3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include "clientserver.h"
24 #include "jmutexautolock.h"
29 void * MeshUpdateThread::Thread()
33 DSTACK(__FUNCTION_NAME);
35 BEGIN_DEBUG_EXCEPTION_HANDLER
39 QueuedMeshUpdate *q = m_queue_in.pop();
46 scene::SMesh *mesh_new = NULL;
47 mesh_new = makeMapBlockMesh(q->data);
52 r.ack_block_to_server = q->ack_block_to_server;
54 /*dstream<<"MeshUpdateThread: Processed "
55 <<"("<<q->p.X<<","<<q->p.Y<<","<<q->p.Z<<")"
58 m_queue_out.push_back(r);
63 END_DEBUG_EXCEPTION_HANDLER
69 IrrlichtDevice *device,
70 const char *playername,
71 MapDrawControl &control):
72 m_mesh_update_thread(),
74 new ClientMap(this, control,
75 device->getSceneManager()->getRootSceneNode(),
76 device->getSceneManager(), 666),
77 device->getSceneManager()
79 m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this),
81 camera_position(0,0,0),
82 camera_direction(0,0,1),
83 m_server_ser_ver(SER_FMT_VER_INVALID),
84 m_inventory_updated(false),
87 m_packetcounter_timer = 0.0;
88 m_delete_unused_sectors_timer = 0.0;
89 m_connection_reinit_timer = 0.0;
90 m_avg_rtt_timer = 0.0;
91 m_playerpos_send_timer = 0.0;
96 m_mesh_update_thread.Start();
102 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
104 Player *player = new LocalPlayer();
106 player->updateName(playername);
108 m_env.addPlayer(player);
110 // Initialize player in the inventory context
111 m_inventory_context.current_player = player;
118 //JMutexAutoLock conlock(m_con_mutex); //bulk comment-out
122 m_mesh_update_thread.setRun(false);
123 while(m_mesh_update_thread.IsRunning())
127 void Client::connect(Address address)
129 DSTACK(__FUNCTION_NAME);
130 //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
131 m_con.setTimeoutMs(0);
132 m_con.Connect(address);
135 bool Client::connectedAndInitialized()
137 //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
139 if(m_con.Connected() == false)
142 if(m_server_ser_ver == SER_FMT_VER_INVALID)
148 void Client::step(float dtime)
150 DSTACK(__FUNCTION_NAME);
157 //dstream<<"Client steps "<<dtime<<std::endl;
160 //TimeTaker timer("ReceiveAll()", m_device);
166 //TimeTaker timer("m_con_mutex + m_con.RunTimeouts()", m_device);
168 //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
169 m_con.RunTimeouts(dtime);
176 float &counter = m_packetcounter_timer;
182 dout_client<<"Client packetcounter (20s):"<<std::endl;
183 m_packetcounter.print(dout_client);
184 m_packetcounter.clear();
190 Delete unused sectors
192 NOTE: This jams the game for a while because deleting sectors
196 float &counter = m_delete_unused_sectors_timer;
204 //JMutexAutoLock lock(m_env_mutex); //bulk comment-out
206 core::list<v3s16> deleted_blocks;
208 float delete_unused_sectors_timeout =
209 g_settings.getFloat("client_delete_unused_sectors_timeout");
211 // Delete sector blocks
212 /*u32 num = m_env.getMap().deleteUnusedSectors
213 (delete_unused_sectors_timeout,
214 true, &deleted_blocks);*/
216 // Delete whole sectors
217 u32 num = m_env.getMap().deleteUnusedSectors
218 (delete_unused_sectors_timeout,
219 false, &deleted_blocks);
223 /*dstream<<DTIME<<"Client: Deleted blocks of "<<num
224 <<" unused sectors"<<std::endl;*/
225 dstream<<DTIME<<"Client: Deleted "<<num
226 <<" unused sectors"<<std::endl;
232 // Env is locked so con can be locked.
233 //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
235 core::list<v3s16>::Iterator i = deleted_blocks.begin();
236 core::list<v3s16> sendlist;
239 if(sendlist.size() == 255 || i == deleted_blocks.end())
241 if(sendlist.size() == 0)
250 u32 replysize = 2+1+6*sendlist.size();
251 SharedBuffer<u8> reply(replysize);
252 writeU16(&reply[0], TOSERVER_DELETEDBLOCKS);
253 reply[2] = sendlist.size();
255 for(core::list<v3s16>::Iterator
256 j = sendlist.begin();
257 j != sendlist.end(); j++)
259 writeV3S16(&reply[2+1+6*k], *j);
262 m_con.Send(PEER_ID_SERVER, 1, reply, true);
264 if(i == deleted_blocks.end())
270 sendlist.push_back(*i);
277 bool connected = connectedAndInitialized();
279 if(connected == false)
281 float &counter = m_connection_reinit_timer;
287 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
289 Player *myplayer = m_env.getLocalPlayer();
290 assert(myplayer != NULL);
292 // Send TOSERVER_INIT
293 // [0] u16 TOSERVER_INIT
294 // [2] u8 SER_FMT_VER_HIGHEST
295 // [3] u8[20] player_name
296 SharedBuffer<u8> data(2+1+PLAYERNAME_SIZE);
297 writeU16(&data[0], TOSERVER_INIT);
298 writeU8(&data[2], SER_FMT_VER_HIGHEST);
299 memset((char*)&data[3], 0, PLAYERNAME_SIZE);
300 snprintf((char*)&data[3], PLAYERNAME_SIZE, "%s", myplayer->getName());
301 // Send as unreliable
302 Send(0, data, false);
305 // Not connected, return
310 Do stuff if connected
315 //JMutexAutoLock lock(m_env_mutex); //bulk comment-out
317 // Control local player (0ms)
318 LocalPlayer *player = m_env.getLocalPlayer();
319 assert(player != NULL);
320 player->applyControl(dtime);
322 //TimeTaker envtimer("env step", m_device);
326 // Step active blocks
327 for(core::map<v3s16, bool>::Iterator
328 i = m_active_blocks.getIterator();
329 i.atEnd() == false; i++)
331 v3s16 p = i.getNode()->getKey();
333 MapBlock *block = NULL;
336 block = m_env.getMap().getBlockNoCreate(p);
337 block->stepObjects(dtime, false, m_env.getDayNightRatio());
339 catch(InvalidPositionException &e)
346 float &counter = m_avg_rtt_timer;
351 //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
352 // connectedAndInitialized() is true, peer exists.
