]> git.lizzy.rs Git - dragonblocks_alpha.git/blob - src/client/window.h
refactoring
[dragonblocks_alpha.git] / src / client / window.h
1 #ifndef _WINDOW_H_
2 #define _WINDOW_H_
3
4 #include <GLFW/glfw3.h>
5
6 extern struct Window {
7         int width, height;
8         GLFWwindow *handle;
9         bool fullscreen;
10         f32 fov;
11         mat4x4 projection;
12 } window;
13
14 bool window_init();
15 void window_enter_fullscreen();
16 void window_exit_fullscreen();
17
18 #endif // _WINDOW_H_