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[dragonblocks_alpha.git] / src / CMakeLists.txt
1 cmake_minimum_required(VERSION 3.14)
2 project(Dragonblocks)
3
4 # Variables
5
6 set(DEPS_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../deps")
7
8 if(NOT CMAKE_BUILD_TYPE)
9         set(CMAKE_BUILD_TYPE Debug)
10 endif()
11
12 if(NOT ASSET_PATH)
13         set(ASSET_PATH "../assets/")
14 endif()
15
16 # Dependencies
17
18 set(CMAKE_POLICY_DEFAULT_CMP0077 NEW)
19
20 set(SKIP_INSTALL_ALL ON)
21 set(BUILD_SHARED_LIBS OFF)
22
23 set(ZLIB_LIBRARY zlibstatic)
24 set(ZLIB_INCLUDE_DIR "${DEPS_DIR}/zlib")
25
26 set(FT_DISABLE_ZLIB OFF)
27 set(FT_DISABLE_BZIP2 ON)
28 set(FT_DISABLE_PNG ON)
29 set(FT_DISABLE_HARFBUZZ ON)
30 set(FT_DISABLE_BROTLI ON)
31
32 add_subdirectory("${DEPS_DIR}/glfw" EXCLUDE_FROM_ALL "${CMAKE_CURRENT_BINARY_DIR}/glfw")
33 add_subdirectory("${DEPS_DIR}/glew-cmake" EXCLUDE_FROM_ALL "${CMAKE_CURRENT_BINARY_DIR}/glew")
34 add_subdirectory("${DEPS_DIR}/sqlite3-cmake" EXCLUDE_FROM_ALL "${CMAKE_CURRENT_BINARY_DIR}/sqlite3")
35 add_subdirectory("${DEPS_DIR}/perlin" EXCLUDE_FROM_ALL "${CMAKE_CURRENT_BINARY_DIR}/perlin")
36 add_subdirectory("${DEPS_DIR}/asprintf" EXCLUDE_FROM_ALL "${CMAKE_CURRENT_BINARY_DIR}/asprintf")
37 add_subdirectory("${DEPS_DIR}/dragonnet" EXCLUDE_FROM_ALL "${CMAKE_CURRENT_BINARY_DIR}/dragonnet")
38 add_subdirectory("${DEPS_DIR}/dragonstd" EXCLUDE_FROM_ALL "${CMAKE_CURRENT_BINARY_DIR}/dragonstd")
39 add_subdirectory("${DEPS_DIR}/getline" EXCLUDE_FROM_ALL "${CMAKE_CURRENT_BINARY_DIR}/getline")
40 add_subdirectory("${DEPS_DIR}/stpcpy" EXCLUDE_FROM_ALL "${CMAKE_CURRENT_BINARY_DIR}/stpcpy")
41 add_subdirectory("${DEPS_DIR}/linenoise" EXCLUDE_FROM_ALL "${CMAKE_CURRENT_BINARY_DIR}/linenoise")
42 add_subdirectory("${DEPS_DIR}/zlib" EXCLUDE_FROM_ALL "${CMAKE_CURRENT_BINARY_DIR}/zlib")
43 add_subdirectory("${DEPS_DIR}/freetype" EXCLUDE_FROM_ALL "${CMAKE_CURRENT_BINARY_DIR}/freetype")
44
45 # Options
46
47 if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
48         add_compile_definitions("ENABLE_GL_DEBUG")
49 endif()
50
51 add_compile_definitions("USE_DRAGONNET")
52 add_compile_definitions("GLEW_STATIC")
53 add_compile_definitions("ASSET_PATH=\"${ASSET_PATH}\"")
54
55 add_compile_options(
56         -Wall
57         -Wextra
58         -Werror
59         -Wno-address-of-packed-member
60         -fmax-errors=4
61 )
62
63 # System specific options
64
65 if("${CMAKE_SYSTEM_NAME}" STREQUAL "FreeBSD" OR "${CMAKE_SYSTEM_NAME}" STREQUAL "OpenBSD")
66         link_directories("/usr/local/lib")
67         include_directories("/usr/local/include")
68 endif()
69
70 if("${CMAKE_SYSTEM_NAME}" STREQUAL "OpenBSD")
71         link_directories("/usr/X11R6/lib")
72         include_directories("/usr/X11R6/include")
73 endif()
74
75 # Common sources
76
77 add_library(dragonblocks
78         "${CMAKE_CURRENT_BINARY_DIR}/types.c"
79         common/color.c
80         common/config.c
81         common/day.c
82         common/environment.c
83         common/facedir.c
84         common/interrupt.c
85         common/item.c
86         common/node.c
87         common/perlin.c
88         common/physics.c
89         common/terrain.c
90 )
91
92 target_include_directories(dragonblocks
