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base stuff for item->object conversion
[dragonfireclient.git] / src / client.cpp
1 /*
2 Minetest-c55
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "client.h"
21 #include "utility.h"
22 #include <iostream>
23 #include "clientserver.h"
24 #include "jmutexautolock.h"
25 #include "main.h"
26 #include <sstream>
27 #include "porting.h"
28
29 void * ClientUpdateThread::Thread()
30 {
31         ThreadStarted();
32
33         DSTACK(__FUNCTION_NAME);
34
35 #if CATCH_UNHANDLED_EXCEPTIONS
36         try
37         {
38 #endif
39                 while(getRun())
40                 {
41                         m_client->asyncStep();
42
43                         //m_client->updateSomeExpiredMeshes();
44
45                         bool was = m_client->AsyncProcessData();
46
47                         if(was == false)
48                                 sleep_ms(10);
49                 }
50 #if CATCH_UNHANDLED_EXCEPTIONS
51         }
52         /*
53                 This is what has to be done in threads to get suitable debug info
54         */
55         catch(std::exception &e)
56         {
57                 dstream<<std::endl<<DTIME<<"An unhandled exception occurred: "
58                                 <<e.what()<<std::endl;
59                 assert(0);
60         }
61 #endif
62
63         return NULL;
64 }
65
66 Client::Client(
67                 IrrlichtDevice *device,
68                 const char *playername,
69                 JMutex &range_mutex,
70                 s16 &viewing_range_nodes,
71                 bool &viewing_range_all):
72         m_thread(this),
73         m_env(new ClientMap(this,
74                         range_mutex,
75                         viewing_range_nodes,
76                         viewing_range_all,
77                         device->getSceneManager()->getRootSceneNode(),
78                         device->getSceneManager(), 666),
79                         dout_client),
80         m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this),
81         m_device(device),
82         camera_position(0,0,0),
83         camera_direction(0,0,1),
84         m_server_ser_ver(SER_FMT_VER_INVALID),
85         m_step_dtime(0.0),
86         m_inventory_updated(false),
87         m_time_of_day(0)
88 {
89         m_packetcounter_timer = 0.0;
90         m_delete_unused_sectors_timer = 0.0;
91         m_connection_reinit_timer = 0.0;
92         m_avg_rtt_timer = 0.0;
93         m_playerpos_send_timer = 0.0;
94
95         //m_fetchblock_mutex.Init();
96         m_incoming_queue_mutex.Init();
97         m_env_mutex.Init();
98         m_con_mutex.Init();
99         m_step_dtime_mutex.Init();
100
101         m_thread.Start();
102         
103         {
104                 JMutexAutoLock envlock(m_env_mutex);
105                 //m_env.getMap().StartUpdater();
106
107                 Player *player = new LocalPlayer();
108
109                 player->updateName(playername);
110
111                 /*f32 y = BS*2 + BS*20;
112                 player->setPosition(v3f(0, y, 0));*/
113                 //player->setPosition(v3f(0, y, 30900*BS)); // DEBUG
114                 m_env.addPlayer(player);
115         }
116 }
117
118 Client::~Client()
119 {
120         m_thread.setRun(false);
121         while(m_thread.IsRunning())
122                 sleep_ms(100);
123 }
124
125 void Client::connect(Address address)
126 {
127         DSTACK(__FUNCTION_NAME);
128         JMutexAutoLock lock(m_con_mutex);
129         m_con.setTimeoutMs(0);
130         m_con.Connect(address);
131 }
132
133 bool Client::connectedAndInitialized()
134 {
135         JMutexAutoLock lock(m_con_mutex);
136
137         if(m_con.Connected() == false)
138                 return false;
139         
140         if(m_server_ser_ver == SER_FMT_VER_INVALID)
141                 return false;
142         
143         return true;
144 }
145
146 void Client::step(float dtime)
147 {
148         DSTACK(__FUNCTION_NAME);
149         
150         // Limit a bit
151         if(dtime > 2.0)
152                 dtime = 2.0;
153         
154         /*
155                 Day/night
156         */
157         {
158                 s32 d = 8;
159                 s32 t = (((m_time_of_day.get() + 24000/d/2)%24000)/(24000/d));
160                 s32 dn = 0;
161                 if(t == d/4 || t == (d-d/4))
162                         dn = 1;
163                 else if(t < d/4 || t > (d-d/4))
164                         dn = 2;
165                 else
166                         dn = 0;
167
168                 u32 dr = 1000;
169                 if(dn == 0)
170                         dr = 1000;
171                 if(dn == 1)
172                         dr = 600;
173                 if(dn == 2)
174                         dr = 300;
175                 
176                 if(dr != m_env.getDayNightRatio())
177                 {
178                         //dstream<<"dr="<<dr<<std::endl;
179                         dout_client<<DTIME<<"Client: changing day-night ratio"<<std::endl;
180                         m_env.setDayNightRatio(dr);
181                         m_env.expireMeshes(true);
182                 }
183         }
184
185         
186         //dstream<<"Client steps "<<dtime<<std::endl;
187
188         {
189                 //TimeTaker timer("ReceiveAll()", m_device);
190                 // 0ms
191                 ReceiveAll();
192         }
193         
194         {
195                 //TimeTaker timer("m_con_mutex + m_con.RunTimeouts()", m_device);
196                 // 0ms
197                 JMutexAutoLock lock(m_con_mutex);
198                 m_con.RunTimeouts(dtime);
199         }
200
201         /*
202                 Packet counter
203         */
204         {
205                 float &counter = m_packetcounter_timer;
206                 counter -= dtime;
207                 if(counter <= 0.0)
208                 {
209                         counter = 20.0;
210                         
211                         dout_client<<"Client packetcounter (20s):"<<std::endl;
212                         m_packetcounter.print(dout_client);
213                         m_packetcounter.clear();
214                 }
215         }
216
217         {
218                 /*
219                         Delete unused sectors
220
221                         NOTE: This jams the game for a while because deleting sectors
222                               clear caches
223                 */
224                 
225                 float &counter = m_delete_unused_sectors_timer;
226                 counter -= dtime;
227                 if(counter <= 0.0)
228                 {
229                         // 3 minute interval
230                         //counter = 180.0;
231                         counter = 60.0;
232
233                         JMutexAutoLock lock(m_env_mutex);
234
235                         core::list<v3s16> deleted_blocks;
236
237                         float delete_unused_sectors_timeout = 
238                                 g_settings.getFloat("client_delete_unused_sectors_timeout");
239         
240                         // Delete sector blocks
241                         /*u32 num = m_env.getMap().deleteUnusedSectors
242                                         (delete_unused_sectors_timeout,
243                                         true, &deleted_blocks);*/
244                         
245                         // Delete whole sectors
246                         u32 num = m_env.getMap().deleteUnusedSectors
247                                         (delete_unused_sectors_timeout,
248                                         false, &deleted_blocks);
249
250                         if(num > 0)
251                         {
252                                 /*dstream<<DTIME<<"Client: Deleted blocks of "<<num
253                                                 <<" unused sectors"<<std::endl;*/
254                                 dstream<<DTIME<<"Client: Deleted "<<num
255                                                 <<" unused sectors"<<std::endl;
256                                 
257                                 /*
258                                         Send info to server
259                                 */
260
261                                 // Env is locked so con can be locked.
