]> git.lizzy.rs Git - dragonfireclient.git/blob - src/client/renderingengine.cpp
Cleanup various headers to reduce compilation times (#6255)
[dragonfireclient.git] / src / client / renderingengine.cpp
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 GNU Lesser General Public License for more details.
15
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20
21 #include <IrrlichtDevice.h>
22 #include <irrlicht.h>
23 #include "fontengine.h"
24 #include "client.h"
25 #include "clouds.h"
26 #include "util/numeric.h"
27 #include "guiscalingfilter.h"
28 #include "hud.h"
29 #include "localplayer.h"
30 #include "camera.h"
31 #include "minimap.h"
32 #include "clientmap.h"
33 #include "renderingengine.h"
34 #include "inputhandler.h"
35 #include "gettext.h"
36
37 #if !defined(_WIN32) && !defined(__APPLE__) && !defined(__ANDROID__) && !defined(SERVER)
38 #define XORG_USED
39 #endif
40 #ifdef XORG_USED
41 #include <X11/Xlib.h>
42 #include <X11/Xutil.h>
43 #endif
44
45 RenderingEngine *RenderingEngine::s_singleton = nullptr;
46
47 RenderingEngine::RenderingEngine(IEventReceiver *receiver)
48 {
49         sanity_check(!s_singleton);
50
51         // Resolution selection
52         bool fullscreen = g_settings->getBool("fullscreen");
53         u16 screen_w = g_settings->getU16("screen_w");
54         u16 screen_h = g_settings->getU16("screen_h");
55
56         // bpp, fsaa, vsync
57         bool vsync = g_settings->getBool("vsync");
58         u16 bits = g_settings->getU16("fullscreen_bpp");
59         u16 fsaa = g_settings->getU16("fsaa");
60
61         // stereo buffer required for pageflip stereo
62         bool stereo_buffer = g_settings->get("3d_mode") == "pageflip";
63
64         // Determine driver
65         video::E_DRIVER_TYPE driverType = video::EDT_OPENGL;
66         const std::string &driverstring = g_settings->get("video_driver");
67         std::vector<video::E_DRIVER_TYPE> drivers =
68                         RenderingEngine::getSupportedVideoDrivers();
69         u32 i;
70         for (i = 0; i != drivers.size(); i++) {
71                 if (!strcasecmp(driverstring.c_str(),
72                                     RenderingEngine::getVideoDriverName(drivers[i]))) {
73                         driverType = drivers[i];
74                         break;
75                 }
76         }
77         if (i == drivers.size()) {
78                 errorstream << "Invalid video_driver specified; "
79                                "defaulting to opengl"
80                             << std::endl;
81         }
82
83         SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
84         params.DriverType = driverType;
85         params.WindowSize = core::dimension2d<u32>(screen_w, screen_h);
86         params.Bits = bits;
87         params.AntiAlias = fsaa;
88         params.Fullscreen = fullscreen;
89         params.Stencilbuffer = false;
90         params.Stereobuffer = stereo_buffer;
91         params.Vsync = vsync;
92         params.EventReceiver = receiver;
93         params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
94         params.ZBufferBits = 24;
95 #ifdef __ANDROID__
96         params.PrivateData = porting::app_global;
97         params.OGLES2ShaderPath = std::string(
98                         porting::path_user + DIR_DELIM + "media" + DIR_DELIM + "Shaders" +
99                         DIR_DELIM).c_str();
100 #endif
101
102         m_device = createDeviceEx(params);
103         s_singleton = this;
104 }
105
106 RenderingEngine::~RenderingEngine()
107 {
108         m_device->drop();
109         s_singleton = nullptr;
110 }
111
112 v2u32 RenderingEngine::getWindowSize() const
113 {
114         return m_device->getVideoDriver()->getScreenSize();
115 }
116
117 void RenderingEngine::setResizable(bool resize)
118 {
119         m_device->setResizable(resize);
120 }
121
122 video::IVideoDriver *RenderingEngine::getVideoDriver()
123 {
124         return m_device->getVideoDriver();
125 }
126
127 bool RenderingEngine::print_video_modes()
128 {
129         IrrlichtDevice *nulldevice;
130
131         bool vsync = g_settings->getBool("vsync");
132         u16 fsaa = g_settings->getU16("fsaa");
133         MyEventReceiver *receiver = new MyEventReceiver();
134
135         SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
136         params.DriverType = video::EDT_NULL;
137         params.WindowSize = core::dimension2d<u32>(640, 480);
138         params.Bits = 24;
139         params.AntiAlias = fsaa;
140         params.Fullscreen = false;
141         params.Stencilbuffer = false;
142         params.Vsync = vsync;
143         params.EventReceiver = receiver;
144         params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
145
146         nulldevice = createDeviceEx(params);
147
148         if (!nulldevice) {
149                 delete receiver;
150                 return false;
151         }
152
153         std::cout << _("Available video modes (WxHxD):") << std::endl;
154
155         video::IVideoModeList *videomode_list = nulldevice->getVideoModeList();
156
157         if (videomode_list != NULL) {
158                 s32 videomode_count = videomode_list->getVideoModeCount();
159                 core::dimension2d<u32> videomode_res;
160                 s32 videomode_depth;
161                 for (s32 i = 0; i < videomode_count; ++i) {
162                         videomode_res = videomode_list->getVideoModeResolution(i);
163                         videomode_depth = videomode_list->getVideoModeDepth(i);
164                         std::cout << videomode_res.Width << "x" << videomode_res.Height
165                                   << "x" << videomode_depth << std::endl;
166                 }
167
168                 std::cout << _("Active video mode (WxHxD):") << std::endl;
169                 videomode_res = videomode_list->getDesktopResolution();
170                 videomode_depth = videomode_list->getDesktopDepth();
