3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU Lesser General Public License for more details.
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 #include "util/numeric.h"
22 #include "inputhandler.h"
23 #include "gui/mainmenumanager.h"
25 void KeyCache::populate_nonchanging()
27 key[KeyType::ESC] = EscapeKey;
30 void KeyCache::populate()
32 key[KeyType::FORWARD] = getKeySetting("keymap_forward");
33 key[KeyType::BACKWARD] = getKeySetting("keymap_backward");
34 key[KeyType::LEFT] = getKeySetting("keymap_left");
35 key[KeyType::RIGHT] = getKeySetting("keymap_right");
36 key[KeyType::JUMP] = getKeySetting("keymap_jump");
37 key[KeyType::SPECIAL1] = getKeySetting("keymap_special1");
38 key[KeyType::SNEAK] = getKeySetting("keymap_sneak");
40 key[KeyType::AUTOFORWARD] = getKeySetting("keymap_autoforward");
42 key[KeyType::DROP] = getKeySetting("keymap_drop");
43 key[KeyType::INVENTORY] = getKeySetting("keymap_inventory");
44 key[KeyType::CHAT] = getKeySetting("keymap_chat");
45 key[KeyType::CMD] = getKeySetting("keymap_cmd");
46 key[KeyType::CMD_LOCAL] = getKeySetting("keymap_cmd_local");
47 key[KeyType::CONSOLE] = getKeySetting("keymap_console");
48 key[KeyType::MINIMAP] = getKeySetting("keymap_minimap");
49 key[KeyType::FREEMOVE] = getKeySetting("keymap_freemove");
50 key[KeyType::FASTMOVE] = getKeySetting("keymap_fastmove");
51 key[KeyType::NOCLIP] = getKeySetting("keymap_noclip");
52 key[KeyType::HOTBAR_PREV] = getKeySetting("keymap_hotbar_previous");
53 key[KeyType::HOTBAR_NEXT] = getKeySetting("keymap_hotbar_next");
54 key[KeyType::MUTE] = getKeySetting("keymap_mute");
55 key[KeyType::INC_VOLUME] = getKeySetting("keymap_increase_volume");
56 key[KeyType::DEC_VOLUME] = getKeySetting("keymap_decrease_volume");
57 key[KeyType::CINEMATIC] = getKeySetting("keymap_cinematic");
58 key[KeyType::SCREENSHOT] = getKeySetting("keymap_screenshot");
59 key[KeyType::TOGGLE_HUD] = getKeySetting("keymap_toggle_hud");
60 key[KeyType::TOGGLE_CHAT] = getKeySetting("keymap_toggle_chat");
61 key[KeyType::TOGGLE_FORCE_FOG_OFF]
62 = getKeySetting("keymap_toggle_force_fog_off");
63 key[KeyType::TOGGLE_UPDATE_CAMERA]
64 = getKeySetting("keymap_toggle_update_camera");
65 key[KeyType::TOGGLE_DEBUG]
66 = getKeySetting("keymap_toggle_debug");
67 key[KeyType::TOGGLE_PROFILER]
68 = getKeySetting("keymap_toggle_profiler");
69 key[KeyType::CAMERA_MODE]
70 = getKeySetting("keymap_camera_mode");
71 key[KeyType::INCREASE_VIEWING_RANGE]
72 = getKeySetting("keymap_increase_viewing_range_min");
73 key[KeyType::DECREASE_VIEWING_RANGE]
74 = getKeySetting("keymap_decrease_viewing_range_min");
75 key[KeyType::RANGESELECT]
76 = getKeySetting("keymap_rangeselect");
77 key[KeyType::ZOOM] = getKeySetting("keymap_zoom");
79 key[KeyType::QUICKTUNE_NEXT] = getKeySetting("keymap_quicktune_next");
80 key[KeyType::QUICKTUNE_PREV] = getKeySetting("keymap_quicktune_prev");
81 key[KeyType::QUICKTUNE_INC] = getKeySetting("keymap_quicktune_inc");
82 key[KeyType::QUICKTUNE_DEC] = getKeySetting("keymap_quicktune_dec");
84 for (int i = 0; i < 23; i++) {
85 std::string slot_key_name = "keymap_slot" + std::to_string(i + 1);
86 key[KeyType::SLOT_1 + i] = getKeySetting(slot_key_name.c_str());
90 // First clear all keys, then re-add the ones we listen for
91 handler->dontListenForKeys();
92 for (const KeyPress &k : key) {
93 handler->listenForKey(k);
95 handler->listenForKey(EscapeKey);
96 handler->listenForKey(CancelKey);
100 bool MyEventReceiver::OnEvent(const SEvent &event)
103 React to nothing here if a menu is active
105 if (isMenuActive()) {
106 #ifdef HAVE_TOUCHSCREENGUI
107 if (m_touchscreengui) {
108 m_touchscreengui->Toggle(false);
111 return g_menumgr.preprocessEvent(event);
114 // Remember whether each key is down or up
115 if (event.EventType == irr::EET_KEY_INPUT_EVENT) {
116 const KeyPress &keyCode = event.KeyInput;
117 if (keysListenedFor[keyCode]) {
118 if (event.KeyInput.PressedDown) {
119 keyIsDown.set(keyCode);
120 keyWasDown.set(keyCode);
122 keyIsDown.unset(keyCode);
128 #ifdef HAVE_TOUCHSCREENGUI
129 // case of touchscreengui we have to handle different events
130 if (m_touchscreengui && event.EventType == irr::EET_TOUCH_INPUT_EVENT) {
131 m_touchscreengui->translateEvent(event);
136 if (event.EventType == irr::EET_JOYSTICK_INPUT_EVENT) {
137 /* TODO add a check like:
138 if (event.JoystickEvent != joystick_we_listen_for)
141 return joystick->handleEvent(event.JoystickEvent);
143 // handle mouse events
144 if (event.EventType == irr::EET_MOUSE_INPUT_EVENT) {
145 if (isMenuActive()) {
147 middle_active = false;
148 right_active = false;
150 left_active = event.MouseInput.isLeftPressed();
151 middle_active = event.MouseInput.isMiddlePressed();
152 right_active = event.MouseInput.isRightPressed();
154 if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {
157 if (event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN) {
160 if (event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP) {
163 if (event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP) {
164 rightreleased = true;
166 if (event.MouseInput.Event == EMIE_MOUSE_WHEEL) {
167 mouse_wheel += event.MouseInput.Wheel;
170 } else if (event.EventType == irr::EET_LOG_TEXT_EVENT) {
171 static const LogLevel irr_loglev_conv[] = {
172 LL_VERBOSE, // ELL_DEBUG
173 LL_INFO, // ELL_INFORMATION
174 LL_WARNING, // ELL_WARNING
175 LL_ERROR, // ELL_ERROR
178 assert(event.LogEvent.Level < ARRLEN(irr_loglev_conv));
179 g_logger.log(irr_loglev_conv[event.LogEvent.Level],
180 std::string("Irrlicht: ") + event.LogEvent.Text);
183 /* always return false in order to continue processing events */
190 s32 RandomInputHandler::Rand(s32 min, s32 max)
192 return (myrand() % (max - min + 1)) + min;