3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include "irrlichttypes.h"
27 class RenderingEngine;
32 f32 max, min, avg, counter, max_sample, min_sample, max_fraction;
38 Jitter dtime_jitter, busy_time_jitter;
41 struct CameraOrientation {
42 f32 camera_yaw; // "right/left"
43 f32 camera_pitch; // "up/down"
47 void the_game(bool *kill,
49 RenderingEngine *rendering_engine,
50 const GameStartData &start_data,
51 std::string &error_message,
52 ChatBackend &chat_backend,
53 bool *reconnect_requested);