3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU Lesser General Public License for more details.
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 #include "util/numeric.h"
22 #include "inputhandler.h"
23 #include "gui/mainmenumanager.h"
26 void KeyCache::populate_nonchanging()
28 key[KeyType::ESC] = EscapeKey;
31 void KeyCache::populate()
33 key[KeyType::FORWARD] = getKeySetting("keymap_forward");
34 key[KeyType::BACKWARD] = getKeySetting("keymap_backward");
35 key[KeyType::LEFT] = getKeySetting("keymap_left");
36 key[KeyType::RIGHT] = getKeySetting("keymap_right");
37 key[KeyType::JUMP] = getKeySetting("keymap_jump");
38 key[KeyType::SPECIAL1] = getKeySetting("keymap_special1");
39 key[KeyType::SNEAK] = getKeySetting("keymap_sneak");
40 key[KeyType::DIG] = getKeySetting("keymap_dig");
41 key[KeyType::PLACE] = getKeySetting("keymap_place");
43 key[KeyType::AUTOFORWARD] = getKeySetting("keymap_autoforward");
45 key[KeyType::DROP] = getKeySetting("keymap_drop");
46 key[KeyType::INVENTORY] = getKeySetting("keymap_inventory");
47 key[KeyType::CHAT] = getKeySetting("keymap_chat");
48 key[KeyType::CMD] = getKeySetting("keymap_cmd");
49 key[KeyType::CMD_LOCAL] = getKeySetting("keymap_cmd_local");
50 key[KeyType::CONSOLE] = getKeySetting("keymap_console");
51 key[KeyType::MINIMAP] = getKeySetting("keymap_minimap");
52 key[KeyType::FREEMOVE] = getKeySetting("keymap_freemove");
53 key[KeyType::PITCHMOVE] = getKeySetting("keymap_pitchmove");
54 key[KeyType::FASTMOVE] = getKeySetting("keymap_fastmove");
55 key[KeyType::NOCLIP] = getKeySetting("keymap_noclip");
56 key[KeyType::HOTBAR_PREV] = getKeySetting("keymap_hotbar_previous");
57 key[KeyType::HOTBAR_NEXT] = getKeySetting("keymap_hotbar_next");
58 key[KeyType::MUTE] = getKeySetting("keymap_mute");
59 key[KeyType::INC_VOLUME] = getKeySetting("keymap_increase_volume");
60 key[KeyType::DEC_VOLUME] = getKeySetting("keymap_decrease_volume");
61 key[KeyType::CINEMATIC] = getKeySetting("keymap_cinematic");
62 key[KeyType::SCREENSHOT] = getKeySetting("keymap_screenshot");
63 key[KeyType::TOGGLE_HUD] = getKeySetting("keymap_toggle_hud");
64 key[KeyType::TOGGLE_CHAT] = getKeySetting("keymap_toggle_chat");
65 key[KeyType::TOGGLE_FOG] = getKeySetting("keymap_toggle_fog");
66 key[KeyType::TOGGLE_UPDATE_CAMERA] = getKeySetting("keymap_toggle_update_camera");
67 key[KeyType::TOGGLE_DEBUG] = getKeySetting("keymap_toggle_debug");
68 key[KeyType::TOGGLE_PROFILER] = getKeySetting("keymap_toggle_profiler");
69 key[KeyType::CAMERA_MODE] = getKeySetting("keymap_camera_mode");
70 key[KeyType::INCREASE_VIEWING_RANGE] =
71 getKeySetting("keymap_increase_viewing_range_min");
72 key[KeyType::DECREASE_VIEWING_RANGE] =
73 getKeySetting("keymap_decrease_viewing_range_min");
74 key[KeyType::RANGESELECT] = getKeySetting("keymap_rangeselect");
75 key[KeyType::ZOOM] = getKeySetting("keymap_zoom");
77 key[KeyType::QUICKTUNE_NEXT] = getKeySetting("keymap_quicktune_next");
78 key[KeyType::QUICKTUNE_PREV] = getKeySetting("keymap_quicktune_prev");
79 key[KeyType::QUICKTUNE_INC] = getKeySetting("keymap_quicktune_inc");
80 key[KeyType::QUICKTUNE_DEC] = getKeySetting("keymap_quicktune_dec");
82 for (int i = 0; i < HUD_HOTBAR_ITEMCOUNT_MAX; i++) {
83 std::string slot_key_name = "keymap_slot" + std::to_string(i + 1);