262                                 JMutexAutoLock lock(m_con_mutex);
263                                 
264                                 core::list<v3s16>::Iterator i = deleted_blocks.begin();
265                                 core::list<v3s16> sendlist;
266                                 for(;;)
267                                 {
268                                         if(sendlist.size() == 255 || i == deleted_blocks.end())
269                                         {
270                                                 if(sendlist.size() == 0)
271                                                         break;
272                                                 /*
273                                                         [0] u16 command
274                                                         [2] u8 count
275                                                         [3] v3s16 pos_0
276                                                         [3+6] v3s16 pos_1
277                                                         ...
278                                                 */
279                                                 u32 replysize = 2+1+6*sendlist.size();
280                                                 SharedBuffer<u8> reply(replysize);
281                                                 writeU16(&reply[0], TOSERVER_DELETEDBLOCKS);
282                                                 reply[2] = sendlist.size();
283                                                 u32 k = 0;
284                                                 for(core::list<v3s16>::Iterator
285                                                                 j = sendlist.begin();
286                                                                 j != sendlist.end(); j++)
287                                                 {
288                                                         writeV3S16(&reply[2+1+6*k], *j);
289                                                         k++;
290                                                 }
291                                                 m_con.Send(PEER_ID_SERVER, 1, reply, true);
292
293                                                 if(i == deleted_blocks.end())
294                                                         break;
295
296                                                 sendlist.clear();
297                                         }
298
299                                         sendlist.push_back(*i);
300                                         i++;
301                                 }
302                         }
303                 }
304         }
305
306         bool connected = connectedAndInitialized();
307
308         if(connected == false)
309         {
310                 float &counter = m_connection_reinit_timer;
311                 counter -= dtime;
312                 if(counter <= 0.0)
313                 {
314                         counter = 2.0;
315
316                         JMutexAutoLock envlock(m_env_mutex);
317                         
318                         Player *myplayer = m_env.getLocalPlayer();
319                         assert(myplayer != NULL);
320         
321                         // Send TOSERVER_INIT
322                         // [0] u16 TOSERVER_INIT
323                         // [2] u8 SER_FMT_VER_HIGHEST
324                         // [3] u8[20] player_name
325                         SharedBuffer<u8> data(2+1+20);
326                         writeU16(&data[0], TOSERVER_INIT);
327                         writeU8(&data[2], SER_FMT_VER_HIGHEST);
328                         memcpy(&data[3], myplayer->getName(), 20);
329                         // Send as unreliable
330                         Send(0, data, false);
331                 }
332
333                 // Not connected, return
334                 return;
335         }
336
337         /*
338                 Do stuff if connected
339         */
340         
341         {
342                 // 0ms
343                 JMutexAutoLock lock(m_env_mutex);
344
345                 // Control local player (0ms)
346                 LocalPlayer *player = m_env.getLocalPlayer();
347                 assert(player != NULL);
348                 player->applyControl(dtime);
349
350                 //TimeTaker envtimer("env step", m_device);
351                 // Step environment
352                 m_env.step(dtime);
353
354                 // Step active blocks
355                 for(core::map<v3s16, bool>::Iterator
356                                 i = m_active_blocks.getIterator();
357                                 i.atEnd() == false; i++)
358                 {
359                         v3s16 p = i.getNode()->getKey();
360
361                         MapBlock *block = NULL;
362                         try
363                         {
364                                 block = m_env.getMap().getBlockNoCreate(p);
365                                 block->stepObjects(dtime, false, m_env.getDayNightRatio());
366                         }
367                         catch(InvalidPositionException &e)
368                         {
369                         }
370                 }
371         }
372
373         {
374                 float &counter = m_avg_rtt_timer;
375                 counter += dtime;
376                 if(counter >= 10)
377                 {
378                         counter = 0.0;
379                         JMutexAutoLock lock(m_con_mutex);
380                         // connectedAndInitialized() is true, peer exists.
381                         con::Peer *peer = m_con.GetPeer(PEER_ID_SERVER);
382                         dstream<<DTIME<<"Client: avg_rtt="<<peer->avg_rtt<<std::endl;
383                 }
384         }
385         {
386                 float &counter = m_playerpos_send_timer;
387                 counter += dtime;
388                 if(counter >= 0.2)
389                 {
390                         counter = 0.0;
391                         sendPlayerPos();
392                 }
393         }
394
395         /*{
396                 JMutexAutoLock lock(m_step_dtime_mutex);
397                 m_step_dtime += dtime;
398         }*/
399 }
400
401 float Client::asyncStep()
402 {
403         DSTACK(__FUNCTION_NAME);
404         //dstream<<"Client::asyncStep()"<<std::endl;
405         
406         /*float dtime;
407         {
408                 JMutexAutoLock lock1(m_step_dtime_mutex);
409                 if(m_step_dtime < 0.001)
410                         return 0.0;
411                 dtime = m_step_dtime;
412                 m_step_dtime = 0.0;
413         }
414
415         return dtime;*/
416         return 0.0;
417 }
418
419 // Virtual methods from con::PeerHandler
420 void Client::peerAdded(con::Peer *peer)
421 {
422         derr_client<<"Client::peerAdded(): peer->id="
423                         <<peer->id<<std::endl;
424 }
425 void Client::deletingPeer(con::Peer *peer, bool timeout)
426 {
427         derr_client<<"Client::deletingPeer(): "
428                         "Server Peer is getting deleted "
429                         <<"(timeout="<<timeout<<")"<<std::endl;
430 }
431
432 void Client::ReceiveAll()
433 {
434         DSTACK(__FUNCTION_NAME);
435         for(;;)
436         {
437                 try{
438                         Receive();
439                 }
440                 catch(con::NoIncomingDataException &e)
441                 {
442                         break;
443                 }
444                 catch(con::InvalidIncomingDataException &e)
445                 {
446                         dout_client<<DTIME<<"Client::ReceiveAll(): "
447                                         "InvalidIncomingDataException: what()="
448                                         <<e.what()<<std::endl;
449                 }
450         }
451 }
452
453 void Client::Receive()
454 {
455         DSTACK(__FUNCTION_NAME);
456         u32 data_maxsize = 10000;
457         Buffer<u8> data(data_maxsize);
458         u16 sender_peer_id;
459         u32 datasize;
460         {
461                 //TimeTaker t1("con mutex and receive", m_device);
462                 JMutexAutoLock lock(m_con_mutex);
463                 datasize = m_con.Receive(sender_peer_id, *data, data_maxsize);
464         }
465         //TimeTaker t1("ProcessData", m_device);
466         ProcessData(*data, datasize, sender_peer_id);
467 }
468
469 /*
470         sender_peer_id given to this shall be quaranteed to be a valid peer
471 */
472 void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
473 {
474         DSTACK(__FUNCTION_NAME);
475
476         // Ignore packets that don't even fit a command
477         if(datasize < 2)
478         {
479                 m_packetcounter.add(60000);
480                 return;
481         }
482
483         ToClientCommand command = (ToClientCommand)readU16(&data[0]);
484
485         //dstream<<"Client: received command="<<command<<std::endl;
486         m_packetcounter.add((u16)command);
487         
488         /*
489                 If this check is removed, be sure to change the queue
490                 system to know the ids
491         */
492         if(sender_peer_id != PEER_ID_SERVER)
493         {
494                 dout_client<<DTIME<<"Client::ProcessData(): Discarding data not "
495                                 "coming from server: peer_id="<<sender_peer_id
496                                 <<std::endl;
497                 return;
498         }
499
500         con::Peer *peer;
501         {
502                 JMutexAutoLock lock(m_con_mutex);
503                 // All data is coming from the server
504                 // PeerNotFoundException is handled by caller.
