]> git.lizzy.rs Git - dragonblocks_alpha.git/blob - src/client/cube.h
Improve batch rendering: Use multiple OpenGL texture units
[dragonblocks_alpha.git] / src / client / cube.h
1 #ifndef _CUBE_H_
2 #define _CUBE_H_
3
4 #include "client/object.h"
5
6 extern Vertex3D cube_vertices[6][6];
7
8 #endif