171                 std::cout << videomode_res.Width << "x" << videomode_res.Height << "x"
172                           << videomode_depth << std::endl;
173         }
174
175         nulldevice->drop();
176         delete receiver;
177
178         return videomode_list != NULL;
179 }
180
181 void RenderingEngine::setXorgClassHint(
182                 const video::SExposedVideoData &video_data, const std::string &name)
183 {
184 #ifdef XORG_USED
185         if (video_data.OpenGLLinux.X11Display == NULL)
186                 return;
187
188         XClassHint *classhint = XAllocClassHint();
189         classhint->res_name = (char *)name.c_str();
190         classhint->res_class = (char *)name.c_str();
191
192         XSetClassHint((Display *)video_data.OpenGLLinux.X11Display,
193                         video_data.OpenGLLinux.X11Window, classhint);
194         XFree(classhint);
195 #endif
196 }
197
198 bool RenderingEngine::setWindowIcon()
199 {
200 #if defined(XORG_USED)
201 #if RUN_IN_PLACE
202         return setXorgWindowIconFromPath(
203                         porting::path_share + "/misc/" PROJECT_NAME "-xorg-icon-128.png");
204 #else
205         // We have semi-support for reading in-place data if we are
206         // compiled with RUN_IN_PLACE. Don't break with this and
207         // also try the path_share location.
208         return setXorgWindowIconFromPath(
209                                ICON_DIR "/hicolor/128x128/apps/" PROJECT_NAME ".png") ||
210                setXorgWindowIconFromPath(porting::path_share + "/misc/" PROJECT_NAME
211                                                                "-xorg-icon-128.png");
212 #endif
213 #elif defined(_WIN32)
214         const video::SExposedVideoData exposedData =
215                         m_device->getVideoDriver()->getExposedVideoData();
216         HWND hWnd; // Window handle
217
218         switch (m_device->getVideoDriver()->getDriverType()) {
219         case video::EDT_DIRECT3D8:
220                 hWnd = reinterpret_cast<HWND>(exposedData.D3D8.HWnd);
221                 break;
222         case video::EDT_DIRECT3D9:
223                 hWnd = reinterpret_cast<HWND>(exposedData.D3D9.HWnd);
224                 break;
225         case video::EDT_OPENGL:
226                 hWnd = reinterpret_cast<HWND>(exposedData.OpenGLWin32.HWnd);
227                 break;
228         default:
229                 return false;
230         }
231
232         // Load the ICON from resource file
233         const HICON hicon = LoadIcon(GetModuleHandle(NULL),
234                         MAKEINTRESOURCE(130) // The ID of the ICON defined in
235                                              // winresource.rc
236                         );
237
238         if (hicon) {
239                 SendMessage(hWnd, WM_SETICON, ICON_BIG, reinterpret_cast<LPARAM>(hicon));
240                 SendMessage(hWnd, WM_SETICON, ICON_SMALL,
241                                 reinterpret_cast<LPARAM>(hicon));
242                 return true;
243         }
244         return false;
245 #else
246         return false;
247 #endif
248 }
249
250 bool RenderingEngine::setXorgWindowIconFromPath(const std::string &icon_file)
251 {
252 #ifdef XORG_USED
253
254         video::IVideoDriver *v_driver = m_device->getVideoDriver();
255
256         video::IImageLoader *image_loader = NULL;
257         u32 cnt = v_driver->getImageLoaderCount();
258         for (u32 i = 0; i < cnt; i++) {
259                 if (v_driver->getImageLoader(i)->isALoadableFileExtension(
260                                     icon_file.c_str())) {
261                         image_loader = v_driver->getImageLoader(i);
262                         break;
263                 }
264         }
265
266         if (!image_loader) {
267                 warningstream << "Could not find image loader for file '" << icon_file
268                               << "'" << std::endl;
269                 return false;
270         }
271
272         io::IReadFile *icon_f =
273                         m_device->getFileSystem()->createAndOpenFile(icon_file.c_str());
274
275         if (!icon_f) {
276                 warningstream << "Could not load icon file '" << icon_file << "'"
277                               << std::endl;
278                 return false;
279         }
280
281         video::IImage *img = image_loader->loadImage(icon_f);
282
283         if (!img) {
284                 warningstream << "Could not load icon file '" << icon_file << "'"
285                               << std::endl;
286                 icon_f->drop();
287                 return false;
288         }
289
290         u32 height = img->getDimension().Height;
291         u32 width = img->getDimension().Width;
292
293         size_t icon_buffer_len = 2 + height * width;
294         long *icon_buffer = new long[icon_buffer_len];
295
296         icon_buffer[0] = width;
297         icon_buffer[1] = height;
298
299         for (u32 x = 0; x < width; x++) {
300                 for (u32 y = 0; y < height; y++) {
301                         video::SColor col = img->getPixel(x, y);
302                         long pixel_val = 0;
303                         pixel_val |= (u8)col.getAlpha() << 24;
304                         pixel_val |= (u8)col.getRed() << 16;
305                         pixel_val |= (u8)col.getGreen() << 8;
306                         pixel_val |= (u8)col.getBlue();
307                         icon_buffer[2 + x + y * width] = pixel_val;
308                 }
309         }
310
311         img->drop();
312         icon_f->drop();
313
314         const video::SExposedVideoData &video_data = v_driver->getExposedVideoData();
315
316         Display *x11_dpl = (Display *)video_data.OpenGLLinux.X11Display;
317
318         if (x11_dpl == NULL) {
319                 warningstream << "Could not find x11 display for setting its icon."