505                 peer = m_con.GetPeer(PEER_ID_SERVER);
506         }
507
508         u8 ser_version = m_server_ser_ver;
509
510         //dstream<<"Client received command="<<(int)command<<std::endl;
511
512         // Execute fast commands straight away
513
514         if(command == TOCLIENT_INIT)
515         {
516                 if(datasize < 3)
517                         return;
518
519                 u8 deployed = data[2];
520
521                 dout_client<<DTIME<<"Client: TOCLIENT_INIT received with "
522                                 "deployed="<<((int)deployed&0xff)<<std::endl;
523
524                 if(deployed < SER_FMT_VER_LOWEST
525                                 || deployed > SER_FMT_VER_HIGHEST)
526                 {
527                         derr_client<<DTIME<<"Client: TOCLIENT_INIT: Server sent "
528                                         <<"unsupported ser_fmt_ver"<<std::endl;
529                         return;
530                 }
531                 
532                 m_server_ser_ver = deployed;
533
534                 // Get player position
535                 v3s16 playerpos_s16(0, BS*2+BS*20, 0);
536                 if(datasize >= 2+1+6)
537                         playerpos_s16 = readV3S16(&data[2+1]);
538                 v3f playerpos_f = intToFloat(playerpos_s16) - v3f(0, BS/2, 0);
539
540                 { //envlock
541                         JMutexAutoLock envlock(m_env_mutex);
542                         
543                         // Set player position
544                         Player *player = m_env.getLocalPlayer();
545                         assert(player != NULL);
546                         player->setPosition(playerpos_f);
547                 }
548                 
549                 // Reply to server
550                 u32 replysize = 2;
551                 SharedBuffer<u8> reply(replysize);
552                 writeU16(&reply[0], TOSERVER_INIT2);
553                 // Send as reliable
554                 m_con.Send(PEER_ID_SERVER, 1, reply, true);
555
556                 return;
557         }
558         
559         if(ser_version == SER_FMT_VER_INVALID)
560         {
561                 dout_client<<DTIME<<"WARNING: Client: Server serialization"
562                                 " format invalid or not initialized."
563                                 " Skipping incoming command="<<command<<std::endl;
564                 return;
565         }
566         
567         // Just here to avoid putting the two if's together when
568         // making some copypasta
569         {}
570
571         if(command == TOCLIENT_REMOVENODE)
572         {
573                 if(datasize < 8)
574                         return;
575                 v3s16 p;
576                 p.X = readS16(&data[2]);
577                 p.Y = readS16(&data[4]);
578                 p.Z = readS16(&data[6]);
579                 
580                 //TimeTaker t1("TOCLIENT_REMOVENODE", g_device);
581                 
582                 // This will clear the cracking animation after digging
583                 ((ClientMap&)m_env.getMap()).clearTempMod(p);
584
585                 removeNode(p);
586         }
587         else if(command == TOCLIENT_ADDNODE)
588         {
589                 if(datasize < 8 + MapNode::serializedLength(ser_version))
590                         return;
591
592                 v3s16 p;
593                 p.X = readS16(&data[2]);
594                 p.Y = readS16(&data[4]);
595                 p.Z = readS16(&data[6]);
596                 
597                 //TimeTaker t1("TOCLIENT_ADDNODE", g_device);
598
599                 MapNode n;
600                 n.deSerialize(&data[8], ser_version);
601                 
602                 addNode(p, n);
603         }
604         if(command == TOCLIENT_PLAYERPOS)
605         {
606                 dstream<<"WARNING: Received deprecated TOCLIENT_PLAYERPOS"
607                                 <<std::endl;
608                 /*u16 our_peer_id;
609                 {
610                         JMutexAutoLock lock(m_con_mutex);
611                         our_peer_id = m_con.GetPeerID();
612                 }
613                 // Cancel if we don't have a peer id
614                 if(our_peer_id == PEER_ID_NEW){
615                         dout_client<<DTIME<<"TOCLIENT_PLAYERPOS cancelled: "
616                                         "we have no peer id"
617                                         <<std::endl;
618                         return;
619                 }*/
620
621                 { //envlock
622                         JMutexAutoLock envlock(m_env_mutex);
623                         
624                         u32 player_size = 2+12+12+4+4;
625                                 
626                         u32 player_count = (datasize-2) / player_size;
627                         u32 start = 2;
628                         for(u32 i=0; i<player_count; i++)
629                         {
630                                 u16 peer_id = readU16(&data[start]);
631
632                                 Player *player = m_env.getPlayer(peer_id);
633
634                                 // Skip if player doesn't exist
635                                 if(player == NULL)
636                                 {
637                                         start += player_size;
638                                         continue;
639                                 }
640
641                                 // Skip if player is local player
642                                 if(player->isLocal())
643                                 {
644                                         start += player_size;
645                                         continue;
646                                 }
647
648                                 v3s32 ps = readV3S32(&data[start+2]);
649                                 v3s32 ss = readV3S32(&data[start+2+12]);
650                                 s32 pitch_i = readS32(&data[start+2+12+12]);
651                                 s32 yaw_i = readS32(&data[start+2+12+12+4]);
652                                 /*dstream<<"Client: got "
653                                                 <<"pitch_i="<<pitch_i
654                                                 <<" yaw_i="<<yaw_i<<std::endl;*/
655                                 f32 pitch = (f32)pitch_i / 100.0;
656                                 f32 yaw = (f32)yaw_i / 100.0;
657                                 v3f position((f32)ps.X/100., (f32)ps.Y/100., (f32)ps.Z/100.);
658                                 v3f speed((f32)ss.X/100., (f32)ss.Y/100., (f32)ss.Z/100.);
659                                 player->setPosition(position);
660                                 player->setSpeed(speed);
661                                 player->setPitch(pitch);
662                                 player->setYaw(yaw);
663
664                                 /*dstream<<"Client: player "<<peer_id
665                                                 <<" pitch="<<pitch
666                                                 <<" yaw="<<yaw<<std::endl;*/
667
668                                 start += player_size;
669                         }
670                 } //envlock
671         }
672         else if(command == TOCLIENT_PLAYERINFO)
673         {
674                 u16 our_peer_id;
675                 {
676                         JMutexAutoLock lock(m_con_mutex);
677                         our_peer_id = m_con.GetPeerID();
678                 }
679                 // Cancel if we don't have a peer id
680                 if(our_peer_id == PEER_ID_NEW){
681                         dout_client<<DTIME<<"TOCLIENT_PLAYERINFO cancelled: "
682                                         "we have no peer id"
683                                         <<std::endl;
684                         return;
685                 }
686                 
687                 //dstream<<DTIME<<"Client: Server reports players:"<<std::endl;
688
689                 { //envlock
690                         JMutexAutoLock envlock(m_env_mutex);
691                         
692                         u32 item_size = 2+PLAYERNAME_SIZE;
693                         u32 player_count = (datasize-2) / item_size;
694                         u32 start = 2;
695                         // peer_ids
696                         core::list<u16> players_alive;
697                         for(u32 i=0; i<player_count; i++)
698                         {
699                                 // Make sure the name ends in '\0'
700                                 data[start+2+20-1] = 0;
701
702                                 u16 peer_id = readU16(&data[start]);
703
704                                 players_alive.push_back(peer_id);
705                                 
706                                 /*dstream<<DTIME<<"peer_id="<<peer_id
707                                                 <<" name="<<((char*)&data[start+2])<<std::endl;*/
708
709                                 // Don't update the info of the local player
710                                 if(peer_id == our_peer_id)
711                                 {
712                                         start += item_size;
713                                         continue;
714                                 }
715
716                                 Player *player = m_env.getPlayer(peer_id);
717
718                                 // Create a player if it doesn't exist
719                                 if(player == NULL)
720                                 {
721                                         player = new RemotePlayer(
722                                                         m_device->getSceneManager()->getRootSceneNode(),
723                                                         m_device,
724                                                         -1);
725                                         player->peer_id = peer_id;
726                                         m_env.addPlayer(player);
727                                         dout_client<<DTIME<<"Client: Adding new player "
728                                                         <<peer_id<<std::endl;
729                                 }
730                                 
731                                 player->updateName((char*)&data[start+2]);
732
733                                 start += item_size;
734                         }
735                         
736                         /*
737                                 Remove those players from the environment that
738                                 weren't listed by the server.