353 con::Peer *peer = m_con.GetPeer(PEER_ID_SERVER);
354 dstream<<DTIME<<"Client: avg_rtt="<<peer->avg_rtt<<std::endl;
358 float &counter = m_playerpos_send_timer;
368 Replace updated meshes
371 //JMutexAutoLock lock(m_env_mutex); //bulk comment-out
373 //TimeTaker timer("** Processing mesh update result queue");
376 /*dstream<<"Mesh update result queue size is "
377 <<m_mesh_update_thread.m_queue_out.size()
380 while(m_mesh_update_thread.m_queue_out.size() > 0)
382 MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_front();
383 MapBlock *block = m_env.getMap().getBlockNoCreateNoEx(r.p);
386 block->replaceMesh(r.mesh);
388 if(r.ack_block_to_server)
400 u32 replysize = 2+1+6;
401 SharedBuffer<u8> reply(replysize);
402 writeU16(&reply[0], TOSERVER_GOTBLOCKS);
404 writeV3S16(&reply[3], r.p);
406 m_con.Send(PEER_ID_SERVER, 1, reply, true);
412 // Virtual methods from con::PeerHandler
413 void Client::peerAdded(con::Peer *peer)
415 derr_client<<"Client::peerAdded(): peer->id="
416 <<peer->id<<std::endl;
418 void Client::deletingPeer(con::Peer *peer, bool timeout)
420 derr_client<<"Client::deletingPeer(): "
421 "Server Peer is getting deleted "
422 <<"(timeout="<<timeout<<")"<<std::endl;
425 void Client::ReceiveAll()
427 DSTACK(__FUNCTION_NAME);
433 catch(con::NoIncomingDataException &e)
437 catch(con::InvalidIncomingDataException &e)
439 dout_client<<DTIME<<"Client::ReceiveAll(): "
440 "InvalidIncomingDataException: what()="
441 <<e.what()<<std::endl;
446 void Client::Receive()
448 DSTACK(__FUNCTION_NAME);
449 u32 data_maxsize = 10000;
450 Buffer<u8> data(data_maxsize);
454 //TimeTaker t1("con mutex and receive", m_device);
455 //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
456 datasize = m_con.Receive(sender_peer_id, *data, data_maxsize);
458 //TimeTaker t1("ProcessData", m_device);
459 ProcessData(*data, datasize, sender_peer_id);
463 sender_peer_id given to this shall be quaranteed to be a valid peer
465 void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
467 DSTACK(__FUNCTION_NAME);
469 // Ignore packets that don't even fit a command
472 m_packetcounter.add(60000);
476 ToClientCommand command = (ToClientCommand)readU16(&data[0]);
478 //dstream<<"Client: received command="<<command<<std::endl;
479 m_packetcounter.add((u16)command);
482 If this check is removed, be sure to change the queue
483 system to know the ids
485 if(sender_peer_id != PEER_ID_SERVER)
487 dout_client<<DTIME<<"Client::ProcessData(): Discarding data not "
488 "coming from server: peer_id="<<sender_peer_id
495 //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
496 // All data is coming from the server
497 // PeerNotFoundException is handled by caller.
498 peer = m_con.GetPeer(PEER_ID_SERVER);
501 u8 ser_version = m_server_ser_ver;
503 //dstream<<"Client received command="<<(int)command<<std::endl;
505 // Execute fast commands straight away
507 if(command == TOCLIENT_INIT)
512 u8 deployed = data[2];
514 dout_client<<DTIME<<"Client: TOCLIENT_INIT received with "
515 "deployed="<<((int)deployed&0xff)<<std::endl;
517 if(deployed < SER_FMT_VER_LOWEST
518 || deployed > SER_FMT_VER_HIGHEST)
520 derr_client<<DTIME<<"Client: TOCLIENT_INIT: Server sent "
521 <<"unsupported ser_fmt_ver"<<std::endl;
525 m_server_ser_ver = deployed;
527 // Get player position
528 v3s16 playerpos_s16(0, BS*2+BS*20, 0);
529 if(datasize >= 2+1+6)
530 playerpos_s16 = readV3S16(&data[2+1]);
531 v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS/2, 0);
534 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
536 // Set player position
537 Player *player = m_env.getLocalPlayer();
538 assert(player != NULL);
539 player->setPosition(playerpos_f);
542 if(datasize >= 2+1+6+8)
545 m_map_seed = readU64(&data[2+1+6]);
546 dstream<<"Client: received map seed: "<<m_map_seed<<std::endl;
551 SharedBuffer<u8> reply(replysize);
552 writeU16(&reply[0], TOSERVER_INIT2);
554 m_con.Send(PEER_ID_SERVER, 1, reply, true);
559 if(ser_version == SER_FMT_VER_INVALID)
561 dout_client<<DTIME<<"WARNING: Client: Server serialization"
562 " format invalid or not initialized."
