1 set(sound_SRCS ${CMAKE_CURRENT_SOURCE_DIR}/sound.cpp)
4 set(sound_SRCS ${sound_SRCS}
5 ${CMAKE_CURRENT_SOURCE_DIR}/sound_openal.cpp)
19 ${CMAKE_CURRENT_SOURCE_DIR}/meshgen/collector.cpp
20 ${CMAKE_CURRENT_SOURCE_DIR}/render/anaglyph.cpp
21 ${CMAKE_CURRENT_SOURCE_DIR}/render/core.cpp
22 ${CMAKE_CURRENT_SOURCE_DIR}/render/factory.cpp
23 ${CMAKE_CURRENT_SOURCE_DIR}/render/interlaced.cpp
24 ${CMAKE_CURRENT_SOURCE_DIR}/render/pageflip.cpp
25 ${CMAKE_CURRENT_SOURCE_DIR}/render/plain.cpp
26 ${CMAKE_CURRENT_SOURCE_DIR}/render/sidebyside.cpp
27 ${CMAKE_CURRENT_SOURCE_DIR}/render/stereo.cpp
28 ${CMAKE_CURRENT_SOURCE_DIR}/renderingengine.cpp
29 ${CMAKE_CURRENT_SOURCE_DIR}/clientlauncher.cpp
30 ${CMAKE_CURRENT_SOURCE_DIR}/gameui.cpp
31 ${CMAKE_CURRENT_SOURCE_DIR}/inputhandler.cpp
32 ${CMAKE_CURRENT_SOURCE_DIR}/tile.cpp
33 ${CMAKE_CURRENT_SOURCE_DIR}/joystick_controller.cpp
34 ${CMAKE_CURRENT_SOURCE_DIR}/hud.cpp