3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU Lesser General Public License for more details.
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 #include "util/numeric.h"
22 #include "inputhandler.h"
23 #include "gui/mainmenumanager.h"
26 void KeyCache::populate_nonchanging()
28 key[KeyType::ESC] = EscapeKey;
31 void KeyCache::populate()
33 key[KeyType::FORWARD] = getKeySetting("keymap_forward");
34 key[KeyType::BACKWARD] = getKeySetting("keymap_backward");
35 key[KeyType::LEFT] = getKeySetting("keymap_left");
36 key[KeyType::RIGHT] = getKeySetting("keymap_right");
37 key[KeyType::JUMP] = getKeySetting("keymap_jump");
38 key[KeyType::SPECIAL1] = getKeySetting("keymap_special1");
39 key[KeyType::SNEAK] = getKeySetting("keymap_sneak");
41 key[KeyType::AUTOFORWARD] = getKeySetting("keymap_autoforward");
43 key[KeyType::DROP] = getKeySetting("keymap_drop");
44 key[KeyType::INVENTORY] = getKeySetting("keymap_inventory");
45 key[KeyType::CHAT] = getKeySetting("keymap_chat");
46 key[KeyType::CMD] = getKeySetting("keymap_cmd");
47 key[KeyType::CMD_LOCAL] = getKeySetting("keymap_cmd_local");
48 key[KeyType::CONSOLE] = getKeySetting("keymap_console");
49 key[KeyType::MINIMAP] = getKeySetting("keymap_minimap");
50 key[KeyType::FREEMOVE] = getKeySetting("keymap_freemove");
51 key[KeyType::PITCHMOVE] = getKeySetting("keymap_pitchmove");
52 key[KeyType::FASTMOVE] = getKeySetting("keymap_fastmove");
53 key[KeyType::NOCLIP] = getKeySetting("keymap_noclip");
54 key[KeyType::HOTBAR_PREV] = getKeySetting("keymap_hotbar_previous");
55 key[KeyType::HOTBAR_NEXT] = getKeySetting("keymap_hotbar_next");
56 key[KeyType::MUTE] = getKeySetting("keymap_mute");
57 key[KeyType::INC_VOLUME] = getKeySetting("keymap_increase_volume");
58 key[KeyType::DEC_VOLUME] = getKeySetting("keymap_decrease_volume");
59 key[KeyType::CINEMATIC] = getKeySetting("keymap_cinematic");
60 key[KeyType::SCREENSHOT] = getKeySetting("keymap_screenshot");
61 key[KeyType::TOGGLE_HUD] = getKeySetting("keymap_toggle_hud");
62 key[KeyType::TOGGLE_CHAT] = getKeySetting("keymap_toggle_chat");
63 key[KeyType::TOGGLE_FOG] = getKeySetting("keymap_toggle_fog");
64 key[KeyType::TOGGLE_UPDATE_CAMERA] = getKeySetting("keymap_toggle_update_camera");
65 key[KeyType::TOGGLE_DEBUG] = getKeySetting("keymap_toggle_debug");
66 key[KeyType::TOGGLE_PROFILER] = getKeySetting("keymap_toggle_profiler");
67 key[KeyType::CAMERA_MODE] = getKeySetting("keymap_camera_mode");
68 key[KeyType::INCREASE_VIEWING_RANGE] =
69 getKeySetting("keymap_increase_viewing_range_min");
70 key[KeyType::DECREASE_VIEWING_RANGE] =
71 getKeySetting("keymap_decrease_viewing_range_min");
72 key[KeyType::RANGESELECT] = getKeySetting("keymap_rangeselect");
73 key[KeyType::ZOOM] = getKeySetting("keymap_zoom");
75 key[KeyType::QUICKTUNE_NEXT] = getKeySetting("keymap_quicktune_next");
76 key[KeyType::QUICKTUNE_PREV] = getKeySetting("keymap_quicktune_prev");
77 key[KeyType::QUICKTUNE_INC] = getKeySetting("keymap_quicktune_inc");
78 key[KeyType::QUICKTUNE_DEC] = getKeySetting("keymap_quicktune_dec");
80 for (int i = 0; i < HUD_HOTBAR_ITEMCOUNT_MAX; i++) {
81 std::string slot_key_name = "keymap_slot" + std::to_string(i + 1);
82 key[KeyType::SLOT_1 + i] = getKeySetting(slot_key_name.c_str());
86 // First clear all keys, then re-add the ones we listen for
87 handler->dontListenForKeys();
88 for (const KeyPress &k : key) {
89 handler->listenForKey(k);