563 " Skipping incoming command="<<command<<std::endl;
567 // Just here to avoid putting the two if's together when
568 // making some copypasta
571 if(command == TOCLIENT_REMOVENODE)
576 p.X = readS16(&data[2]);
577 p.Y = readS16(&data[4]);
578 p.Z = readS16(&data[6]);
580 //TimeTaker t1("TOCLIENT_REMOVENODE", g_device);
582 // This will clear the cracking animation after digging
583 ((ClientMap&)m_env.getMap()).clearTempMod(p);
587 else if(command == TOCLIENT_ADDNODE)
589 if(datasize < 8 + MapNode::serializedLength(ser_version))
593 p.X = readS16(&data[2]);
594 p.Y = readS16(&data[4]);
595 p.Z = readS16(&data[6]);
597 //TimeTaker t1("TOCLIENT_ADDNODE", g_device);
600 n.deSerialize(&data[8], ser_version);
604 else if(command == TOCLIENT_BLOCKDATA)
606 // Ignore too small packet
611 p.X = readS16(&data[2]);
612 p.Y = readS16(&data[4]);
613 p.Z = readS16(&data[6]);
615 /*dout_client<<DTIME<<"Client: Thread: BLOCKDATA for ("
616 <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
617 /*dstream<<DTIME<<"Client: Thread: BLOCKDATA for ("
618 <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
620 std::string datastring((char*)&data[8], datasize-8);
621 std::istringstream istr(datastring, std::ios_base::binary);
627 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
630 sector = m_env.getMap().emergeSector(p2d);
632 v2s16 sp = sector->getPos();
635 dstream<<"ERROR: Got sector with getPos()="
636 <<"("<<sp.X<<","<<sp.Y<<"), tried to get"
637 <<"("<<p2d.X<<","<<p2d.Y<<")"<<std::endl;
641 //assert(sector->getPos() == p2d);
643 //TimeTaker timer("MapBlock deSerialize");
647 block = sector->getBlockNoCreate(p.Y);
649 Update an existing block
651 //dstream<<"Updating"<<std::endl;
652 block->deSerialize(istr, ser_version);
653 //block->setChangedFlag();
655 catch(InvalidPositionException &e)
660 //dstream<<"Creating new"<<std::endl;
661 block = new MapBlock(&m_env.getMap(), p);
662 block->deSerialize(istr, ser_version);
663 sector->insertBlock(block);
664 //block->setChangedFlag();
668 mod.type = NODEMOD_CHANGECONTENT;
669 mod.param = CONTENT_MESE;
670 block->setTempMod(v3s16(8,10,8), mod);
671 block->setTempMod(v3s16(8,9,8), mod);
672 block->setTempMod(v3s16(8,8,8), mod);
673 block->setTempMod(v3s16(8,7,8), mod);
674 block->setTempMod(v3s16(8,6,8), mod);*/
678 Well, this is a dumb way to do it, they should just
679 be drawn as separate objects. But the looks of them
680 can be tested this way.
685 mod.type = NODEMOD_CHANGECONTENT;
686 mod.param = CONTENT_CLOUD;
689 for(p2.X=3; p2.X<=13; p2.X++)
690 for(p2.Z=3; p2.Z<=13; p2.Z++)
692 block->setTempMod(p2, mod);
710 u32 replysize = 2+1+6;
711 SharedBuffer<u8> reply(replysize);
712 writeU16(&reply[0], TOSERVER_GOTBLOCKS);
714 writeV3S16(&reply[3], p);
716 m_con.Send(PEER_ID_SERVER, 1, reply, true);
720 Update Mesh of this block and blocks at x-, y- and z-.
721 Environment should not be locked as it interlocks with the
722 main thread, from which is will want to retrieve textures.
725 //m_env.getClientMap().updateMeshes(block->getPos(), getDayNightRatio());
727 addUpdateMeshTaskWithEdge(p, true);
729 else if(command == TOCLIENT_PLAYERPOS)
731 dstream<<"WARNING: Received deprecated TOCLIENT_PLAYERPOS"
735 //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
736 our_peer_id = m_con.GetPeerID();
738 // Cancel if we don't have a peer id
739 if(our_peer_id == PEER_ID_INEXISTENT){
740 dout_client<<DTIME<<"TOCLIENT_PLAYERPOS cancelled: "
747 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
749 u32 player_size = 2+12+12+4+4;
751 u32 player_count = (datasize-2) / player_size;
753 for(u32 i=0; i<player_count; i++)
755 u16 peer_id = readU16(&data[start]);
757 Player *player = m_env.getPlayer(peer_id);
759 // Skip if player doesn't exist
762 start += player_size;
766 // Skip if player is local player
767 if(player->isLocal())
769 start += player_size;
773 v3s32 ps = readV3S32(&data[start+2]);
774 v3s32 ss = readV3S32(&data[start+2+12]);
775 s32 pitch_i = readS32(&data[start+2+12+12]);
776 s32 yaw_i = readS32(&data[start+2+12+12+4]);
777 /*dstream<<"Client: got "
778 <<"pitch_i="<<pitch_i
779 <<" yaw_i="<<yaw_i<<std::endl;*/
780 f32 pitch = (f32)pitch_i / 100.0;
781 f32 yaw = (f32)yaw_i / 100.0;
782 v3f position((f32)ps.X/100., (f32)ps.Y/100., (f32)ps.Z/100.);
783 v3f speed((f32)ss.X/100., (f32)ss.Y/100., (f32)ss.Z/100.);
784 player->setPosition(position);
785 player->setSpeed(speed);
786 player->setPitch(pitch);
789 /*dstream<<"Client: player "<<peer_id
791 <<" yaw="<<yaw<<std::endl;*/
793 start += player_size;
797 else if(command == TOCLIENT_PLAYERINFO)
801 //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
802 our_peer_id = m_con.GetPeerID();
804 // Cancel if we don't have a peer id
805 if(our_peer_id == PEER_ID_INEXISTENT){
806 dout_client<<DTIME<<"TOCLIENT_PLAYERINFO cancelled: "
812 //dstream<<DTIME<<"Client: Server reports players:"<<std::endl;
815 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
817 u32 item_size = 2+PLAYERNAME_SIZE;
818 u32 player_count = (datasize-2) / item_size;
821 core::list<u16> players_alive;
822 for(u32 i=0; i<player_count; i++)
824 // Make sure the name ends in '\0'
825 data[start+2+20-1] = 0;
827 u16 peer_id = readU16(&data[start]);
829 players_alive.push_back(peer_id);
831 /*dstream<<DTIME<<"peer_id="<<peer_id
832 <<" name="<<((char*)&data[start+2])<<std::endl;*/
834 // Don't update the info of the local player
835 if(peer_id == our_peer_id)
841 Player *player = m_env.getPlayer(peer_id);
843 // Create a player if it doesn't exist
846 player = new RemotePlayer(
847 m_device->getSceneManager()->getRootSceneNode(),
850 player->peer_id = peer_id;
851 m_env.addPlayer(player);
852 dout_client<<DTIME<<"Client: Adding new player "
853 <<peer_id<<std::endl;
856 player->updateName((char*)&data[start+2]);
862 Remove those players from the environment that
863 weren't listed by the server.