320                               << std::endl;
321                 delete[] icon_buffer;
322                 return false;
323         }
324
325         Window x11_win = (Window)video_data.OpenGLLinux.X11Window;
326
327         Atom net_wm_icon = XInternAtom(x11_dpl, "_NET_WM_ICON", False);
328         Atom cardinal = XInternAtom(x11_dpl, "CARDINAL", False);
329         XChangeProperty(x11_dpl, x11_win, net_wm_icon, cardinal, 32, PropModeReplace,
330                         (const unsigned char *)icon_buffer, icon_buffer_len);
331
332         delete[] icon_buffer;
333
334 #endif
335         return true;
336 }
337
338 /*
339         Draws a screen with a single text on it.
340         Text will be removed when the screen is drawn the next time.
341         Additionally, a progressbar can be drawn when percent is set between 0 and 100.
342 */
343 void RenderingEngine::_draw_load_screen(const std::wstring &text,
344                 gui::IGUIEnvironment *guienv, ITextureSource *tsrc, float dtime,
345                 int percent, bool clouds)
346 {
347         v2u32 screensize = RenderingEngine::get_instance()->getWindowSize();
348
349         v2s32 textsize(g_fontengine->getTextWidth(text), g_fontengine->getLineHeight());
350         v2s32 center(screensize.X / 2, screensize.Y / 2);
351         core::rect<s32> textrect(center - textsize / 2, center + textsize / 2);
352
353         gui::IGUIStaticText *guitext =
354                         guienv->addStaticText(text.c_str(), textrect, false, false);
355         guitext->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
356
357         bool cloud_menu_background = clouds && g_settings->getBool("menu_clouds");
358         if (cloud_menu_background) {
359                 g_menuclouds->step(dtime * 3);
360                 g_menuclouds->render();
361                 get_video_driver()->beginScene(
362                                 true, true, video::SColor(255, 140, 186, 250));
363                 g_menucloudsmgr->drawAll();
364         } else
365                 get_video_driver()->beginScene(true, true, video::SColor(255, 0, 0, 0));
366
367         // draw progress bar
368         if ((percent >= 0) && (percent <= 100)) {
369                 video::ITexture *progress_img = tsrc->getTexture("progress_bar.png");
370                 video::ITexture *progress_img_bg =
371                                 tsrc->getTexture("progress_bar_bg.png");
372
373                 if (progress_img && progress_img_bg) {
374 #ifndef __ANDROID__
375                         const core::dimension2d<u32> &img_size =
376                                         progress_img_bg->getSize();
377                         u32 imgW = rangelim(img_size.Width, 200, 600);
378                         u32 imgH = rangelim(img_size.Height, 24, 72);
379 #else
380                         const core::dimension2d<u32> img_size(256, 48);
381                         float imgRatio = (float)img_size.Height / img_size.Width;
382                         u32 imgW = screensize.X / 2.2f;
383                         u32 imgH = floor(imgW * imgRatio);
384 #endif
385                         v2s32 img_pos((screensize.X - imgW) / 2,
386                                         (screensize.Y - imgH) / 2);
387
388                         draw2DImageFilterScaled(get_video_driver(), progress_img_bg,
389                                         core::rect<s32>(img_pos.X, img_pos.Y,
390                                                         img_pos.X + imgW,
391                                                         img_pos.Y + imgH),
392                                         core::rect<s32>(0, 0, img_size.Width,
393                                                         img_size.Height),
394                                         0, 0, true);
395
396                         draw2DImageFilterScaled(get_video_driver(), progress_img,
397                                         core::rect<s32>(img_pos.X, img_pos.Y,
398                                                         img_pos.X + (percent * imgW) / 100,
399                                                         img_pos.Y + imgH),
400                                         core::rect<s32>(0, 0,
401                                                         (percent * img_size.Width) / 100,
402                                                         img_size.Height),
403                                         0, 0, true);
404                 }
405         }
406
407         guienv->drawAll();
408         get_video_driver()->endScene();
409         guitext->remove();
410 }
411
412 std::vector<core::vector3d<u32>> RenderingEngine::getSupportedVideoModes()
413 {
414         IrrlichtDevice *nulldevice = createDevice(video::EDT_NULL);
415         sanity_check(nulldevice);
416
417         std::vector<core::vector3d<u32>> mlist;
418         video::IVideoModeList *modelist = nulldevice->getVideoModeList();
419
420         s32 num_modes = modelist->getVideoModeCount();
421         for (s32 i = 0; i != num_modes; i++) {
422                 core::dimension2d<u32> mode_res = modelist->getVideoModeResolution(i);
423                 u32 mode_depth = (u32)modelist->getVideoModeDepth(i);
424                 mlist.emplace_back(mode_res.Width, mode_res.Height, mode_depth);
425         }
426
427         nulldevice->drop();
428         return mlist;
429 }
430
431 std::vector<irr::video::E_DRIVER_TYPE> RenderingEngine::getSupportedVideoDrivers()
432 {
433         std::vector<irr::video::E_DRIVER_TYPE> drivers;
434
435         for (int i = 0; i != irr::video::EDT_COUNT; i++) {