739                         */
740                         //dstream<<DTIME<<"Removing dead players"<<std::endl;
741                         core::list<Player*> players = m_env.getPlayers();
742                         core::list<Player*>::Iterator ip;
743                         for(ip=players.begin(); ip!=players.end(); ip++)
744                         {
745                                 // Ingore local player
746                                 if((*ip)->isLocal())
747                                         continue;
748                                 
749                                 // Warn about a special case
750                                 if((*ip)->peer_id == 0)
751                                 {
752                                         dstream<<DTIME<<"WARNING: Client: Removing "
753                                                         "dead player with id=0"<<std::endl;
754                                 }
755
756                                 bool is_alive = false;
757                                 core::list<u16>::Iterator i;
758                                 for(i=players_alive.begin(); i!=players_alive.end(); i++)
759                                 {
760                                         if((*ip)->peer_id == *i)
761                                         {
762                                                 is_alive = true;
763                                                 break;
764                                         }
765                                 }
766                                 /*dstream<<DTIME<<"peer_id="<<((*ip)->peer_id)
767                                                 <<" is_alive="<<is_alive<<std::endl;*/
768                                 if(is_alive)
769                                         continue;
770                                 dstream<<DTIME<<"Removing dead player "<<(*ip)->peer_id
771                                                 <<std::endl;
772                                 m_env.removePlayer((*ip)->peer_id);
773                         }
774                 } //envlock
775         }
776         else if(command == TOCLIENT_SECTORMETA)
777         {
778                 /*
779                         [0] u16 command
780                         [2] u8 sector count
781                         [3...] v2s16 pos + sector metadata
782                 */
783                 if(datasize < 3)
784                         return;
785
786                 //dstream<<"Client received TOCLIENT_SECTORMETA"<<std::endl;
787
788                 { //envlock
789                         JMutexAutoLock envlock(m_env_mutex);
790                         
791                         std::string datastring((char*)&data[2], datasize-2);
792                         std::istringstream is(datastring, std::ios_base::binary);
793
794                         u8 buf[4];
795
796                         is.read((char*)buf, 1);
797                         u16 sector_count = readU8(buf);
798                         
799                         //dstream<<"sector_count="<<sector_count<<std::endl;
800
801                         for(u16 i=0; i<sector_count; i++)
802                         {
803                                 // Read position
804                                 is.read((char*)buf, 4);
805                                 v2s16 pos = readV2S16(buf);
806                                 /*dstream<<"Client: deserializing sector at "
807                                                 <<"("<<pos.X<<","<<pos.Y<<")"<<std::endl;*/
808                                 // Create sector
809                                 assert(m_env.getMap().mapType() == MAPTYPE_CLIENT);
810                                 ((ClientMap&)m_env.getMap()).deSerializeSector(pos, is);
811                         }
812                 } //envlock
813         }
814         else if(command == TOCLIENT_INVENTORY)
815         {
816                 if(datasize < 3)
817                         return;
818
819                 //TimeTaker t1("Parsing TOCLIENT_INVENTORY", m_device);
820
821                 { //envlock
822                         //TimeTaker t2("mutex locking", m_device);
823                         JMutexAutoLock envlock(m_env_mutex);
824                         //t2.stop();
825                         
826                         //TimeTaker t3("istringstream init", m_device);
827                         std::string datastring((char*)&data[2], datasize-2);
828                         std::istringstream is(datastring, std::ios_base::binary);
829                         //t3.stop();
830                         
831                         //m_env.printPlayers(dstream);
832
833                         //TimeTaker t4("player get", m_device);
834                         Player *player = m_env.getLocalPlayer();
835                         assert(player != NULL);
836                         //t4.stop();
837
838                         //TimeTaker t1("inventory.deSerialize()", m_device);
839                         player->inventory.deSerialize(is);
840                         //t1.stop();
841
842                         m_inventory_updated = true;
843
844                         //dstream<<"Client got player inventory:"<<std::endl;
845                         //player->inventory.print(dstream);
846                 }
847         }
848         //DEBUG
849         else if(command == TOCLIENT_OBJECTDATA)
850         //else if(0)
851         {
852                 // Strip command word and create a stringstream
853                 std::string datastring((char*)&data[2], datasize-2);
854                 std::istringstream is(datastring, std::ios_base::binary);
855                 
856                 { //envlock
857                 
858                 JMutexAutoLock envlock(m_env_mutex);
859
860                 u8 buf[12];
861
862                 /*
863                         Read players
864                 */
865
866                 is.read((char*)buf, 2);
867                 u16 playercount = readU16(buf);
868                 
869                 for(u16 i=0; i<playercount; i++)
870                 {
871                         is.read((char*)buf, 2);
872                         u16 peer_id = readU16(buf);
873                         is.read((char*)buf, 12);
874                         v3s32 p_i = readV3S32(buf);
875                         is.read((char*)buf, 12);
876                         v3s32 s_i = readV3S32(buf);
877                         is.read((char*)buf, 4);
878                         s32 pitch_i = readS32(buf);
879                         is.read((char*)buf, 4);
880                         s32 yaw_i = readS32(buf);
881                         
882                         Player *player = m_env.getPlayer(peer_id);
883
884                         // Skip if player doesn't exist
885                         if(player == NULL)
886                         {
887                                 continue;
888                         }
889
890                         // Skip if player is local player
891                         if(player->isLocal())
892                         {
893                                 continue;
894                         }
895         
896                         f32 pitch = (f32)pitch_i / 100.0;
897                         f32 yaw = (f32)yaw_i / 100.0;
898                         v3f position((f32)p_i.X/100., (f32)p_i.Y/100., (f32)p_i.Z/100.);
899                         v3f speed((f32)s_i.X/100., (f32)s_i.Y/100., (f32)s_i.Z/100.);
900                         
901                         player->setPosition(position);
902                         player->setSpeed(speed);
903                         player->setPitch(pitch);
904                         player->setYaw(yaw);
905                 }
906
907                 /*
908                         Read block objects
909                 */
910
911                 // Read active block count
912                 is.read((char*)buf, 2);
913                 u16 blockcount = readU16(buf);
914                 
915                 // Initialize delete queue with all active blocks
916                 core::map<v3s16, bool> abs_to_delete;
917                 for(core::map<v3s16, bool>::Iterator
918                                 i = m_active_blocks.getIterator();
919                                 i.atEnd() == false; i++)
920                 {
921                         v3s16 p = i.getNode()->getKey();
922                         /*dstream<<"adding "
923                                         <<"("<<p.x<<","<<p.y<<","<<p.z<<") "
924                                         <<" to abs_to_delete"
925                                         <<std::endl;*/
926                         abs_to_delete.insert(p, true);
927                 }
928
929                 /*dstream<<"Initial delete queue size: "<<abs_to_delete.size()
930                                 <<std::endl;*/
931                 
932                 for(u16 i=0; i<blockcount; i++)
933                 {
934                         // Read blockpos
935                         is.read((char*)buf, 6);
936                         v3s16 p = readV3S16(buf);
937                         // Get block from somewhere
938                         MapBlock *block = NULL;
939                         try{
940                                 block = m_env.getMap().getBlockNoCreate(p);
941                         }
942                         catch(InvalidPositionException &e)
943                         {
944                                 //TODO: Create a dummy block?