865 //dstream<<DTIME<<"Removing dead players"<<std::endl;
866 core::list<Player*> players = m_env.getPlayers();
867 core::list<Player*>::Iterator ip;
868 for(ip=players.begin(); ip!=players.end(); ip++)
870 // Ingore local player
874 // Warn about a special case
875 if((*ip)->peer_id == 0)
877 dstream<<DTIME<<"WARNING: Client: Removing "
878 "dead player with id=0"<<std::endl;
881 bool is_alive = false;
882 core::list<u16>::Iterator i;
883 for(i=players_alive.begin(); i!=players_alive.end(); i++)
885 if((*ip)->peer_id == *i)
891 /*dstream<<DTIME<<"peer_id="<<((*ip)->peer_id)
892 <<" is_alive="<<is_alive<<std::endl;*/
895 dstream<<DTIME<<"Removing dead player "<<(*ip)->peer_id
897 m_env.removePlayer((*ip)->peer_id);
901 else if(command == TOCLIENT_SECTORMETA)
906 [3...] v2s16 pos + sector metadata
911 //dstream<<"Client received TOCLIENT_SECTORMETA"<<std::endl;
914 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
916 std::string datastring((char*)&data[2], datasize-2);
917 std::istringstream is(datastring, std::ios_base::binary);
921 is.read((char*)buf, 1);
922 u16 sector_count = readU8(buf);
924 //dstream<<"sector_count="<<sector_count<<std::endl;
926 for(u16 i=0; i<sector_count; i++)
929 is.read((char*)buf, 4);
930 v2s16 pos = readV2S16(buf);
931 /*dstream<<"Client: deserializing sector at "
932 <<"("<<pos.X<<","<<pos.Y<<")"<<std::endl;*/
934 assert(m_env.getMap().mapType() == MAPTYPE_CLIENT);
935 ((ClientMap&)m_env.getMap()).deSerializeSector(pos, is);
939 else if(command == TOCLIENT_INVENTORY)
944 //TimeTaker t1("Parsing TOCLIENT_INVENTORY", m_device);
947 //TimeTaker t2("mutex locking", m_device);
948 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
951 //TimeTaker t3("istringstream init", m_device);
952 std::string datastring((char*)&data[2], datasize-2);
953 std::istringstream is(datastring, std::ios_base::binary);
956 //m_env.printPlayers(dstream);
958 //TimeTaker t4("player get", m_device);
959 Player *player = m_env.getLocalPlayer();
960 assert(player != NULL);
963 //TimeTaker t1("inventory.deSerialize()", m_device);
964 player->inventory.deSerialize(is);
967 m_inventory_updated = true;
969 //dstream<<"Client got player inventory:"<<std::endl;
970 //player->inventory.print(dstream);
974 else if(command == TOCLIENT_OBJECTDATA)
977 // Strip command word and create a stringstream
978 std::string datastring((char*)&data[2], datasize-2);
979 std::istringstream is(datastring, std::ios_base::binary);
983 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
991 is.read((char*)buf, 2);
992 u16 playercount = readU16(buf);
994 for(u16 i=0; i<playercount; i++)
996 is.read((char*)buf, 2);
997 u16 peer_id = readU16(buf);
998 is.read((char*)buf, 12);
999 v3s32 p_i = readV3S32(buf);
1000 is.read((char*)buf, 12);
1001 v3s32 s_i = readV3S32(buf);
1002 is.read((char*)buf, 4);
1003 s32 pitch_i = readS32(buf);
1004 is.read((char*)buf, 4);
1005 s32 yaw_i = readS32(buf);
1007 Player *player = m_env.getPlayer(peer_id);
1009 // Skip if player doesn't exist
1015 // Skip if player is local player
1016 if(player->isLocal())
1021 f32 pitch = (f32)pitch_i / 100.0;
1022 f32 yaw = (f32)yaw_i / 100.0;
1023 v3f position((f32)p_i.X/100., (f32)p_i.Y/100., (f32)p_i.Z/100.);
1024 v3f speed((f32)s_i.X/100., (f32)s_i.Y/100., (f32)s_i.Z/100.);
1026 player->setPosition(position);
1027 player->setSpeed(speed);
1028 player->setPitch(pitch);
1029 player->setYaw(yaw);
1036 // Read active block count
1037 is.read((char*)buf, 2);
1038 u16 blockcount = readU16(buf);
1040 // Initialize delete queue with all active blocks
1041 core::map<v3s16, bool> abs_to_delete;
1042 for(core::map<v3s16, bool>::Iterator
1043 i = m_active_blocks.getIterator();
1044 i.atEnd() == false; i++)
1046 v3s16 p = i.getNode()->getKey();
1047 /*dstream<<"adding "
1048 <<"("<<p.x<<","<<p.y<<","<<p.z<<") "
1049 <<" to abs_to_delete"
1051 abs_to_delete.insert(p, true);
1054 /*dstream<<"Initial delete queue size: "<<abs_to_delete.size()
1057 for(u16 i=0; i<blockcount; i++)
1060 is.read((char*)buf, 6);
1061 v3s16 p = readV3S16(buf);
1062 // Get block from somewhere
1063 MapBlock *block = NULL;
1065 block = m_env.getMap().getBlockNoCreate(p);
1067 catch(InvalidPositionException &e)
1069 //TODO: Create a dummy block?
1073 dstream<<"WARNING: "
1074 <<"Could not get block at blockpos "
1075 <<"("<<p.X<<","<<p.Y<<","<<p.Z<<") "
1076 <<"in TOCLIENT_OBJECTDATA. Ignoring "
1077 <<"following block object data."