436                 if (irr::IrrlichtDevice::isDriverSupported((irr::video::E_DRIVER_TYPE)i))
437                         drivers.push_back((irr::video::E_DRIVER_TYPE)i);
438         }
439
440         return drivers;
441 }
442
443 void RenderingEngine::_draw_scene(Camera *camera, Client *client, LocalPlayer *player,
444                 Hud *hud, Minimap *mapper, gui::IGUIEnvironment *guienv,
445                 const v2u32 &screensize, const video::SColor &skycolor, bool show_hud,
446                 bool show_minimap)
447 {
448         bool draw_wield_tool =
449                         (show_hud && (player->hud_flags & HUD_FLAG_WIELDITEM_VISIBLE) &&
450                                         camera->getCameraMode() < CAMERA_MODE_THIRD);
451
452         bool draw_crosshair = ((player->hud_flags & HUD_FLAG_CROSSHAIR_VISIBLE) &&
453                                (camera->getCameraMode() != CAMERA_MODE_THIRD_FRONT));
454
455 #ifdef HAVE_TOUCHSCREENGUI
456         try {
457                 draw_crosshair = !g_settings->getBool("touchtarget");
458         } catch (SettingNotFoundException) {
459         }
460 #endif
461
462         const std::string &draw_mode = g_settings->get("3d_mode");
463
464         if (draw_mode == "anaglyph") {
465                 draw_anaglyph_3d_mode(
466                                 camera, show_hud, hud, draw_wield_tool, client, guienv);
467                 draw_crosshair = false;
468         } else if (draw_mode == "interlaced") {
469                 draw_interlaced_3d_mode(camera, show_hud, hud, screensize,
470                                 draw_wield_tool, client, guienv, skycolor);
471                 draw_crosshair = false;
472         } else if (draw_mode == "sidebyside") {
473                 draw_sidebyside_3d_mode(camera, show_hud, hud, screensize,
474                                 draw_wield_tool, client, guienv, skycolor);
475                 show_hud = false;
476         } else if (draw_mode == "topbottom") {
477                 draw_top_bottom_3d_mode(camera, show_hud, hud, screensize,
478                                 draw_wield_tool, client, guienv, skycolor);
479                 show_hud = false;
480         } else if (draw_mode == "pageflip") {
481                 draw_pageflip_3d_mode(camera, show_hud, hud, screensize, draw_wield_tool,
482                                 client, guienv, skycolor);
483                 draw_crosshair = false;
484                 show_hud = false;
485         } else {
486                 draw_plain(camera, show_hud, hud, screensize, draw_wield_tool, client,
487                                 guienv, skycolor);
488         }
489
490         /*
491                 Post effects
492         */
493         client->getEnv().getClientMap().renderPostFx(camera->getCameraMode());
494
495         // TODO how to make those 3d too
496         if (show_hud) {
497                 if (draw_crosshair)
498                         hud->drawCrosshair();
499
500                 hud->drawHotbar(client->getPlayerItem());
501                 hud->drawLuaElements(camera->getOffset());
502                 camera->drawNametags();
503
504                 if (mapper && show_minimap)
505                         mapper->drawMinimap();
506         }
507
508         guienv->drawAll();
509 }
510
511 void RenderingEngine::draw_anaglyph_3d_mode(Camera *camera, bool show_hud, Hud *hud,
512                 bool draw_wield_tool, Client *client, gui::IGUIEnvironment *guienv)
513 {
514
515         /* preserve old setup*/
516         irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
517         irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
518
519         irr::core::matrix4 startMatrix =
520                         camera->getCameraNode()->getAbsoluteTransformation();
521         irr::core::vector3df focusPoint =
522                         (camera->getCameraNode()->getTarget() -
523                                         camera->getCameraNode()->getAbsolutePosition())
524                                         .setLength(1) +
525                         camera->getCameraNode()->getAbsolutePosition();
526
527         // Left eye...
528         irr::core::vector3df leftEye;
529         irr::core::matrix4 leftMove;
530         leftMove.setTranslation(irr::core::vector3df(
531                         -g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
532         leftEye = (startMatrix * leftMove).getTranslation();
533
534         // clear the depth buffer, and color
535         getVideoDriver()->beginScene(true, true, irr::video::SColor(0, 200, 200, 255));
536         getVideoDriver()->getOverrideMaterial().Material.ColorMask = irr::video::ECP_RED;
537         getVideoDriver()->getOverrideMaterial().EnableFlags = irr::video::EMF_COLOR_MASK;
538         getVideoDriver()->getOverrideMaterial().EnablePasses =
539                         irr::scene::ESNRP_SKY_BOX + irr::scene::ESNRP_SOLID +
540                         irr::scene::ESNRP_TRANSPARENT +
541                         irr::scene::ESNRP_TRANSPARENT_EFFECT + irr::scene::ESNRP_SHADOW;
542         camera->getCameraNode()->setPosition(leftEye);
543         camera->getCameraNode()->setTarget(focusPoint);
544         get_scene_manager()->drawAll();
545         getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
546         if (show_hud) {
547                 hud->drawSelectionMesh();
548                 if (draw_wield_tool)
549                         camera->drawWieldedTool(&leftMove);
550         }
551
552         guienv->drawAll();
553
554         // Right eye...