945                         }
946                         if(block == NULL)
947                         {
948                                 dstream<<"WARNING: "
949                                                 <<"Could not get block at blockpos "
950                                                 <<"("<<p.X<<","<<p.Y<<","<<p.Z<<") "
951                                                 <<"in TOCLIENT_OBJECTDATA. Ignoring "
952                                                 <<"following block object data."
953                                                 <<std::endl;
954                                 return;
955                         }
956
957                         /*dstream<<"Client updating objects for block "
958                                         <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
959                                         <<std::endl;*/
960
961                         // Insert to active block list
962                         m_active_blocks.insert(p, true);
963
964                         // Remove from deletion queue
965                         if(abs_to_delete.find(p) != NULL)
966                                 abs_to_delete.remove(p);
967
968                         /*
969                                 Update objects of block
970                                 
971                                 NOTE: Be sure this is done in the main thread.
972                         */
973                         block->updateObjects(is, m_server_ser_ver,
974                                         m_device->getSceneManager(), m_env.getDayNightRatio());
975                 }
976                 
977                 /*dstream<<"Final delete queue size: "<<abs_to_delete.size()
978                                 <<std::endl;*/
979                 
980                 // Delete objects of blocks in delete queue
981                 for(core::map<v3s16, bool>::Iterator
982                                 i = abs_to_delete.getIterator();
983                                 i.atEnd() == false; i++)
984                 {
985                         v3s16 p = i.getNode()->getKey();
986                         try
987                         {
988                                 MapBlock *block = m_env.getMap().getBlockNoCreate(p);
989                                 
990                                 // Clear objects
991                                 block->clearObjects();
992                                 // Remove from active blocks list
993                                 m_active_blocks.remove(p);
994                         }
995                         catch(InvalidPositionException &e)
996                         {
997                                 dstream<<"WARNAING: Client: "
998                                                 <<"Couldn't clear objects of active->inactive"
999                                                 <<" block "
1000                                                 <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
1001                                                 <<" because block was not found"
1002                                                 <<std::endl;
1003                                 // Ignore
1004                         }
1005                 }
1006
1007                 } //envlock
1008         }
1009         else if(command == TOCLIENT_TIME_OF_DAY)
1010         {
1011                 if(datasize < 4)
1012                         return;
1013                 
1014                 u16 time = readU16(&data[2]);
1015                 time = time % 24000;
1016                 m_time_of_day.set(time);
1017                 //dstream<<"Client: time="<<time<<std::endl;
1018         }
1019         else if(command == TOCLIENT_CHAT_MESSAGE)
1020         {
1021                 /*
1022                         u16 command
1023                         u16 length
1024                         wstring message
1025                 */
1026                 u8 buf[6];
1027                 std::string datastring((char*)&data[2], datasize-2);
1028                 std::istringstream is(datastring, std::ios_base::binary);
1029                 
1030                 // Read stuff
1031                 is.read((char*)buf, 2);
1032                 u16 len = readU16(buf);
1033                 
1034                 std::wstring message;
1035                 for(u16 i=0; i<len; i++)
1036                 {
1037                         is.read((char*)buf, 2);
1038                         message += (wchar_t)readU16(buf);
1039                 }
1040
1041                 /*dstream<<"Client received chat message: "
1042                                 <<wide_to_narrow(message)<<std::endl;*/
1043                 
1044                 m_chat_queue.push_back(message);
1045         }
1046         // Default to queueing it (for slow commands)
1047         else
1048         {
1049                 JMutexAutoLock lock(m_incoming_queue_mutex);
1050                 
1051                 IncomingPacket packet(data, datasize);
1052                 m_incoming_queue.push_back(packet);
1053         }
1054 }
1055
1056 /*
1057         Returns true if there was something in queue
1058 */
1059 bool Client::AsyncProcessPacket()
1060 {
1061         DSTACK(__FUNCTION_NAME);
1062         
1063         try //for catching con::PeerNotFoundException
1064         {
1065
1066         con::Peer *peer;
1067         {
1068                 JMutexAutoLock lock(m_con_mutex);
1069                 // All data is coming from the server
1070                 peer = m_con.GetPeer(PEER_ID_SERVER);
1071         }
1072         
1073         u8 ser_version = m_server_ser_ver;
1074
1075         IncomingPacket packet = getPacket();
1076         u8 *data = packet.m_data;
1077         u32 datasize = packet.m_datalen;
1078         
1079         // An empty packet means queue is empty
1080         if(data == NULL){
1081                 return false;
1082         }
1083         
1084         if(datasize < 2)
1085                 return true;
1086         
1087         ToClientCommand command = (ToClientCommand)readU16(&data[0]);
1088
1089         if(command == TOCLIENT_BLOCKDATA)
1090         {
1091                 // Ignore too small packet
1092                 if(datasize < 8)
1093                         return true;
1094                 /*if(datasize < 8 + MapBlock::serializedLength(ser_version))
1095                         goto getdata;*/
1096                         
1097                 v3s16 p;
1098                 p.X = readS16(&data[2]);
1099                 p.Y = readS16(&data[4]);
1100                 p.Z = readS16(&data[6]);
1101                 
1102                 /*dout_client<<DTIME<<"Client: Thread: BLOCKDATA for ("
1103                                 <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
1104
1105                 /*dstream<<DTIME<<"Client: Thread: BLOCKDATA for ("
1106                                 <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
1107                 
1108                 std::string datastring((char*)&data[8], datasize-8);
1109                 std::istringstream istr(datastring, std::ios_base::binary);
1110                 
1111                 MapSector *sector;
1112                 MapBlock *block;
1113                 
1114                 { //envlock
1115                         JMutexAutoLock envlock(m_env_mutex);
1116                         
1117                         v2s16 p2d(p.X, p.Z);
1118                         sector = m_env.getMap().emergeSector(p2d);
1119                         
1120                         v2s16 sp = sector->getPos();
1121                         if(sp != p2d)
1122                         {
1123                                 dstream<<"ERROR: Got sector with getPos()="
1124                                                 <<"("<<sp.X<<","<<sp.Y<<"), tried to get"
1125                                                 <<"("<<p2d.X<<","<<p2d.Y<<")"<<std::endl;
1126                         }
1127
1128                         assert(sp == p2d);
1129                         //assert(sector->getPos() == p2d);
1130                         
1131                         try{
1132                                 block = sector->getBlockNoCreate(p.Y);
1133                                 /*
1134                                         Update an existing block
1135                                 */
1136                                 //dstream<<"Updating"<<std::endl;
1137                                 block->deSerialize(istr, ser_version);
1138                                 //block->setChangedFlag();
1139                         }
1140                         catch(InvalidPositionException &e)
1141                         {
1142                                 /*
1143                                         Create a new block
1144                                 */
1145                                 //dstream<<"Creating new"<<std::endl;
1146                                 block = new MapBlock(&m_env.getMap(), p);
1147                                 block->deSerialize(istr, ser_version);
1148                                 sector->insertBlock(block);
1149                                 //block->setChangedFlag();
1150
1151                                 //DEBUG
1152                                 /*NodeMod mod;
1153                                 mod.type = NODEMOD_CHANGECONTENT;
1154                                 mod.param = CONTENT_MESE;
1155                                 block->setTempMod(v3s16(8,10,8), mod);
1156                                 block->setTempMod(v3s16(8,9,8), mod);
1157                                 block->setTempMod(v3s16(8,8,8), mod);
1158                                 block->setTempMod(v3s16(8,7,8), mod);
1159                                 block->setTempMod(v3s16(8,6,8), mod);*/
1160                                 
1161                                 /*
1162                                         Add some coulds
1163                                         Well, this is a dumb way to do it, they should just
1164                                         be drawn as separate objects.