1082 /*dstream<<"Client updating objects for block "
1083 <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
1086 // Insert to active block list
1087 m_active_blocks.insert(p, true);
1089 // Remove from deletion queue
1090 if(abs_to_delete.find(p) != NULL)
1091 abs_to_delete.remove(p);
1094 Update objects of block
1096 NOTE: Be sure this is done in the main thread.
1098 block->updateObjects(is, m_server_ser_ver,
1099 m_device->getSceneManager(), m_env.getDayNightRatio());
1102 /*dstream<<"Final delete queue size: "<<abs_to_delete.size()
1105 // Delete objects of blocks in delete queue
1106 for(core::map<v3s16, bool>::Iterator
1107 i = abs_to_delete.getIterator();
1108 i.atEnd() == false; i++)
1110 v3s16 p = i.getNode()->getKey();
1113 MapBlock *block = m_env.getMap().getBlockNoCreate(p);
1116 block->clearObjects();
1117 // Remove from active blocks list
1118 m_active_blocks.remove(p);
1120 catch(InvalidPositionException &e)
1122 dstream<<"WARNAING: Client: "
1123 <<"Couldn't clear objects of active->inactive"
1125 <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
1126 <<" because block was not found"
1134 else if(command == TOCLIENT_TIME_OF_DAY)
1139 u16 time = readU16(&data[2]);
1140 time = time % 24000;
1141 m_time_of_day = time;
1142 //dstream<<"Client: time="<<time<<std::endl;
1152 u32 dr = time_to_daynight_ratio(m_time_of_day);
1154 dstream<<"Client: time_of_day="<<m_time_of_day
1158 if(dr != m_env.getDayNightRatio())
1160 dout_client<<DTIME<<"Client: changing day-night ratio"<<std::endl;
1161 m_env.setDayNightRatio(dr);
1162 m_env.expireMeshes(true);
1167 else if(command == TOCLIENT_CHAT_MESSAGE)
1175 std::string datastring((char*)&data[2], datasize-2);
1176 std::istringstream is(datastring, std::ios_base::binary);
1179 is.read((char*)buf, 2);
1180 u16 len = readU16(buf);
1182 std::wstring message;
1183 for(u16 i=0; i<len; i++)
1185 is.read((char*)buf, 2);
1186 message += (wchar_t)readU16(buf);
1189 /*dstream<<"Client received chat message: "
1190 <<wide_to_narrow(message)<<std::endl;*/
1192 m_chat_queue.push_back(message);
1194 else if(command == TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD)
1196 //if(g_settings.getBool("enable_experimental"))
1200 u16 count of removed objects
1201 for all removed objects {
1204 u16 count of added objects
1205 for all added objects {
1208 u16 initialization data length
1209 string initialization data
1214 // Get all data except the command number
1215 std::string datastring((char*)&data[2], datasize-2);
1216 // Throw them in an istringstream
1217 std::istringstream is(datastring, std::ios_base::binary);
1221 // Read removed objects
1223 u16 removed_count = readU16((u8*)buf);
1224 for(u16 i=0; i<removed_count; i++)
1227 u16 id = readU16((u8*)buf);
1230 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
1231 m_env.removeActiveObject(id);
1235 // Read added objects
1237 u16 added_count = readU16((u8*)buf);
1238 for(u16 i=0; i<added_count; i++)
1241 u16 id = readU16((u8*)buf);
1243 u8 type = readU8((u8*)buf);
1244 std::string data = deSerializeLongString(is);
1247 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
1248 m_env.addActiveObject(id, type, data);
1253 else if(command == TOCLIENT_ACTIVE_OBJECT_MESSAGES)
1255 //if(g_settings.getBool("enable_experimental"))
1267 // Get all data except the command number
1268 std::string datastring((char*)&data[2], datasize-2);
1269 // Throw them in an istringstream
1270 std::istringstream is(datastring, std::ios_base::binary);
1272 while(is.eof() == false)
1276 u16 id = readU16((u8*)buf);
1280 u16 message_size = readU16((u8*)buf);
1281 std::string message;
1282 message.reserve(message_size);
1283 for(u16 i=0; i<message_size; i++)
1286 message.append(buf, 1);
1288 // Pass on to the environment
1290 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
1291 m_env.processActiveObjectMessage(id, message);
1298 dout_client<<DTIME<<"WARNING: Client: Ignoring unknown command "
1299 <<command<<std::endl;
1302 // Default to queueing it (for slow commands)
1305 JMutexAutoLock lock(m_incoming_queue_mutex);
1307 IncomingPacket packet(data, datasize);
1308 m_incoming_queue.push_back(packet);
1315 Returns true if there was something in queue
1317 bool Client::AsyncProcessPacket()
1319 DSTACK(__FUNCTION_NAME);
1321 try //for catching con::PeerNotFoundException
1326 //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
1327 // All data is coming from the server
1328 peer = m_con.GetPeer(PEER_ID_SERVER);
1331 u8 ser_version = m_server_ser_ver;
1333 IncomingPacket packet = getPacket();
1334 u8 *data = packet.m_data;
1335 u32 datasize = packet.m_datalen;
1337 // An empty packet means queue is empty
1345 ToClientCommand command = (ToClientCommand)readU16(&data[0]);
1347 if(command == TOCLIENT_BLOCKDATA)
1349 // Ignore too small packet
1354 p.X = readS16(&data[2]);
1355 p.Y = readS16(&data[4]);
1356 p.Z = readS16(&data[6]);
1358 /*dout_client<<DTIME<<"Client: Thread: BLOCKDATA for ("
1359 <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
1360 /*dstream<<DTIME<<"Client: Thread: BLOCKDATA for ("
1361 <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
1363 std::string datastring((char*)&data[8], datasize-8);
1364 std::istringstream istr(datastring, std::ios_base::binary);
1370 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
1372 v2s16 p2d(p.X, p.Z);
1373 sector = m_env.getMap().emergeSector(p2d);
1375 v2s16 sp = sector->getPos();
1378 dstream<<"ERROR: Got sector with getPos()="
1379 <<"("<<sp.X<<","<<sp.Y<<"), tried to get"
1380 <<"("<<p2d.X<<","<<p2d.Y<<")"<<std::endl;
1384 //assert(sector->getPos() == p2d);
1386 //TimeTaker timer("MapBlock deSerialize");
1390 block = sector->getBlockNoCreate(p.Y);
1392 Update an existing block
1394 //dstream<<"Updating"<<std::endl;
1395 block->deSerialize(istr, ser_version);
1396 //block->setChangedFlag();
1398 catch(InvalidPositionException &e)
1403 //dstream<<"Creating new"<<std::endl;
1404 block = new MapBlock(&m_env.getMap(), p);
1405 block->deSerialize(istr, ser_version);
1406 sector->insertBlock(block);
1407 //block->setChangedFlag();
1411 mod.type = NODEMOD_CHANGECONTENT;
1412 mod.param = CONTENT_MESE;
1413 block->setTempMod(v3s16(8,10,8), mod);
1414 block->setTempMod(v3s16(8,9,8), mod);
1415 block->setTempMod(v3s16(8,8,8), mod);
1416 block->setTempMod(v3s16(8,7,8), mod);
1417 block->setTempMod(v3s16(8,6,8), mod);*/
1421 Well, this is a dumb way to do it, they should just
1422 be drawn as separate objects. But the looks of them
1423 can be tested this way.