555         irr::core::vector3df rightEye;
556         irr::core::matrix4 rightMove;
557         rightMove.setTranslation(irr::core::vector3df(
558                         g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
559         rightEye = (startMatrix * rightMove).getTranslation();
560
561         // clear the depth buffer
562         getVideoDriver()->clearZBuffer();
563         getVideoDriver()->getOverrideMaterial().Material.ColorMask =
564                         irr::video::ECP_GREEN + irr::video::ECP_BLUE;
565         getVideoDriver()->getOverrideMaterial().EnableFlags = irr::video::EMF_COLOR_MASK;
566         getVideoDriver()->getOverrideMaterial().EnablePasses =
567                         irr::scene::ESNRP_SKY_BOX + irr::scene::ESNRP_SOLID +
568                         irr::scene::ESNRP_TRANSPARENT +
569                         irr::scene::ESNRP_TRANSPARENT_EFFECT + irr::scene::ESNRP_SHADOW;
570         camera->getCameraNode()->setPosition(rightEye);
571         camera->getCameraNode()->setTarget(focusPoint);
572         get_scene_manager()->drawAll();
573         getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
574         if (show_hud) {
575                 hud->drawSelectionMesh();
576                 if (draw_wield_tool)
577                         camera->drawWieldedTool(&rightMove);
578         }
579
580         guienv->drawAll();
581
582         getVideoDriver()->getOverrideMaterial().Material.ColorMask = irr::video::ECP_ALL;
583         getVideoDriver()->getOverrideMaterial().EnableFlags = 0;
584         getVideoDriver()->getOverrideMaterial().EnablePasses = 0;
585         camera->getCameraNode()->setPosition(oldPosition);
586         camera->getCameraNode()->setTarget(oldTarget);
587 }
588
589 void RenderingEngine::init_texture(
590                 const v2u32 &screensize, video::ITexture **texture, const char *name)
591 {
592         if (*texture) {
593                 getVideoDriver()->removeTexture(*texture);
594         }
595         *texture = getVideoDriver()->addRenderTargetTexture(
596                         core::dimension2d<u32>(screensize.X, screensize.Y), name,
597                         irr::video::ECF_A8R8G8B8);
598 }
599
600 video::ITexture *RenderingEngine::draw_image(const v2u32 &screensize, parallax_sign psign,
601                 const irr::core::matrix4 &startMatrix,
602                 const irr::core::vector3df &focusPoint, bool show_hud, Camera *camera,
603                 Hud *hud, bool draw_wield_tool, Client *client,
604                 gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
605 {
606         static video::ITexture *images[2] = {NULL, NULL};
607         static v2u32 last_screensize = v2u32(0, 0);
608
609         video::ITexture *image = NULL;
610
611         if (screensize != last_screensize) {
612                 init_texture(screensize, &images[1], "mt_drawimage_img1");
613                 init_texture(screensize, &images[0], "mt_drawimage_img2");
614                 last_screensize = screensize;
615         }
616
617         if (psign == RIGHT)
618                 image = images[1];
619         else
620                 image = images[0];
621
622         getVideoDriver()->setRenderTarget(image, true, true,
623                         irr::video::SColor(255, skycolor.getRed(), skycolor.getGreen(),
624                                         skycolor.getBlue()));
625
626         irr::core::vector3df eye_pos;
627         irr::core::matrix4 movement;
628         movement.setTranslation(irr::core::vector3df(
629                         (int)psign * g_settings->getFloat("3d_paralax_strength"), 0.0f,
630                         0.0f));
631         eye_pos = (startMatrix * movement).getTranslation();
632
633         // clear the depth buffer
634         getVideoDriver()->clearZBuffer();
635         camera->getCameraNode()->setPosition(eye_pos);
636         camera->getCameraNode()->setTarget(focusPoint);
637         get_scene_manager()->drawAll();
638
639         getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
640
641         if (show_hud) {
642                 hud->drawSelectionMesh();
643                 if (draw_wield_tool)
644                         camera->drawWieldedTool(&movement);
645         }
646
647         guienv->drawAll();
648
649         /* switch back to real renderer */
650         getVideoDriver()->setRenderTarget(0, true, true,
651                         irr::video::SColor(0, skycolor.getRed(), skycolor.getGreen(),
652                                         skycolor.getBlue()));
653
654         return image;
655 }
656
657 video::ITexture *RenderingEngine::draw_hud(const v2u32 &screensize, bool show_hud,
658                 Hud *hud, Client *client, bool draw_crosshair,
659                 const video::SColor &skycolor, gui::IGUIEnvironment *guienv,
660                 Camera *camera)
661 {
662         static video::ITexture *image = nullptr;
663         init_texture(screensize, &image, "mt_drawimage_hud");
664         getVideoDriver()->setRenderTarget(
665                         image, true, true, irr::video::SColor(255, 0, 0, 0));
666
667         if (show_hud) {
668                 if (draw_crosshair)
669                         hud->drawCrosshair();
670                 hud->drawHotbar(client->getPlayerItem());
671                 hud->drawLuaElements(camera->getOffset());
672                 camera->drawNametags();
673                 guienv->drawAll();
674         }
675
676         getVideoDriver()->setRenderTarget(0, true, true,
677                         irr::video::SColor(0, skycolor.getRed(), skycolor.getGreen(),
678                                         skycolor.getBlue()));
679
680         return image;
681 }
682
683 void RenderingEngine::draw_interlaced_3d_mode(Camera *camera, bool show_hud, Hud *hud,
684                 const v2u32 &screensize, bool draw_wield_tool, Client *client,
685                 gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
686 {
687         /* save current info */
688         irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
689         irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
690         irr::core::matrix4 startMatrix =
691                         camera->getCameraNode()->getAbsoluteTransformation();
692         irr::core::vector3df focusPoint =
693                         (camera->getCameraNode()->getTarget() -
694                                         camera->getCameraNode()->getAbsolutePosition())
695                                         .setLength(1) +
696                         camera->getCameraNode()->getAbsolutePosition();
697
698         /* create left view */
699         video::ITexture *left_image = draw_image(screensize, LEFT, startMatrix,
700                         focusPoint, show_hud, camera, hud, draw_wield_tool, client,
701                         guienv, skycolor);
702
703         // Right eye...