1165                                 */
1166                                 /*if(p.Y == 3)
1167                                 {
1168                                         NodeMod mod;
1169                                         mod.type = NODEMOD_CHANGECONTENT;
1170                                         mod.param = CONTENT_CLOUD;
1171                                         v3s16 p2;
1172                                         p2.Y = 8;
1173                                         for(p2.X=3; p2.X<=13; p2.X++)
1174                                         for(p2.Z=3; p2.Z<=13; p2.Z++)
1175                                         {
1176                                                 block->setTempMod(p2, mod);
1177                                         }
1178                                 }*/
1179                         }
1180                 } //envlock
1181                 
1182                 /*
1183                         Acknowledge block.
1184                 */
1185                 /*
1186                         [0] u16 command
1187                         [2] u8 count
1188                         [3] v3s16 pos_0
1189                         [3+6] v3s16 pos_1
1190                         ...
1191                 */
1192                 u32 replysize = 2+1+6;
1193                 SharedBuffer<u8> reply(replysize);
1194                 writeU16(&reply[0], TOSERVER_GOTBLOCKS);
1195                 reply[2] = 1;
1196                 writeV3S16(&reply[3], p);
1197                 // Send as reliable
1198                 m_con.Send(PEER_ID_SERVER, 1, reply, true);
1199
1200                 /*
1201                         Update Mesh of this block and blocks at x-, y- and z-.
1202                         Environment should not be locked as it interlocks with the
1203                         main thread, from which is will want to retrieve textures.
1204                 */
1205
1206                 m_env.getMap().updateMeshes(block->getPos(), getDayNightRatio());
1207         }
1208         else
1209         {
1210                 dout_client<<DTIME<<"WARNING: Client: Ignoring unknown command "
1211                                 <<command<<std::endl;
1212         }
1213
1214         return true;
1215
1216         } //try
1217         catch(con::PeerNotFoundException &e)
1218         {
1219                 dout_client<<DTIME<<"Client::AsyncProcessData(): Cancelling: The server"
1220                                 " connection doesn't exist (a timeout or not yet connected?)"<<std::endl;
1221                 return false;
1222         }
1223 }
1224
1225 bool Client::AsyncProcessData()
1226 {
1227         for(;;)
1228         {
1229                 bool r = AsyncProcessPacket();
1230                 if(r == false)
1231                         break;
1232         }
1233         return false;
1234 }
1235
1236 void Client::Send(u16 channelnum, SharedBuffer<u8> data, bool reliable)
1237 {
1238         JMutexAutoLock lock(m_con_mutex);
1239         m_con.Send(PEER_ID_SERVER, channelnum, data, reliable);
1240 }
1241
1242 bool Client::isFetchingBlocks()
1243 {
1244         JMutexAutoLock conlock(m_con_mutex);
1245         con::Peer *peer = m_con.GetPeerNoEx(PEER_ID_SERVER);
1246         // Not really fetching but can't fetch more.
1247         if(peer == NULL) return true;
1248
1249         con::Channel *channel = &(peer->channels[1]);
1250         /*
1251                 NOTE: Channel 0 should always be used for fetching blocks,
1252                       and for nothing else.
1253         */
1254         if(channel->incoming_reliables.size() > 0)
1255                 return true;
1256         if(channel->outgoing_reliables.size() > 0)
1257                 return true;
1258         return false;
1259 }
1260
1261 IncomingPacket Client::getPacket()
1262 {
1263         JMutexAutoLock lock(m_incoming_queue_mutex);
1264         
1265         core::list<IncomingPacket>::Iterator i;
1266         // Refer to first one
1267         i = m_incoming_queue.begin();
1268
1269         // If queue is empty, return empty packet
1270         if(i == m_incoming_queue.end()){
1271                 IncomingPacket packet;
1272                 return packet;
1273         }
1274         
1275         // Pop out first packet and return it
1276         IncomingPacket packet = *i;
1277         m_incoming_queue.erase(i);
1278         return packet;
1279 }
1280
1281 void Client::groundAction(u8 action, v3s16 nodepos_undersurface,
1282                 v3s16 nodepos_oversurface, u16 item)
1283 {
1284         if(connectedAndInitialized() == false){
1285                 dout_client<<DTIME<<"Client::groundAction() "
1286                                 "cancelled (not connected)"
1287                                 <<std::endl;
1288                 return;
1289         }
1290         
1291         /*
1292                 length: 17
1293                 [0] u16 command
1294                 [2] u8 action
1295                 [3] v3s16 nodepos_undersurface
1296                 [9] v3s16 nodepos_abovesurface
1297                 [15] u16 item
1298                 actions:
1299                 0: start digging
1300                 1: place block
1301                 2: stop digging (all parameters ignored)
1302         */
1303         u8 datasize = 2 + 1 + 6 + 6 + 2;
1304         SharedBuffer<u8> data(datasize);
1305         writeU16(&data[0], TOSERVER_GROUND_ACTION);
1306         writeU8(&data[2], action);
1307         writeV3S16(&data[3], nodepos_undersurface);
1308         writeV3S16(&data[9], nodepos_oversurface);
1309         writeU16(&data[15], item);
1310         Send(0, data, true);
1311 }
1312
1313 void Client::clickObject(u8 button, v3s16 blockpos, s16 id, u16 item)
1314 {
1315         if(connectedAndInitialized() == false){
1316                 dout_client<<DTIME<<"Client::clickObject() "
1317                                 "cancelled (not connected)"
1318                                 <<std::endl;
1319                 return;
1320         }
1321         
1322         /*
1323                 [0] u16 command=TOSERVER_CLICK_OBJECT
1324                 [2] u8 button (0=left, 1=right)
1325                 [3] v3s16 block
1326                 [9] s16 id
1327                 [11] u16 item
1328         */
1329         u8 datasize = 2 + 1 + 6 + 2 + 2;
1330         SharedBuffer<u8> data(datasize);
1331         writeU16(&data[0], TOSERVER_CLICK_OBJECT);
1332         writeU8(&data[2], button);
1333         writeV3S16(&data[3], blockpos);
1334         writeS16(&data[9], id);
1335         writeU16(&data[11], item);
1336         Send(0, data, true);
1337 }
1338
1339 void Client::sendSignText(v3s16 blockpos, s16 id, std::string text)
1340 {
1341         /*
1342                 u16 command
1343                 v3s16 blockpos
1344                 s16 id
1345                 u16 textlen
1346                 textdata
1347         */
1348         std::ostringstream os(std::ios_base::binary);
1349         u8 buf[12];
1350         
1351         // Write command
1352         writeU16(buf, TOSERVER_SIGNTEXT);
1353         os.write((char*)buf, 2);
1354         
