3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU Lesser General Public License for more details.
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 #include "util/numeric.h"
22 #include "inputhandler.h"
23 #include "gui/mainmenumanager.h"
26 void KeyCache::populate_nonchanging()
28 key[KeyType::ESC] = EscapeKey;
31 void KeyCache::populate()
33 key[KeyType::FORWARD] = getKeySetting("keymap_forward");
34 key[KeyType::BACKWARD] = getKeySetting("keymap_backward");
35 key[KeyType::LEFT] = getKeySetting("keymap_left");
36 key[KeyType::RIGHT] = getKeySetting("keymap_right");
37 key[KeyType::JUMP] = getKeySetting("keymap_jump");
38 key[KeyType::AUX1] = getKeySetting("keymap_aux1");
39 key[KeyType::SNEAK] = getKeySetting("keymap_sneak");
40 key[KeyType::DIG] = getKeySetting("keymap_dig");
41 key[KeyType::PLACE] = getKeySetting("keymap_place");
43 key[KeyType::AUTOFORWARD] = getKeySetting("keymap_autoforward");
45 key[KeyType::DROP] = getKeySetting("keymap_drop");
46 key[KeyType::INVENTORY] = getKeySetting("keymap_inventory");
47 key[KeyType::CHAT] = getKeySetting("keymap_chat");
48 key[KeyType::CMD] = getKeySetting("keymap_cmd");
49 key[KeyType::CMD_LOCAL] = getKeySetting("keymap_cmd_local");
50 key[KeyType::CONSOLE] = getKeySetting("keymap_console");
51 key[KeyType::MINIMAP] = getKeySetting("keymap_minimap");
52 key[KeyType::FREEMOVE] = getKeySetting("keymap_freemove");
53 key[KeyType::PITCHMOVE] = getKeySetting("keymap_pitchmove");
54 key[KeyType::FASTMOVE] = getKeySetting("keymap_fastmove");
55 key[KeyType::NOCLIP] = getKeySetting("keymap_noclip");
56 key[KeyType::HOTBAR_PREV] = getKeySetting("keymap_hotbar_previous");
57 key[KeyType::HOTBAR_NEXT] = getKeySetting("keymap_hotbar_next");
58 key[KeyType::MUTE] = getKeySetting("keymap_mute");
59 key[KeyType::INC_VOLUME] = getKeySetting("keymap_increase_volume");
60 key[KeyType::DEC_VOLUME] = getKeySetting("keymap_decrease_volume");
61 key[KeyType::CINEMATIC] = getKeySetting("keymap_cinematic");
62 key[KeyType::SCREENSHOT] = getKeySetting("keymap_screenshot");
63 key[KeyType::TOGGLE_BLOCK_BOUNDS] = getKeySetting("keymap_toggle_block_bounds");
64 key[KeyType::TOGGLE_HUD] = getKeySetting("keymap_toggle_hud");
65 key[KeyType::TOGGLE_CHAT] = getKeySetting("keymap_toggle_chat");
66 key[KeyType::TOGGLE_FOG] = getKeySetting("keymap_toggle_fog");
67 key[KeyType::TOGGLE_UPDATE_CAMERA] = getKeySetting("keymap_toggle_update_camera");
68 key[KeyType::TOGGLE_DEBUG] = getKeySetting("keymap_toggle_debug");
69 key[KeyType::TOGGLE_PROFILER] = getKeySetting("keymap_toggle_profiler");
70 key[KeyType::CAMERA_MODE] = getKeySetting("keymap_camera_mode");
71 key[KeyType::INCREASE_VIEWING_RANGE] =
72 getKeySetting("keymap_increase_viewing_range_min");
73 key[KeyType::DECREASE_VIEWING_RANGE] =
74 getKeySetting("keymap_decrease_viewing_range_min");
75 key[KeyType::RANGESELECT] = getKeySetting("keymap_rangeselect");
76 key[KeyType::ZOOM] = getKeySetting("keymap_zoom");
78 key[KeyType::QUICKTUNE_NEXT] = getKeySetting("keymap_quicktune_next");
79 key[KeyType::QUICKTUNE_PREV] = getKeySetting("keymap_quicktune_prev");
80 key[KeyType::QUICKTUNE_INC] = getKeySetting("keymap_quicktune_inc");
81 key[KeyType::QUICKTUNE_DEC] = getKeySetting("keymap_quicktune_dec");
83 for (int i = 0; i < HUD_HOTBAR_ITEMCOUNT_MAX; i++) {
84 std::string slot_key_name = "keymap_slot" + std::to_string(i + 1);
85 key[KeyType::SLOT_1 + i] = getKeySetting(slot_key_name.c_str());
89 // First clear all keys, then re-add the ones we listen for
90 handler->dontListenForKeys();
91 for (const KeyPress &k : key) {
92 handler->listenForKey(k);
94 handler->listenForKey(EscapeKey);
95 handler->listenForKey(CancelKey);
99 bool MyEventReceiver::OnEvent(const SEvent &event)