704         irr::core::vector3df rightEye;
705         irr::core::matrix4 rightMove;
706         rightMove.setTranslation(irr::core::vector3df(
707                         g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
708         rightEye = (startMatrix * rightMove).getTranslation();
709
710         // clear the depth buffer
711         getVideoDriver()->clearZBuffer();
712         camera->getCameraNode()->setPosition(rightEye);
713         camera->getCameraNode()->setTarget(focusPoint);
714         get_scene_manager()->drawAll();
715
716         getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
717
718         if (show_hud) {
719                 hud->drawSelectionMesh();
720                 if (draw_wield_tool)
721                         camera->drawWieldedTool(&rightMove);
722         }
723         guienv->drawAll();
724
725         for (unsigned int i = 0; i < screensize.Y; i += 2) {
726 #if (IRRLICHT_VERSION_MAJOR >= 1) && (IRRLICHT_VERSION_MINOR >= 8)
727                 getVideoDriver()->draw2DImage(left_image,
728                                 irr::core::position2d<s32>(0, i),
729 #else
730                 getVideoDriver()->draw2DImage(left_image,
731                                 irr::core::position2d<s32>(0, screensize.Y - i),
732 #endif
733                                 irr::core::rect<s32>(0, i, screensize.X, i + 1), 0,
734                                 irr::video::SColor(255, 255, 255, 255), false);
735         }
736
737         /* cleanup */
738         camera->getCameraNode()->setPosition(oldPosition);
739         camera->getCameraNode()->setTarget(oldTarget);
740 }
741
742 void RenderingEngine::draw_sidebyside_3d_mode(Camera *camera, bool show_hud, Hud *hud,
743                 const v2u32 &screensize, bool draw_wield_tool, Client *client,
744                 gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
745 {
746         /* save current info */
747         irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
748         irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
749         irr::core::matrix4 startMatrix =
750                         camera->getCameraNode()->getAbsoluteTransformation();
751         irr::core::vector3df focusPoint =
752                         (camera->getCameraNode()->getTarget() -
753                                         camera->getCameraNode()->getAbsolutePosition())
754                                         .setLength(1) +
755                         camera->getCameraNode()->getAbsolutePosition();
756
757         /* create left view */
758         video::ITexture *left_image = draw_image(screensize, LEFT, startMatrix,
759                         focusPoint, show_hud, camera, hud, draw_wield_tool, client,
760                         guienv, skycolor);
761
762         /* create right view */
763         video::ITexture *right_image = draw_image(screensize, RIGHT, startMatrix,
764                         focusPoint, show_hud, camera, hud, draw_wield_tool, client,
765                         guienv, skycolor);
766
767         /* create hud overlay */
768         video::ITexture *hudtexture = draw_hud(screensize, show_hud, hud, client, false,
769                         skycolor, guienv, camera);
770         getVideoDriver()->makeColorKeyTexture(
771                         hudtexture, irr::video::SColor(255, 0, 0, 0));
772         // makeColorKeyTexture mirrors texture so we do it twice to get it right again
773         getVideoDriver()->makeColorKeyTexture(
774                         hudtexture, irr::video::SColor(255, 0, 0, 0));
775
776         draw2DImageFilterScaled(getVideoDriver(), left_image,
777                         irr::core::rect<s32>(0, 0, screensize.X / 2, screensize.Y),
778                         irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
779                         false);
780
781         draw2DImageFilterScaled(getVideoDriver(), hudtexture,
782                         irr::core::rect<s32>(0, 0, screensize.X / 2, screensize.Y),
783                         irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
784                         true);
785
786         draw2DImageFilterScaled(getVideoDriver(), right_image,
787                         irr::core::rect<s32>(
788                                         screensize.X / 2, 0, screensize.X, screensize.Y),
789                         irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
790                         false);
791
792         draw2DImageFilterScaled(getVideoDriver(), hudtexture,
793                         irr::core::rect<s32>(
794                                         screensize.X / 2, 0, screensize.X, screensize.Y),
795                         irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
796                         true);
797
798         left_image = nullptr;
799         right_image = nullptr;
800
801         /* cleanup */
802         camera->getCameraNode()->setPosition(oldPosition);
803         camera->getCameraNode()->setTarget(oldTarget);
804 }
805
806 void RenderingEngine::draw_top_bottom_3d_mode(Camera *camera, bool show_hud, Hud *hud,
807                 const v2u32 &screensize, bool draw_wield_tool, Client *client,
808                 gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
809 {
810         /* save current info */
811         irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