1355         // Write blockpos
1356         writeV3S16(buf, blockpos);
1357         os.write((char*)buf, 6);
1358
1359         // Write id
1360         writeS16(buf, id);
1361         os.write((char*)buf, 2);
1362
1363         u16 textlen = text.size();
1364         // Write text length
1365         writeS16(buf, textlen);
1366         os.write((char*)buf, 2);
1367
1368         // Write text
1369         os.write((char*)text.c_str(), textlen);
1370         
1371         // Make data buffer
1372         std::string s = os.str();
1373         SharedBuffer<u8> data((u8*)s.c_str(), s.size());
1374         // Send as reliable
1375         Send(0, data, true);
1376 }
1377         
1378 void Client::sendInventoryAction(InventoryAction *a)
1379 {
1380         std::ostringstream os(std::ios_base::binary);
1381         u8 buf[12];
1382         
1383         // Write command
1384         writeU16(buf, TOSERVER_INVENTORY_ACTION);
1385         os.write((char*)buf, 2);
1386
1387         a->serialize(os);
1388         
1389         // Make data buffer
1390         std::string s = os.str();
1391         SharedBuffer<u8> data((u8*)s.c_str(), s.size());
1392         // Send as reliable
1393         Send(0, data, true);
1394 }
1395
1396 void Client::sendChatMessage(const std::wstring &message)
1397 {
1398         std::ostringstream os(std::ios_base::binary);
1399         u8 buf[12];
1400         
1401         // Write command
1402         writeU16(buf, TOSERVER_CHAT_MESSAGE);
1403         os.write((char*)buf, 2);
1404         
1405         // Write length
1406         writeU16(buf, message.size());
1407         os.write((char*)buf, 2);
1408         
1409         // Write string
1410         for(u32 i=0; i<message.size(); i++)
1411         {
1412                 u16 w = message[i];
1413                 writeU16(buf, w);
1414                 os.write((char*)buf, 2);
1415         }
1416         
1417         // Make data buffer
1418         std::string s = os.str();
1419         SharedBuffer<u8> data((u8*)s.c_str(), s.size());
1420         // Send as reliable
1421         Send(0, data, true);
1422 }
1423
1424 void Client::sendPlayerPos()
1425 {
1426         JMutexAutoLock envlock(m_env_mutex);
1427         
1428         Player *myplayer = m_env.getLocalPlayer();
1429         if(myplayer == NULL)
1430                 return;
1431         
1432         u16 our_peer_id;
1433         {
1434                 JMutexAutoLock lock(m_con_mutex);
1435                 our_peer_id = m_con.GetPeerID();
1436         }
1437         
1438         // Set peer id if not set already
1439         if(myplayer->peer_id == PEER_ID_NEW)
1440                 myplayer->peer_id = our_peer_id;
1441         // Check that an existing peer_id is the same as the connection's
1442         assert(myplayer->peer_id == our_peer_id);
1443         
1444         v3f pf = myplayer->getPosition();
1445         v3s32 position(pf.X*100, pf.Y*100, pf.Z*100);
1446         v3f sf = myplayer->getSpeed();
1447         v3s32 speed(sf.X*100, sf.Y*100, sf.Z*100);
1448         s32 pitch = myplayer->getPitch() * 100;
1449         s32 yaw = myplayer->getYaw() * 100;
1450
1451         /*
1452                 Format:
1453                 [0] u16 command
1454                 [2] v3s32 position*100
1455                 [2+12] v3s32 speed*100
1456                 [2+12+12] s32 pitch*100
1457                 [2+12+12+4] s32 yaw*100
1458         */
1459
1460         SharedBuffer<u8> data(2+12+12+4+4);
1461         writeU16(&data[0], TOSERVER_PLAYERPOS);
1462         writeV3S32(&data[2], position);
1463         writeV3S32(&data[2+12], speed);
1464         writeS32(&data[2+12+12], pitch);
1465         writeS32(&data[2+12+12+4], yaw);
1466
1467         // Send as unreliable
1468         Send(0, data, false);
1469 }
1470
1471 void Client::removeNode(v3s16 p)
1472 {
1473         JMutexAutoLock envlock(m_env_mutex);
1474         
1475         core::map<v3s16, MapBlock*> modified_blocks;
1476
1477         try
1478         {
1479                 //TimeTaker t("removeNodeAndUpdate", m_device);
1480                 m_env.getMap().removeNodeAndUpdate(p, modified_blocks);
1481         }
1482         catch(InvalidPositionException &e)
1483         {
1484         }
1485         
1486         for(core::map<v3s16, MapBlock * >::Iterator
1487                         i = modified_blocks.getIterator();
1488                         i.atEnd() == false; i++)
1489         {
1490                 v3s16 p = i.getNode()->getKey();
1491                 m_env.getMap().updateMeshes(p, m_env.getDayNightRatio());
1492         }
1493 }
1494
1495 void Client::addNode(v3s16 p, MapNode n)
1496 {
1497         JMutexAutoLock envlock(m_env_mutex);
1498
1499         core::map<v3s16, MapBlock*> modified_blocks;
1500
1501         try
1502         {
1503                 m_env.getMap().addNodeAndUpdate(p, n, modified_blocks);
1504         }
1505         catch(InvalidPositionException &e)
1506         {}
1507         
1508         for(core::map<v3s16, MapBlock * >::Iterator
1509                         i = modified_blocks.getIterator();
1510                         i.atEnd() == false; i++)
1511         {
1512                 v3s16 p = i.getNode()->getKey();
1513                 m_env.getMap().updateMeshes(p, m_env.getDayNightRatio());
1514         }
1515 }
1516         
1517 void Client::updateCamera(v3f pos, v3f dir)
1518 {
1519         m_env.getMap().updateCamera(pos, dir);
1520         camera_position = pos;
1521         camera_direction = dir;
1522 }
1523
1524 MapNode Client::getNode(v3s16 p)
1525 {
1526         JMutexAutoLock envlock(m_env_mutex);
1527         return m_env.getMap().getNode(p);
1528 }
1529
1530 /*void Client::getNode(v3s16 p, MapNode n)
1531 {
1532         JMutexAutoLock envlock(m_env_mutex);
1533         m_env.getMap().setNode(p, n);
1534 }*/
1535
1536 /*f32 Client::getGroundHeight(v2s16 p)
1537 {
1538         JMutexAutoLock envlock(m_env_mutex);
1539         return m_env.getMap().getGroundHeight(p);
1540 }*/
1541
1542 /*bool Client::isNodeUnderground(v3s16 p)
1543 {
1544         JMutexAutoLock envlock(m_env_mutex);
1545         return m_env.getMap().isNodeUnderground(p);
1546 }*/
1547
1548 /*Player * Client::getLocalPlayer()
1549 {
1550         JMutexAutoLock envlock(m_env_mutex);
1551         return m_env.getLocalPlayer();
1552 }*/
1553
1554 /*core::list<Player*> Client::getPlayers()
1555 {
1556         JMutexAutoLock envlock(m_env_mutex);
1557         return m_env.getPlayers();
1558 }*/
1559
1560 v3f Client::getPlayerPosition()
1561 {
1562         JMutexAutoLock envlock(m_env_mutex);
1563         LocalPlayer *player = m_env.getLocalPlayer();
1564         assert(player != NULL);
1565         return player->getPosition();
1566 }
1567
1568 void Client::setPlayerControl(PlayerControl &control)
1569 {
1570         JMutexAutoLock envlock(m_env_mutex);
1571         LocalPlayer *player = m_env.getLocalPlayer();
1572         assert(player != NULL);
1573         player->control = control;
1574 }
1575
1576 // Returns true if the inventory of the local player has been
1577 // updated from the server. If it is true, it is set to false.