91 handler->listenForKey(EscapeKey);
92 handler->listenForKey(CancelKey);
96 bool MyEventReceiver::OnEvent(const SEvent &event)
99 React to nothing here if a menu is active
101 if (isMenuActive()) {
102 #ifdef HAVE_TOUCHSCREENGUI
103 if (m_touchscreengui) {
104 m_touchscreengui->Toggle(false);
107 return g_menumgr.preprocessEvent(event);
110 // Remember whether each key is down or up
111 if (event.EventType == irr::EET_KEY_INPUT_EVENT) {
112 const KeyPress &keyCode = event.KeyInput;
113 if (keysListenedFor[keyCode]) {
114 if (event.KeyInput.PressedDown) {
115 keyIsDown.set(keyCode);
116 keyWasDown.set(keyCode);
118 keyIsDown.unset(keyCode);
124 #ifdef HAVE_TOUCHSCREENGUI
125 // case of touchscreengui we have to handle different events
126 if (m_touchscreengui && event.EventType == irr::EET_TOUCH_INPUT_EVENT) {
127 m_touchscreengui->translateEvent(event);
132 if (event.EventType == irr::EET_JOYSTICK_INPUT_EVENT) {
133 /* TODO add a check like:
134 if (event.JoystickEvent != joystick_we_listen_for)
137 return joystick->handleEvent(event.JoystickEvent);
139 // handle mouse events
140 if (event.EventType == irr::EET_MOUSE_INPUT_EVENT) {
141 if (isMenuActive()) {
143 middle_active = false;
144 right_active = false;
146 left_active = event.MouseInput.isLeftPressed();
147 middle_active = event.MouseInput.isMiddlePressed();
148 right_active = event.MouseInput.isRightPressed();
150 if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {
153 if (event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN) {
156 if (event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP) {
159 if (event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP) {
160 rightreleased = true;
162 if (event.MouseInput.Event == EMIE_MOUSE_WHEEL) {
163 mouse_wheel += event.MouseInput.Wheel;
166 } else if (event.EventType == irr::EET_LOG_TEXT_EVENT) {
167 static const LogLevel irr_loglev_conv[] = {
168 LL_VERBOSE, // ELL_DEBUG
169 LL_INFO, // ELL_INFORMATION
170 LL_WARNING, // ELL_WARNING
171 LL_ERROR, // ELL_ERROR
174 assert(event.LogEvent.Level < ARRLEN(irr_loglev_conv));
175 g_logger.log(irr_loglev_conv[event.LogEvent.Level],
176 std::string("Irrlicht: ") + event.LogEvent.Text);
179 /* always return false in order to continue processing events */
186 s32 RandomInputHandler::Rand(s32 min, s32 max)
188 return (myrand() % (max - min + 1)) + min;
191 void RandomInputHandler::step(float dtime)
194 static float counter1 = 0;
196 if (counter1 < 0.0) {
197 counter1 = 0.1 * Rand(1, 40);
198 keydown.toggle(getKeySetting("keymap_jump"));
202 static float counter1 = 0;
204 if (counter1 < 0.0) {
205 counter1 = 0.1 * Rand(1, 40);
206 keydown.toggle(getKeySetting("keymap_special1"));
210 static float counter1 = 0;
212 if (counter1 < 0.0) {
213 counter1 = 0.1 * Rand(1, 40);
214 keydown.toggle(getKeySetting("keymap_forward"));
218 static float counter1 = 0;
220 if (counter1 < 0.0) {
221 counter1 = 0.1 * Rand(1, 40);
222 keydown.toggle(getKeySetting("keymap_left"));
226 static float counter1 = 0;
228 if (counter1 < 0.0) {
229 counter1 = 0.1 * Rand(1, 20);
230 mousespeed = v2s32(Rand(-20, 20), Rand(-15, 20));
234 static float counter1 = 0;
236 if (counter1 < 0.0) {
237 counter1 = 0.1 * Rand(1, 30);
238 leftdown = !leftdown;
246 static float counter1 = 0;
248 if (counter1 < 0.0) {
249 counter1 = 0.1 * Rand(1, 15);
250 rightdown = !rightdown;
254 rightreleased = true;
257 mousepos += mousespeed;