812         irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
813         irr::core::matrix4 startMatrix =
814                         camera->getCameraNode()->getAbsoluteTransformation();
815         irr::core::vector3df focusPoint =
816                         (camera->getCameraNode()->getTarget() -
817                                         camera->getCameraNode()->getAbsolutePosition())
818                                         .setLength(1) +
819                         camera->getCameraNode()->getAbsolutePosition();
820
821         /* create left view */
822         video::ITexture *left_image = draw_image(screensize, LEFT, startMatrix,
823                         focusPoint, show_hud, camera, hud, draw_wield_tool, client,
824                         guienv, skycolor);
825
826         /* create right view */
827         video::ITexture *right_image = draw_image(screensize, RIGHT, startMatrix,
828                         focusPoint, show_hud, camera, hud, draw_wield_tool, client,
829                         guienv, skycolor);
830
831         /* create hud overlay */
832         video::ITexture *hudtexture = draw_hud(screensize, show_hud, hud, client, false,
833                         skycolor, guienv, camera);
834         getVideoDriver()->makeColorKeyTexture(
835                         hudtexture, irr::video::SColor(255, 0, 0, 0));
836         // makeColorKeyTexture mirrors texture so we do it twice to get it right again
837         getVideoDriver()->makeColorKeyTexture(
838                         hudtexture, irr::video::SColor(255, 0, 0, 0));
839
840         draw2DImageFilterScaled(getVideoDriver(), left_image,
841                         irr::core::rect<s32>(0, 0, screensize.X, screensize.Y / 2),
842                         irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
843                         false);
844
845         draw2DImageFilterScaled(getVideoDriver(), hudtexture,
846                         irr::core::rect<s32>(0, 0, screensize.X, screensize.Y / 2),
847                         irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
848                         true);
849
850         draw2DImageFilterScaled(getVideoDriver(), right_image,
851                         irr::core::rect<s32>(
852                                         0, screensize.Y / 2, screensize.X, screensize.Y),
853                         irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
854                         false);
855
856         draw2DImageFilterScaled(getVideoDriver(), hudtexture,
857                         irr::core::rect<s32>(
858                                         0, screensize.Y / 2, screensize.X, screensize.Y),
859                         irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
860                         true);
861
862         left_image = NULL;
863         right_image = NULL;
864
865         /* cleanup */
866         camera->getCameraNode()->setPosition(oldPosition);
867         camera->getCameraNode()->setTarget(oldTarget);
868 }
869
870 void RenderingEngine::draw_pageflip_3d_mode(Camera *camera, bool show_hud, Hud *hud,
871                 const v2u32 &screensize, bool draw_wield_tool, Client *client,
872                 gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
873 {
874 #if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8
875         errorstream << "Pageflip 3D mode is not supported"
876                     << " with your Irrlicht version!" << std::endl;
877 #else
878         /* preserve old setup*/
879         irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
880         irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
881
882         irr::core::matrix4 startMatrix =
883                         camera->getCameraNode()->getAbsoluteTransformation();
884         irr::core::vector3df focusPoint =
885                         (camera->getCameraNode()->getTarget() -
886                                         camera->getCameraNode()->getAbsolutePosition())
887                                         .setLength(1) +
888                         camera->getCameraNode()->getAbsolutePosition();
889
890         // Left eye...
891         getVideoDriver()->setRenderTarget(irr::video::ERT_STEREO_LEFT_BUFFER);
892
893         irr::core::vector3df leftEye;
894         irr::core::matrix4 leftMove;
895         leftMove.setTranslation(irr::core::vector3df(
896                         -g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
897         leftEye = (startMatrix * leftMove).getTranslation();
898
899         // clear the depth buffer, and color
900         getVideoDriver()->beginScene(true, true, irr::video::SColor(200, 200, 200, 255));
901         camera->getCameraNode()->setPosition(leftEye);
902         camera->getCameraNode()->setTarget(focusPoint);
903         get_scene_manager()->drawAll();
904         getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
905
906         if (show_hud) {
907                 hud->drawSelectionMesh();
908                 if (draw_wield_tool)
909                         camera->drawWieldedTool(&leftMove);
910                 hud->drawHotbar(client->getPlayerItem());
911                 hud->drawLuaElements(camera->getOffset());
912                 camera->drawNametags();
913         }
914
915         guienv->drawAll();
916
917         // Right eye...