84 key[KeyType::SLOT_1 + i] = getKeySetting(slot_key_name.c_str());
88 // First clear all keys, then re-add the ones we listen for
89 handler->dontListenForKeys();
90 for (const KeyPress &k : key) {
91 handler->listenForKey(k);
93 handler->listenForKey(EscapeKey);
94 handler->listenForKey(CancelKey);
98 bool MyEventReceiver::OnEvent(const SEvent &event)
101 React to nothing here if a menu is active
103 if (isMenuActive()) {
104 #ifdef HAVE_TOUCHSCREENGUI
105 if (m_touchscreengui) {
106 m_touchscreengui->Toggle(false);
109 return g_menumgr.preprocessEvent(event);
112 // Remember whether each key is down or up
113 if (event.EventType == irr::EET_KEY_INPUT_EVENT) {
114 const KeyPress &keyCode = event.KeyInput;
115 if (keysListenedFor[keyCode]) {
116 if (event.KeyInput.PressedDown) {
117 if (!IsKeyDown(keyCode))
118 keyWasPressed.set(keyCode);
120 keyIsDown.set(keyCode);
121 keyWasDown.set(keyCode);
123 if (IsKeyDown(keyCode))
124 keyWasReleased.set(keyCode);
126 keyIsDown.unset(keyCode);
132 #ifdef HAVE_TOUCHSCREENGUI
133 } else if (m_touchscreengui && event.EventType == irr::EET_TOUCH_INPUT_EVENT) {
134 // In case of touchscreengui, we have to handle different events
135 m_touchscreengui->translateEvent(event);
139 } else if (event.EventType == irr::EET_JOYSTICK_INPUT_EVENT) {
140 /* TODO add a check like:
141 if (event.JoystickEvent != joystick_we_listen_for)
144 return joystick->handleEvent(event.JoystickEvent);
145 } else if (event.EventType == irr::EET_MOUSE_INPUT_EVENT) {
146 // Handle mouse events
148 switch (event.MouseInput.Event) {
149 case EMIE_LMOUSE_PRESSED_DOWN:
153 keyWasPressed.set(key);
155 case EMIE_MMOUSE_PRESSED_DOWN:
159 keyWasPressed.set(key);
161 case EMIE_RMOUSE_PRESSED_DOWN:
165 keyWasPressed.set(key);
167 case EMIE_LMOUSE_LEFT_UP:
169 keyIsDown.unset(key);
170 keyWasReleased.set(key);
172 case EMIE_MMOUSE_LEFT_UP:
174 keyIsDown.unset(key);
175 keyWasReleased.set(key);
177 case EMIE_RMOUSE_LEFT_UP:
179 keyIsDown.unset(key);
180 keyWasReleased.set(key);
182 case EMIE_MOUSE_WHEEL:
183 mouse_wheel += event.MouseInput.Wheel;
187 } else if (event.EventType == irr::EET_LOG_TEXT_EVENT) {
188 static const LogLevel irr_loglev_conv[] = {
189 LL_VERBOSE, // ELL_DEBUG
190 LL_INFO, // ELL_INFORMATION
191 LL_WARNING, // ELL_WARNING
192 LL_ERROR, // ELL_ERROR
195 assert(event.LogEvent.Level < ARRLEN(irr_loglev_conv));
196 g_logger.log(irr_loglev_conv[event.LogEvent.Level],
197 std::string("Irrlicht: ") + event.LogEvent.Text);
200 /* always return false in order to continue processing events */
207 s32 RandomInputHandler::Rand(s32 min, s32 max)
209 return (myrand() % (max - min + 1)) + min;
212 struct RandomInputHandlerSimData {
218 void RandomInputHandler::step(float dtime)
220 static RandomInputHandlerSimData rnd_data[] = {
221 { "keymap_jump", 0.0f, 40 },
222 { "keymap_special1", 0.0f, 40 },
223 { "keymap_forward", 0.0f, 40 },
224 { "keymap_left", 0.0f, 40 },
225 { "keymap_dig", 0.0f, 30 },
226 { "keymap_place", 0.0f, 15 }
229 for (auto &i : rnd_data) {
231 if (i.counter < 0.0) {
232 i.counter = 0.1 * Rand(1, i.time_max);
233 keydown.toggle(getKeySetting(i.key.c_str()));
237 static float counter1 = 0;
239 if (counter1 < 0.0) {
240 counter1 = 0.1 * Rand(1, 20);
241 mousespeed = v2s32(Rand(-20, 20), Rand(-15, 20));
244 mousepos += mousespeed;