93         PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
94         PUBLIC ${CMAKE_CURRENT_BINARY_DIR}
95         PUBLIC "${DEPS_DIR}/linmath.h"
96         PUBLIC "${DEPS_DIR}/endian.h"
97         PUBLIC "${DEPS_DIR}/stb"
98 )
99
100 target_link_libraries(dragonblocks
101         PUBLIC pthread
102         PUBLIC m
103         PUBLIC perlin
104         PUBLIC dragonnet
105         PUBLIC dragonstd
106         PUBLIC getline
107         PUBLIC zlibstatic
108         PUBLIC stpcpy
109 )
110
111 # Client
112
113 add_executable(dragonblocks_client
114         client/camera.c
115         client/client.c
116         client/client_auth.c
117         client/client_config.c
118         client/client_entity.c
119         client/client_inventory.c
120         client/client_item.c
121         client/client_node.c
122         client/client_player.c
123         client/client_terrain.c
124         client/cube.c
125         client/debug_menu.c
126         client/facecache.c
127         client/font.c
128         client/frustum.c
129         client/game.c
130         client/gl_debug.c
131         client/gui.c
132         client/input.c
133         client/interact.c
134         client/light.c
135         client/mesh.c
136         client/model.c
137         client/raycast.c
138         client/screenshot.c
139         client/shader.c
140         client/sky.c
141         client/terrain_gfx.c
142         client/texture.c
143         client/window.c
144 )
145
146 target_link_libraries(dragonblocks_client
147         PUBLIC dragonblocks
148         PUBLIC libglew_static
149         PUBLIC glfw
150         PUBLIC asprintf
151         PUBLIC linenoise
152         PUBLIC freetype
153 )
154
155 # Server
156
157 add_executable(dragonblocks_server
158         server/biomes.c
159         server/database.c
160         server/schematic.c
161         server/server.c
162         server/server_config.c
163         server/server_item.c
164         server/server_node.c
165         server/server_player.c
166         server/server_terrain.c
167         server/terrain_gen.c
168         server/tree.c
169         server/tree_physics.c
170         server/voxel_depth_search.c
171         server/voxel_procedural.c
172 )
173
174 target_link_libraries(dragonblocks_server
175         PUBLIC dragonblocks
176         PUBLIC sqlite3
177 )
178
179 # Version
180
181 add_custom_target(version
182         COMMAND ${CMAKE_COMMAND} -DBINARY_DIR=${CMAKE_CURRENT_BINARY_DIR} -P ${CMAKE_CURRENT_SOURCE_DIR}/version.cmake
183         WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
184 )
185
186 add_dependencies(dragonblocks version)
187
188 # Types
189
190 add_custom_command(
191         OUTPUT types.c types.h
192         MAIN_DEPENDENCY types.def
193         DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/../deps/protogen/protogen.lua"
194         COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/mktypes.sh" "${CMAKE_CURRENT_SOURCE_DIR}"
195         WORKING_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}"
196 )
197
198 add_custom_target(types
199         DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/types.c" "${CMAKE_CURRENT_BINARY_DIR}/types.h"
200 )
201
202 add_dependencies(dragonblocks types)