1428 mod.type = NODEMOD_CHANGECONTENT;
1429 mod.param = CONTENT_CLOUD;
1432 for(p2.X=3; p2.X<=13; p2.X++)
1433 for(p2.Z=3; p2.Z<=13; p2.Z++)
1435 block->setTempMod(p2, mod);
1452 u32 replysize = 2+1+6;
1453 SharedBuffer<u8> reply(replysize);
1454 writeU16(&reply[0], TOSERVER_GOTBLOCKS);
1456 writeV3S16(&reply[3], p);
1458 m_con.Send(PEER_ID_SERVER, 1, reply, true);
1461 Update Mesh of this block and blocks at x-, y- and z-.
1462 Environment should not be locked as it interlocks with the
1463 main thread, from which is will want to retrieve textures.
1466 //m_env.getClientMap().updateMeshes(block->getPos(), getDayNightRatio());
1470 //TimeTaker timer("data fill");
1472 data.fill(getDayNightRatio(), block);
1475 TimeTaker timer("make mesh");
1476 scene::SMesh *mesh_new = NULL;
1477 mesh_new = makeMapBlockMesh(&data);
1478 block->replaceMesh(mesh_new);
1483 dout_client<<DTIME<<"WARNING: Client: Ignoring unknown command "
1484 <<command<<std::endl;
1490 catch(con::PeerNotFoundException &e)
1492 /*dout_client<<DTIME<<"Client::AsyncProcessData(): Cancelling: The server"
1493 " connection doesn't exist (a timeout or not yet connected?)"<<std::endl;*/
1498 bool Client::AsyncProcessData()
1502 bool r = AsyncProcessPacket();
1510 void Client::Send(u16 channelnum, SharedBuffer<u8> data, bool reliable)
1512 //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
1513 m_con.Send(PEER_ID_SERVER, channelnum, data, reliable);
1517 IncomingPacket Client::getPacket()
1519 JMutexAutoLock lock(m_incoming_queue_mutex);
1521 core::list<IncomingPacket>::Iterator i;
1522 // Refer to first one
1523 i = m_incoming_queue.begin();
1525 // If queue is empty, return empty packet
1526 if(i == m_incoming_queue.end()){
1527 IncomingPacket packet;
1531 // Pop out first packet and return it
1532 IncomingPacket packet = *i;
1533 m_incoming_queue.erase(i);
1538 void Client::groundAction(u8 action, v3s16 nodepos_undersurface,
1539 v3s16 nodepos_oversurface, u16 item)
1541 if(connectedAndInitialized() == false){
1542 dout_client<<DTIME<<"Client::groundAction() "
1543 "cancelled (not connected)"
1552 [3] v3s16 nodepos_undersurface
1553 [9] v3s16 nodepos_abovesurface
1558 2: stop digging (all parameters ignored)
1559 3: digging completed
1561 u8 datasize = 2 + 1 + 6 + 6 + 2;
1562 SharedBuffer<u8> data(datasize);
1563 writeU16(&data[0], TOSERVER_GROUND_ACTION);
1564 writeU8(&data[2], action);
1565 writeV3S16(&data[3], nodepos_undersurface);
1566 writeV3S16(&data[9], nodepos_oversurface);
1567 writeU16(&data[15], item);
1568 Send(0, data, true);
1571 void Client::clickObject(u8 button, v3s16 blockpos, s16 id, u16 item)
1573 if(connectedAndInitialized() == false){
1574 dout_client<<DTIME<<"Client::clickObject() "
1575 "cancelled (not connected)"
1581 [0] u16 command=TOSERVER_CLICK_OBJECT
1582 [2] u8 button (0=left, 1=right)
1587 u8 datasize = 2 + 1 + 6 + 2 + 2;
1588 SharedBuffer<u8> data(datasize);
1589 writeU16(&data[0], TOSERVER_CLICK_OBJECT);
1590 writeU8(&data[2], button);
1591 writeV3S16(&data[3], blockpos);
1592 writeS16(&data[9], id);
1593 writeU16(&data[11], item);
1594 Send(0, data, true);
1597 void Client::clickActiveObject(u8 button, u16 id, u16 item)
1599 if(connectedAndInitialized() == false){
1600 dout_client<<DTIME<<"Client::clickActiveObject() "
1601 "cancelled (not connected)"
1609 [2] u8 button (0=left, 1=right)
1613 u8 datasize = 2 + 1 + 6 + 2 + 2;
1614 SharedBuffer<u8> data(datasize);
1615 writeU16(&data[0], TOSERVER_CLICK_ACTIVEOBJECT);
1616 writeU8(&data[2], button);
1617 writeU16(&data[3], id);
1618 writeU16(&data[5], item);
1619 Send(0, data, true);
1622 void Client::sendSignText(v3s16 blockpos, s16 id, std::string text)
1631 std::ostringstream os(std::ios_base::binary);
1635 writeU16(buf, TOSERVER_SIGNTEXT);
1636 os.write((char*)buf, 2);
1639 writeV3S16(buf, blockpos);
1640 os.write((char*)buf, 6);
1644 os.write((char*)buf, 2);
1646 u16 textlen = text.size();
1647 // Write text length
1648 writeS16(buf, textlen);
1649 os.write((char*)buf, 2);
1652 os.write((char*)text.c_str(), textlen);
1655 std::string s = os.str();
1656 SharedBuffer<u8> data((u8*)s.c_str(), s.size());
1658 Send(0, data, true);
1661 void Client::sendSignNodeText(v3s16 p, std::string text)
1669 std::ostringstream os(std::ios_base::binary);
1673 writeU16(buf, TOSERVER_SIGNNODETEXT);
1674 os.write((char*)buf, 2);
1678 os.write((char*)buf, 6);