1578 bool Client::getLocalInventoryUpdated()
1579 {
1580         // m_inventory_updated is behind envlock
1581         JMutexAutoLock envlock(m_env_mutex);
1582         bool updated = m_inventory_updated;
1583         m_inventory_updated = false;
1584         return updated;
1585 }
1586
1587 // Copies the inventory of the local player to parameter
1588 void Client::getLocalInventory(Inventory &dst)
1589 {
1590         JMutexAutoLock envlock(m_env_mutex);
1591         Player *player = m_env.getLocalPlayer();
1592         assert(player != NULL);
1593         dst = player->inventory;
1594 }
1595
1596 MapBlockObject * Client::getSelectedObject(
1597                 f32 max_d,
1598                 v3f from_pos_f_on_map,
1599                 core::line3d<f32> shootline_on_map
1600         )
1601 {
1602         JMutexAutoLock envlock(m_env_mutex);
1603
1604         core::array<DistanceSortedObject> objects;
1605
1606         for(core::map<v3s16, bool>::Iterator
1607                         i = m_active_blocks.getIterator();
1608                         i.atEnd() == false; i++)
1609         {
1610                 v3s16 p = i.getNode()->getKey();
1611
1612                 MapBlock *block = NULL;
1613                 try
1614                 {
1615                         block = m_env.getMap().getBlockNoCreate(p);
1616                 }
1617                 catch(InvalidPositionException &e)
1618                 {
1619                         continue;
1620                 }
1621
1622                 // Calculate from_pos relative to block
1623                 v3s16 block_pos_i_on_map = block->getPosRelative();
1624                 v3f block_pos_f_on_map = intToFloat(block_pos_i_on_map);
1625                 v3f from_pos_f_on_block = from_pos_f_on_map - block_pos_f_on_map;
1626
1627                 block->getObjects(from_pos_f_on_block, max_d, objects);
1628                 //block->getPseudoObjects(from_pos_f_on_block, max_d, objects);
1629         }
1630
1631         //dstream<<"Collected "<<objects.size()<<" nearby objects"<<std::endl;
1632         
1633         // Sort them.
1634         // After this, the closest object is the first in the array.
1635         objects.sort();
1636
1637         for(u32 i=0; i<objects.size(); i++)
1638         {
1639                 MapBlockObject *obj = objects[i].obj;
1640                 MapBlock *block = obj->getBlock();
1641
1642                 // Calculate shootline relative to block
1643                 v3s16 block_pos_i_on_map = block->getPosRelative();
1644                 v3f block_pos_f_on_map = intToFloat(block_pos_i_on_map);
1645                 core::line3d<f32> shootline_on_block(
1646                                 shootline_on_map.start - block_pos_f_on_map,
1647                                 shootline_on_map.end - block_pos_f_on_map
1648                 );
1649
1650                 if(obj->isSelected(shootline_on_block))
1651                 {
1652                         //dstream<<"Returning selected object"<<std::endl;
1653                         return obj;
1654                 }
1655         }
1656
1657         //dstream<<"No object selected; returning NULL."<<std::endl;
1658         return NULL;
1659 }
1660
1661 void Client::printDebugInfo(std::ostream &os)
1662 {
1663         //JMutexAutoLock lock1(m_fetchblock_mutex);
1664         JMutexAutoLock lock2(m_incoming_queue_mutex);
1665
1666         os<<"m_incoming_queue.getSize()="<<m_incoming_queue.getSize()
1667                 //<<", m_fetchblock_history.size()="<<m_fetchblock_history.size()
1668                 //<<", m_opt_not_found_history.size()="<<m_opt_not_found_history.size()
1669                 <<std::endl;
1670 }
1671         
1672 /*s32 Client::getDayNightIndex()
1673 {
1674         assert(m_daynight_i >= 0 && m_daynight_i < DAYNIGHT_CACHE_COUNT);
1675         return m_daynight_i;
1676 }*/
1677
1678 u32 Client::getDayNightRatio()
1679 {
1680         JMutexAutoLock envlock(m_env_mutex);
1681         return m_env.getDayNightRatio();
1682 }
1683
1684 /*void Client::updateSomeExpiredMeshes()
1685 {
1686         TimeTaker timer("updateSomeExpiredMeshes()", g_device);
1687         
1688         Player *player;
1689         {
1690                 JMutexAutoLock envlock(m_env_mutex);
1691                 player = m_env.getLocalPlayer();
1692         }
1693
1694         u32 daynight_ratio = getDayNightRatio();
1695
1696         v3f playerpos = player->getPosition();
1697         v3f playerspeed = player->getSpeed();
1698
1699         v3s16 center_nodepos = floatToInt(playerpos);
1700         v3s16 center = getNodeBlockPos(center_nodepos);
1701
1702         u32 counter = 0;
1703
1704         s16 d_max = 5;
1705         
1706         for(s16 d = 0; d <= d_max; d++)
1707         {
1708                 core::list<v3s16> list;
1709                 getFacePositions(list, d);
1710                 
1711                 core::list<v3s16>::Iterator li;
1712                 for(li=list.begin(); li!=list.end(); li++)
1713                 {
1714                         v3s16 p = *li + center;
1715                         MapBlock *block = NULL;
1716                         try
1717                         {
1718                                 //JMutexAutoLock envlock(m_env_mutex);
1719                                 block = m_env.getMap().getBlockNoCreate(p);
1720                         }
1721                         catch(InvalidPositionException &e)
1722                         {
1723                         }
1724
1725                         if(block == NULL)
1726                                 continue;
1727
1728                         if(block->getMeshExpired() == false)
1729                                 continue;
1730
1731                         block->updateMesh(daynight_ratio);
1732
1733                         counter++;
1734                         if(counter >= 5)
1735                                 return;
1736                 }
1737         }
1738 }*/
1739