoLock clientslock(m_clients_mutex);
570
571         for(std::map<u16, RemoteClient*>::iterator
572                 i = m_clients.begin();
573                 i != m_clients.end(); ++i)
574         {
575                 if (i->second->getState() >= min_state)
576                         reply.push_back(i->second->peer_id);
577         }
578
579         return reply;
580 }
581
582 std::vector<std::string> ClientInterface::getPlayerNames()
583 {
584         return m_clients_names;
585 }
586
587
588 void ClientInterface::step(float dtime)
589 {
590         m_print_info_timer += dtime;
591         if(m_print_info_timer >= 30.0)
592         {
593                 m_print_info_timer = 0.0;
594                 UpdatePlayerList();
595         }
596 }
597
598 void ClientInterface::UpdatePlayerList()
599 {
600         if (m_env != NULL)
601                 {
602                 std::list<u16> clients = getClientIDs();
603                 m_clients_names.clear();
604
605
606                 if(!clients.empty())
607                         infostream<<"Players:"<<std::endl;
608                 for(std::list<u16>::iterator
609                         i = clients.begin();
610                         i != clients.end(); ++i)
611                 {
612                         Player *player = m_env->getPlayer(*i);
613                         if(player==NULL)
614                                 continue;
615                         infostream<<"* "<<player->getName()<<"\t";
616
617                         {
618                                 JMutexAutoLock clientslock(m_clients_mutex);
619                                 RemoteClient* client = lockedGetClientNoEx(*i);
620                                 if(client != NULL)
621                                         client->PrintInfo(infostream);
622                         }
623                         m_clients_names.push_back(player->getName());
624                 }
625         }
626 }
627
628 void ClientInterface::send(u16 peer_id,u8 channelnum,
629                 SharedBuffer<u8> data, bool reliable)
630 {
631         m_con->Send(peer_id, channelnum, data, reliable);
632 }
633
634 void ClientInterface::sendToAll(u16 channelnum,
635                 SharedBuffer<u8> data, bool reliable)
636 {
637         JMutexAutoLock clientslock(m_clients_mutex);
638         for(std::map<u16, RemoteClient*>::iterator
639                 i = m_clients.begin();
640                 i != m_clients.end(); ++i)
641         {
642                 RemoteClient *client = i->second;
643
644                 if (client->net_proto_version != 0)
645                 {
646                         m_con->Send(client->peer_id, channelnum, data, reliable);
647                 }
648         }
649 }
650
651 RemoteClient* ClientInterface::getClientNoEx(u16 peer_id, ClientState state_min)
652 {
653         JMutexAutoLock clientslock(m_clients_mutex);
654         std::map<u16, RemoteClient*>::iterator n;
655         n = m_clients.find(peer_id);
656         // The client may not exist; clients are immediately removed if their
657         // access is denied, and this event occurs later then.
658         if(n == m_clients.end())
659                 return NULL;
660
661         if (n->second->getState() >= state_min)
662                 return n->second;
663         else
664                 return NULL;
665 }
666
667 RemoteClient* ClientInterface::lockedGetClientNoEx(u16 peer_id, ClientState state_min)
668 {
669         std::map<u16, RemoteClient*>::iterator n;
670         n = m_clients.find(peer_id);
671         // The client may not exist; clients are immediately removed if their
672         // access is denied, and this event occurs later then.
673         if(n == m_clients.end())
674                 return NULL;
675
676         if (n->second->getState() >= state_min)
677                 return n->second;
678         else
679                 return NULL;
680 }
681
682 ClientState ClientInterface::getClientState(u16 peer_id)
683 {
684         JMutexAutoLock clientslock(m_clients_mutex);
685         std::map<u16, RemoteClient*>::iterator n;
686         n = m_clients.find(peer_id);
687         // The client may not exist; clients are immediately removed if their
688         // access is denied, and this event occurs later then.
689         if(n == m_clients.end())
690                 return CS_Invalid;
691
692         return n->second->getState();
693 }
694
695 void ClientInterface::setPlayerName(u16 peer_id,std::string name)
696 {
697         JMutexAutoLock clientslock(m_clients_mutex);
698         std::map<u16, RemoteClient*>::iterator n;
699         n = m_clients.find(peer_id);
700         // The client may not exist; clients are immediately removed if their
701         // access is denied, and this event occurs later then.
702         if(n != m_clients.end())
703                 n->second->setName(name);
704 }
705
706 void ClientInterface::DeleteClient(u16 peer_id)
707 {
708         JMutexAutoLock conlock(m_clients_mutex);
709
710         // Error check
711         std::map<u16, RemoteClient*>::iterator n;
712         n = m_clients.find(peer_id);
713         // The client may not exist; clients are immediately removed if their
714         // access is denied, and this event occurs later then.
715         if(n == m_clients.end())
716                 return;
717
718         /*
719                 Mark objects to be not known by the client
720         */
721         //TODO this should be done by client destructor!!!
722         RemoteClient *client = n->second;
723         // Handle objects
724         for(std::set<u16>::iterator
725                         i = client->m_known_objects.begin();
726                         i != client->m_known_objects.end(); ++i)
727         {
728                 // Get object
729                 u16 id = *i;
730                 ServerActiveObject* obj = m_env->getActiveObject(id);
731
732                 if(obj && obj->m_known_by_count > 0)
733                         obj->m_known_by_count--;
734         }
735
736         // Delete client
737         delete m_clients[peer_id];
738         m_clients.erase(peer_id);
739 }
740
741 void ClientInterface::CreateClient(u16 peer_id)
742 {
743         JMutexAutoLock conlock(m_clients_mutex);
744
745         // Error check
746         std::map<u16, RemoteClient*>::iterator n;
747         n = m_clients.find(peer_id);
748         // The client shouldn't already exist
749         if(n != m_clients.end()) return;
750
751         // Create client
752         RemoteClient *client = new RemoteClient();
753         client->peer_id = peer_id;
754         m_clients[client->peer_id] = client;
755 }
756
757 void ClientInterface::event(u16 peer_id, ClientStateEvent event)
758 {
759         {
760                 JMutexAutoLock clientlock(m_clients_mutex);
761
762                 // Error check
763                 std::map<u16, RemoteClient*>::iterator n;
764                 n = m_clients.find(peer_id);
765
766                 // No client to deliver event
767                 if (n == m_clients.end())
768                         return;
769                 n->second->notifyEvent(event);
770         }
771
772         if ((event == CSE_SetClientReady) ||
773                 (event == CSE_Disconnect)     ||
774                 (event == CSE_SetDenied))
775         {
776                 UpdatePlayerList();
777         }
778 }
779
780 u16 ClientInterface::getProtocolVersion(u16 peer_id)
781 {
782         JMutexAutoLock conlock(m_clients_mutex);
783
784         // Error check
785         std::map<u16, RemoteClient*>::iterator n;
786         n = m_clients.find(peer_id);
787
788         // No client to get version
789         if (n == m_clients.end())
790                 return 0;
791
792         return n->second->net_proto_version;
793 }
794
795 void ClientInterface::setClientVersion(u16 peer_id, u8 major, u8 minor, u8 patch, std::string full)
796 {
797         JMutexAutoLock conlock(m_clients_mutex);
798
799         // Error check
800         std::map<u16, RemoteClient*>::iterator n;
801         n = m_clients.find(peer_id);
802
803         // No client to set versions
804         if (n == m_clients.end())
805                 return;
806
807         n->second->setVersionInfo(major,minor,patch,full);
808 }