1680 u16 textlen = text.size();
1681 // Write text length
1682 writeS16(buf, textlen);
1683 os.write((char*)buf, 2);
1686 os.write((char*)text.c_str(), textlen);
1689 std::string s = os.str();
1690 SharedBuffer<u8> data((u8*)s.c_str(), s.size());
1692 Send(0, data, true);
1695 void Client::sendInventoryAction(InventoryAction *a)
1697 std::ostringstream os(std::ios_base::binary);
1701 writeU16(buf, TOSERVER_INVENTORY_ACTION);
1702 os.write((char*)buf, 2);
1707 std::string s = os.str();
1708 SharedBuffer<u8> data((u8*)s.c_str(), s.size());
1710 Send(0, data, true);
1713 void Client::sendChatMessage(const std::wstring &message)
1715 std::ostringstream os(std::ios_base::binary);
1719 writeU16(buf, TOSERVER_CHAT_MESSAGE);
1720 os.write((char*)buf, 2);
1723 writeU16(buf, message.size());
1724 os.write((char*)buf, 2);
1727 for(u32 i=0; i<message.size(); i++)
1731 os.write((char*)buf, 2);
1735 std::string s = os.str();
1736 SharedBuffer<u8> data((u8*)s.c_str(), s.size());
1738 Send(0, data, true);
1741 void Client::sendPlayerPos()
1743 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
1745 Player *myplayer = m_env.getLocalPlayer();
1746 if(myplayer == NULL)
1751 //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
1752 our_peer_id = m_con.GetPeerID();
1755 // Set peer id if not set already
1756 if(myplayer->peer_id == PEER_ID_INEXISTENT)
1757 myplayer->peer_id = our_peer_id;
1758 // Check that an existing peer_id is the same as the connection's
1759 assert(myplayer->peer_id == our_peer_id);
1761 v3f pf = myplayer->getPosition();
1762 v3s32 position(pf.X*100, pf.Y*100, pf.Z*100);
1763 v3f sf = myplayer->getSpeed();
1764 v3s32 speed(sf.X*100, sf.Y*100, sf.Z*100);
1765 s32 pitch = myplayer->getPitch() * 100;
1766 s32 yaw = myplayer->getYaw() * 100;
1771 [2] v3s32 position*100
1772 [2+12] v3s32 speed*100
1773 [2+12+12] s32 pitch*100
1774 [2+12+12+4] s32 yaw*100
1777 SharedBuffer<u8> data(2+12+12+4+4);
1778 writeU16(&data[0], TOSERVER_PLAYERPOS);
1779 writeV3S32(&data[2], position);
1780 writeV3S32(&data[2+12], speed);
1781 writeS32(&data[2+12+12], pitch);
1782 writeS32(&data[2+12+12+4], yaw);
1784 // Send as unreliable
1785 Send(0, data, false);
1788 void Client::removeNode(v3s16 p)
1790 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
1792 core::map<v3s16, MapBlock*> modified_blocks;
1796 //TimeTaker t("removeNodeAndUpdate", m_device);
1797 m_env.getMap().removeNodeAndUpdate(p, modified_blocks);
1799 catch(InvalidPositionException &e)
1803 for(core::map<v3s16, MapBlock * >::Iterator
1804 i = modified_blocks.getIterator();
1805 i.atEnd() == false; i++)
1807 v3s16 p = i.getNode()->getKey();
1808 //m_env.getClientMap().updateMeshes(p, m_env.getDayNightRatio());
1809 addUpdateMeshTaskWithEdge(p);
1813 void Client::addNode(v3s16 p, MapNode n)
1815 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
1817 TimeTaker timer1("Client::addNode()");
1819 core::map<v3s16, MapBlock*> modified_blocks;
1823 TimeTaker timer3("Client::addNode(): addNodeAndUpdate");
1824 m_env.getMap().addNodeAndUpdate(p, n, modified_blocks);
1826 catch(InvalidPositionException &e)
1829 //TimeTaker timer2("Client::addNode(): updateMeshes");
1831 for(core::map<v3s16, MapBlock * >::Iterator
1832 i = modified_blocks.getIterator();
1833 i.atEnd() == false; i++)
1835 v3s16 p = i.getNode()->getKey();
1836 //m_env.getClientMap().updateMeshes(p, m_env.getDayNightRatio());
1837 addUpdateMeshTaskWithEdge(p);
1841 void Client::updateCamera(v3f pos, v3f dir)
1843 m_env.getClientMap().updateCamera(pos, dir);
1844 camera_position = pos;
1845 camera_direction = dir;
1848 MapNode Client::getNode(v3s16 p)
1850 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
1851 return m_env.getMap().getNode(p);
1854 NodeMetadata* Client::getNodeMetadata(v3s16 p)
1856 return m_env.getMap().getNodeMetadata(p);
1859 v3f Client::getPlayerPosition()
1861 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
1862 LocalPlayer *player = m_env.getLocalPlayer();
1863 assert(player != NULL);
1864 return player->getPosition();
1867 void Client::setPlayerControl(PlayerControl &control)
1869 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
1870 LocalPlayer *player = m_env.getLocalPlayer();
1871 assert(player != NULL);
1872 player->control = control;
1875 // Returns true if the inventory of the local player has been
1876 // updated from the server. If it is true, it is set to false.
