]> git.lizzy.rs Git - dragonfireclient.git/blob - src/client/renderingengine.h
Remove remains of video mode querying
[dragonfireclient.git] / src / client / renderingengine.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 GNU Lesser General Public License for more details.
15
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20
21 #pragma once
22
23 #include <vector>
24 #include <memory>
25 #include <string>
26 #include "irrlichttypes_extrabloated.h"
27 #include "debug.h"
28 #include "client/render/core.h"
29 // include the shadow mapper classes too
30 #include "client/shadows/dynamicshadowsrender.h"
31
32 struct VideoDriverInfo {
33         std::string name;
34         std::string friendly_name;
35 };
36
37 class ITextureSource;
38 class Camera;
39 class Client;
40 class LocalPlayer;
41 class Hud;
42 class Minimap;
43
44 class RenderingCore;
45
46 class RenderingEngine
47 {
48 public:
49         RenderingEngine(IEventReceiver *eventReceiver);
50         ~RenderingEngine();
51
52         void setResizable(bool resize);
53
54         video::IVideoDriver *getVideoDriver() { return driver; }
55
56         static const VideoDriverInfo &getVideoDriverInfo(irr::video::E_DRIVER_TYPE type);
57         static float getDisplayDensity();
58
59         bool setupTopLevelWindow(const std::string &name);
60         void setupTopLevelXorgWindow(const std::string &name);
61         bool setWindowIcon();
62         bool setXorgWindowIconFromPath(const std::string &icon_file);
63         static bool print_video_modes();
64         void cleanupMeshCache();
65
66         void removeMesh(const scene::IMesh* mesh);
67
68         static v2u32 getWindowSize()
69         {
70                 sanity_check(s_singleton);
71                 return s_singleton->_getWindowSize();
72         }
73
74         io::IFileSystem *get_filesystem()
75         {
76                 return m_device->getFileSystem();
77         }
78
79         static video::IVideoDriver *get_video_driver()
80         {
81                 sanity_check(s_singleton && s_singleton->m_device);
82                 return s_singleton->m_device->getVideoDriver();
83         }
84
85         scene::ISceneManager *get_scene_manager()
86         {
87                 return m_device->getSceneManager();
88         }
89
90         static irr::IrrlichtDevice *get_raw_device()
91         {
92                 sanity_check(s_singleton && s_singleton->m_device);
93                 return s_singleton->m_device;
94         }
95
96         u32 get_timer_time()
97         {
98                 return m_device->getTimer()->getTime();
99         }
100
101         gui::IGUIEnvironment *get_gui_env()
102         {
103                 return m_device->getGUIEnvironment();
104         }
105
106         void draw_load_screen(const std::wstring &text,
107                         gui::IGUIEnvironment *guienv, ITextureSource *tsrc,
108                         float dtime = 0, int percent = 0, bool clouds = true);
109
110         void draw_menu_scene(gui::IGUIEnvironment *guienv, float dtime, bool clouds);
111         void draw_scene(video::SColor skycolor, bool show_hud,
112                         bool show_minimap, bool draw_wield_tool, bool draw_crosshair);
113
114         void initialize(Client *client, Hud *hud);
115         void finalize();
116
117         bool run()
118         {
119                 return m_device->run();
120         }
121
122         // FIXME: this is still global when it shouldn't be
123         static ShadowRenderer *get_shadow_renderer()
124         {
125                 if (s_singleton && s_singleton->core)
126                         return s_singleton->core->get_shadow_renderer();
127                 return nullptr;
128         }
129         static std::vector<irr::video::E_DRIVER_TYPE> getSupportedVideoDrivers();
130
131 private:
132         v2u32 _getWindowSize() const;
133
134         std::unique_ptr<RenderingCore> core;
135         irr::IrrlichtDevice *m_device = nullptr;
136         irr::video::IVideoDriver *driver;
137         static RenderingEngine *s_singleton;
138 };