3 Copyright (C) 2021 Liso <anlismon@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "client/shadows/shadowsshadercallbacks.h"
22 void ShadowDepthShaderCB::OnSetConstants(
23 video::IMaterialRendererServices *services, s32 userData)
25 video::IVideoDriver *driver = services->getVideoDriver();
27 core::matrix4 lightMVP = driver->getTransform(video::ETS_PROJECTION);
28 lightMVP *= driver->getTransform(video::ETS_VIEW);
29 lightMVP *= driver->getTransform(video::ETS_WORLD);
31 services->setVertexShaderConstant(
32 services->getPixelShaderConstantID("LightMVP"),
33 lightMVP.pointer(), 16);
35 services->setVertexShaderConstant(
36 services->getPixelShaderConstantID("MapResolution"), &MapRes, 1);
37 services->setVertexShaderConstant(
38 services->getPixelShaderConstantID("MaxFar"), &MaxFar, 1);
41 services->setPixelShaderConstant(
42 services->getPixelShaderConstantID("ColorMapSampler"), &TextureId,