1877 bool Client::getLocalInventoryUpdated()
1879 // m_inventory_updated is behind envlock
1880 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
1881 bool updated = m_inventory_updated;
1882 m_inventory_updated = false;
1886 // Copies the inventory of the local player to parameter
1887 void Client::getLocalInventory(Inventory &dst)
1889 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
1890 Player *player = m_env.getLocalPlayer();
1891 assert(player != NULL);
1892 dst = player->inventory;
1895 InventoryContext *Client::getInventoryContext()
1897 return &m_inventory_context;
1900 Inventory* Client::getInventory(InventoryContext *c, std::string id)
1902 if(id == "current_player")
1904 assert(c->current_player);
1905 return &(c->current_player->inventory);
1909 std::string id0 = fn.next(":");
1911 if(id0 == "nodemeta")
1914 p.X = stoi(fn.next(","));
1915 p.Y = stoi(fn.next(","));
1916 p.Z = stoi(fn.next(","));
1917 NodeMetadata* meta = getNodeMetadata(p);
1919 return meta->getInventory();
1920 dstream<<"nodemeta at ("<<p.X<<","<<p.Y<<","<<p.Z<<"): "
1921 <<"no metadata found"<<std::endl;
1925 dstream<<__FUNCTION_NAME<<": unknown id "<<id<<std::endl;
1928 void Client::inventoryAction(InventoryAction *a)
1930 sendInventoryAction(a);
1933 MapBlockObject * Client::getSelectedObject(
1935 v3f from_pos_f_on_map,
1936 core::line3d<f32> shootline_on_map
1939 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
1941 core::array<DistanceSortedObject> objects;
1943 for(core::map<v3s16, bool>::Iterator
1944 i = m_active_blocks.getIterator();
1945 i.atEnd() == false; i++)
1947 v3s16 p = i.getNode()->getKey();
1949 MapBlock *block = NULL;
1952 block = m_env.getMap().getBlockNoCreate(p);
1954 catch(InvalidPositionException &e)
1959 // Calculate from_pos relative to block
1960 v3s16 block_pos_i_on_map = block->getPosRelative();
1961 v3f block_pos_f_on_map = intToFloat(block_pos_i_on_map, BS);
1962 v3f from_pos_f_on_block = from_pos_f_on_map - block_pos_f_on_map;
1964 block->getObjects(from_pos_f_on_block, max_d, objects);
1965 //block->getPseudoObjects(from_pos_f_on_block, max_d, objects);
1968 //dstream<<"Collected "<<objects.size()<<" nearby objects"<<std::endl;
1971 // After this, the closest object is the first in the array.
1974 for(u32 i=0; i<objects.size(); i++)
1976 MapBlockObject *obj = objects[i].obj;
1977 MapBlock *block = obj->getBlock();
1979 // Calculate shootline relative to block
1980 v3s16 block_pos_i_on_map = block->getPosRelative();
1981 v3f block_pos_f_on_map = intToFloat(block_pos_i_on_map, BS);
1982 core::line3d<f32> shootline_on_block(
1983 shootline_on_map.start - block_pos_f_on_map,
1984 shootline_on_map.end - block_pos_f_on_map
1987 if(obj->isSelected(shootline_on_block))
1989 //dstream<<"Returning selected object"<<std::endl;
1994 //dstream<<"No object selected; returning NULL."<<std::endl;
1998 ClientActiveObject * Client::getSelectedActiveObject(
2000 v3f from_pos_f_on_map,
2001 core::line3d<f32> shootline_on_map
2004 core::array<DistanceSortedActiveObject> objects;
2006 m_env.getActiveObjects(from_pos_f_on_map, max_d, objects);
2008 //dstream<<"Collected "<<objects.size()<<" nearby objects"<<std::endl;
2011 // After this, the closest object is the first in the array.
2014 for(u32 i=0; i<objects.size(); i++)
2016 ClientActiveObject *obj = objects[i].obj;
2018 core::aabbox3d<f32> *selection_box = obj->getSelectionBox();
2019 if(selection_box == NULL)
2022 v3f pos = obj->getPosition();
2024 core::aabbox3d<f32> offsetted_box(
2025 selection_box->MinEdge + pos,
2026 selection_box->MaxEdge + pos
2029 if(offsetted_box.intersectsWithLine(shootline_on_map))
2031 //dstream<<"Returning selected object"<<std::endl;
2036 //dstream<<"No object selected; returning NULL."<<std::endl;
2040 void Client::printDebugInfo(std::ostream &os)
2042 //JMutexAutoLock lock1(m_fetchblock_mutex);
2043 /*JMutexAutoLock lock2(m_incoming_queue_mutex);
2045 os<<"m_incoming_queue.getSize()="<<m_incoming_queue.getSize()
2046 //<<", m_fetchblock_history.size()="<<m_fetchblock_history.size()
2047 //<<", m_opt_not_found_history.size()="<<m_opt_not_found_history.size()
2051 /*s32 Client::getDayNightIndex()
2053 assert(m_daynight_i >= 0 && m_daynight_i < DAYNIGHT_CACHE_COUNT);
2054 return m_daynight_i;
2057 u32 Client::getDayNightRatio()
2059 //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
2060 return m_env.getDayNightRatio();
2063 void Client::addUpdateMeshTask(v3s16 p, bool ack_to_server)
2065 /*dstream<<"Client::addUpdateMeshTask(): "
2066 <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
2069 MapBlock *b = m_env.getMap().getBlockNoCreateNoEx(p);
2074 Create a task to update the mesh of the block
2077 MeshMakeData *data = new MeshMakeData;
2080 //TimeTaker timer("data fill");
2082 data->fill(getDayNightRatio(), b);
2086 //while(m_mesh_update_thread.m_queue_in.size() > 0) sleep_ms(10);
2088 // Add task to queue
2089 m_mesh_update_thread.m_queue_in.addBlock(p, data, ack_to_server);
2091 /*dstream<<"Mesh update input queue size is "
2092 <<m_mesh_update_thread.m_queue_in.size()
2096 // Temporary test: make mesh directly in here
2098 //TimeTaker timer("make mesh");
2100 scene::SMesh *mesh_new = NULL;
2101 mesh_new = makeMapBlockMesh(data);
2102 b->replaceMesh(mesh_new);
2107 b->setMeshExpired(false);
2110 void Client::addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server)
2114 dstream<<"Client::addUpdateMeshTaskWithEdge(): "
2115 <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
2120 v3s16 p = blockpos + v3s16(0,0,0);
2121 //MapBlock *b = m_env.getMap().getBlockNoCreate(p);
2122 addUpdateMeshTask(p, ack_to_server);
2124 catch(InvalidPositionException &e){}
2127 v3s16 p = blockpos + v3s16(-1,0,0);
2128 addUpdateMeshTask(p);
2130 catch(InvalidPositionException &e){}
2132 v3s16 p = blockpos + v3s16(0,-1,0);
2133 addUpdateMeshTask(p);
2135 catch(InvalidPositionException &e){}
2137 v3s16 p = blockpos + v3s16(0,0,-1);
2138 addUpdateMeshTask(p);
2140 catch(InvalidPositionException &e){}