102 React to nothing here if a menu is active
104 if (isMenuActive()) {
105 #ifdef HAVE_TOUCHSCREENGUI
106 if (m_touchscreengui) {
107 m_touchscreengui->Toggle(false);
110 return g_menumgr.preprocessEvent(event);
113 // Remember whether each key is down or up
114 if (event.EventType == irr::EET_KEY_INPUT_EVENT) {
115 const KeyPress &keyCode = event.KeyInput;
116 if (keysListenedFor[keyCode]) {
117 if (event.KeyInput.PressedDown) {
118 if (!IsKeyDown(keyCode))
119 keyWasPressed.set(keyCode);
121 keyIsDown.set(keyCode);
122 keyWasDown.set(keyCode);
124 if (IsKeyDown(keyCode))
125 keyWasReleased.set(keyCode);
127 keyIsDown.unset(keyCode);
133 #ifdef HAVE_TOUCHSCREENGUI
134 } else if (m_touchscreengui && event.EventType == irr::EET_TOUCH_INPUT_EVENT) {
135 // In case of touchscreengui, we have to handle different events
136 m_touchscreengui->translateEvent(event);
140 } else if (event.EventType == irr::EET_JOYSTICK_INPUT_EVENT) {
141 // joystick may be nullptr if game is launched with '--random-input' parameter
142 return joystick && joystick->handleEvent(event.JoystickEvent);
143 } else if (event.EventType == irr::EET_MOUSE_INPUT_EVENT) {
144 // Handle mouse events
146 switch (event.MouseInput.Event) {
147 case EMIE_LMOUSE_PRESSED_DOWN:
151 keyWasPressed.set(key);
153 case EMIE_MMOUSE_PRESSED_DOWN:
157 keyWasPressed.set(key);
159 case EMIE_RMOUSE_PRESSED_DOWN:
163 keyWasPressed.set(key);
165 case EMIE_LMOUSE_LEFT_UP:
167 keyIsDown.unset(key);
168 keyWasReleased.set(key);
170 case EMIE_MMOUSE_LEFT_UP:
172 keyIsDown.unset(key);
173 keyWasReleased.set(key);
175 case EMIE_RMOUSE_LEFT_UP:
177 keyIsDown.unset(key);
178 keyWasReleased.set(key);
180 case EMIE_MOUSE_WHEEL:
181 mouse_wheel += event.MouseInput.Wheel;
185 } else if (event.EventType == irr::EET_LOG_TEXT_EVENT) {
186 static const LogLevel irr_loglev_conv[] = {
187 LL_VERBOSE, // ELL_DEBUG
188 LL_INFO, // ELL_INFORMATION
189 LL_WARNING, // ELL_WARNING
190 LL_ERROR, // ELL_ERROR
193 assert(event.LogEvent.Level < ARRLEN(irr_loglev_conv));
194 g_logger.log(irr_loglev_conv[event.LogEvent.Level],
195 std::string("Irrlicht: ") + event.LogEvent.Text);
198 /* always return false in order to continue processing events */
205 s32 RandomInputHandler::Rand(s32 min, s32 max)
207 return (myrand() % (max - min + 1)) + min;
210 struct RandomInputHandlerSimData {
216 void RandomInputHandler::step(float dtime)
218 static RandomInputHandlerSimData rnd_data[] = {
219 { "keymap_jump", 0.0f, 40 },
220 { "keymap_aux1", 0.0f, 40 },
221 { "keymap_forward", 0.0f, 40 },
222 { "keymap_left", 0.0f, 40 },
223 { "keymap_dig", 0.0f, 30 },
224 { "keymap_place", 0.0f, 15 }
227 for (auto &i : rnd_data) {
229 if (i.counter < 0.0) {
230 i.counter = 0.1 * Rand(1, i.time_max);
231 keydown.toggle(getKeySetting(i.key.c_str()));
235 static float counter1 = 0;
237 if (counter1 < 0.0) {
238 counter1 = 0.1 * Rand(1, 20);
239 mousespeed = v2s32(Rand(-20, 20), Rand(-15, 20));
242 mousepos += mousespeed;
243 static bool useJoystick = false;
245 static float counterUseJoystick = 0;
246 counterUseJoystick -= dtime;
247 if (counterUseJoystick < 0.0) {
248 counterUseJoystick = 5.0; // switch between joystick and keyboard direction input
249 useJoystick = !useJoystick;
253 static float counterMovement = 0;
254 counterMovement -= dtime;
255 if (counterMovement < 0.0) {
256 counterMovement = 0.1 * Rand(1, 40);
257 movementSpeed = Rand(0,100)*0.01;
258 movementDirection = Rand(-100, 100)*0.01 * M_PI;
261 bool f = keydown[keycache.key[KeyType::FORWARD]],
262 l = keydown[keycache.key[KeyType::LEFT]];
264 movementSpeed = 1.0f;
266 movementDirection = 0.0;
268 movementDirection = -M_PI_2;
270 movementDirection = -M_PI_4;
272 movementDirection = 0.0;
275 movementDirection = 0.0;