1 #include <asprintf/asprintf.h>
8 #include "client/client_config.h"
9 #include "client/client_player.h"
10 #include "client/client_terrain.h"
11 #include "client/debug_menu.h"
12 #include "client/game.h"
13 #include "client/gl_debug.h"
14 #include "client/gui.h"
15 #include "client/window.h"
17 #include "environment.h"
21 static GUIElement *gui_elements[COUNT_ENTRY] = {NULL};
22 static bool changed_elements[COUNT_ENTRY] = {false};
23 static pthread_mutex_t changed_elements_mtx = PTHREAD_MUTEX_INITIALIZER;
25 static bool debug_menu_enabled = true;
26 static DebugMenuEntry last_always_visible = ENTRY_POS;
28 static char *get_entry_text(DebugMenuEntry entry)
31 bool collision = false;
34 v3f64 pos = {0.0f, 0.0f, 0.0f};
35 v3f32 rot = {0.0f, 0.0f, 0.0f};
42 case ENTRY_TEMPERATURE: {
43 ClientEntity *entity = client_player_entity();
47 pthread_rwlock_rdlock(&entity->lock_pos_rot);
48 pos = entity->data.pos;
49 rot = entity->data.rot;
50 pthread_rwlock_unlock(&entity->lock_pos_rot);
51 refcount_drp(&entity->rc);
57 pthread_rwlock_rdlock(&client_player.lock_movement);
58 flight = client_player.movement.flight;
59 collision = client_player.movement.collision;
60 pthread_rwlock_unlock(&client_player.lock_movement);
63 case ENTRY_ANTIALIASING:
64 if (!client_config.antialiasing)
65 return strdup("antialiasing: disabled");
69 split_time_of_day(&hours, &minutes);
78 case ENTRY_VERSION: asprintf(&str, "Dragonblocks Alpha %s", VERSION ); break;
79 case ENTRY_FPS: asprintf(&str, "%d FPS", game_fps ); break;
80 case ENTRY_POS: asprintf(&str, "(%.1f %.1f %.1f)", pos.x, pos.y, pos.z ); break;
81 case ENTRY_YAW: asprintf(&str, "yaw = %.1f", 360.0 - rot.y / M_PI * 180.0 ); break;
82 case ENTRY_PITCH: asprintf(&str, "pitch = %.1f", -rot.x / M_PI * 180.0 ); break;
83 case ENTRY_TIME: asprintf(&str, "%02d:%02d", hours, minutes ); break;
84 case ENTRY_DAYLIGHT: asprintf(&str, "daylight = %.2f", get_daylight() ); break;
85 case ENTRY_SUN_ANGLE: asprintf(&str, "sun angle = %.1f", fmod(get_sun_angle() / M_PI * 180.0, 360.0) ); break;
86 case ENTRY_HUMIDITY: asprintf(&str, "humidity = %.2f", get_humidity((v3s32) {pos.x, pos.y, pos.z}) ); break;
87 case ENTRY_TEMPERATURE: asprintf(&str, "temperature = %.2f", get_temperature((v3s32) {pos.x, pos.y, pos.z})); break;
88 case ENTRY_SEED: asprintf(&str, "seed = %d", seed ); break;
89 case ENTRY_FLIGHT: asprintf(&str, "flight: %s", flight ? "enabled" : "disabled" ); break;
90 case ENTRY_COLLISION: asprintf(&str, "collision: %s", collision ? "enabled" : "disabled" ); break;
91 case ENTRY_TIMELAPSE: asprintf(&str, "timelapse: %s", timelapse ? "enabled" : "disabled" ); break;
92 case ENTRY_FULLSCREEN: asprintf(&str, "fullscreen: %s", window.fullscreen ? "enabled" : "disabled" ); break;
93 case ENTRY_OPENGL: asprintf(&str, "OpenGL %s", glGetString(GL_VERSION) ); GL_DEBUG break;
94 case ENTRY_GPU: asprintf(&str, "%s", glGetString(GL_RENDERER) ); GL_DEBUG break;
95 case ENTRY_ANTIALIASING: asprintf(&str, "antialiasing: %u samples", client_config.antialiasing ); break;
96 case ENTRY_MIPMAP: asprintf(&str, "mipmap: %s", client_config.mipmap ? "enabled" : "disabled" ); break;
97 case ENTRY_VIEW_DISTANCE: asprintf(&str, "view distance: %.1lf", client_config.view_distance ); break;
98 case ENTRY_LOAD_DISTANCE: asprintf(&str, "load distance: %u", client_terrain_get_load_distance() ); break;
104 void debug_menu_init()
108 for (DebugMenuEntry i = 0; i < COUNT_ENTRY; i++) {
109 gui_elements[i] = gui_add(NULL, (GUIElementDefinition) {
112 .offset = {2, offset += 18},
114 .align = {0.0f, 0.0f},
115 .scale = {1.0f, 1.0f},
116 .scale_type = SCALE_TEXT,
117 .affect_parent_scale = false,
120 .text_color = (v4f32) {1.0f, 1.0f, 1.0f, 1.0f},
121 .bg_color = (v4f32) {0.0f, 0.0f, 0.0f, 0.0f},
127 debug_menu_changed(ENTRY_VERSION);
128 debug_menu_changed(ENTRY_SEED);
129 debug_menu_changed(ENTRY_TIMELAPSE);
130 debug_menu_changed(ENTRY_FULLSCREEN);
131 debug_menu_changed(ENTRY_OPENGL);
132 debug_menu_changed(ENTRY_GPU);
133 debug_menu_changed(ENTRY_ANTIALIASING);
134 debug_menu_changed(ENTRY_MIPMAP);
135 debug_menu_changed(ENTRY_VIEW_DISTANCE);
138 void debug_menu_toggle()
140 debug_menu_enabled = !debug_menu_enabled;
142 for (DebugMenuEntry i = 0; i < COUNT_ENTRY; i++) {
143 gui_elements[i]->visible = debug_menu_enabled || i <= last_always_visible;
144 gui_elements[i]->def.bg_color.w = debug_menu_enabled ? 0.5f : 0.0f;
148 void debug_menu_update()
150 bool changed_elements_cpy[COUNT_ENTRY];
152 pthread_mutex_lock(&changed_elements_mtx);
153 memcpy(changed_elements_cpy, changed_elements, COUNT_ENTRY * sizeof(bool));
154 memset(changed_elements, 0, COUNT_ENTRY * sizeof(bool));
155 pthread_mutex_unlock(&changed_elements_mtx);
157 for (DebugMenuEntry i = 0; i < COUNT_ENTRY; i++)
158 if (changed_elements_cpy[i]) {
159 char *str = get_entry_text(i);
160 gui_text(gui_elements[i], str);
165 void debug_menu_changed(DebugMenuEntry entry)
167 pthread_mutex_lock(&changed_elements_mtx);
168 changed_elements[entry] = true;
169 pthread_mutex_unlock(&changed_elements_mtx);