918         getVideoDriver()->setRenderTarget(irr::video::ERT_STEREO_RIGHT_BUFFER);
919
920         irr::core::vector3df rightEye;
921         irr::core::matrix4 rightMove;
922         rightMove.setTranslation(irr::core::vector3df(
923                         g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
924         rightEye = (startMatrix * rightMove).getTranslation();
925
926         // clear the depth buffer, and color
927         getVideoDriver()->beginScene(true, true, irr::video::SColor(200, 200, 200, 255));
928         camera->getCameraNode()->setPosition(rightEye);
929         camera->getCameraNode()->setTarget(focusPoint);
930         get_scene_manager()->drawAll();
931         getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
932
933         if (show_hud) {
934                 hud->drawSelectionMesh();
935                 if (draw_wield_tool)
936                         camera->drawWieldedTool(&rightMove);
937                 hud->drawHotbar(client->getPlayerItem());
938                 hud->drawLuaElements(camera->getOffset());
939                 camera->drawNametags();
940         }
941
942         guienv->drawAll();
943
944         camera->getCameraNode()->setPosition(oldPosition);
945         camera->getCameraNode()->setTarget(oldTarget);
946 #endif
947 }
948
949 // returns (size / coef), rounded upwards
950 inline int scaledown(int coef, int size)
951 {
952         return (size + coef - 1) / coef;
953 }
954
955 void RenderingEngine::draw_plain(Camera *camera, bool show_hud, Hud *hud,
956                 const v2u32 &screensize, bool draw_wield_tool, Client *client,
957                 gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
958 {
959         // Undersampling-specific stuff
960         static video::ITexture *image = NULL;
961         static v2u32 last_pixelated_size = v2u32(0, 0);
962         static thread_local int undersampling = g_settings->getU16("undersampling");
963         v2u32 pixelated_size;
964         v2u32 dest_size;
965         if (undersampling > 0) {
966                 pixelated_size = v2u32(scaledown(undersampling, screensize.X),
967                                 scaledown(undersampling, screensize.Y));
968                 dest_size = v2u32(undersampling * pixelated_size.X,
969                                 undersampling * pixelated_size.Y);
970                 if (pixelated_size != last_pixelated_size) {
971                         init_texture(pixelated_size, &image, "mt_drawimage_img1");
972                         last_pixelated_size = pixelated_size;
973                 }
974                 getVideoDriver()->setRenderTarget(image, true, true, skycolor);
975         }
976
977         // Render
978         get_scene_manager()->drawAll();
979         getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
980         if (show_hud) {
981                 hud->drawSelectionMesh();
982                 if (draw_wield_tool) {
983                         camera->drawWieldedTool();
984                 }
985         }
986
987         // Upscale lowres render
988         if (undersampling > 0) {
989                 getVideoDriver()->setRenderTarget(0, true, true);
990                 getVideoDriver()->draw2DImage(image,
991                                 irr::core::rect<s32>(0, 0, dest_size.X, dest_size.Y),
992                                 irr::core::rect<s32>(0, 0, pixelated_size.X,
993                                                 pixelated_size.Y));
994         }
995 }
996
997 const char *RenderingEngine::getVideoDriverName(irr::video::E_DRIVER_TYPE type)
998 {
999         static const char *driver_ids[] = {
1000                         "null", "software", "burningsvideo", "direct3d8", "direct3d9",
1001                         "opengl", "ogles1", "ogles2",
1002         };
1003
1004         return driver_ids[type];
1005 }
1006
1007 const char *RenderingEngine::getVideoDriverFriendlyName(irr::video::E_DRIVER_TYPE type)
1008 {
1009         static const char *driver_names[] = {
1010                         "NULL Driver", "Software Renderer", "Burning's Video",
1011                         "Direct3D 8", "Direct3D 9", "OpenGL", "OpenGL ES1", "OpenGL ES2",
1012         };
1013
1014         return driver_names[type];
1015 }
1016
1017 #ifndef __ANDROID__
1018 #ifdef XORG_USED
1019
1020 static float calcDisplayDensity()
1021 {
1022         const char *current_display = getenv("DISPLAY");
1023
1024         if (current_display != NULL) {
1025                 Display *x11display = XOpenDisplay(current_display);
1026
1027                 if (x11display != NULL) {
1028                         /* try x direct */
1029                         float dpi_height = floor(
1030                                         DisplayHeight(x11display, 0) /
1031                                                         (DisplayHeightMM(x11display, 0) *
1032                                                                         0.039370) +
1033                                         0.5);
1034                         float dpi_width = floor(
1035                                         DisplayWidth(x11display, 0) /
1036                                                         (DisplayWidthMM(x11display, 0) *
1037                                                                         0.039370) +
1038                                         0.5);
1039
1040                         XCloseDisplay(x11display);
1041
1042                         return std::max(dpi_height, dpi_width) / 96.0;
1043                 }
1044         }
1045
1046         /* return manually specified dpi */
1047         return g_settings->getFloat("screen_dpi") / 96.0;
1048 }
1049
1050 float RenderingEngine::getDisplayDensity()
1051 {
1052         static float cached_display_density = calcDisplayDensity();
1053         return cached_display_density;
1054 }
1055
1056 #else  // XORG_USED
1057 float RenderingEngine::getDisplayDensity()
1058 {
1059         return g_settings->getFloat("screen_dpi") / 96.0;
1060 }
1061 #endif // XORG_USED
1062
1063 v2u32 RenderingEngine::getDisplaySize()
1064 {
1065         IrrlichtDevice *nulldevice = createDevice(video::EDT_NULL);
1066
1067         core::dimension2d<u32> deskres =
1068                         nulldevice->getVideoModeList()->getDesktopResolution();
1069         nulldevice->drop();
1070
1071         return deskres;
1072 }
1073 #endif // __ANDROID__